< Darkstalkers 3 | Anakaris
Line 667: | Line 667: | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|version=Landmines (B.B. Hood) | |version=Landmines (B.B. Hood) | ||
|startup= | |startup=26 | ||
|active=- | |active=- | ||
|recovery=- | |recovery=47 | ||
|hit= | |hit=[[File:Knockdown.png]] | ||
|block=+5 | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">21</span>/8 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:64F、ES:64F | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Landmines ES (B.B. Hood)</span> | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=[[File:Knockdown.png]] | |||
|block=- | |block=- | ||
|guage= | |guage=0/0/0 | ||
|damage=<span style="color:#ff0000"> | |damage=<span style="color:#ff0000">21</span>/8 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties=[[File:Airok.png]] | |properties=[[File:Airok.png]] | ||
|description= | |description= | ||
*Can exhale as many times as you want after the first inhale | *Can exhale as many times as you want after the first inhale | ||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:地面到達まで+28F、ES:地面到達まで+28F | |||
}} | }} | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|version=Missiles (B.B. Hood) | |version=Missiles (B.B. Hood) | ||
|startup=- | |startup=26 | ||
|active=- | |||
|recovery=47 | |||
|hit=[[File:Knockdown.png]] | |||
|block=+5 | |||
|guage=12/15/18 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:47F、ES:59F | |||
*弾の発生保障 共通:25F~ | |||
*発生保証後、通常版、ES版共に本体が攻撃を食らっても弾は消失しない | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Missiles ES (B.B. Hood)</span> | |||
|startup=26 | |||
|active=- | |active=- | ||
|recovery= | |recovery=47 | ||
|hit= | |hit=[[File:knockdown.png]] | ||
|block=- | |block=- | ||
|guage= | |guage=0/0/0 | ||
|damage=<span style="color:#ff0000"> | |damage=<span style="color:#ff0000">10x3</span>/3x3 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties=[[File:Airok.png]] | |properties=[[File:Airok.png]] | ||
|description= | |description= | ||
*Can exhale as many times as you want after the first inhale | *Can exhale as many times as you want after the first inhale | ||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:地面到達まで、ES:地面到達まで | |||
*発生保障 共通:25F~ | |||
*発生保証後、通常版、ES版共に本体が攻撃を食らっても弾は消失しない | |||
}} | }} | ||
{{AttackData-VSav | {{AttackData-VSav |
Revision as of 00:27, 12 July 2021
Standing Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 8 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | 5 [2/3] | 18 | -2 [+3] | -3 [+2] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 18/8 | Mid | No | Multi-hit | |
(Still working on the japanese translation) |
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
11 | 11 [4/7] | 21 | -3 | -4 | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 22/9 | Mid | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 8 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 4 | 24 | -3 | -4 | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 19/9 | Mid | No | - | |
|
Crouching Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 9 | +7 | +6 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 12 [6/6] | 25 | -10 | -11 | |
Guage | Damage | Attack | Cancels | Properties | |
3/6 + 3/9+6 | (11,9)+(7,6)/(4,3)+(2,2) | Mid | No | Multi-Hit | |
(Still working on the japanese translation) |
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | 3 | 11 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Low | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
13 | 3 | 20 | +1 | 0 | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 16/7 | Low | No | - | |
|
Jumping Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 3 | 20 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 10/4 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
9 | 4 | 13 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 19/9 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
10 | 6 | 23 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 24/10 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
19 | 3 | 17 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 11/5 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 18[9/3/6] | 14 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
3/6+3/9+6 | 10+9/5+4 | High | No | Multi-Hit | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 9 | 23 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 21/10 | High | No | - | |
recovers decently enough for anakaris to defend himself. you can link a j.rk off of a j.mk in a jumpin, where you can potentially land, and do either a ground chain, or mixup. |
Command Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
23 | 9 | 14 | -2 [+4] | -3 [+3] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 17/8 | High | No | Overhead | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
13 | Until landing | Jump recovery | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
See note | 15/7 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
9 | Until landing | Jump recovery | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
See note | 16/8 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | 57 | 8 | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
-/-/- | - | - | - | - | |
|
Pursuit
Startup | Active | Recovery | On Hit | On Block | ||
---|---|---|---|---|---|---|
28 | 17 | 11 | - | - | ||
Guage | Damage | Attack | Cancels | Properties | ||
6/-/24 | 6/6 | Mid | No | - | ||
Pursuit ES | ||||||
Startup | Active | Recovery | On Hit | On Block | ||
28 | 17 | 11 | - | - | ||
Guage | Damage | Attack | Cancels | Properties | ||
0/-/0 | 6+7/6+5 | Mid | No | - | ||
Throws
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
-/-/- | 0/0 | - | - | - | |
|
Specials
EX Moves
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 3 | 86 | 0 | - | |
Guage | Damage | Attack | Cancels | Properties | |
Costs 1 Bar | 3/2 | Mid | No | Guard Cancel | |
|
Dark Force
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
88 | 389~0(Variable) | Until Landing + 11 landing frames | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
Costs 1 Bar | 0/0 | - | - | Invincible for 60f | |
|