Garou: Mark of the Wolves/Kain: Difference between revisions

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(Cleaned up page. Conforms with other pages. Other small modifications done.)
Line 1: Line 1:
{{MOTW Character Intro|char=Kain |content=
{{MOTW Character Intro|char=Kain |content=
[[File:Kain.PNG|right]]


==Introduction==
==Introduction==
Line 29: Line 27:


==Move List==
==Move List==
Frame Data Source : https://w.atwiki.jp/garoumow/pages/32.html and https://w.atwiki.jp/garoumow/pages/70.html
Frame Data Source : https://w.atwiki.jp/garoumow/pages/32.html and https://w.atwiki.jp/garoumow/pages/70.html


{{MOTW Legend}}
{{MOTW Legend}}


===Close Standing Normals===
===Close Standing Normals===
===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=Garou_Kain_s.A.jpg
|name=St. {{Icon-SNK|A}}
|name=St. {{Icon-SNK|A}}
|subtitle=
|subtitle=
Line 44: Line 46:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=4
  |Damage=4
  |Guard=HL
  |Guard=Mid
  |Startup=4
  |Startup=4
  |Active=4
  |Active=4
Line 58: Line 60:
  }}
  }}
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=Garou_Kain_s.B.jpg
|name=St. {{Icon-SNK|B}}
|name=St. {{Icon-SNK|B}}
|subtitle=
|subtitle=
Line 69: Line 73:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=7
  |Damage=7
  |Guard=HL
  |Guard=Mid
  |Startup=5
  |Startup=5
  |Active=4
  |Active=4
Line 83: Line 87:
  }}
  }}
}}
}}




Line 95: Line 100:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=10
  |Damage=10
  |Guard=HL
  |Guard=Mid
  |Startup=8
  |Startup=8
  |Active=3
  |Active=3
Line 109: Line 114:
  }}
  }}
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=Garou Kain s.D-1.jpg
|image2=Garou Kain s.D-2.jpg
|image3=Garou Kain s.D-3.jpg
|name=St. {{Icon-SNK|D}}
|name=St. {{Icon-SNK|D}}
|subtitle=
|subtitle=
Line 119: Line 128:
|data=
|data=
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=5 x 3
  |Damage=5×3
  |Guard=HL
  |Guard=Mid
  |Startup=9
  |Startup=9
  |Active=1,1,3
  |Active=1, 1, 3
  |Recovery=30
  |Recovery=30
  |Total=44
  |Total=44
Line 130: Line 139:
  |Cancel on Hit=No
  |Cancel on Hit=No
  |Cancel on Block=No
  |Cancel on Block=No
  |Guard Crush Value=3,3,3
  |Guard Crush Value=3, 3, 3
  |description=
  |description=
  }}
  }}
}}
}}


===Far Standing Normals===
===Far Standing Normals===
Line 147: Line 158:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=5
  |Damage=5
  |Guard=HL
  |Guard=Mid
  |Startup=4
  |Startup=4
  |Active=4
  |Active=4
Line 161: Line 172:
  }}
  }}
}}
}}




Line 173: Line 185:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=7
  |Damage=7
  |Guard=HL
  |Guard=Mid
  |Startup=5
  |Startup=5
  |Active=4
  |Active=4
Line 187: Line 199:
  }}
  }}
}}
}}




Line 199: Line 212:
|data=
|data=
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=8,8
  |Damage=8, 8
  |Guard=HL
  |Guard=Mid
  |Startup=12
  |Startup=12
  |Active=2,1
  |Active=2, 1
  |Recovery=23
  |Recovery=23
  |Total=38
  |Total=38
Line 210: Line 223:
  |Cancel on Hit=Yes (1st hit)
  |Cancel on Hit=Yes (1st hit)
  |Cancel on Block=Yes (1st hit)
  |Cancel on Block=Yes (1st hit)
  |Guard Crush Value=3,3
  |Guard Crush Value=3, 3
  |description=
  |description=
  }}
  }}
Line 227: Line 240:
|data=
|data=
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=6 x 3
  |Damage=6×3
  |Guard=HL
  |Guard=HL
  |Startup=9
  |Startup=9
  |Active=1,1,3
  |Active=1, 1, 3
  |Recovery=30
  |Recovery=30
  |Total=44
  |Total=44
Line 238: Line 251:
  |Cancel on Hit=No
  |Cancel on Hit=No
  |Cancel on Block=No
  |Cancel on Block=No
  |Guard Crush Value=3,3,3
  |Guard Crush Value=3, 3, 3
  |description=
  |description=
  }}
  }}
}}
}}




