< Street Fighter 6 | Blanka
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== Character Vitals == | == Character Vitals == | ||
{{CharacterData-SF6 | {{CharacterData-SF6 | ||
| chara | | chara = Blanka | ||
| name = Blanka | | name = Blanka | ||
| portrait = SF6 Blanka Portrait.png | | portrait = SF6 Blanka Portrait.png | ||
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===== 5LP ===== | ===== 5LP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_5lp | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_5lp | moveType = ground_normal | ||
| input | | input = 5LP | ||
| name | | name = Standing Light Punch | ||
| images = SF6_Blanka_5lp.png | | images = SF6_Blanka_5lp.png | ||
| hitboxes = SF6_Blanka_5lp_hitbox.png | | hitboxes = SF6_Blanka_5lp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5MP ===== | ===== 5MP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_5mp | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_5mp | moveType = ground_normal | ||
| input | | input = 5MP | ||
| name | | name = Standing Medium Punch | ||
| images = SF6_Blanka_5mp.png | | images = SF6_Blanka_5mp.png | ||
| hitboxes = SF6_Blanka_5mp_hitbox.png | | hitboxes = SF6_Blanka_5mp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5HP ===== | ===== 5HP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_5hp | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_5hp | moveType = ground_normal | ||
| input | | input = 5HP | ||
| name | | name = Standing Heavy Punch | ||
| images = SF6_Blanka_5hp.png | | images = SF6_Blanka_5hp.png | ||
| hitboxes = SF6_Blanka_5hp_hitbox.png | | hitboxes = SF6_Blanka_5hp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5LK ===== | ===== 5LK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_5lk | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_5lk | moveType = ground_normal | ||
| input | | input = 5LK | ||
| name | | name = Standing Light Kick | ||
| images = SF6_Blanka_5lk.png | | images = SF6_Blanka_5lk.png | ||
| hitboxes = SF6_Blanka_5lk_hitbox.png | | hitboxes = SF6_Blanka_5lk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5MK ===== | ===== 5MK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_5mk | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_5mk | moveType = ground_normal | ||
| input | | input = 5MK | ||
| name | | name = Standing Medium Kick | ||
| images = SF6_Blanka_5mk.png | | images = SF6_Blanka_5mk.png | ||
| hitboxes = SF6_Blanka_5mk_hitbox.png | | hitboxes = SF6_Blanka_5mk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5HK ===== | ===== 5HK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_5hk | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_5hk | moveType = ground_normal | ||
| input | | input = 5HK | ||
| name | | name = Standing Heavy Kick | ||
| images = SF6_Blanka_5hk.png | | images = SF6_Blanka_5hk.png | ||
| hitboxes = SF6_Blanka_5hk_hitbox.png | | hitboxes = SF6_Blanka_5hk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2LP ===== | ===== 2LP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2lp | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_2lp | moveType = ground_normal | ||
| input | | input = 2LP | ||
| name | | name = Crouching Light Punch | ||
| images = SF6_Blanka_2lp.png | | images = SF6_Blanka_2lp.png | ||
| hitboxes = SF6_Blanka_2lp_hitbox.png | | hitboxes = SF6_Blanka_2lp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2MP ===== | ===== 2MP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2mp | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_2mp | moveType = ground_normal | ||
| input | | input = 2MP | ||
| name | | name = Crouching Medium Punch | ||
| images = SF6_Blanka_2mp.png | | images = SF6_Blanka_2mp.png | ||
| hitboxes = SF6_Blanka_2mp_hitbox.png | | hitboxes = SF6_Blanka_2mp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2HP ===== | ===== 2HP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2hp | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_2hp | moveType = ground_normal | ||
| input | | input = 2HP | ||
| name | | name = Crouching Heavy Punch | ||
| images = SF6_Blanka_2hp.png | | images = SF6_Blanka_2hp.png | ||
