< Darkstalkers 3 | Anakaris
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|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|version=Ouke no Sabaki {{lp}} | |||
|startup=34 | |startup=34 | ||
|active= | |active=- | ||
|recovery= | |recovery=61 | ||
|hit=CURSE | |hit=CURSE | ||
|block=Variable | |block=Variable | ||
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*ヒット後の変身演出(57F)、変身解除演出(28F)は行動不可で全身無敵 | *ヒット後の変身演出(57F)、変身解除演出(28F)は行動不可で全身無敵 | ||
*変身解除直後の動作可能になった1F間は全身無敵 | *変身解除直後の動作可能になった1F間は全身無敵 | ||
}} | |||
{{AttackData-VSav | |||
|version=Ouke no Sabaki {{mp}} | |||
|startup=34 | |||
|active=- | |||
|recovery=77 | |||
|hit=CURSE | |||
|block=Variable | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">11</span>/5 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Aironly.png]] | |||
|description= | |||
*Curses the opponent on hit. Cursed opponents cannot attack or block | |||
}} | |||
{{AttackData-VSav | |||
|version=Ouke no Sabaki {{hp}} | |||
|startup=34 | |||
|active=- | |||
|recovery=93 | |||
|hit=CURSE | |||
|block=Variable | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">11</span>/5 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Aironly.png]] | |||
|description= | |||
*Curses the opponent on hit. Cursed opponents cannot attack or block | |||
}} | }} | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|version=<span style="color:#00ffff">Ouke no Sabaki ES</span> | |version=<span style="color:#00ffff">Ouke no Sabaki ES</span> {{p}}{{p}} | ||
|startup= | |startup=34 | ||
|active= | |active=- | ||
|recovery= | |recovery=93 | ||
|hit=CURSE | |hit=CURSE | ||
|block=Variable | |block=Variable | ||
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|hit=[[File:knockdown.png]] | |hit=[[File:knockdown.png]] | ||
|block=- | |block=- | ||
|guage=0/ | |guage=0/-/0 | ||
|damage=<span style="color:#ff0000">5x(1~4)+20</span>/2x(1~4)+6 | |damage=<span style="color:#ff0000">5x(1~4)+20</span>/2x(1~4)+6 | ||
|attack=Mid | |attack=Mid | ||
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|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |version=Togame no Ana {{lk}} | ||
|active=- | |startup=25 | ||
|recovery=- | |active=24 | ||
|hit= | |recovery=46 | ||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
*Another command grab. This one can only be performed on knockdown. | |||
*全身無敵 通常:1F~48F、ES:1F~93F | |||
*空中判定 通常:49F~93F、ES:94F~146F | |||
*空中の相手にもヒットする | |||
*投げ判定のためガード中など投げ無敵状態の相手にはヒットしない | |||
}} | |||
{{AttackData-VSav | |||
|version=Togame no Ana {{mk}} | |||
|startup=25 | |||
|active=24 | |||
|recovery=46 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
*Another command grab. This one can only be performed on knockdown. | |||
}} | |||
{{AttackData-VSav | |||
|version=Togame no Ana {{hk}} | |||
|startup=25 | |||
|active=24 | |||
|recovery=46 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
*Another command grab. This one can only be performed on knockdown. | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Togame no Ana ES</span> {{k}}{{k}} | |||
|startup=25 | |||
|active=69 | |||
|recovery=54 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |block=- | ||
|guage= | |guage=0/-/0 | ||
|damage=<span style="color:#ff0000"> | |damage=<span style="color:#ff0000">17</span>/4 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties=Command Grab | |properties=Command Grab | ||
|description= | |description= | ||
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}} | }} | ||
</br> | </br> | ||
==EX Moves== | ==EX Moves== | ||
</br> | </br> |
Revision as of 20:39, 7 July 2021
Standing Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 8 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | 5 [2/3] | 18 | -2 [+3] | -3 [+2] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 18/8 | Mid | No | Multi-hit | |
(Still working on the japanese translation) |
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
11 | 11 [4/7] | 21 | -3 | -4 | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 22/9 | Mid | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 8 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 4 | 24 | -3 | -4 | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 19/9 | Mid | No | - | |
|
Crouching Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 9 | +7 | +6 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 12 [6/6] | 25 | -10 | -11 | |
Guage | Damage | Attack | Cancels | Properties | |
3/6 + 3/9+6 | (11,9)+(7,6)/(4,3)+(2,2) | Mid | No | Multi-Hit | |
(Still working on the japanese translation) |
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | 3 | 11 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Low | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
13 | 3 | 20 | +1 | 0 | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 16/7 | Low | No | - | |
|
Jumping Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 3 | 20 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 10/4 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
9 | 4 | 13 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 19/9 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
10 | 6 | 23 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 24/10 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
19 | 3 | 17 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 11/5 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 18[9/3/6] | 14 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
3/6+3/9+6 | 10+9/5+4 | High | No | Multi-Hit | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 9 | 23 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 21/10 | High | No | - | |
recovers decently enough for anakaris to defend himself. you can link a j.rk off of a j.mk in a jumpin, where you can potentially land, and do either a ground chain, or mixup. |
Command Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
23 | 9 | 14 | -2 [+4] | -3 [+3] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 17/8 | High | No | Overhead | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
13 | Until landing | Jump recovery | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
See note | 15/7 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
9 | Until landing | Jump recovery | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
See note | 16/8 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | 57 | 8 | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
-/-/- | - | - | - | - | |
|
Pursuit
Throws
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
-/-/- | 0/0 | - | - | - | |
|
Specials
EX Moves
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
Costs 1 Bar | 0/0 | - | - | Guard Cancel | |
|
Dark Force
(+
of the same strength) - Anakaris's upper and lowe torso separate, giving th user primary control over the upper body, while having a bit of a random AI control the lower body. Anak has hyper armor, and cannot block. This DF has quite some utility, despite its oddness. though more research is necessary.