Line 257: Line 271:
  |version=Cr. {{Icon-SNK|A}}
  |version=Cr. {{Icon-SNK|A}}
  |Damage=4
  |Damage=4
  |Guard=HL
  |Guard=Mid
  |Startup=3
  |Startup=3
  |Active=5
  |Active=5
Line 272: Line 286:
  {{AttackData-Garou
  {{AttackData-Garou
  |version=Cr. {{Icon-SNK|A}} > Cr. {{Icon-SNK|B}}
  |version=Cr. {{Icon-SNK|A}} > Cr. {{Icon-SNK|B}}
  |Damage=4,5
  |Damage=4, 5
  |Guard=HL,L
  |Guard=Mid, Low
  |Startup=4
  |Startup=4
  |Active=4
  |Active=4
Line 283: Line 297:
  |Cancel on Hit=No
  |Cancel on Hit=No
  |Cancel on Block=No
  |Cancel on Block=No
  |Guard Crush Value=4,4
  |Guard Crush Value=4, 4
  |description= Target combo from 2A.  
  |description= Target combo from 2A.  
  }}
  }}
  {{AttackData-Garou
  {{AttackData-Garou
  |version=Cr. {{Icon-SNK|A}} > Cr. {{Icon-SNK|C}}
  |version=Cr. {{Icon-SNK|A}} > Cr. {{Icon-SNK|C}}
  |Damage=4,8
  |Damage=4, 8
  |Guard=HL,HL
  |Guard=Mid, Mid
  |Startup=7
  |Startup=7
  |Active=3
  |Active=3
Line 303: Line 317:
  }}
  }}
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
Line 315: Line 331:
  |version=Cr. {{Icon-SNK|B}}  
  |version=Cr. {{Icon-SNK|B}}  
  |Damage=6
  |Damage=6
  |Guard=L
  |Guard=Low
  |Startup=4
  |Startup=4
  |Active=4
  |Active=4
Line 330: Line 346:
  {{AttackData-Garou
  {{AttackData-Garou
  |version=Cr. {{Icon-SNK|B}} > Cr. {{Icon-SNK|C}}
  |version=Cr. {{Icon-SNK|B}} > Cr. {{Icon-SNK|C}}
  |Damage=6,8
  |Damage=6, 8
  |Guard=L,HL
  |Guard=Low, Mid
  |Startup=7
  |Startup=7
  |Active=3
  |Active=3
Line 341: Line 357:
  |Cancel on Hit=No
  |Cancel on Hit=No
  |Cancel on Block=No
  |Cancel on Block=No
  |Guard Crush Value=4,5
  |Guard Crush Value=4, 5
  |description= Target combo from 2B.  
  |description= Target combo from 2B.  
  }}
  }}
}}
}}




Line 357: Line 374:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=10
  |Damage=10
  |Guard=HL
  |Guard=Mid
  |Startup=7
  |Startup=7
  |Active=3
  |Active=3
Line 371: Line 388:
  }}
  }}
}}
}}




Line 383: Line 401:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=10
  |Damage=10
  |Guard=L
  |Guard=Low
  |Startup=11
  |Startup=11
  |Active=5
  |Active=5
Line 397: Line 415:
  }}
  }}
}}
}}




===Jumping Normals===
===Jumping Normals===
===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
Line 410: Line 430:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=6
  |Damage=6
  |Guard=H
  |Guard=High
  |Startup=5
  |Startup=5
  |Active=6
  |Active=6
Line 424: Line 444:
  }}
  }}
}}
}}




Line 436: Line 457:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=6
  |Damage=6
  |Guard=H
  |Guard=High
  |Startup=6
  |Startup=6
  |Active=8
  |Active=8
Line 450: Line 471:
  }}
  }}
}}
}}




