Street Fighter Alpha 2/Birdie: Difference between revisions

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= Moves List =
= Moves List =
s.lp- Nothing great, throw it out if you expect them to jump from a grab.
s.mp- Really good anti-air, real good. I have no idea why, but it is.
s.fp- Awesome range, slow as hell. Not something you wanna throw out alot.
s.lk- Little kick to the toe, good to set up a tick throw
s.mk- Ugly ass kick, short range, no real uses.
s.hk- Limited AA use, but doubles as a overhead, which is very useful and can be comboed after.
c.lp- Your normal crouching lp, nothing special, c.lk is better.
c.mp- Decent priority but slow recovery, so be careful when whiffing.
c.fp- The anti-poke/anti-air. Hit fast and 1st hit can be cancelled into special or super. This is the main normal to be used when close due to high priority and good speed, do not whiff. Love this thing.
c.lk- Long range lk good to tick, but same as c.lp you cannot chain these :(
c.mk- A good poke and better anti-air, the latter being very efffective. Not abusable but very nice normal to have.
c.hk- Slow sweep with decent range.
j.mp- good priority and worth mentioning
j.fp- Good range and priority, but a bit slow
j.lk- Awesome angle and great to use to tick, think of Rose's j.lk
j.mk- good air-to-air
j.hk- My main air normal, fast, good priority, and crosses up. Its dope.


== Command Moves ==
== Command Moves ==

Revision as of 07:49, 26 September 2008

Introduction

Birdman ya heard


Well, pretty much accepted worst character in the game. Birdie sucks. But if you are up for a challenge, this is for you! Birdie actually can win matches, just isnt easy, but is really fun to play as (but not fight lol)

Pros:

One of the most damaging custom combo's in the game, roughly 80% at lvl 3

Good anti-airs

Very good jump arc and air normals

Super is very good vs fireballers


Cons:

Bitch is slow as hell

grabs are very slow to grab, he is NOT Zangief

Normals are slow and not really too god

Lvl 3 headbutt super can be mashed out of (wtf capcom)

Moves List

s.lp- Nothing great, throw it out if you expect them to jump from a grab.

s.mp- Really good anti-air, real good. I have no idea why, but it is.

s.fp- Awesome range, slow as hell. Not something you wanna throw out alot.

s.lk- Little kick to the toe, good to set up a tick throw

s.mk- Ugly ass kick, short range, no real uses.

s.hk- Limited AA use, but doubles as a overhead, which is very useful and can be comboed after.


c.lp- Your normal crouching lp, nothing special, c.lk is better.

c.mp- Decent priority but slow recovery, so be careful when whiffing.

c.fp- The anti-poke/anti-air. Hit fast and 1st hit can be cancelled into special or super. This is the main normal to be used when close due to high priority and good speed, do not whiff. Love this thing.

c.lk- Long range lk good to tick, but same as c.lp you cannot chain these :(

c.mk- A good poke and better anti-air, the latter being very efffective. Not abusable but very nice normal to have.

c.hk- Slow sweep with decent range.


j.mp- good priority and worth mentioning

j.fp- Good range and priority, but a bit slow

j.lk- Awesome angle and great to use to tick, think of Rose's j.lk

j.mk- good air-to-air

j.hk- My main air normal, fast, good priority, and crosses up. Its dope.

Command Moves

Body Slam

  • (In Air)Down + HP

Throws

Bull Spike

  • Back or Forward + MP or HP
    • Press any buttons rapidly for more hits

Bad Throw

  • Back or Forward + MK or HK

Special Moves

Murderer Chain

  • Rotate 360 + Punch

Bandit Chain

  • Rotate 360 + Kick

Bull Head

  • Charge Back, Forward + Punch

Bull Horn

  • Hold all three Punch or Kick buttons, release to attack
    • The attack will do more damage the longer you hold the buttons

Super Moves

The Birdie

  • Charge Back, Forward, Back, Forward + Punch

Bull Revenger

  • Double Quarter Circle Forward + Punch or Kick

The Basics

Advanced Strategy

Custom Combos

Match-ups

Vs. Adon:


Vs. Akuma:


Vs. Birdie (self):


Vs. Charlie:


Vs. Chun-Li:


Vs. Dan:


Vs. Dhalsim:


Vs. Gen:


Vs. Guy:


Vs. Ken:


Vs. M. Bison (dictator):


Vs. Rolento:


Vs. Rose:


Vs. Ryu:


Vs. Sagat:


Vs. Sakura:


Vs. Sodom:


Vs. Zangief:

Street Fighter Alpha 2
Characters
Adon - Akuma - Birdie - Charlie - Chun-Li - Dan - Dhalsim - Evil Ryu - Gen - Guy - Ken - M.Bison - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - Zangief