ScareTactics (talk | contribs) |
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Line 87: | Line 87: | ||
| blk adv = -3 | | blk adv = -3 | ||
| f/blk adv = -3 | | f/blk adv = -3 | ||
| description = A simple safe stagger string. | | description = A simple safe stagger string. Not used often at a high level as he has better high strings. | ||
}} | }} | ||
}} | }} | ||
Line 106: | Line 106: | ||
| blk adv = -4 | | blk adv = -4 | ||
| f/blk adv = -4 | | f/blk adv = -4 | ||
| description = Creates a small pop-up for certain abilities to combo. However it has a flawless block gap just like this string's other extension so can be punished. | | description = Creates a small pop-up for certain abilities to combo. However it has a flawless block gap just like this string's other extension so there is no mind game between the two extensions and can be punished. | ||
* '''Has a Flawless Gap''': Occurs between 11 and 111 | * '''Has a Flawless Gap''': Occurs between 11 and 111 | ||
}} | }} | ||
Line 126: | Line 126: | ||
| blk adv = 3 | | blk adv = 3 | ||
| f/blk adv = 3 | | f/blk adv = 3 | ||
| description = Gives erron some plus frames, but just like 111, has a flawless block gap. | | description = Gives erron some plus frames, but just like 111, has a flawless block gap. Again, not a string used often as it only guarantees a poke after. | ||
* '''Has a Flawless Gap''': Occurs between 11 and 114 | * '''Has a Flawless Gap''': Occurs between 11 and 114 | ||
}} | }} | ||
Line 147: | Line 147: | ||
| blk adv = -2 | | blk adv = -2 | ||
| f/blk adv = -2 | | f/blk adv = -2 | ||
| description = | | description = A good poke to use in neutral to close in the space. | ||
}} | }} | ||
}} | }} | ||
Line 167: | Line 167: | ||
| blk adv = -5 | | blk adv = -5 | ||
| f/blk adv = -5 | | f/blk adv = -5 | ||
| description = | | description = One of the fastest pokes in the game and plus enough to guarantee a jail his high strings. | ||
}} | }} | ||
}} | }} | ||
Line 189: | Line 189: | ||
| blk adv = -4 | | blk adv = -4 | ||
| f/blk adv = -4 | | f/blk adv = -4 | ||
| description = | | description = A deceptively good stagger as it recovers quickly and the threat of the full string. | ||
}} | }} | ||
}} | }} | ||
Line 208: | Line 208: | ||
| blk adv = -3 | | blk adv = -3 | ||
| f/blk adv = -3 | | f/blk adv = -3 | ||
| description = | | description = Another stagger off the same string, although is much more reactable than s2. | ||
}} | }} | ||
}} | }} | ||
Line 227: | Line 227: | ||
| blk adv = -7 | | blk adv = -7 | ||
| f/blk adv = -7 | | f/blk adv = -7 | ||
| description = | | description = One of erron's best strings, as it is his fastest punish along with s1, but does more damage and is much easier to confirm into combos. It also does plenty of chip, especially when combined with his other tools. With it's pushback, it is very useful to reset neutral. | ||
* Can be special cancelled after the second Mid and after the first Overhead. Entire string must be dialed first then special cancelled before the animation of the first or second overhead. | * Can be special cancelled after the second Mid and after the first Overhead. Entire string must be dialed first then special cancelled before the animation of the first or second overhead. | ||
}} | }} | ||
Line 248: | Line 248: | ||
| blk adv = -10 | | blk adv = -10 | ||
| f/blk adv = -10 | | f/blk adv = -10 | ||
| description = | | description = Erron's fastest mid string starter, one of his best buttons. | ||
}} | }} | ||
}} | }} | ||
Line 267: | Line 267: | ||
| blk adv = -15 | | blk adv = -15 | ||
| f/blk adv = -15 | | f/blk adv = -15 | ||
| description = | | description = One of errons best strings, as it a string mid that can be easily hit confirmed. It's main weakness is it is unsafe on it's, but can be made safe/create mindgames with his special moves. The overheads allow for mindgames with some of his low hitting special moves. | ||
* Can be special cancelled after the first Overhead, entire string must be dialed first then special cancelled before the animation of the second overhead | * Can be special cancelled after the first Overhead, entire string must be dialed first then special cancelled before the animation of the second overhead | ||
}} | }} | ||
Line 287: | Line 287: | ||
| blk adv = -5 | | blk adv = -5 | ||
| f/blk adv = -5 | | f/blk adv = -5 | ||
| description = | | description = An extension to b2 which makes it safe with some pushback, but with a flawless gap. Not used that often as it doesn't get much damage without certain abilities. | ||
}} | }} | ||
}} | }} | ||
Line 307: | Line 307: | ||
| blk adv = -3 | | blk adv = -3 | ||
| f/blk adv = -3 | | f/blk adv = -3 | ||
| description = | | description = Another good poke to use in neutral, very similar to b1. | ||
}} | }} | ||
}} | }} | ||
Line 353: | Line 353: | ||
| blk adv = 0 | | blk adv = 0 | ||
| f/blk adv = 0 | | f/blk adv = 0 | ||
| description = | | description = Despite being neutral on block, it's not a button used often as it has no extensions outside of abilities. | ||
}} | }} | ||
}} | }} | ||
Line 373: | Line 373: | ||