Line 462: Line 484:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=10
  |Damage=10
  |Guard=H
  |Guard=High
  |Startup=9
  |Startup=9
  |Active=6
  |Active=6
Line 488: Line 510:
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=10
  |Damage=10
  |Guard=H
  |Guard=High
  |Startup=8
  |Startup=8
  |Active=6
  |Active=6
Line 499: Line 521:
  |Cancel on Block=No
  |Cancel on Block=No
  |Guard Crush Value=5
  |Guard Crush Value=5
  |description=Small jump D can beat out Upper-Body Evasive Attacks.
  |description=Small jump D can beat out upper-body evasion attacks.
  }}
  }}
}}
}}




===Command Normals===
 
===Universal Moves===


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
Line 515: Line 538:
|data=
|data=
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=6,6
  |Damage=6, 6
  |Guard=H
  |Guard=Overhead
  |Startup=23
  |Startup=23
  |Active=3,8
  |Active=3, 8
  |Recovery=12
  |Recovery=12
  |Total=46
  |Total=46
Line 526: Line 549:
  |Cancel on Hit=No
  |Cancel on Hit=No
  |Cancel on Block=No
  |Cancel on Block=No
  |Guard Crush Value=3,3
  |Guard Crush Value=3, 3
  |description= Overhead.  
  |description= Overhead.  
  }}
  }}
}}
}}




Line 545: Line 569:
  |version=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}}  
  |version=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}}  
  |Damage=10
  |Damage=10
  |Guard=HL
  |Guard=Mid
  |Startup=8
  |Startup=8
  |Active=4
  |Active=4
Line 560: Line 584:
  {{AttackData-Garou
  {{AttackData-Garou
  |version=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}} > St. {{Icon-SNK|C}}
  |version=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}} > St. {{Icon-SNK|C}}
  |Damage=10,10
  |Damage=10, 10
  |Guard=HL
  |Guard=Mid
  |Startup=6
  |Startup=6
  |Active=1
  |Active=1
Line 571: Line 595:
  |Cancel on Hit=Yes
  |Cancel on Hit=Yes
  |Cancel on Block=Yes
  |Cancel on Block=Yes
  |Guard Crush Value=6,3
  |Guard Crush Value=6, 3
  |description=Target combo from 2AB (on both hit and block). Make 2AB safe on
  |description=Target combo from 2AB (on both hit and block). Make 2AB safe on
block by feint canceling the C follow-up. (Kain is the only character that can
block by feint canceling the C follow-up. (Kain is the only character that can
Line 577: Line 601:
  }}
  }}
}}
}}




Line 583: Line 608:
{{MoveData
{{MoveData
|image=Garou Kain CD.jpg
|image=Garou Kain CD.jpg
|name=Schwarz Schütze
|name=Schwarz Schütze (T.O.P. Attack)
|subtitle={{Icon-SNK|C}}{{Icon-SNK|D}}
|input={{Icon-SNK|C}}{{Icon-SNK|D}}
|caption=T.O.P. Attack
|caption=
|data=
|data=
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=19
  |Damage=19
  |Guard=HL
  |Guard=Mid
  |Startup=18
  |Startup=18
  |Active=
  |Active=
Line 603: Line 628:
  }}
  }}
}}
}}




Line 612: Line 638:
|image=Garou Kain Grab.jpg
|image=Garou Kain Grab.jpg
|name=Schwarz Mond
|name=Schwarz Mond
|subtitle={{Motion|4}} / {{Motion|6}} + {{Icon-SNK|C}}
|subtitle='''Close''' {{Motion|4}}/{{Motion|6}} + {{Icon-SNK|C}}
|caption=
|caption=
|data=
|data=
  {{AttackData-Garou
  {{AttackData-Garou
  |Damage=7 x 3
  |Damage=7×3
  |Guard=
  |Guard=
  |Startup=1
  |Startup=1
Line 633: Line 659:




===Feint Cancels===
 
===Feints===


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
Line 640: Line 667:
|image=Garou Kain ForwardTaunt.jpg
|image=Garou Kain ForwardTaunt.jpg
|name={{Motion|6}} + {{Icon-SNK|A}}{{Icon-SNK|C}}
|name={{Motion|6}} + {{Icon-SNK|A}}{{Icon-SNK|C}}
|subtitle=
|subtitle=Forward Feint
|caption=
|caption=
|data=
|data=
Line 656: Line 683:
  |Cancel on Block=
  |Cancel on Block=
  |Guard Crush Value=
  |Guard Crush Value=
  |description=Mimics the start of [4]6D OR [4]6D (BR).  
  |description=Mimics the start of Schwarz Panzer D and its break.  
* Minimum feint frames = 10F
  }}
  }}
}}
}}




