title
Very Easy
cr.L, cl.M xx H...
Lorem
title
Very Easy
cr.L, cl.M xx H...
Lorem
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No edit summary |
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}} | }} | ||
<div class="srkbox" style="text-align:left;width: 80%;margin: | <div class="srkbox" style="text-align:left;width: 80%;margin: auto; padding: 12px;"> | ||
<div class="header" style="font-size: 1.0em; text-align:center">Combo Notion Guide</div> | <div class="header" style="font-size: 1.0em; text-align:center">Combo Notion Guide</div> | ||
<hr style="background-color:#404040;margin: 0px 0px 0px;"> | <hr style="background-color:#404040;margin: 0px 0px 0px;"><br> | ||
{{div col|colwidth=30em}} | |||
<b>,</b> = link into the following move<br> | <b>,</b> = link into the following move<br> | ||
<b>xx</b> = cancel into the following move<br> | <b>xx</b> = cancel into the following move<br> | ||
Line 20: | Line 21: | ||
<b>KA"X"</b> = kinetic Advance cancel in X direction<br> | <b>KA"X"</b> = kinetic Advance cancel in X direction<br> | ||
<b>KD</b> = kinetic Deflect<br> | <b>KD</b> = kinetic Deflect<br> | ||
<b>fly.</b> = move done out of flying<br> | |||
</div> | {{clear}} | ||
</div></div> | |||
===Light confirms=== | |||
<tabber>General = | |||
{{TheoryBox | |||
| Title = title | |||
| Oneliner = | |||
| Difficulty = {{clr|1|Very Easy}} | |||
| Damage = | |||
| Meter = | |||
| Anchor = | |||
| Youtube = | |||
| Recipe = cr.L, cl.M xx H... | |||
| content = Lorem | |||
}} | |||
{{TheoryBox | |||
| Title = title | |||
| Oneliner = | |||
| Difficulty = {{clr|1|Very Easy}} | |||
| Damage = | |||
| Meter = | |||
| Anchor = | |||
| Youtube = | |||
| Recipe = cr.L, cl.M xx H... | |||
| content = Lorem | |||
}} | |||
|-| 111 = | |||
{{TheoryBox | |||
| Title = title | |||
| Oneliner = | |||
| Difficulty = {{clr|2|Easy}} | |||
| Damage = | |||
| Meter = | |||
| Anchor = | |||
| Youtube = | |||
| Recipe = st.L (*N) xx s1.1 | |||
| content = ipsum | |||
}} </tabber> | |||
{{Navbox-RTCE}} | {{Navbox-RTCE}} |
, = link into the following move
xx = cancel into the following move
cl. = close
st./far. = far
cr. = crouching
nj. = neutral jumping
j. = directional jump
sX.Y = special X where Y is the variant
[x] = hold input
(xyz)*N = sequence xyz is repeatable
(x) = x move is optional
KA"X" = kinetic Advance cancel in X direction
KD = kinetic Deflect
fly. = move done out of flying
Lorem
Lorem
ipsum