No edit summary |
(→Normals and Strings: DATA INCOMPLETE) |
||
Line 119: | Line 119: | ||
}} | }} | ||
}} | }} | ||
<br> | |||
{{MoveData | |||
| name = Lunging Brute | |||
| input = F1 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Spewin' | |||
| input = F12 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High (Projectile) | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Fair Suck of the Sav | |||
| input = F12B2 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
| name = Knee Cutter | |||
| input = D1 | |||
| image = Mk11-sub-slide.png | |||
| caption = Number 1 Kaneing Tool | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
* '''Flawless Block Modified:''' Cannot be canceled into special moves if Flawless Blocked | |||
}} | |||
}} | |||
<br> | |||
==== 2 ==== | ==== 2 ==== | ||
{{MoveData | {{MoveData | ||
| name = | | name = Scarred | ||
| input = 2 | | input = 2 | ||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Cut Snake | |||
| input = 22 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Piss Off | |||
| input = 223 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Deadly Digger | |||
| input = 24 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Enough Yabber | |||
| input = 241 | |||
| image = Mk11-sub-slide.png | | image = Mk11-sub-slide.png | ||
| caption = Placeholder | | caption = Placeholder | ||
Line 141: | Line 297: | ||
<br> | <br> | ||
{{MoveData | {{MoveData | ||
| name = | | name = Deadly Graze | ||
| input = B2 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
| name = Dirty Hit | |||
| input = F2 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Blown Away | |||
| input = F2UD4 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
| name = Black Dragon Bash | |||
| input = D2 | | input = D2 | ||
| image = Mk11-sub-slide.png | | image = Mk11-sub-slide.png | ||
Line 152: | Line 367: | ||
| guard = High | | guard = High | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = 3 | ||
| recovery = 42 | | recovery = 42 | ||
| cancel = N/A | | cancel = N/A | ||
| hit adv = | | hit adv = 25 | ||
| blk adv = - | | blk adv = -8 | ||
| f/blk adv = - | | f/blk adv = -18 | ||
| description = | | description = Placeholder | ||
* '''KRUSHING BLOW''': "Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK." | * '''KRUSHING BLOW''': "Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK." | ||
** Launches for a full combo. | |||
** ''Deals a total of 190.00 damage on its own.'' | ** ''Deals a total of 190.00 damage on its own.'' | ||
}} | }} | ||
Line 167: | Line 383: | ||
==== 3 ==== | ==== 3 ==== | ||
{{MoveData | {{MoveData | ||
| name = | | name = High Boot | ||
| input = 3 | | input = 3 | ||
| image = Mk11-sub-slide.png | | image = Mk11-sub-slide.png | ||
Line 183: | Line 399: | ||
| f/blk adv = 00 | | f/blk adv = 00 | ||
| description = Placeholder | | description = Placeholder | ||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
| name = Enzuigiri | |||
| input = B3 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
* '''KRUSHING BLOW:''' "Triggers if this ATTACK is a KOUNTER or PUNISH." | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
| name = Under Kick | |||
| input = F3 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
| name = Low Hinge | |||
| input = D3 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
* '''Flawless Block Modified:''' Cannot be canceled into special moves if Flawless Blocked | |||
}} | }} | ||
}} | }} | ||
Line 188: | Line 466: | ||
==== 4 ==== | ==== 4 ==== | ||
{{MoveData | {{MoveData | ||
| name = | | name = Face Breaker | ||
| input = 4 | | input = 4 | ||
| image = Mk11-sub-slide.png | | image = Mk11-sub-slide.png | ||
Line 207: | Line 485: | ||
}} | }} | ||
<br> | <br> | ||
{{MoveData | |||
| name = Donkey Kick | |||
| input = B4 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
| name = Wheel Kick | |||
| input = F4 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
}} | |||
}} | |||
<br>{{MoveData | |||
| name = Devo Strike | |||
| input = D4 | |||
| image = Mk11-sub-slide.png | |||
| caption = Placeholder | |||
| data = | |||
{{AttackData-MK11 | |||
| damage = 00.00 / 00.00 / 00.00 | |||
| guard = High | |||
| startup = 00 | |||
| active = 00 | |||
| recovery = 00 | |||
| cancel = 00 | |||
| hit adv = 00 | |||
| blk adv = 00 | |||
| f/blk adv = 00 | |||
| description = Placeholder | |||
* '''Flawless Block Modified:''' Cannot be canceled into special moves if Flawless Blocked | |||
}} | |||
}} | |||
<br> | |||
=== Jump and Hop Attacks === | === Jump and Hop Attacks === | ||
<br> | <br> |
Revision as of 09:15, 21 May 2021
Kano #MK11_KAN | |
---|---|
GREED
Arms dealer and leader of the Black Dragon. Kano prides himself as the ultimate deal- maker, with a black market network that spans the realms, but he is never satisfied. Even his loyal followers know he’d stab his mother in the back if the price was right. | |
Data | |
Health | 1000.00 |
Hitbox | Male |
Introduction
Donec enim diam vulputate ut. Odio facilisis mauris sit amet massa vitae tortor condimentum lacinia. Vel pharetra vel turpis nunc eget lorem dolor. Vitae tortor condimentum lacinia quis vel. Molestie a iaculis at erat pellentesque adipiscing commodo.
