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== Slow/Normal/Fast Meter Gain == | == Slow/Normal/Fast Meter Gain == | ||
Anytime Offensive or Defensive meter is used, it will fill back up after a brief pause. The speed of the meter filling will do so in one of following speeds. | |||
* Slow Meter Regeneration takes 16.5 seconds until a single bar is refilled. | |||
* Normal Meter Regeneration takes 10 seconds until a single bar is refilled. | |||
* Fast Meter Regeneration takes 8 seconds until a single bar is refilled. | |||
The only exception to this is when a player loses the round after using a Breakaway, consuming both their Defense stacks. Both stacks will be completely refilled shortly before the next round begins. | |||
== Meter Gain Rate Priority == | == Meter Gain Rate Priority == |
Revision as of 23:40, 7 April 2021
Attack Damage
Kombo Damage Proration
Juggle Gravity
Block Damage
Flawless Block Damage
Offensive Meter
Defensive Meter
Slow/Normal/Fast Meter Gain
Anytime Offensive or Defensive meter is used, it will fill back up after a brief pause. The speed of the meter filling will do so in one of following speeds.
- Slow Meter Regeneration takes 16.5 seconds until a single bar is refilled.
- Normal Meter Regeneration takes 10 seconds until a single bar is refilled.
- Fast Meter Regeneration takes 8 seconds until a single bar is refilled.
The only exception to this is when a player loses the round after using a Breakaway, consuming both their Defense stacks. Both stacks will be completely refilled shortly before the next round begins.