Street Fighter 6/Juri/Data: Difference between revisions

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===== j.HK =====
===== j.HK =====
{{FrameData-SF6 | chara = Juri | moveId = Juri_jhk | moveType = air_normal
{{FrameData-SF6 | chara = Juri | moveId = Juri_jhk | moveType = air_normal
| input        = 8HK
| input        = 7HK or 9HK
| name          = Jumping Heavy Kick
| name          = Jumping Heavy Kick
| images        = SF6_Juri_jhk.png
| images        = SF6_Juri_jhk.png
Line 468: Line 468:
===== 8j.HK =====
===== 8j.HK =====
{{FrameData-SF6 | chara = Juri | moveId = Juri_8jhk | moveType = air_normal
{{FrameData-SF6 | chara = Juri | moveId = Juri_8jhk | moveType = air_normal
| input        = 7HK or 9HK
| input        = 8HK
| name          = Neutral Jump Heavy Kick
| name          = Neutral Jump Heavy Kick
| images        = SF6_Juri_8jhk.png
| images        = SF6_Juri_8jhk.png

Revision as of 23:59, 28 December 2022


Character Vitals

Juri
Portrait Icon HP Throw Range / Hurtbox Jump Speed Jump Apex Drive Rush Min. Distance (Throw)
SF6 Juri Portrait.png SF6 Juri Face.png 10000 /
Forward Walk Speed Forward Dash Speed Forward Dash Distance Forward Jump Distance Drive Rush Min. Distance (Block)
4.70 22 190.298 190
Back Walk Speed Back Dash Speed Back Dash Distance Back Jump Distance Drive Rush Max Distance
3.20 23 111.418 152

Normals

Standing Normals

5LP
Juri
Juri_5lp

5LP

Standing Light Punch
SF6 Juri 5lp.png
SF6 Juri 5lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - LH ch sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
4 4 7 16 9 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+5 -2
Notes
Chains into 5LP/2LP/2LK
5MP
Juri
Juri_5mp

5MP

Standing Medium Punch
SF6 Juri 5mp.png
SF6 Juri 5mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - LH sp su tc -
Startup Active Recovery Hitstun Blockstun Hitstop
6 4 12 23 18 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+7 / [KD +29] +2
Notes
Data in [] refers to chained Feng Shui Engine chained version
5HP
Juri
Juri_5hp

5HP

Standing Heavy Punch
SF6 Juri 5hp.png
SF6 Juri 5hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
10 3 24 26 22 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-1 / [KD +29] -5
Notes
Data in [] is for chained Feng Shui Engine version
5LK
Juri
Juri_5lk

5LK

Standing Light Kick
SF6 Juri 5lk.png
SF6 Juri 5lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 9 13 7 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+1 -5
Notes
5MK
Juri
Juri_5mk

5MK

Standing Medium Kick
File:SF6 Juri 5mk.png
File:SF6 Juri 5mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400*300 (700) - - LH sp su (1st) -
Startup Active Recovery Hitstun Blockstun Hitstop
5 (8) 2(1)3 17 27*23 15*16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+3 -4
Notes
8f startup for 2nd hit only; 1st hit can combo from 5LP and has enough hitstun to combo to HK Fuha Store
5MK_CLOSE
Juri
Juri_5mk_close

5MK

Standing Medium Kick
File:SF6 Juri 5mk close.png
File:SF6 Juri 5mk close hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400*300 (700) - - LH sp su (1st) -
Startup Active Recovery Hitstun Blockstun Hitstop
5 (8) 2(1)3 17 27*23 15*16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+3 -4
Notes
8f startup for 2nd hit only; 1st hit can combo from 5LP and has enough hitstun to combo to HK Fuha Store
5HK
Juri
Juri_5hk

5HK

Standing Heavy Kick
SF6 Juri 5hk.png
SF6 Juri 5hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
17 4 19 25 20 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+3 / [KD +34] -4
Notes
Data in [] is for chained Feng Shui Engine version; during FSE becomes fully cancellable

Crouching Normals

2LP
Juri
Juri_2lp

2LP

Crouching Light Punch
SF6 Juri 2lp.png
SF6 Juri 2lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - LH ch sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
4 3 8 15 10 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+4 -1
Notes
Chains into 5LP/2LP/2LK
2MP
Juri
Juri_2mp