| hitboxes = SF6_Blanka_2hp_hitbox.png | | hitboxes = SF6_Blanka_2hp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2LK ===== | ===== 2LK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2lk | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_2lk | moveType = ground_normal | ||
| input | | input = 2LK | ||
| name | | name = Crouching Light Kick | ||
| images = SF6_Blanka_2lk.png | | images = SF6_Blanka_2lk.png | ||
| hitboxes = SF6_Blanka_2lk_hitbox.png | | hitboxes = SF6_Blanka_2lk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2MK ===== | ===== 2MK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2mk | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_2mk | moveType = ground_normal | ||
| input | | input = 2MK | ||
| name | | name = Crouching Medium Kick | ||
| images = SF6_Blanka_2mk.png | | images = SF6_Blanka_2mk.png | ||
| hitboxes = SF6_Blanka_2mk_hitbox.png | | hitboxes = SF6_Blanka_2mk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2HK ===== | ===== 2HK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2hk | moveType = ground_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_2hk | moveType = ground_normal | ||
| input | | input = 2HK | ||
| name | | name = Crouching Heavy Kick | ||
| images = SF6_Blanka_2hk.png | | images = SF6_Blanka_2hk.png | ||
| hitboxes = SF6_Blanka_2hk_hitbox.png | | hitboxes = SF6_Blanka_2hk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== j.LP ===== | ===== j.LP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_jlp | moveType = air_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_jlp | moveType = air_normal | ||
| input | | input = j.LP | ||
| name | | name = Jumping Light Punch | ||
| images = SF6_Blanka_jlp.png | | images = SF6_Blanka_jlp.png | ||
| hitboxes = SF6_Blanka_jlp_hitbox.png | | hitboxes = SF6_Blanka_jlp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
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===== j.MP ===== | ===== j.MP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_jmp | moveType = air_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_jmp | moveType = air_normal | ||
| input | | input = j.MP | ||
| name | | name = Jumping Medium Punch | ||
| images = SF6_Blanka_jmp.png | | images = SF6_Blanka_jmp.png | ||
| hitboxes = SF6_Blanka_jmp_hitbox.png | | hitboxes = SF6_Blanka_jmp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.HP ===== | ===== j.HP ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_jhp | moveType = air_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_jhp | moveType = air_normal | ||
| input | | input = j.HP | ||
| name | | name = Jumping Heavy Punch | ||
| images = SF6_Blanka_jhp.png | | images = SF6_Blanka_jhp.png | ||
| hitboxes = SF6_Blanka_jhp_hitbox.png | | hitboxes = SF6_Blanka_jhp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 582: | Line 582: | ||
===== j.LK ===== | ===== j.LK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_jlk | moveType = air_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_jlk | moveType = air_normal | ||
| input | | input = j.LK | ||
| name | | name = Jumping Light Kick | ||
| images = SF6_Blanka_jlk.png | | images = SF6_Blanka_jlk.png | ||
| hitboxes = SF6_Blanka_jlk_hitbox.png | | hitboxes = SF6_Blanka_jlk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.MK ===== | ===== j.MK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_jmk | moveType = air_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_jmk | moveType = air_normal | ||
| input | | input = j.MK | ||
| name | | name = Jumping Medium Kick | ||
| images = SF6_Blanka_jmk.png | | images = SF6_Blanka_jmk.png | ||
| hitboxes = SF6_Blanka_jmk_hitbox.png | | hitboxes = SF6_Blanka_jmk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.HK ===== | ===== j.HK ===== | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_jhk | moveType = air_normal | {{FrameData-SF6 | chara = Blanka | moveId = blanka_jhk | moveType = air_normal | ||
| input | | input = j.HK | ||
| name | | name = Jumping Heavy Kick | ||
| images = SF6_Blanka_jhk.png | | images = SF6_Blanka_jhk.png | ||
| hitboxes = SF6_Blanka_jhk_hitbox.png | | hitboxes = SF6_Blanka_jhk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 672: | Line 672: | ||
== Command Normals == | == Command Normals == | ||
===== 6MP ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_6mp | moveType = ground_normal | |||
| input = 6MP | |||