| blk adv = -11 | | blk adv = -11 | ||
| f/blk adv = -11 | | f/blk adv = -11 | ||
| description = | | description = A good long range mid to throw out in neutral, although risky if the opponent has knowledge of it's extensions weakness. | ||
}} | }} | ||
}} | }} | ||
Line 392: | Line 392: | ||
| blk adv = -3 | | blk adv = -3 | ||
| f/blk adv = -8 | | f/blk adv = -8 | ||
| description = | | description = A button which can be abused if the opponent doesn't know to flawless block. Used often to reset the opponent to neutral. | ||
}} | }} | ||
}} | }} | ||
Line 412: | Line 412: | ||
| blk adv = -5 | | blk adv = -5 | ||
| f/blk adv = -5 | | f/blk adv = -5 | ||
| description = | | description = A good poke with fast startup and decent range. Like his d1 allows him to jail his highs for pressure afterwards. | ||
}} | }} | ||
}} | }} | ||
Line 433: | Line 433: | ||
| blk adv = -1 | | blk adv = -1 | ||
| f/blk adv = -1 | | f/blk adv = -1 | ||
| description = | | description = While not a button used often on it's own, its used at the end of a combo which you would end in fatal blow as it doesn't make the fatal blow scale as much as other buttons. | ||
}} | }} | ||
}} | }} | ||
Line 453: | Line 453: | ||
| blk adv = -1 | | blk adv = -1 | ||
| f/blk adv = -6 | | f/blk adv = -6 | ||
| description = | | description = A good low damage poke which can be used to make sure the opponent isn't just blocking overhead. | ||
}} | }} | ||
}} | }} | ||
Line 473: | Line 473: | ||
| blk adv = -8 | | blk adv = -8 | ||
| f/blk adv = -8 | | f/blk adv = -8 | ||
| description = | | description = One of the main erron is able to get in, as it covers a long distance and is safe on block to the majority of the cast with its pushback. | ||
}} | }} | ||
}} | }} |
Revision as of 11:22, 24 May 2021
Erron Black #MK11_ERR | |
---|---|
THRILLS
The best shot in Texas left home to seek adventure and excitement in Outworld with Kano and the Black Dragon. Outworld turned out to be the playground of Erron’s ultraviolent dreams. He decided to make his home there as the deadliest outlander in Outworld. | |
Data | |
Health | 1000.00 |
Hitbox | Male |
Introduction
Donec enim diam vulputate ut. Odio facilisis mauris sit amet massa vitae tortor condimentum lacinia. Vel pharetra vel turpis nunc eget lorem dolor. Vitae tortor condimentum lacinia quis vel. Molestie a iaculis at erat pellentesque adipiscing commodo.
Pros | Cons |
|
|
Movement
- Placeholder
- Placeholder
- Placeholder
Unique Mechanic - Rifle Bullets
Movelist
Normals and Strings
1
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 8 | 2 | 18 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 3 | -3 | -3 | - | |||||||
One of the stronger standing button antiairs in the game. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
30.00 / 4.50 / 0.45 | Mid | 13 | 2 | 21 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
17 | 9 | -3 | -3 | - | |||||||
A simple safe stagger string. Not used often at a high level as he has better high strings. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 10.50 / 1.50 | Mid | 19 | 2 | 29 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
29 | 21 | -4 | -4 | - | |||||||
Creates a small pop-up for certain abilities to combo. However it has a flawless block gap just like this string's other extension so there is no mind game between the two extensions and can be punished.
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90.00 / 13.50 / 1.35 | Mid | 23 | 2 | 32 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 33 | 3 | 3 | - | |||||||
Gives erron some plus frames, but just like 111, has a flawless block gap. Again, not a string used often as it only guarantees a poke after.
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid | 13 | 3 | 26 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
21 | 11 | -2 | -2 | - | |||||||
A good poke to use in neutral to close in the space. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | Mid | 6 | 3 | 14 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 11 | -5 | -5 | - | |||||||
One of the fastest pokes in the game and plus enough to guarantee a jail his high strings. |
2
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
30.00 / 4.50 / 0.45 | High | 8 | 3 | 21 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
13 | 14 | -4 | -4 | - | |||||||
A deceptively good stagger as it recovers quickly and the threat of the full string. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | Mid | 9 | 2 | 18 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
13 | 9 | -3 | -3 | - | |||||||
Another stagger off the same string, although is much more reactable than s2. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
122.62 / 19.50 / 1.95 | Mid, Overhead, Overhead | 16 | 44 | 40 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
41 | 3 | -7 | -7 | - | |||||||
One of erron's best strings, as it is his fastest punish along with s1, but does more damage and is much easier to confirm into combos. It also does plenty of chip, especially when combined with his other tools. With it's pushback, it is very useful to reset neutral.
