Rage of The Dragons/Abubo/Movelist: Difference between revisions

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=====Duplex Attack=====
=====Duplex Attack=====
236B+C > 236B+C: Abubo does not have a unique duplex attack with any character so he uses generic attacks.<br>
236B+C > 236B+C: Abubo does not have a unique duplex attack with any character so he uses generic attacks.<br>
==Movelist==
====Impact====
[[File:Snkb.gif]][[File:Snka.gif]][[File:Snkc.gif]][[File:Snkd.gif]][[File:Snkd.gif]]
''(Air)'' [[File:Snka.gif]][[File:Snkb.gif]][[File:Snkc.gif]][[File:Snkd.gif]][[File:Snkd.gif]]
====Command Normals====
{{f}}[[File:Snka.gif]]
====Special Moves====
{{qcf}}[[File:Snka.gif]]/[[File:Snkc.gif]] - Move
{{qcf}}[[File:Snkb.gif]]/[[File:Snkd.gif]] - Move
{{qcf}}[[File:Snka.gif]]/[[File:Snkc.gif]] - Move
{{qcf}}[[File:Snkb.gif]]/[[File:Snkd.gif]] - Move
====Super Moves====
{{qcb}}{{hcf}}[[File:Snka.gif]]/[[File:Snkc.gif]] - Move
==Close Normals==
{{MoveData
|image=ROTD_Abubo_clA.png
|caption=
|name=cl.A
|data=
  {{AttackData-ROTD
  |Damage=6
  |Guard=Mid
  |Stun=2
  |Cancel=Chain, Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_clB.png
|caption=
|name=cl.B
|data=
  {{AttackData-ROTD
  |Damage=8
  |Guard=Mid
  |Stun=4
  |Cancel=Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_clC.png
|caption=
|name=cl.C
|data=
  {{AttackData-ROTD
  |Damage=16
  |Guard=Mid
  |Stun=8
  |Cancel=Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_clD.png
|caption=
|name=cl.D
|data=
  {{AttackData-ROTD
  |Damage=18
  |Guard=Mid
  |Stun=10
  |Cancel=Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
==Standing Normals==
{{MoveData
|image=ROTD_Abubo_stA.png
|caption=
|name=st.A
|data=
  {{AttackData-ROTD
  |Damage=8
  |Guard=Mid
  |Stun=2
  |Cancel=Chain, Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_stB.png
|caption=
|name=st.B
|data=
  {{AttackData-ROTD
  |Damage=10
  |Guard=Mid
  |Stun=5
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_stC.png
|caption=
|name=st.C
|data=
  {{AttackData-ROTD
  |Damage=18
  |Guard=Mid
  |Stun=10
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_stD.png
|caption=
|name=st.D
|data=
  {{AttackData-ROTD
  |Damage=20
  |Guard=Mid
  |Stun=12
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
==Crouching Normals==
{{MoveData
|image=ROTD_Abubo_crA.png
|caption=
|name=cr.A
|data=
  {{AttackData-ROTD
  |Damage=6
  |Guard=Mid
  |Stun=2
  |Cancel=Chain, Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_crB.png
|caption=
|name=cr.B
|data=
  {{AttackData-ROTD
  |Damage=8
  |Guard=Low
  |Stun=4
  |Cancel=Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_crC.png
|caption=
|name=cr.C
|data=
  {{AttackData-ROTD
  |Damage=16
  |Guard=Mid
  |Stun=8
  |Cancel=Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_crD.png
|caption=
|name=cr.D
|data=
  {{AttackData-ROTD
  |Damage=20
  |Guard=Low
  |Stun=15
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=KD
  |Adv. Guard=
  |description=
}}
}}
==Jumping Normals==
{{MoveData
|image=ROTD_Abubo_jA.png
|caption=
|name=j.A
|data=
  {{AttackData-ROTD
  |Damage=8
  |Guard=High/Air
  |Stun=6
  |Cancel=Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_jB.png
|caption=
|name=j.B
|data=
  {{AttackData-ROTD
  |Damage=10
  |Guard=High/Air
  |Stun=8
  |Cancel=Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_njC.png
|caption=
|name=nj.C
|data=
  {{AttackData-ROTD
  |Damage=14
  |Guard=High/Air
  |Stun=12
  |Cancel=Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_jC.png
|caption=
|name=j.C
|data=
  {{AttackData-ROTD
  |Damage=14
  |Guard=High/Air
  |Stun=12
  |Cancel=Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_njD.png
|caption=
|name=nj.D
|data=
  {{AttackData-ROTD
  |Damage=16
  |Guard=High/Air
  |Stun=12
  |Cancel=Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_jD.png
|caption=
|name=j.D
|data=
  {{AttackData-ROTD
  |Damage=16
  |Guard=High/Air
  |Stun=12
  |Cancel=Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
==Command Normals==
{{MoveData
|image=ROTD_Abubo_Command.png
|caption=
|name=Input
|data=
  {{AttackData-ROTD
  |Damage=
  |Guard=High/Mid/Low
  |Stun=
  |Cancel=Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=
}}
}}
==Throws==
{{MoveData
|image=ROTD_Abubo_throw.png
|caption=
|name=4/6C
|data=
  {{AttackData-ROTD
  |Damage=20
  |Guard=
  |Stun=0
  |Cancel=
  |Startup=1
  |Active=1
  |Recovery=
  |Adv. Hit=KD
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_airthrow.png
|caption=
|name=j.6C
|data=
  {{AttackData-ROTD
  |Damage=20
  |Guard=
  |Stun=0
  |Cancel=
  |Startup=1
  |Active=1
  |Recovery=
  |Adv. Hit=KD
  |Adv. Guard=
  |description=Delete if character does not have air throw.
}}
}}
==System==
{{MoveData
|image=ROTD_Abubo_BC.png
|caption=BC
|name=Tag-In
|data=
  {{AttackData-ROTD
  |Damage=16
  |Guard=Mid
  |Stun=0
  |Cancel=Command, Special
  |Startup=6
  |Active=2
  |Recovery=25
  |Adv. Hit=KD
  |Adv. Guard=-10
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_GC.png
|caption=gcCD
|name=Guard Cancel
|data=
  {{AttackData-ROTD
  |Damage=10
  |Guard=Mid
  |Stun=10
  |Cancel=
  |Startup=13
  |Active=8
  |Recovery=17
  |Adv. Hit=KD
  |Adv. Guard=-8
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_CD.png
|caption=CD
|name=First Impact
|data=
  {{AttackData-ROTD
  |Damage=5+5×5
  |Guard=Mid
  |Stun=0
  |Cancel=Hit: Command, Special
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=KD
  |Adv. Guard=
  |description=
}}
}}
{{MoveData
|image=ROTD_Abubo_run.png
|image2=ROTD_Abubo_236BC.png
|caption=236CD
|caption2=236CD~236CD
|name=Duplex Attack
|data=
  {{AttackData-ROTD
  |Damage=30
  |Guard=Mid
  |Stun=0
  |Cancel=
  |Startup=4
  |Active=60
  |Recovery=29
  |Adv. Hit=KD
  |Adv. Guard=-13
  |description=Your partner must be alive and able to tag in.
}}
  {{AttackData-ROTD
  |Damage=27 (? with Partner)
  |Guard=
  |Stun=0
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=KD
  |Adv. Guard=
  |description=Follow up with another 236BC for more damage. Costs an extra bar.
}}
}}
==Special Moves==
{{MoveData
|image=ROTD_Abubo_Special.png
|caption=Input
|name=Abubo
|data=
  {{AttackData-ROTD
  |Damage=
  |Guard=
  |Stun=
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=Light version.
}}
  {{AttackData-ROTD
  |Damage=
  |Guard=
  |Stun=
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=
  |Adv. Guard=
  |description=Heavy version.
}}
}}
==Super Moves==
{{MoveData
|image=ROTD_Abubo_Super.png
|caption=Input
|name=Move
|data=
  {{AttackData-ROTD
  |Damage=
  |Guard=
  |Stun=
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=KD
  |Adv. Guard=
  |description=
}}
  {{AttackData-ROTD
  |Damage=
  |Guard=
  |Stun=
  |Cancel=
  |Startup=
  |Active=
  |Recovery=
  |Adv. Hit=KD
  |Adv. Guard=
  |description=The C version deals more damage and uses two bars.
}}
}}