| name = Rock Crusher | |||
| images = SF6_Blanka_6mp.png | |||
| hitboxes = SF6_Blanka_6mp_hitbox.png | |||
| damage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = H | |||
| cancel = | |||
| react = | |||
| punish = | |||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDamage = | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | |||
}} | |||
===== 6MK ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_6mk | moveType = ground_normal | |||
| input = 6MK | |||
| name = Double Knee Bombs | |||
| images = SF6_Blanka_6mk.png | |||
| hitboxes = SF6_Blanka_6mk_hitbox.png | |||
| damage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| react = | |||
| punish = | |||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDamage = | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | |||
}} | |||
===== 4MK ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_4mk | moveType = ground_normal | |||
| input = 4MK | |||
| name = Wild Edge | |||
| images = SF6_Blanka_4mk.png | |||
| hitboxes = SF6_Blanka_4mk_hitbox.png | |||
| damage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| react = | |||
| punish = | |||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDamage = | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | |||
}} | |||
===== 6HP ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_6hp | moveType = ground_normal | |||
| input = 6HP | |||
| name = Wild Nail | |||
| images = SF6_Blanka_6hp.png | |||
| hitboxes = SF6_Blanka_6hp_hitbox.png | |||
| damage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| react = | |||
| punish = | |||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDamage = | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | |||
}} | |||
===== 3HP ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_3hp | moveType = ground_normal | |||
| input = 3HP | |||
| name = Amazon River Run | |||
| images = SF6_Blanka_3hp.png | |||
| hitboxes = SF6_Blanka_3hp_hitbox.png | |||
| damage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = L | |||
| cancel = | |||
| react = | |||
| punish = | |||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDamage = | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | |||
}} | |||
== Target Combos == | == Target Combos == | ||
Blanka has no target combos. | |||
Line 684: | Line 857: | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_lplk | moveType = throw | {{FrameData-SF6 | chara = Blanka | moveId = blanka_lplk | moveType = throw | ||
| input = LPLK | | input = LPLK | ||
| name = | | name = Wild Fang | ||
| images = SF6_Blanka_lplk.png | | images = SF6_Blanka_lplk.png | ||
| hitboxes = SF6_Blanka_lplk_hitbox.png | | hitboxes = SF6_Blanka_lplk_hitbox.png | ||
Line 706: | Line 879: | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_4lplk | moveType = throw | {{FrameData-SF6 | chara = Blanka | moveId = blanka_4lplk | moveType = throw | ||
| input = 4LPLK | | input = 4LPLK | ||
| name = | | name = Jungle Flip | ||
| images = SF6_Blanka_4lplk.png | | images = SF6_Blanka_4lplk.png | ||
| hitboxes = SF6_Blanka_4lplk_hitbox.png | | hitboxes = SF6_Blanka_4lplk_hitbox.png | ||
Line 713: | Line 886: | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = | |||
| blockAdv = - | |||
| guard = T | |||
| cancel = - | |||
| punish = | |||
| driveDamage = | |||
| selfDriveOH = | |||
| selfSuperOH = | |||
| oppSuperOH = | |||
| notes = | |||
}} | |||
===== j.LPLK ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_jlplk | moveType = throw | |||
| input = j.LPLK | |||
| name = Wild Bites | |||
| images = SF6_Blanka_jlplk.png | |||
| hitboxes = SF6_Blanka_jlplk_hitbox.png | |||
| damage = () | |||
| startup = 5 | |||
| active = 3 | |||
| recovery = | |||
| hitAdv = | | hitAdv = | ||
| blockAdv = - | | blockAdv = - | ||
Line 730: | Line 925: | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_hphk | moveType = drive | {{FrameData-SF6 | chara = Blanka | moveId = blanka_hphk | moveType = drive | ||
| input = HPHK | | input = HPHK | ||
| name = | | name = Wild Scratch | ||
| images = SF6_Blanka_hphk.png | | images = SF6_Blanka_hphk.png | ||
| hitboxes = SF6_Blanka_hphk_hitbox.png | | hitboxes = SF6_Blanka_hphk_hitbox.png | ||