Line 667: Line 694:
|image=Garou Kain DownTaunt.jpg
|image=Garou Kain DownTaunt.jpg
|name={{Motion|2}} + {{Icon-SNK|A}}{{Icon-SNK|C}}
|name={{Motion|2}} + {{Icon-SNK|A}}{{Icon-SNK|C}}
|subtitle=
|subtitle=Down Feint
|caption=
|caption=
|data=
|data=
Line 683: Line 710:
  |Cancel on Block=
  |Cancel on Block=
  |Guard Crush Value=
  |Guard Crush Value=
  |description=Mimics the start of 236(x2)A/C.  
  |description=Mimics the start of Himmlisch Atem.  
* Minimum feint frames = 10F
  }}
  }}
}}
}}




Line 704: Line 731:
   | subtitle          =  
   | subtitle          =  
   | Damage            =12
   | Damage            =12
   | Guard            =HL
   | Guard            =Mid
   | Startup          =12
   | Startup          =12
   | Active            =  
   | Active            =  
Line 722: Line 749:
   | subtitle          =  
   | subtitle          =  
   | Damage            =15
   | Damage            =15
   | Guard            =HL
   | Guard            =Mid
   | Startup          =12
   | Startup          =12
   | Active            =  
   | Active            =  
Line 732: Line 759:
   | Cancel on Hit    =
   | Cancel on Hit    =
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value =8,5
   | Guard Crush Value =8, 5
   | description      = Impossible to just defend at 0-pixel health bar.
   | description      = Impossible to just defend at 0-pixel health bar.
  }}
  }}
}}
}}




Line 751: Line 779:
   | subtitle          =  
   | subtitle          =  
   | Damage            =18
   | Damage            =18
   | Guard            =HL
   | Guard            =Mid
   | Startup          =13
   | Startup          =13
   | Active            =  
   | Active            =  
Line 762: Line 790:
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value =7
   | Guard Crush Value =7
   | description      = * Cannot be broken with {{Icon-SNK|A}}{{Icon-SNK|B}}
   | description      = Impossible to just defend at 0-pixel health bar.
 
Impossible to just defend at 0-pixel health bar.
   }}
   }}
   {{AttackData-Garou
   {{AttackData-Garou
Line 770: Line 796:
   | version          = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|D}}
   | version          = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|D}}
   | subtitle          =  
   | subtitle          =  
   | Damage            =9,9,9  
   | Damage            =9, 9, 9  
   | Guard            =HL
   | Guard            =Mid
   | Startup          =22
   | Startup          =22
   | Active            =  
   | Active            =  
Line 781: Line 807:
   | Cancel on Hit    =
   | Cancel on Hit    =
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value = 2 x 3, 3
   | Guard Crush Value = 2×3, 3
   | description      = Impossible to just defend at 0-pixel health bar.
   | description      = Impossible to just defend at 0-pixel health bar.
   }}
   }}
Line 788: Line 814:
   | version          = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|D}} Break
   | version          = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|D}} Break
   | subtitle          =  
   | subtitle          =  
   | Damage            =9,9  
   | Damage            =9, 9  
   | Guard            =HL
   | Guard            =Mid
   | Startup          =22
   | Startup          =22
   | Active            =  
   | Active            =  
Line 799: Line 825:
   | Cancel on Hit    =
   | Cancel on Hit    =
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value =2 x 3
   | Guard Crush Value =2×3
   | description      = Impossible to just defend at 0-pixel health bar.
   | description      = Impossible to just defend at 0-pixel health bar.
   }}
   }}
}}
}}




Line 817: Line 844:
   | version          = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|B}}
   | version          = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|B}}
   | subtitle          =  
   | subtitle          =  
   | Damage            =7,6
   | Damage            =7, 6
   | Guard            =HL,HL
   | Guard            =Mid, Mid
   | Startup          =6
   | Startup          =6
   | Active            =  
   | Active            =  
Line 829: Line 856:
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value =7, 5, 7
   | Guard Crush Value =7, 5, 7
   | description      =1~6F full-body invincibility
   | description      =1~6F full-body invincibility