[[Category:Rage of the Dragons]]
[[Category:Rage of the Dragons]]
{{Rage Of The Dragons}}
{{Rage Of The Dragons}}

Revision as of 07:45, 5 November 2024

Movelist

Move List Showcase
Impact
Abubo's Impact is good at mid-long range, anything close and it's too slow or can be ducked.

B+C (ground) A,A,B,B,D
B+C (air) A,A,C,D,D


Command Moves

6A - Abubo chest dives into the air.

Unsafe on block AND HIT. Avoid using if possible.

3A - Abubo slams his arms up and down onto the ground.

3 hits, Launches opponents into the air and slams them back onto the ground. After the 3rd hit, they bounce off the ground and can hit walls. Try to cancel before the 3rd hit near a wall.

3C - Abubo slides his arm across the ground to smack your toes.

Hits low, unsafe on block and hit. CANNOT be canceled.
Special Moves

Flea Catcher 623A - Abubo beats his chest like the gorilla he is.

Hitbox is focused on Abubo's head. This is his go-go anti-air, may trade in some cases.

623C - Same as the light version, but Abubo slams his arms on the ground causing the earth to quake.

Crouching, jumping, dodging or rolling nullifies the quake.


Steel Crusher 236A - Abubo feigns and punches you out of the air.

Can be held for a tic of armor that triggers on medium/high moves. Not bad for catching tags, guard cancels, etc if read.

236C - Abubo feigns and punches your toes.

Can be held for a tic of armor that triggers on medium/low moves.


Violent Instinct 41236B - Abubo carries you to the wall by pushing you. This move goes full-screen.

The further the distance from the wall/corner, the more hits it deals. Extra hits deal 0 damage until you reach the corner.
This version does less damage than the heavy, I recommend using the heavy version in all situations.

