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== Command Moves == | == Command Moves == | ||
{{MoveData | |||
|image=A1 Charlie F+HP.png | |||
|imageSize=250px | |||
|caption= | |||
|name=[[File:F.png]] + [[File:Hp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage=11-13 | |||
|Stun=10 | |||
|Startup= 5 | |||
|Frame Adv= | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= A great poke that does massive stun just be wary that its duckable,on standing/roll punish chaining into this is a good idea | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Charlie F+HK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=[[File:F.png]]/<br>[[File:B.png]] + [[File:HK.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage=12-14 | |||
|Stun=8 | |||
|Startup= 11 | |||
|Frame Adv= | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= Decent damage poke that can be done while charging booms | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Charlie F+MK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=[[File:F.png]]/<br>[[File:B.png]] + [[File:MK.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |||
|Startup= 19 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= Pretty bad but its not as - as alpha 2 still | |||
}} | |||
}} | |||
== Special Moves == | == Special Moves == |
Revision as of 22:49, 16 February 2021
Introduction
Charlie is overall a pretty honest Mid tier character that does not play the game half as cheap as the characters above him but Is still a force to be reckoned with in a good players hands
+Sonic boom recovery
+Flashkicks Have great startup and hitboxes
+Backfist doing 10 stun means His jab mash combos generally do half stun or more
+Heavy flashkick Cannot be rolled until both Hits land
-Lack of damage outside of punishes since you need charge
-Overhead while better then alpha 2 is still pretty useless
-Diag Jump hk does 1 Stun for some reason
Move List
Normal Moves
Throws =
Dragon Suplex
b/f+MP/HP
Knee Gatling
b/f+MK/HK
Air Throws
Flying Buster Drop
air b/f+MP/HP
Alpha Counter
Spinning Back Knuckle
block b,db,d+P
Command Moves
Special Moves
Sonic Boom
b charge f+P
Somersault Shell
d charge u+K
Super Combos
Sonic Break
b charge f,b,f+Mash P
Crossfire Blitz
b charge f,b,f+K
Somersault Justice
db charge df,db,uf+K
Combos
-j.HK,c.LP,s.MP,s.HP
-j.HK,c.MP xx Sommersault/Sonic Boom
-j.HK,c.MP xx Sommersaul Justice/CF Blitz