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Line 837: Line 864:
   | subtitle          =  
   | subtitle          =  
   | Damage            =7
   | Damage            =7
   | Guard            =HL
   | Guard            =Mid
   | Startup          =6
   | Startup          =6
   | Active            =  
   | Active            =  
Line 848: Line 875:
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value =7
   | Guard Crush Value =7
   | description      =1~6F full-body invincibility
   | description      =1~6F full-body invincibility


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Line 856: Line 883:
   | version          = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|D}}
   | version          = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|D}}
   | subtitle          =  
   | subtitle          =  
   | Damage            =5,3,3,8,6
   | Damage            =5, 3, 3, 8, 6
   | Guard            =HL,HL
   | Guard            =Mid, Mid
   | Startup          =6
   | Startup          =6
   | Active            =  
   | Active            =  
Line 867: Line 894:
   | Cancel on Hit    =
   | Cancel on Hit    =
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value =8, 5 x 2, 7
   | Guard Crush Value =8, 5×2, 7
   | description      = 1~5F full-body invincibility
   | description      = 1~5F full-body invincibility
 
Correct Damage = 19


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Line 879: Line 904:
   | subtitle          =  
   | subtitle          =  
   | Damage            =5
   | Damage            =5
   | Guard            =HL
   | Guard            =Mid
   | Startup          =6
   | Startup          =6
   | Active            =  
   | Active            =  
Line 890: Line 915:
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value = 8
   | Guard Crush Value = 8
   | description      = 1~5F full-body invincibility
   | description      = 1~5F full-body invincibility


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
   }}
   }}
}}
}}




Line 909: Line 935:
| data    =  
| data    =  
   {{AttackData-Garou
   {{AttackData-Garou
   | version          = S Power
   | version          = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|B}}
   | subtitle          =  
   | subtitle          = S Power
   | Damage            =5 x 7
   | Damage            =5×7
   | Guard            =HL
   | Guard            =Mid
   | Startup          =13
   | Startup          =13
   | Active            =  
   | Active            =  
Line 922: Line 948:
   | Cancel on Hit    =
   | Cancel on Hit    =
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value = 2 x 7
   | Guard Crush Value = 2×7
   | description      = 1~4F full-body invincibility, attack guaranteed to go through entire startup and come out.
   | description      = 1~4F full-body invincibility, attack guaranteed to go through entire startup and come out.
 
Correct Damage = 26


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Line 931: Line 955:
   {{AttackData-Garou
   {{AttackData-Garou
   | header            = no
   | header            = no
   | version          = P Power
   | version          = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|D}}
   | subtitle          =  
   | subtitle          = P Power
   | Damage            =5 x 10
   | Damage            =5×10
   | Guard            =  
   | Guard            =  
   | Startup          =9
   | Startup          =9
Line 944: Line 968:
   | Cancel on Hit    =
   | Cancel on Hit    =
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value = 2 x 10
   | Guard Crush Value = 2×10
   | description      = 1~4F full-body invincibility, attack guaranteed to go through entire startup and come out.
   | description      = 1~4F full-body invincibility, attack guaranteed to go through entire startup and come out.
 
Correct Damage = 35


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Line 964: Line 986:
| data    =  
| data    =  
   {{AttackData-Garou
   {{AttackData-Garou
   | version          = S Power
   | version          = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|A}}
   | subtitle          =  
   | subtitle          = S Power
   | Damage            =28
   | Damage            =28
   | Guard            =  
   | Guard            =  
Line 978: Line 1,000:
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value =15
   | Guard Crush Value =15
   | description      = 1~6F full-body invincibility, attack guaranteed to go through entire startup and come out.
   | description      = 1~6F full-body invincibility, attack guaranteed to go through entire startup and come out.


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.
Line 984: Line 1,006:
   {{AttackData-Garou
   {{AttackData-Garou
   | header            = no
   | header            = no
   | version          = P Power
   | version          = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|C}}
   | subtitle          =  
   | subtitle          = P Power
   | Damage            =28,16,16
   | Damage            =28, 16, 16
   | Guard            =  
   | Guard            =  
   | Startup          =2
   | Startup          =2
Line 997: Line 1,019:
   | Cancel on Hit    =
   | Cancel on Hit    =
   | Cancel on Block  =
   | Cancel on Block  =
   | Guard Crush Value = 15, 8 x 2
   | Guard Crush Value = 15, 8×2
   | description      = 1~6F full-body invincibility, attack guaranteed to go through entire startup and come out.
   | description      = 1~6F full-body invincibility, attack guaranteed to go through entire startup and come out.
 