2MP

Crouching Medium Punch
SF6 Juri 2mp.png
SF6 Juri 2mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
6 4 14 23 16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+5 -2
Notes
2HP
Juri
Juri_2hp

2HP

Crouching Heavy Punch
SF6 Juri 2hp.png
SF6 Juri 2hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - LH sp su [j] -
Startup Active Recovery Hitstun Blockstun Hitstop
8 4 23 30 16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+3 / [KD +34] -11
Notes
Data in [] is for chained Feng Shui Engine version; when jump cancelled, FSE air normals cause juggle state
2LK
Juri
Juri_2lk

2LK

Crouching Light Kick
SF6 Juri 2lk.png
SF6 Juri 2lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200 - - L ch -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 8 14 10 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+3 -1
Notes
Chains into 5LP/2LP/2LK; becomes fully cancellable during Feng Shui Engine
2MK
Juri
Juri_2mk

2MK

Crouching Medium Kick
SF6 Juri 2mk.png
SF6 Juri 2mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - L sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
8 3 19 23 16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+1 -6
Notes
20% damage scaling penalty if starting a combo
2HK
Juri
Juri_2hk

2HK

Crouching Heavy Kick
SF6 Juri 2hk.png
SF6 Juri 2hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - L - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 3 23 - 15 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +32 -11
Notes
Becomes fully cancellable during Feng Shui Engine

Jumping Normals

j.LP
Juri
Juri_jlp

j.LP

Jumping Light Punch
SF6 Juri jlp.png
SF6 Juri jlp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 6 - 13 9 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
During FSE forward jump, can cancel into divekick; can be used as an instant overhead
j.MP
Juri
Juri_jmp

j.MP

Jumping Medium Punch
SF6 Juri jmp.png
SF6 Juri jmp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - H sp -
Startup Active Recovery Hitstun Blockstun Hitstop
7 5 - 17 11 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
Puts airborne opponents into limited juggle state; cancellable into divekick
j.HP
Juri
Juri_jhp

j.HP

Jumping Heavy Punch
SF6 Juri jhp.png
SF6 Juri jhp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
12 6 - 19 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +24 ~ +33 -
Notes
Crossup; spike KD vs. airborne opponents (no HKD); during FSE forward jump, can cancel into divekick
j.LK
Juri
Juri_jlk

j.LK

Jumping Light Kick
SF6 Juri jlk.png
SF6 Juri jlk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
4 6 - 13 9 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
Crossup; during FSE forward jump, can cancel into divekick
j.MK
Juri
Juri_jmk

j.MK

Jumping Medium Kick
SF6 Juri jmk.png
SF6 Juri jmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
6 6 - 17 13 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
Crossup; during FSE forward jump, can cancel into divekick
j.HK
Juri
Juri_jhk

7HK or 9HK

Jumping Heavy Kick
SF6 Juri jhk.png
SF6 Juri jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 6 - 19 15 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
During FSE forward jump, can cancel into divekick
8j.HK
Juri
Juri_8jhk

8HK

Neutral Jump Heavy Kick
SF6 Juri 8jhk.png
SF6 Juri 8jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 4 - 19 15 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
Hits on both sides; when chained after FSE j.MP, puts airborne opponents into juggle state

Command Normals

6MP
Juri
Juri_6mp

6MP

Kyosesho
SF6 Juri 6mp.png
SF6 Juri 6mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
8 3 17 24 17 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+4 -3
Notes
6MK
Juri
Juri_6mk

6MK

Senkai Kick
SF6 Juri 6mk.png
SF6 Juri 6mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
21 2 23 27 23 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+2 / [KD +23] -2
Notes
Data in [] is for chained Feng Shui Engine version
6HP
Juri
Juri_6hp

6HP

Renko Kicks
SF6 Juri 6hp.png
SF6 Juri 6hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500*500 (1000) - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
15 3(5)3 20 26*25 16*19 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+2 / [KD +40] -4
Notes
Both hits cancellable; data in [] is for chained Feng Shui Engine version; 23f startup for 2nd hit only; 1st hit has more hitstun and blockstun for cancels
6HP_2
Juri
Juri_6hp_2

6HP

Renko Kicks
SF6 Juri 6hp 2.png
SF6 Juri 6hp 2 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500*500 (1000) - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
15 3(5)3 20 26*25 16*19 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+2 / [KD +40] -4
Notes
Both hits cancellable; data in [] is for chained Feng Shui Engine version; 23f startup for 2nd hit only; 1st hit has more hitstun and blockstun for cancels
4HK
Juri
Juri_4hk