Line 758: | Line 953: | ||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_6hphk | moveType = drive | {{FrameData-SF6 | chara = Blanka | moveId = blanka_6hphk | moveType = drive | ||
| input = 6HPHK | | input = 6HPHK | ||
| name = | | name = Quick Rolling Attack | ||
| images = SF6_Blanka_6hphk.png | | images = SF6_Blanka_6hphk.png | ||
| hitboxes = SF6_Blanka_6hphk_hitbox.png | | hitboxes = SF6_Blanka_6hphk_hitbox.png | ||
Line 880: | Line 1,075: | ||
== Special Moves == | == Special Moves == | ||
=== Coward Crouch === | |||
===== 2PP ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2pp | moveType = special | |||
| input = 2PP | |||
| name = Coward Crouch | |||
| images = SF6_Blanka_2pp.png | |||
| hitboxes = SF6_Blanka_2pp_hitbox.png | |||
| damage = - | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = - | |||
| blockAdv = - | |||
| guard = - | |||
| cancel = | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| notes = | |||
}} | |||
=== Wild Lift === | |||
===== 2PP~P ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2pp_p | moveType = special | |||
| input = 2PP~P | |||
| name = Wild Lift | |||
| images = SF6_Blanka_2pp_p.png | |||
| hitboxes = SF6_Blanka_2pp_p_hitbox.png | |||
| damage = | |||
| chip = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| react = | |||
| punish = | |||
| perfParryAdv = | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDamage = | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | |||
}} | |||
=== Raid Jump === | |||
===== 2PP~K ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_2pp_k | moveType = special | |||
| input = 2PP~K | |||
| name = Raid Jump | |||
| images = SF6_Blanka_2pp_k.png | |||
| hitboxes = SF6_Blanka_2pp_k_hitbox.png | |||
| damage = - | |||
| startup = | |||
| active = - | |||
| recovery = | |||
| invuln = | |||
| hitAdv = - | |||
| blockAdv = - | |||
| guard = - | |||
| cancel = - | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| notes = | |||
}} | |||
=== Surprise Foward Hop === | |||
===== 6KKK ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_6kkk | moveType = special | |||
| input = 6KKK | |||
| name = Surprise Forward Hop | |||
| images = SF6_Blanka_6kkk.png | |||
| hitboxes = SF6_Blanka_6kkk_hitbox.png | |||
| damage = - | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = - | |||
| blockAdv = - | |||
| guard = - | |||
| cancel = - | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| notes = | |||
}} | |||
=== Surprise Back Hop === | |||
===== 4KKK ===== | |||
{{FrameData-SF6 | chara = Blanka | moveId = blanka_4kkk | moveType = special | |||
| input = 4KKK | |||
| name = Surprise Back Hop | |||
| images = SF6_Blanka_4kkk.png | |||
| hitboxes = SF6_Blanka_4kkk_hitbox.png | |||
| damage = - | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = - | |||
| blockAdv = - | |||
| guard = - | |||
| cancel = - | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| notes = | |||
}} | |||
Revision as of 00:14, 4 May 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6MP
6MK
4MK
6HP
3HP
Target Combos
Blanka has no target combos.
Universal Mechanics
Throws
LPLK
4LPLK
Blanka
blanka_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Jungle Flip
|
|||||
![]() File:SF6 Blanka 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
() | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | |||||
Notes | |||||
j.LPLK
Drive Moves
HPHK
Blanka
blanka_hphk
|
|||||
---|---|---|---|---|---|
HPHK Wild Scratch
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Blanka
blanka_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Quick Rolling Attack
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
recoverable | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Blanka
blanka_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Blanka
blanka_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Coward Crouch
2PP
Wild Lift
2PP~P
Raid Jump
2PP~K
Surprise Foward Hop
6KKK
Surprise Back Hop
4KKK
Super Arts
236236P
214214P
Blanka
blanka_214214p
|
|||||
---|---|---|---|---|---|
214214P Lightning Beast
|
|||||
![]() File:SF6 Blanka 214214p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
236236K
236236K(CA)
Blanka
blanka_236236k(ca)
|
|||||
---|---|---|---|---|---|
236236K Ground Shave Cannonball (CA)
|
|||||
![]() File:SF6 Blanka 236236k(ca) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||