Correct Damage: 54


Impossible to just defend at 0-pixel health bar.
Impossible to just defend at 0-pixel health bar.

Revision as of 19:41, 24 March 2023

Introduction

Kain R. Heinlein is the final boss in Garou. He is uncle to Rock Howard, and runs the family business after Geese's death.

Gameplay

TBD

Strengths Weaknesses
  • Can Combo 2 S-Power Moves
  • Good Zoning Moves
  • Excellent Poking Normals
  • Low Stamina
  • Slow Special Recovery
MOTW Kain Art.png


Character Colors

Kaincolors.JPG

Move List

Frame Data Source : https://w.atwiki.jp/garoumow/pages/32.html and https://w.atwiki.jp/garoumow/pages/70.html

Data Help
Disclaimer: This is meant to teach basic terminology used when describing moves.
Hitbox: A predefined area (usually a rectangle or rectangles) that tells the game how any given attack can come in contact with a character. Hitboxes are invisible to the player when normally playing.
Hurtbox: A predefined area (usually a group of rectangles) that tell the game how your character is allowed to get hit by any incoming attack. Specifically, you'll get hit by (or block) an attack if that attack's hitbox ever overlaps your hurtbox.
Throw Box/Range: Active throw frames and range. Your opponent will be thrown in this field if not in block or hit stun.
Projectile Box: Hitbox on a projectile attack.
Guard/Counter Box: The Guard Box or Counter Box. This appears when blocking or using a counter move.
Push Box: Has no bearing on hit/hurt boxes. Just prevents characters to not pass through each other. (Also known as "Collision Box".)
Startup The number of frames before an attack can hit the opponent. Does not include the first active frame.
Guard The way this move must be blocked.

High or H or Overhead (especially when from the ground) -- must be blocked standing.
High-Low or HL or Mid -- can be blocked either standing or crouching.
Low or L -- must be blocked crouching.

Damage "Basic" damage -- Unmodified damage values

"Correct" damage -- Damage values accounting for damage scaling, TOP multiplier, and defense rate

Guard Crush Value Decreases the defender's guard durability gauge by this value.
+X Attacker has X number of advantage frames.
-X Attacker has X number of disadvantage frames.
KD Short for "knockdown", knocks down opponent on hit.
Cancelable on both hit and block.
Chain cancelable with the same button (renda cancel).
Cancelable on the first hit/part only.
《X》OR «X» OR <<X>> OR (X) X number of inactive frames between hits of multihit moves.
Only cancelable on block.
Only cancelable on hit.
× OR X Not cancelable.


Close Standing Normals

St. Kof.lp.png
Garou Kain s.A.jpg
Damage Guard Startup Active Recovery Total
4 Mid 4 4 5 13
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+6 +6 Yes/chainable Yes/chainable 4

Standing jab.


St. Kof.lk.png
Garou Kain s.B.jpg
Damage Guard Startup Active Recovery Total
7 Mid 5 4 11 20
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+0 +0 Yes Yes 4


St. Kof.sp.png
Garou Kain cl.C.jpg
Damage Guard Startup Active Recovery Total
10 Mid 8 3 24 35
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-6 -6 Yes Yes 5


St. Kof.sk.png
Garou Kain s.D-1.jpg
Garou Kain s.D-2.jpg
Garou Kain s.D-3.jpg
Damage Guard Startup Active Recovery Total
5×3 Mid 9 1, 1, 3 30 44
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-12 -12 No No 3, 3, 3


Far Standing Normals

Far Kof.lp.png
Garou Kain s.A.jpg
Damage Guard Startup Active Recovery Total
5 Mid 4 4 5 13
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+6 +6 Yes/chainable Yes/chainable 4


Far Kof.lk.png
Garou Kain s.B.jpg
Damage Guard Startup Active Recovery Total
7 Mid 5 4 11 20
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+0 +0 Yes Yes 4


Far Kof.sp.png
Garou Kain s.C-1.jpg
Garou Kain s.C-2.jpg
Damage Guard Startup Active Recovery Total
8, 8 Mid 12 2, 1 23 38
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-3 -3 Yes (1st hit) Yes (1st hit) 3, 3