4HK

Korenzan
SF6 Juri 4hk.png
SF6 Juri 4hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400*400 (800) - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
10 3(6)3 19 20*20 14*16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-2 / [KD +20] -6
Notes
Both hits cancellable; data in [] is for chained Feng Shui Engine version; 19f startup for 2nd hit only
4HK_2
Juri
Juri_4hk_2

4HK

Korenzan
SF6 Juri 4hk 2.png
SF6 Juri 4hk 2 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400*400 (800) - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
10 3(6)3 19 20*20 14*16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-2 / [KD +20] -6
Notes
Both hits cancellable; data in [] is for chained Feng Shui Engine version; 19f startup for 2nd hit only

Target Combos

Death Crest 1
Juri
Juri_5mp4hp

5MP > 4HP

Death Crest 1
SF6 Juri 5mp4hp.png
File:SF6 Juri 5mp4hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600*500 (1100) - - LH tc -
Startup Active Recovery Hitstun Blockstun Hitstop
12 3 19 - *19 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +35 -3
Notes
Death Crest 2
Juri
Juri_5mp4hp5hp

5MP > 4HP > HP

Death Crest 2
SF6 Juri 5mp4hp5hp.png
File:SF6 Juri 5mp4hp5hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600*500*480 (1580) - - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
12 3 27 - *14 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +32 -16
Notes

Universal Mechanics

Throws

Forward Throw
Juri
Juri_lplk

LPLK

Forward Throw
SF6 Juri lplk.png
SF6 Juri lplk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 (2040) - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 24 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +36 -
Notes
Back Throw
Juri
Juri_4lplk

4LPLK

Back Throw
SF6 Juri 4lplk.png
SF6 Juri 4lplk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 (2040) - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 24 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +22 -
Notes
Air Throw
Juri
Juri_jlplk

j.LPLK

Air Throw
SF6 Juri jlplk.png
SF6 Juri jlplk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 (2040) - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +2 ~ +4 -
Notes
KD Adv. varies based on height

Drive Moves

HPHK
Juri
Juri_hphk

HPHK

Drive Impact
SF6 Juri hphk.png
SF6 Juri hphk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 200 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
26 2 35 - 34 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +35 / Wall Splat +65 -3 / Wall Splat +72
Notes
See Drive Impact.
6HPHK
Juri
Juri_6hphk

6HPHK

Drive Reversal
SF6 Juri 6hphk.png
SF6 Juri 6hphk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 125 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
20 3 26 - 21 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-22 full - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +23 -8
Notes
Armor Break; See Drive Reversal.
MPMK
Juri
Juri_mpmk

MPMK

Drive Parry
SF6 Juri mpmk.png
SF6 Juri mpmk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
1 8 or until released 29(1)(11) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
6f (after Perfect Parry) - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery.
66
Juri
Juri_66

66

Drive Rush
SF6 Juri 66.png
SF6 Juri 66.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
9(11) 45(46) 24(23) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry.

Taunts

5PPPKKK
Juri
Juri_5pppkkk

5PPPKKK

Neutral Taunt
SF6 Juri 5pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
294 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
6PPPKKK
Juri
Juri_6pppkkk

6PPPKKK

Forward Taunt
SF6 Juri 6pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
199 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
4PPPKKK
Juri
Juri_4pppkkk

4PPPKKK

Back Taunt
SF6 Juri 4pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
185 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes

Special Moves

Fuhajin

214LK
Juri
Juri_214lk

214LK

Fuhajin
SF6 Juri 214lk.png
SF6 Juri 214lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 150 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
10 4 21 - 21 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +37 -4
Notes
Gains one Fuha stock on hit, block, or whiff; puts opponent into limited juggle state
214MK
Juri
Juri_214mk

214MK

Fuhajin
File:SF6 Juri 214mk.png
File:SF6 Juri 214mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 150 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
13 4 21 - 19 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +37 -6
Notes
Gains one Fuha stock on hit, block, or whiff; puts opponent into limited juggle state
214HK
Juri
Juri_214hk

214HK

Fuhajin
File:SF6 Juri 214hk.png
File:SF6 Juri 214hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 125 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
25 4 20 - 15 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +46 -9
Notes
Gains one Fuha stock on hit, block, or whiff; puts opponent into limited juggle state
214KK
Juri
Juri_214kk