Pros | Cons |
|
|
Movement
- Placeholder
- Placeholder
- Placeholder
Movelist
Normals and Strings
1
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
00.00 / 00.00 / 00.00 | High (Projectile) | 00 | 00 | 00 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
00 | 00 | 00 | 00 | - |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
2
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
140.00 / 21.00 / 2.10 | High | 10 | 3 | 42 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 25 | -8 | -18 | - | |||||||
Placeholder
|
3
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
4
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
Jump and Hop Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid/Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid/Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid/Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Getup and Flawless Block Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | 1 OFF and 1 DEF | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | 1 OFF and 1 DEF | |||||||
Placeholder
|
Special Moves
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A / 16.20 / 0.30 | High | 28 | N/A | N/A | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 104 | -16 | -16 | - | |||||||
Does 45.00 damage if opponent was frozen already during the kombo, first hit does no damage but stuns the opponent for a combo extension. Cannot be amplified without the Deep Freeze kustom ability. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 18.75 / 1.87 | Low | 11 | 14 | 30 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
22 | 29 | -20 | -20 | - | |||||||
A very fast, low-profiling forward moving attack that lets you whiff punish from far away. Great for checking movement and going under projectiles and high attacks. It is unsafe on block so don't be too reckless. A nice gimmick to check the opponent's reactions is to cancel this out of F2 to create a challenging overhead to low mix. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
146.00 / N/A / N/A | Mid | 13 | 5 | 36 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 9 | -4 | -4 | 1 OFF | |||||||
Amped Slide's Krushing Blow is a vital part of Sub's gameplan and something that the opponent must respect and break away from. Cannot amplify if Slide is blocked. Opponent can Breakaway from Slide before the Amplify catches them. Use if you need the side switch or need the extra damage or stacks for Krushing Blow, otherwise save your meter for your other specials.
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Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A | Stance | 1 | N/A | 158 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
149 | N/A | N/A | N/A | - | |||||||
Summons the spirit of the Great Kung Lao to offer a variety of more zoning oriented options.
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
111.30 / 55.00 / 5.50 | Mid | 16 | 21 | 22 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 45 | -8 | -8 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
111.30 / 55.00 / 5.50 | Mid | 16 | 21 | 22 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 45 | -8 | -8 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
111.30 / 55.00 / 5.50 | Mid | 16 | 21 | 22 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 45 | -8 | -8 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
103.20 / 13.70 / 1.37 | High | 16 | 21 | 22 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 58 | -13 | -13 | - | |||||||
Unsafe launcher. Exercise caution. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
111.30 / 13.70 / 1.37 | Low | 21 | 3 | 27 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 30 | -18 | -18 | - | |||||||
Zoning tool for when people try to neutral duck your hat. Close might be useful for mix-up situations, I dunno I dont play this character. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A | Cancel | 1 | N/A | 12 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | 1 DEF | |||||||
Figure out which strings put you at the lowest possible disadvantage to check opponents up close. |
Fatal Blow
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
000.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | FB Charge On Hit, 10 Sec CD On Miss | |||||||
Placeholder |
Kustom Abilities
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 OFF | |||||||
Placeholder |
Banned Abilities
Strategy and Kombos
General Tactics
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
Popular Variations
- Placeholder
Universal Kombos
[Midscreen] B14-DF1, Jump 2, B143-BF3 (223.98 dmg)
- Amplify Ender: BF3 Amp (264.23 dmg) [KB: 361.34 dmg]
- Replace Starter: B32 (223.98 dmg)
- Replace Starter: 12 (213.98 dmg)
Variation Kombos
[Midscreen] F2-DF1 Amp, Jump 2, B143-BF3 (251.69 dmg)
- REQUIRES: Deep Freeze
- COSTS: 1 OFF
- Amplify Ender: BF3 Amp (294.06 dmg) [KB: 396.27 dmg]