Far Kof.sk.png
Garou Kain s.D-1.jpg
Garou Kain s.D-2.jpg
Garou Kain s.D-3.jpg
Damage Guard Startup Active Recovery Total
6×3 HL 9 1, 1, 3 30 44
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-12 -12 No No 3, 3, 3


Crouching Normals

Cr. Kof.lp.png
Garou Kain cr.A.jpg
Cr. Kof.lp.png Damage Guard Startup Active Recovery Total
4 Mid 3 5 6 14
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+4 +4 No/chainable No/chainable 4
Cr. Kof.lp.png > Cr. Kof.lk.png Damage Guard Startup Active Recovery Total
4, 5 Mid, Low 4 4 7 15
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+4 +4 No No 4, 4

Target combo from 2A.

Cr. Kof.lp.png > Cr. Kof.sp.png Damage Guard Startup Active Recovery Total
4, 8 Mid, Mid 7 3 19 29
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-1 -1 No No 4,5

Target combo from 2A.


Cr. Kof.lk.png
Garou Kain cr.B.jpg
Cr. Kof.lk.png Damage Guard Startup Active Recovery Total
6 Low 4 4 7 15
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+4 +4 No/chainable No/chainable 4
Cr. Kof.lk.png > Cr. Kof.sp.png Damage Guard Startup Active Recovery Total
6, 8 Low, Mid 7 3 19 29
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-1 -1 No No 4, 5

Target combo from 2B.


Cr. Kof.sp.png
Garou Kain cr.C.jpg
Damage Guard Startup Active Recovery Total
10 Mid 7 3 19 29
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-1 -1 No No 5


Cr. Kof.sk.png
Garou Kain cr.D.jpg
Damage Guard Startup Active Recovery Total
10 Low 11 5 21 37
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD -5 No No 5


Jumping Normals

Jump Kof.lp.png
Garou Kain j.A.jpg
Damage Guard Startup Active Recovery Total
6 High 5 6 - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
- - No No 4


Jump Kof.lk.png
Garou Kain j.B.jpg
Damage Guard Startup Active Recovery Total
6 High 6 8 - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
- - No No 4


Jump Kof.sp.png
Garou Kain j.C.jpg
Damage Guard Startup Active Recovery Total
10 High 9 6 - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
- - No No 5


Jump Kof.sk.png
Garou Kain j.D.jpg
Damage Guard Startup Active Recovery Total
10 High 8 6 - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
- - No No 5

Small jump D can beat out upper-body evasion attacks.


Universal Moves

St. Kof.lp.pngKof.lk.png
Garou Kain AB.jpg
Damage Guard Startup Active Recovery Total
6, 6 Overhead 23 3, 8 12 46
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-1 +5 No No 3, 3

Overhead.


Cr. Kof.lp.pngKof.lk.png
Garou Kain 2AB-1.jpg
Garou Kain 2AB-2.jpg
Garou Kain 2AB-3.jpg
Cr. Kof.lp.pngKof.lk.png Damage Guard Startup Active Recovery Total
10 Mid 8 4 27 39
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-12 -6 Yes No 6

1~6F upper-body invincibility

Cr. Kof.lp.pngKof.lk.png > St. Kof.sp.png Damage Guard Startup Active Recovery Total
10, 10 Mid 6 1 36 37
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD -16 Yes Yes 6, 3

Target combo from 2AB (on both hit and block). Make 2AB safe on block by feint canceling the C follow-up. (Kain is the only character that can do this.)


Schwarz Schütze (T.O.P. Attack)
Kof.sp.pngKof.sk.png
Garou Kain CD.jpg
Damage Guard Startup Active Recovery Total
19 Mid 18 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD -13 - - 25

Kain's top move travels forward, covering a fair amount of distance and is good for one hit that knocks down your opponent. Besides doing a super, this is one of the most damaging moves you can finish a combo with.


Throws

Schwarz Mond
Close B.png/F.png + Kof.sp.png
Garou Kain Grab.jpg
Damage Guard Startup Active Recovery Total
7×3 - 1 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
+78 - - - -

Kain's normal throw.


Feints

F.png + Kof.lp.pngKof.sp.png
Forward Feint
Garou Kain ForwardTaunt.jpg
Damage Guard Startup Active Recovery Total
- - - - - 10
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
- - - - -

Mimics the start of Schwarz Panzer D and its break.