214KK

Fuhajin
SF6 Juri 214kk.png
SF6 Juri 214kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 150 - LH su2 su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
16 4 23 - 15 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +45 -12
Notes
Gains one Fuha stock on hit, block, or whiff; puts opponent into limited juggle state

Saihasho

236LK
Juri
Juri_236lk

236LK

Saihasho
SF6 Juri 236lk.png
SF6 Juri 236lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400 100 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
16 10 20 31 22 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-2 -8
Notes
Projectile hitbox (can lose to projectile-invuln moves)
236LK_Stock
Juri
Juri_236lk_stock

236LK (1 Stock)

Saihasho
SF6 Juri 236lk stock.png
File:SF6 Juri 236lk stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 150 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
16 until corner 29 28 27 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+1 -3
Notes
1-hit projectile; can press MK or HK to cancel into other 236K specials for 1 Fuha stock (within the first 3 active frames)
236LKMK
Juri
Juri_236lkmk

236LKMK

Saihasho
SF6 Juri 236lkmk.png
SF6 Juri 236lkmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400*400 (800) 100*100 - LH su2 su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
11 - 27 - 26 total -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +39 -2
Notes
2-hit projectile; can press MK or HK to cancel into other OD 236K specials for 1 Fuha stock and 2 Drive bars

Ankensatsu

236MK
Juri
Juri_236mk

236MK

Ankensatsu
SF6 Juri 236mk.png
SF6 Juri 236mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 150 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
24 4 19 26 13 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+3 -10
Notes
8-?f low crush; KD vs. airborne opponents
236MK_Stock
Juri
Juri_236mk_stock

236MK (1 Stock)

Ankensatsu
SF6 Juri 236mk stock.png
File:SF6 Juri 236mk stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 150 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
24 4 19 31 13 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+8 -10
Notes
8-?f low crush; KD vs. airborne opponents; can press LK or HK to cancel into other 236K specials for 1 Fuha stock
236LKHK
Juri
Juri_236lkhk

236LKHK

Ankensatsu
SF6 Juri 236lkhk.png
File:SF6 Juri 236lkhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 200 - LH su2 su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
24 4 19 32 13 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
+9 -10
Notes
8-?f low crush; ground bounces airborne opponents and puts them into limited juggle state; can press LK or HK to cancel into other OD 236K specials for 1 Fuha stock and 2 Drive bars

Go Ohsatsu

236HK
Juri
Juri_236hk

236HK

Go Ohsatsu
SF6 Juri 236hk.png
SF6 Juri 236hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 250 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
18 4 27 - 20 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +27 -11
Notes
Puts airborne opponents into limited juggle state
236HK_Stock
Juri
Juri_236hk_stock

236HK

Go Ohsatsu (1 Stock)
SF6 Juri 236hk stock.png
SF6 Juri 236hk stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700*500 175*125 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
18 4(12)3 27 - 34 total -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +37 -12
Notes
Can press LK or MK to cancel into other 236K specials for 1 Fuha stock; puts airborne opponents into limited juggle state
236MKHK
Juri
Juri_236mkhk

236MKHK

Go Ohsatsu
SF6 Juri 236mkhk.png
SF6 Juri 236mkhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600*400x2 (1400) 150*100x2 - LH su2 su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
18 4(12)3(28)5 28 - 64 total -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +32 -16
Notes
First 2 hits are Super cancellable, followup frame advantage varies depending on which hit is cancelled; can press LK or MK to cancel any hit into other OD 236K specials for 1 Fuha stock and 2 Drive bars

Tensenrin

623LP
Juri
Juri_623LP

623LP

Tensenrin
SF6 Juri 623LP.png
SF6 Juri 623LP hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400*400 (800) 100*100 - LH su3 -
Startup Active Recovery Hitstun Blockstun Hitstop
11 3(2)2 22 - 21 total -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +37 -8
Notes
First 2 hits are Super cancellable
623MP
Juri
Juri_623MP

623MP

Tensenrin
File:SF6 Juri 623MP.png
File:SF6 Juri 623MP hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300x4 (1200) 75*75 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 8(5)2(3)2 38 - 21 total -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-? Air - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +31 -37
Notes
Strong anti-air
623HP
Juri
Juri_623HP

