< Street Fighter 6 | Lily
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== Character Vitals == | == Character Vitals == | ||
{{CharacterData-SF6 | {{CharacterData-SF6 | ||
| chara | | chara = Lily | ||
| name = Lily | | name = Lily | ||
| portrait = SF6 Lily Portrait.png | | portrait = SF6 Lily Portrait.png | ||
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===== 5LP ===== | ===== 5LP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_5lp | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_5lp | moveType = ground_normal | ||
| input | | input = 5LP | ||
| name | | name = Standing Light Punch | ||
| images = SF6_Lily_5lp.png | | images = SF6_Lily_5lp.png | ||
| hitboxes = SF6_Lily_5lp_hitbox.png | | hitboxes = SF6_Lily_5lp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5MP ===== | ===== 5MP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_5mp | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_5mp | moveType = ground_normal | ||
| input | | input = 5MP | ||
| name | | name = Standing Medium Punch | ||
| images = SF6_Lily_5mp.png | | images = SF6_Lily_5mp.png | ||
| hitboxes = SF6_Lily_5mp_hitbox.png | | hitboxes = SF6_Lily_5mp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5HP ===== | ===== 5HP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_5hp | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_5hp | moveType = ground_normal | ||
| input | | input = 5HP | ||
| name | | name = Standing Heavy Punch | ||
| images = SF6_Lily_5hp.png | | images = SF6_Lily_5hp.png | ||
| hitboxes = SF6_Lily_5hp_hitbox.png | | hitboxes = SF6_Lily_5hp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5LK ===== | ===== 5LK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_5lk | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_5lk | moveType = ground_normal | ||
| input | | input = 5LK | ||
| name | | name = Standing Light Kick | ||
| images = SF6_Lily_5lk.png | | images = SF6_Lily_5lk.png | ||
| hitboxes = SF6_Lily_5lk_hitbox.png | | hitboxes = SF6_Lily_5lk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5MK ===== | ===== 5MK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_5mk | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_5mk | moveType = ground_normal | ||
| input | | input = 5MK | ||
| name | | name = Standing Medium Kick | ||
| images = SF6_Lily_5mk.png | | images = SF6_Lily_5mk.png | ||
| hitboxes = SF6_Lily_5mk_hitbox.png | | hitboxes = SF6_Lily_5mk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5HK ===== | ===== 5HK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_5hk | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_5hk | moveType = ground_normal | ||
| input | | input = 5HK | ||
| name | | name = Standing Heavy Kick | ||
| images = SF6_Lily_5hk.png | | images = SF6_Lily_5hk.png | ||
| hitboxes = SF6_Lily_5hk_hitbox.png | | hitboxes = SF6_Lily_5hk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2LP ===== | ===== 2LP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_2lp | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_2lp | moveType = ground_normal | ||
| input | | input = 2LP | ||
| name | | name = Crouching Light Punch | ||
| images = SF6_Lily_2lp.png | | images = SF6_Lily_2lp.png | ||
| hitboxes = SF6_Lily_2lp_hitbox.png | | hitboxes = SF6_Lily_2lp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2MP ===== | ===== 2MP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_2mp | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_2mp | moveType = ground_normal | ||
| input | | input = 2MP | ||
| name | | name = Crouching Medium Punch | ||
| images = SF6_Lily_2mp.png | | images = SF6_Lily_2mp.png | ||
| hitboxes = SF6_Lily_2mp_hitbox.png | | hitboxes = SF6_Lily_2mp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2HP ===== | ===== 2HP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_2hp | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_2hp | moveType = ground_normal | ||
| input | | input = 2HP | ||
| name | | name = Crouching Heavy Punch | ||
| images = SF6_Lily_2hp.png | | images = SF6_Lily_2hp.png | ||
| hitboxes = SF6_Lily_2hp_hitbox.png | | hitboxes = SF6_Lily_2hp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2LK ===== | ===== 2LK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_2lk | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_2lk | moveType = ground_normal | ||
| input | | input = 2LK | ||
| name | | name = Crouching Light Kick | ||
| images = SF6_Lily_2lk.png | | images = SF6_Lily_2lk.png | ||
| hitboxes = SF6_Lily_2lk_hitbox.png | | hitboxes = SF6_Lily_2lk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2MK ===== | ===== 2MK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_2mk | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_2mk | moveType = ground_normal | ||
| input | | input = 2MK | ||
| name | | name = Crouching Medium Kick | ||
| images = SF6_Lily_2mk.png | | images = SF6_Lily_2mk.png | ||
| hitboxes = SF6_Lily_2mk_hitbox.png | | hitboxes = SF6_Lily_2mk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2HK ===== | ===== 2HK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_2hk | moveType = ground_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_2hk | moveType = ground_normal | ||
| input | | input = 2HK | ||
| name | | name = Crouching Heavy Kick | ||
| images = SF6_Lily_2hk.png | | images = SF6_Lily_2hk.png | ||
| hitboxes = SF6_Lily_2hk_hitbox.png | | hitboxes = SF6_Lily_2hk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== j.LP ===== | ===== j.LP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_jlp | moveType = air_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_jlp | moveType = air_normal | ||
