< Street Fighter 6 | Manon
AkashicAYS (talk | contribs) |
AkashicAYS (talk | contribs) |
||
Line 11: | Line 11: | ||
|- | |- | ||
|'''1.09''' | |'''1.09''' | ||
* Normal/OD Rond-point {{clr|OD| | * Normal/OD Rond-point (236K/{{clr|OD|236KK}}) fixed an issue where it could not be canceled into a Super Art when parried by the opponent | ||
|- | |||
|'''1.08''' | |||
* {{clr|H|5HK}} Hit Advantage {{sf6-adv|M|-2}} -> {{sf6-adv|P|+1}}; recovery on hit decreased 26 -> 23 | |||
** No change to {{clr|PC|Punish Counter}} advantage <br><br> | |||
* {{clr|M|À Terre}} ({{clr|M|5MP}}~{{clr|M|MK}}) 2nd hit Drive Gain 1000 -> 2500 | |||
* {{clr|H|HK Dégagé}} ({{clr|H|214HK}}) Drive Gain 2000 -> 3000<br><br> | |||
* Manège Doré (63214P/{{clr|OD|PP}}) builds more Super gauge on hit at higher Medal levels | |||
** Level 3/4: 3000 -> 4000 | |||
** Level 5: 3000 -> 5000 | |||
* Renversé (236P/{{clr|OD|PP}}) builds more Super gauge on hit at higher Medal levels (only for full animation; no change when canceled into {{clr|SA|SA3}}) | |||
** Level 3/4: 2150 -> 3150 | |||
** Level 5: 2150 -> 4150 | |||
* Grand Fouetté (236P~K) launches opponents closer to Manon for juggle consistency | |||
* Renversé Feint (236[P]/{{clr|OD|[PP]}}) recovery on all versions reduced by 2; 33/34/35/34 -> 31/32/33/32 | |||
|- | |- | ||
|'''1.05''' | |'''1.05''' |
Revision as of 15:35, 15 June 2025
Players to Watch
Documents
Videos
Patch History
1.09
|
1.08
|
1.05
|
1.04
|
1.02
|
Plain Text
You can write your own content here, or post transcriptions from potentially impermanent sources here. Please make a new Level 3 Heading for each section under Plain Text.