623HP

Tensenrin
File:SF6 Juri 623HP.png
SF6 Juri 623HP hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300x4 (1200) 75*(75) - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 8(5)2(3)2 38 - 21 total (17 crouch) -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-? Air - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +28 -37 (-41 crouch)
Notes
Only 1 hit connects vs. crouch block; strong anti-air
623PP
Juri
Juri_623PP

623PP

Tensenrin
SF6 Juri 623PP.png
File:SF6 Juri 623PP hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600*200x3*400 (1600) 150*50 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 4(1)2(6)2(2)2 51 22 total -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-8 full - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +5 -48
Notes
Juri's primary reversal option

Shiku-sen

j.214K
Juri
Juri_j214K

j.214K

Shiku-sen
SF6 Juri j214K.png
SF6 Juri j214K hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400 100 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
18 until landing 18 - 16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +34 ~ +41 -10 ~-3
Notes
Button strength determines angle; can input followup with K on hit only; puts opponent into limited juggle state
j.214K~K
Juri
Juri_j214K~K

j.214K~K

Shiren-sen
SF6 Juri j214K~K.png
SF6 Juri j214K~K hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300x2*600 (1200) - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
6 4(4)4(17)4 39 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +28 ~ +31 -
Notes
j.214KK
Juri
Juri_j214kk

j.214KK

OD Shiku-sen
SF6 Juri j214kk.png
File:SF6 Juri j214kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 75 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
16 until landing 18 - 16 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +37 ~ +44 -10 ~-3
Notes
Button combo determines angle; can input followup with K on hit only; puts opponent into limited juggle state
j.214KK~K
Juri
Juri_j214KK~K

j.214KK~K

OD Shiren-sen
SF6 Juri j214KK~K.png
File:SF6 Juri j214KK~K hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300x3 (900) - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
6 4(4)4(17)4 39 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +50 ~ +53 -
Notes
Puts opponent into limited juggle state

Super Arts

236236K
Juri
Juri_236236k

236236K

Sakkai Fuhazen
SF6 Juri 236236k.png
SF6 Juri 236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200x4*300*700 (1800) 83x5*85 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
7 43(13)35(42)~ 58 (201 Total) - 54*46*30 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-8 strike/throw - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +26 -32
Notes
Armor Break; depletes 0.5 Drive gauge from opponent; KD Adv. is highly variable
236236[K]
Juri
Juri_236236kh

236236[K]

Sakkai Fuhazen (hold)
File:SF6 Juri 236236kh.png
File:SF6 Juri 236236kh hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200x4*300*1200 (2300) 83x5*85 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
7 43(13)35(42)~ 57 (200 Total) - 54*46*30 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-8 strike/throw - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +27 -31
Notes
Armor Break; depletes 0.5 Drive gauge from opponent; requires one Fuha stock to use (consumes this stock); KD Adv. is highly variable
214214P
Juri
Juri_214214P

214214P

Feng Shui Engine
SF6 Juri 214214P.png
File:SF6 Juri 214214P hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
1 (600f) 6 (7 Total) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
Lasts 600f, timer stops counting down during attack hit/block freeze; allows Juri to chain into normals of equal or ascending strength; chains change the properties of certain moves; while active, 5HK/2LK/2HK/6MK become cancellable
214214[P]
Juri
Juri_214214Ph

214214[P]

Feng Shui Engine (hold)
SF6 Juri 214214Ph.png
File:SF6 Juri 214214Ph hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 75 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
12 11 23 33 20 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-1 ~ +9 -14 ~ -4
Notes
Holding the button performs a dash attack; can cancel on hit/block into any normal; afterwards, has same properties as regular Feng Shui Engine activation
214214K
Juri
Juri_214214k

214214K

Kaisen Dankai Raku
SF6 Juri 214214k.png
SF6 Juri 214214k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
440x2*830x2*1460 (4000) 1000 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 4 52 - 25 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-13 full - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +22 -31
Notes
Armor Break; depletes 2 Drive gauge from opponent
214214K (CA)
Juri
Juri_214214k_ca

214214K_CA

Kaisen Dankai Raku (CA)
SF6 Juri 214214k ca.png
File:SF6 Juri 214214k ca hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
440x2*830x2*1460*500 (4500) 1250 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 4 52 - 25 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-13 full - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +20 -31
Notes
Armor Break; depletes 2 Drive gauge from opponent


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