| input | | input = j.LP | ||
| name | | name = Jumping Light Punch | ||
| images = SF6_Lily_jlp.png | | images = SF6_Lily_jlp.png | ||
| hitboxes = SF6_Lily_jlp_hitbox.png | | hitboxes = SF6_Lily_jlp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.MP ===== | ===== j.MP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_jmp | moveType = air_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_jmp | moveType = air_normal | ||
| input | | input = j.MP | ||
| name | | name = Jumping Medium Punch | ||
| images = SF6_Lily_jmp.png | | images = SF6_Lily_jmp.png | ||
| hitboxes = SF6_Lily_jmp_hitbox.png | | hitboxes = SF6_Lily_jmp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.HP ===== | ===== j.HP ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_jhp | moveType = air_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_jhp | moveType = air_normal | ||
| input | | input = j.HP | ||
| name | | name = Jumping Heavy Punch | ||
| images = SF6_Lily_jhp.png | | images = SF6_Lily_jhp.png | ||
| hitboxes = SF6_Lily_jhp_hitbox.png | | hitboxes = SF6_Lily_jhp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 582: | Line 582: | ||
===== j.LK ===== | ===== j.LK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_jlk | moveType = air_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_jlk | moveType = air_normal | ||
| input | | input = j.LK | ||
| name | | name = Jumping Light Kick | ||
| images = SF6_Lily_jlk.png | | images = SF6_Lily_jlk.png | ||
| hitboxes = SF6_Lily_jlk_hitbox.png | | hitboxes = SF6_Lily_jlk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.MK ===== | ===== j.MK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_jmk | moveType = air_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_jmk | moveType = air_normal | ||
| input | | input = j.MK | ||
| name | | name = Jumping Medium Kick | ||
| images = SF6_Lily_jmk.png | | images = SF6_Lily_jmk.png | ||
| hitboxes = SF6_Lily_jmk_hitbox.png | | hitboxes = SF6_Lily_jmk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.HK ===== | ===== j.HK ===== | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_jhk | moveType = air_normal | {{FrameData-SF6 | chara = Lily | moveId = lily_jhk | moveType = air_normal | ||
| input | | input = j.HK | ||
| name | | name = Jumping Heavy Kick | ||
| images = SF6_Lily_jhk.png | | images = SF6_Lily_jhk.png | ||
| hitboxes = SF6_Lily_jhk_hitbox.png | | hitboxes = SF6_Lily_jhk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 684: | Line 684: | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_lplk | moveType = throw | {{FrameData-SF6 | chara = Lily | moveId = lily_lplk | moveType = throw | ||
| input = LPLK | | input = LPLK | ||
| name = | | name = Canyon Throw | ||
| images = SF6_Lily_lplk.png | | images = SF6_Lily_lplk.png | ||
| hitboxes = SF6_Lily_lplk_hitbox.png | | hitboxes = SF6_Lily_lplk_hitbox.png | ||
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{{FrameData-SF6 | chara = Lily | moveId = lily_4lplk | moveType = throw | {{FrameData-SF6 | chara = Lily | moveId = lily_4lplk | moveType = throw | ||
| input = 4LPLK | | input = 4LPLK | ||
| name = | | name = Falling Cliff | ||
| images = SF6_Lily_4lplk.png | | images = SF6_Lily_4lplk.png | ||
| hitboxes = SF6_Lily_4lplk_hitbox.png | | hitboxes = SF6_Lily_4lplk_hitbox.png | ||
Line 730: | Line 730: | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_hphk | moveType = drive | {{FrameData-SF6 | chara = Lily | moveId = lily_hphk | moveType = drive | ||
| input = HPHK | | input = HPHK | ||
| name = | | name = Earth's Rage | ||
| images = SF6_Lily_hphk.png | | images = SF6_Lily_hphk.png | ||
| hitboxes = SF6_Lily_hphk_hitbox.png | | hitboxes = SF6_Lily_hphk_hitbox.png | ||
Line 758: | Line 758: | ||
{{FrameData-SF6 | chara = Lily | moveId = lily_6hphk | moveType = drive | {{FrameData-SF6 | chara = Lily | moveId = lily_6hphk | moveType = drive | ||
| input = 6HPHK | | input = 6HPHK | ||
| name = | | name = Cross Hammer | ||
| images = SF6_Lily_6hphk.png | | images = SF6_Lily_6hphk.png | ||
| hitboxes = SF6_Lily_6hphk_hitbox.png | | hitboxes = SF6_Lily_6hphk_hitbox.png |
Revision as of 01:51, 4 May 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
Target Combos
Universal Mechanics
Throws
LPLK
4LPLK
Drive Moves
HPHK
Lily
lily_hphk
|
|||||
---|---|---|---|---|---|
HPHK Earth's Rage
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Lily
lily_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Cross Hammer
|
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![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
recoverable | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Lily
lily_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Lily
lily_66
|
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---|---|---|---|---|---|
66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Super Arts
236236P
236236K
j.236236K
Lily
lily_j236236k
|
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---|---|---|---|---|---|
j.236236K Soaring Thunderbird
|
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File:SF6 Lily j236236k.png File:SF6 Lily j236236k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214214P
214214P(CA)
Lily
lily_214214p(ca)
|
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---|---|---|---|---|---|
214214P Raging Typhoon (CA)
|
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![]() File:SF6 Lily 214214p(ca) hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||