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid | 11 | 3 | 34 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
20 | 5 | -10 | -10 | - | |||||||
Erron's fastest mid string starter, one of his best buttons. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
77.50 / 12.00 / 1.20 | Overhead, Overhead | 19 | 30 | 39 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
49 | 35 | -15 | -15 | - | |||||||
One of errons best strings, as it a string mid that can be easily hit confirmed. It's main weakness is it is unsafe on it's, but can be made safe/create mindgames with his special moves. The overheads allow for mindgames with some of his low hitting special moves.
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 10.50 / 1.05 | Mid | 25 | 3 | 34 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
31 | 34 | -5 | -5 | - | |||||||
An extension to b2 which makes it safe with some pushback, but with a flawless gap. Not used that often as it doesn't get much damage without certain abilities. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid | 15 | 3 | 27 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
21 | 8 | -3 | -3 | - | |||||||
Another good poke to use in neutral, very similar to b1. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
140.00 / 21.00 / 2.10 | High | 10 | 4 | 40 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 26 | -7 | -17 | - | |||||||
|
3
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 7.50 / 0.75 | High | 10 | 2 | 25 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
15 | 5 | 0 | 0 | - | |||||||
Despite being neutral on block, it's not a button used often as it has no extensions outside of abilities. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 7.5 / 0.75 | Mid | 13 | 2 | 26 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
20 | 11 | -11 | -11 | - | |||||||
A good long range mid to throw out in neutral, although risky if the opponent has knowledge of it's extensions weakness. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 10.50 / 1.05 | Mid | 16 | 3 | 32 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
19 | 19 | -3 | -8 | - | |||||||
A button which can be abused if the opponent doesn't know to flawless block. Used often to reset the opponent to neutral. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
10.00 / 1.50 / 0.15 | Low | 7 | 4 | 18 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
13 | 11 | -5 | -5 | - | |||||||
A good poke with fast startup and decent range. Like his d1 allows him to jail his highs for pressure afterwards. |
4
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 10.50 / 1.05 | High | 12 | 3 | 25 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
15 | 8 | -1 | -1 | - | |||||||
While not a button used often on it's own, its used at the end of a combo which you would end in fatal blow as it doesn't make the fatal blow scale as much as other buttons. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 10.50 / 1.05 | Low | 11 | 2 | 21 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 24 | -1 | -6 | - | |||||||
A good low damage poke which can be used to make sure the opponent isn't just blocking overhead. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
110.00 / 16.50 / 1.65 | Overhead | 26 | 3 | 41 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
49 | 26 | -8 | -8 | - | |||||||
One of the main erron is able to get in, as it covers a long distance and is safe on block to the majority of the cast with its pushback. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
110.00 / 16.50 / 1.65 | Low | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
1 OFF
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
30.00 / 4.50 / 0.45 | Low | 8 | 4 | 21 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
16 | 16 | -7 | -7 | - | |||||||
One of Erron Black's primary pokes, it reaches really far and puts him nearly to the ground and can be made even safer on block with a special cancel into Down Peacemaker or Acid Pour. |
Throw Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
130.00 / 0.00 / 0.00 | High | 10 | 2 | 34 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 14 | N/A | N/A | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
130.00 / 0.00 / 0.00 | High | 10 | 2 | 34 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 14 | N/A | N/A | - | |||||||
|
Jump and Hop Attacks
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid/Overhead | 8 | 6 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | -2 | -14 | -14 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
70.00 / 10.50 / 1.05 | Mid/Overhead | 10 | 6 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 8 | -9 | -14 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
90.00 / 13.50 / 1.35 | Mid/Overhead | 9 | 6 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 22 | -9 | -14 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
90.00 / 13.50 / 1.35 | Overhead | 8 | 3 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 34 | -13 | -13 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
90.00 / 13.50 / 1.35 | Overhead | 10 | 2 | 48 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 18 | -13 | -33 | - |
Getup and Flawless Block Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 7.50 / 0.75 | High | 9 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 40 | -13 | -13 | 1 OFF and 1 DEF | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90.00 / 13.50 / 1.35 | Mid | 8 | 4 | 27 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 13 | -9 | -14 | 1 OFF and 1 DEF | |||||||
Placeholder
|
Special Moves
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
100.00 / 100.00 / 100.00 | High | 17 | N/A | 15/24 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | -48/-32 | N/A | N/A | - | |||||||
|
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
90.00 / 21.25 / 2.13 | Low | 21 | 19 | 42 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
26 | 19 | -15 | -15 | - |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
100.00 / 100.00 / 100.00 | N/A | 64 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | -46 | 00 | 00 | 1 OFF | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A | Stance | 1 | N/A | 391 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
369 | N/A | N/A | N/A | - | |||||||
Placeholder description, what makes this move so cool?