41236D - Same as the light version but has two additional hits at the end of the push.


DESTRUCTION 63214A/C - Hell Yeah! A Command grab that has no whiff animation and can be canceled into.

Both heavy and light do the exact same. Command grab deals 20 damage, flat.


Super Moves

63214-63214A - Command Grab, has a whiff animation. Abubo slams you into the ground then launches you off the ground.

If you're going for a wall hit, use this version instead of lvl2 since it launches further.}

63214-63214C - Same as above but with more ground slams.

This launches shorter than the lvl1 version but does marginally more damage.


Duplex Attack

236B+C > 236B+C: Abubo does not have a unique duplex attack with any character so he uses generic attacks.

Movelist

Impact

Snkb.gifSnka.gifSnkc.gifSnkd.gifSnkd.gif

(Air) Snka.gifSnkb.gifSnkc.gifSnkd.gifSnkd.gif

Command Normals

F.pngSnka.gif

Special Moves

Qcf.pngSnka.gif/Snkc.gif - Move

Qcf.pngSnkb.gif/Snkd.gif - Move

Qcf.pngSnka.gif/Snkc.gif - Move

Qcf.pngSnkb.gif/Snkd.gif - Move

Super Moves

Qcb.pngHcf.pngSnka.gif/Snkc.gif - Move


Close Normals

cl.A
ROTD Abubo clA.png
Damage Guard Stun Cancel
6 Mid 2 Chain, Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
cl.B
ROTD Abubo clB.png
Damage Guard Stun Cancel
8 Mid 4 Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
cl.C
ROTD Abubo clC.png
Damage Guard Stun Cancel
16 Mid 8 Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
cl.D
ROTD Abubo clD.png
Damage Guard Stun Cancel
18 Mid 10 Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Standing Normals

st.A
ROTD Abubo stA.png
Damage Guard Stun Cancel
8 Mid 2 Chain, Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
st.B
ROTD Abubo stB.png
Damage Guard Stun Cancel
10 Mid 5 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
st.C
ROTD Abubo stC.png
Damage Guard Stun Cancel
18 Mid 10 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
st.D
ROTD Abubo stD.png
Damage Guard Stun Cancel
20 Mid 12 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Crouching Normals

cr.A
ROTD Abubo crA.png
Damage Guard Stun Cancel
6 Mid 2 Chain, Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
cr.B
ROTD Abubo crB.png
Damage Guard Stun Cancel
8 Low 4 Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
cr.C
ROTD Abubo crC.png
Damage Guard Stun Cancel
16 Mid 8 Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
cr.D
ROTD Abubo crD.png
Damage Guard Stun Cancel
20 Low 15 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - KD -

Jumping Normals

j.A
ROTD Abubo jA.png
Damage Guard Stun Cancel
8 High/Air 6 Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
j.B
ROTD Abubo jB.png
Damage Guard Stun Cancel
10 High/Air 8 Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
nj.C
ROTD Abubo njC.png
Damage Guard Stun Cancel
14 High/Air 12 Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
j.C
ROTD Abubo jC.png
Damage Guard Stun Cancel
14 High/Air 12 Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
nj.D
ROTD Abubo njD.png
Damage Guard Stun Cancel
16 High/Air 12 Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
j.D
ROTD Abubo jD.png
Damage Guard Stun Cancel
16 High/Air 12 Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Command Normals

Damage Guard Stun Cancel
- High/Mid/Low - Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Throws

4/6C
ROTD Abubo throw.png
Damage Guard Stun Cancel
20 - 0 -
Startup Active Recovery Adv. Hit Adv. Guard
1 1 - KD -
Damage Guard Stun Cancel
20 - 0 -
Startup Active Recovery Adv. Hit Adv. Guard
1 1 - KD -

Delete if character does not have air throw.

System

Damage Guard Stun Cancel
16 Mid 0 Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
6 2 25 KD -10
Guard Cancel
Damage Guard Stun Cancel
10 Mid 10 -
Startup Active Recovery Adv. Hit Adv. Guard
13 8 17 KD -8
First Impact
ROTD Abubo CD.png
CD
Damage Guard Stun Cancel
5+5×5 Mid 0 Hit: Command, Special
Startup Active Recovery Adv. Hit Adv. Guard
- - - KD -
Duplex Attack
ROTD Abubo run.png
236CD
ROTD Abubo 236BC.png
236CD~236CD
Damage Guard Stun Cancel
30 Mid 0 -
Startup Active Recovery Adv. Hit Adv. Guard
4 60 29 KD -13

Your partner must be alive and able to tag in.

Damage Guard Stun Cancel
27 (? with Partner) - 0 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - KD -

Follow up with another 236BC for more damage. Costs an extra bar.

Special Moves

Damage Guard Stun Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Light version.

Damage Guard Stun Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -

Heavy version.

Super Moves

Damage Guard Stun Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - KD -
Damage Guard Stun Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - KD -

The C version deals more damage and uses two bars.

ROTD Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Billy
Lynn
Radel
Annie
Cassandra
Oni
Pepe
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Alice
Elias
Jones
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Abubo
Johann