D.png + Kof.lp.pngKof.sp.png
Down Feint
Garou Kain DownTaunt.jpg
Damage Guard Startup Active Recovery Total
- - - - - 10
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
- - - - -

Mimics the start of Himmlisch Atem.


Special Moves

Schwarz Flamme
Charge B.png~F.png + Kof.lp.png/Kof.sp.png
B.png~F.png + Kof.lp.png Damage Guard Startup Active Recovery Total
12 Mid 12 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-5 -5 - - 8

Impossible to just defend at 0-pixel health bar.

B.png~F.png + Kof.sp.png Damage Guard Startup Active Recovery Total
15 Mid 12 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-14 -14 - - 8, 5

Impossible to just defend at 0-pixel health bar.


Schwarz Panzer
Charge B.png~F.png + Kof.lk.png/Kof.sk.png
B.png~F.png + Kof.lk.png Damage Guard Startup Active Recovery Total
18 Mid 13 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD -8 - - 7

Impossible to just defend at 0-pixel health bar.

B.png~F.png + Kof.sk.png Damage Guard Startup Active Recovery Total
9, 9, 9 Mid 22 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD -7 - - 2×3, 3

Impossible to just defend at 0-pixel health bar.

B.png~F.png + Kof.sk.png Break Damage Guard Startup Active Recovery Total
9, 9 Mid 22 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
-2 -2 - - 2×3

Impossible to just defend at 0-pixel health bar.


Schwarz Lanze
Charge D.png~U.png + Kof.lk.png/Kof.sk.png
D.png~U.png + Kof.lk.png Damage Guard Startup Active Recovery Total
7, 6 Mid, Mid 6 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD -4 - - 7, 5, 7

1~6F full-body invincibility

Impossible to just defend at 0-pixel health bar.

D.png~U.png + Kof.lk.png Break Damage Guard Startup Active Recovery Total
7 Mid 6 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD +11 - - 7

1~6F full-body invincibility

Impossible to just defend at 0-pixel health bar.

D.png~U.png + Kof.sk.png Damage Guard Startup Active Recovery Total
5, 3, 3, 8, 6 Mid, Mid 6 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD -8 - - 8, 5×2, 7

1~5F full-body invincibility

Impossible to just defend at 0-pixel health bar.

D.png~U.png + Kof.sk.png Break Damage Guard Startup Active Recovery Total
5 Mid 6 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD +9 - - 8

1~5F full-body invincibility

Impossible to just defend at 0-pixel health bar.


Super Moves

Himmlisch Seele
Qcf.pngQcf.png + Kof.lk.png/Kof.sk.png
Qcf.pngQcf.png + Kof.lk.png
S Power
Damage Guard Startup Active Recovery Total
5×7 Mid 13 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD +34 - - 2×7

1~4F full-body invincibility, attack guaranteed to go through entire startup and come out.

Impossible to just defend at 0-pixel health bar.

Qcf.pngQcf.png + Kof.sk.png
P Power
Damage Guard Startup Active Recovery Total
5×10 - 9 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD +46 - - 2×10

1~4F full-body invincibility, attack guaranteed to go through entire startup and come out.

Impossible to just defend at 0-pixel health bar.


Himmlisch Atem
Qcf.pngQcf.png + Kof.lp.png/Kof.sp.png
Qcf.pngQcf.png + Kof.lp.png
S Power
Damage Guard Startup Active Recovery Total
28 - 1 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD +8 - - 15

1~6F full-body invincibility, attack guaranteed to go through entire startup and come out.

Impossible to just defend at 0-pixel health bar.

Qcf.pngQcf.png + Kof.sp.png
P Power
Damage Guard Startup Active Recovery Total
28, 16, 16 - 2 - - -
Hit Adv Block Adv Cancel on Hit Cancel on Block Guard Crush Value
KD +34 - - 15, 8×2

1~6F full-body invincibility, attack guaranteed to go through entire startup and come out.

Impossible to just defend at 0-pixel health bar.


Game Navigation

General
Controls
HUD
System
Movement
Offense
Defense
Calculation
Advanced_Techniques
Miscellaneous
Wakeup
Meta_Strategy
FAQ
Characters
Rock
Kim Dong Hwan
Hotaru
Khushnood Butt
Hokutomaru
Kevin Rian
Freeman
Tizoc
B. Jenet
Gato
Kim Jae Hoon
Terry
Kain
Grant