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
60.00 / 17.50 / 1.75 | High | 3 | 4 (Default) | 9 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
7 (Default) | 19 | -14 (Default) | -14 (Default) | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 16.25 / 1.62 | Low | 12 | 4 (Default) | 14 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
-7 (Default) | 1 | -28 (Default) | -28 (Default) | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 16.25 / 1.62 | Mid | 7 | 5 | 56 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
32 | 11 | -34 | -34 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 16.25 / 1.62 | Overhead | 17 | 3 | 23 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
-7 | -17 | -10 | -10 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A / N/A / N/A | N/A | 24 | N/A | 95 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | - | |||||||
Placeholder description |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
N/A | Cancel | 1 | N/A | 21 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | N/A | N/A | N/A | - |
Fatal Blow
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
340.00 / 62.50 / 6.25 | High | 18 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 16 | -32 | -37 | FB Charge On Hit, 10 Sec CD On Miss Or Block | |||||||
Placeholder
|
Kustom Abilities
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
60.00 / 17.50 / 1.75 | Low | 24 | 3 (Default) | 33 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
-10 | -2 (Default) | -31 (Default) | -31 (Default | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
68.50 / 15.25 / 1.53 | Low | 3 | 3 (Default) | 29 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
-3 | 3 (Default) | -24 (Default) | -24 (Default) | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 16.25 / 1.62 | Mid | 7 | 5 | 32 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 40 | -15 | -15 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50.00 / 16.25 / 1.62 | Overhead | 17 | 3 | 23 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
-7 | -2 | -11 | -11 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 18.75 / 1.88 | Overhead | 20 | 3 | 55 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
-10 | 34 | -31 | -31 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 18.75 / 1.88 | Overhead | 20 | 3 | 37 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 52 | -13 | -13 | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A / N/A / N/A | N/A | 24 | N/A | 159 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A / N/A / N/A | Cancel | 1 | N/A | 442 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
420 | N/A | N/A | N/A | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
110.00 / 16.25 / 1.62 | N/A | 7 | 3 | 37 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
13 | 14 | -9 | -9 | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
40.00 / N/A / N/A | N/A | 1 | N/A | 264 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 10 | N/A | N/A | 1 OFF | |||||||
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
78.00 / 12.00 / 1.20 | High | 15 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 20 | -8 | -8 | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
88.46 / 3.00 / 0.30 | Mid | 26 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 14 | -14 | -14 | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
40.00 / 6.00 / 0.60 | Mid | 19 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
23 | 11 | -11 | -11 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
78.00 / 12.00 / 1.20 | High | 39 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 31 | -15 | -15 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
40.00 / 6.00 / 0.60 | Mid | 21 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 1 | -21 | -21 | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
110.00 / 16.25 / 1.62 | Mid | 13 | 3 | 37 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
19 | 14 | -9 | -9 | -9 | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
40.00 / N/A / N/A | N/A | 1 | N/A | 264 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 10 | N/A | N/A | 1 OFF | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
120.00 / N/A / N/A | High | 11 | 2 | 38 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
133 | 9 | N/A | N/A | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
170.00 / N/A / N/A | N/A | 1 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 29 | N/A | N/A | 1 OFF | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
136.50 / N/A / N/A | Mid | 14 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 29 | 1 | 1 | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90.00 / 21.30 / 2.13 | Low | 21 | 19 | 42 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
26 | 19 | -15 | -15 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A / N/A / N/A | N/A | 1 | N/A | 33 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
17 | N/A | N/A | N/A | - | |||||||
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|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 18.80 / 1.88 | Mid | 2 | 6 (Default) | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 23 (Default) | -6 (Default) | -6 (Default) | 1 OFF | |||||||
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|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 DEF | |||||||
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|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 DEF | |||||||
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|
Strategy and Kombos
General Tactics
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
Popular Variations
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Universal Kombos
[Midscreen] B14-DF1, J2, B143-BF3 (223.98 dmg)
- Amplify Ender: BF3 Amp (264.23 dmg) [KB: 361.34 dmg]
- Replace Starter: B32 (223.98 dmg)
- Replace Starter: 12 (213.98 dmg)
Variation Kombos
[Midscreen] F2-DF1 Amp, J2, B143-BF3 (251.69 dmg)
- REQUIRES: Deep Freeze
- COSTS: 1 OFF
- Amplify Ender: BF3 Amp (294.06 dmg) [KB: 396.27 dmg]