ScareTactics (talk | contribs) |
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| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 50.00 / 7.50 / 0.75 | ||
| guard = Mid | | guard = Mid | ||
| startup = 13 | | startup = 13 | ||
Line 170: | Line 170: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 30.00 / 4.50 / 0.45 | ||
| guard = High | | guard = High | ||
| startup = 8 | | startup = 8 | ||
Line 208: | Line 208: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 122.62 / 19.50 / 1.95 | ||
| guard = Mid, Overhead, Overhead | | guard = Mid, Overhead, Overhead | ||
| startup = 16 | | startup = 16 | ||
Line 229: | Line 229: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 50.00 / 7.50 / 0.75 | ||
| guard = Mid | | guard = Mid | ||
| startup = 11 | | startup = 11 | ||
Line 248: | Line 248: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 77.50 / 12.00 / 1.20 | ||
| guard = Overhead, Overhead | | guard = Overhead, Overhead | ||
| startup = 19 | | startup = 19 | ||
Line 268: | Line 268: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 70.00 / 10.50 / 1.05 | ||
| guard = Mid | | guard = Mid | ||
| startup = 25 | | startup = 25 | ||
Line 288: | Line 288: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 50.00 / 7.50 / 0.75 | ||
| guard = Mid | | guard = Mid | ||
| startup = 15 | | startup = 15 | ||
Line 310: | Line 310: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 140.00 / 21.00 / 2.10 | ||
| guard = High | | guard = High | ||
| startup = 10 | | startup = 10 | ||
Line 334: | Line 334: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 50.00 / 7.50 / 0.75 | ||
| guard = High | | guard = High | ||
| startup = 10 | | startup = 10 | ||
Line 354: | Line 354: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 50.00 / 7.5 / 0.75 | ||
| guard = Mid | | guard = Mid | ||
| startup = 13 | | startup = 13 | ||
Line 373: | Line 373: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 70.00 / 10.50 / 1.05 | ||
| guard = Mid | | guard = Mid | ||
| startup = 16 | | startup = 16 | ||
Line 393: | Line 393: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 10.00 / 1.50 / 0.15 | ||
| guard = Low | | guard = Low | ||
| startup = 7 | | startup = 7 | ||
Line 414: | Line 414: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 70.00 / 10.50 / 1.05 | ||
| guard = High | | guard = High | ||
| startup = 12 | | startup = 12 | ||
Line 434: | Line 434: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 70.00 / 10.50 / 1.05 | ||
| guard = Low | | guard = Low | ||
| startup = 11 | | startup = 11 | ||
Line 454: | Line 454: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 110.00 / 16.50 / 1.65 | ||
| guard = Overhead | | guard = Overhead | ||
| startup = 26 | | startup = 26 | ||
Line 474: | Line 474: | ||
| data = | | data = | ||
{{AttackData-MK11 | {{AttackData-MK11 | ||
| damage = | | damage = 30.00 / 4.50 / 0.45 | ||
| guard = Low | | guard = Low | ||
| startup = 8 | | startup = 8 |
Revision as of 15:10, 20 May 2021
Erron Black #MK11_ERR | |
---|---|
PLACEHOLDER
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. | |
Data | |
Health | 1000.00 |
Hitbox | Male |
Introduction
Donec enim diam vulputate ut. Odio facilisis mauris sit amet massa vitae tortor condimentum lacinia. Vel pharetra vel turpis nunc eget lorem dolor. Vitae tortor condimentum lacinia quis vel. Molestie a iaculis at erat pellentesque adipiscing commodo.
Pros | Cons |
|
|
Movement
- Placeholder
- Placeholder
- Placeholder
Movelist
Normals and Strings
1
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20.00 / 3.00 / 0.30 | High | 8 | 2 | 18 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
12 | 3 | -3 | -3 | - | |||||||
One of the stronger standing button antiairs in the game. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
30.00 / 4.50 / 0.45 | Mid | 13 | 2 | 21 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
17 | 9 | -3 | -3 | - | |||||||
A simple safe stagger string. |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70.00 / 10.50 / 1.50 | Mid | 19 | 2 | 29 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
29 | 21 | -4 | -4 | - | |||||||
Creates a small pop-up for certain abilities to combo. However it has a flawless block gap just like this string's other extension so can be punished.
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90.00 / 13.50 / 1.35 | Mid | 23 | 2 | 32 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 33 | 3 | 3 | - | |||||||
Gives erron some plus frames, but just like 111, has a flawless block gap.
|
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid | 13 | 3 | 26 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
21 | 11 | -2 | -2 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
20.00 / 3.00 / 0.30 | Mid | 6 | 3 | 14 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
12 | 11 | -5 | -5 | - |
2
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
30.00 / 4.50 / 0.45 | High | 8 | 3 | 21 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
13 | 14 | -4 | -4 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
20.00 / 3.00 / 0.30 | Mid | 9 | 2 | 18 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
13 | 9 | -3 | -3 | - |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
122.62 / 19.50 / 1.95 | Mid, Overhead, Overhead | 16 | 44 | 40 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
41 | 3 | -7 | -7 | - | |||||||
|
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid | 11 | 3 | 34 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
20 | 5 | -10 | -10 | - |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
77.50 / 12.00 / 1.20 | Overhead, Overhead | 19 | 30 | 39 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
49 | 35 | -15 | -15 | - | |||||||
|
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
70.00 / 10.50 / 1.05 | Mid | 25 | 3 | 34 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
31 | 34 | -5 | -5 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid | 15 | 3 | 27 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
21 | 8 | -3 | -3 | - |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
140.00 / 21.00 / 2.10 | High | 10 | 4 | 40 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 26 | -7 | -17 | - | |||||||
|
3
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
50.00 / 7.50 / 0.75 | High | 10 | 2 | 25 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
15 | 5 | 0 | 0 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
50.00 / 7.5 / 0.75 | Mid | 13 | 2 | 26 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
20 | 11 | -11 | -11 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
70.00 / 10.50 / 1.05 | Mid | 16 | 3 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
19 | 19 | -3 | -8 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
10.00 / 1.50 / 0.15 | Low | 7 | 4 | 18 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
13 | 11 | -5 | -5 | - |
4
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
70.00 / 10.50 / 1.05 | High | 12 | 3 | 25 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
15 | 8 | -1 | -1 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
70.00 / 10.50 / 1.05 | Low | 11 | 2 | 21 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 24 | -1 | -6 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
110.00 / 16.50 / 1.65 | Overhead | 26 | 3 | 41 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
49 | 26 | -8 | -8 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
30.00 / 4.50 / 0.45 | Low | 8 | 4 | 21 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
16 | 16 | -7 | -7 | - |
Throw Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
130.00 / 0.00 / 0.00 | High | 10 | 2 | 34 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 14 | N/A | N/A | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
130.00 / 0.00 / 0.00 | High | 10 | 2 | 34 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 14 | N/A | N/A | - | |||||||
|
Jump and Hop Attacks
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
50.00 / 7.50 / 0.75 | Mid/Overhead | 8 | 6 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | -2 | -14 | -14 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
70.00 / 10.50 / 1.05 | Mid/Overhead | 10 | 6 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 8 | -9 | -14 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
90.00 / 13.50 / 1.35 | Mid/Overhead | 9 | 6 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 22 | -9 | -14 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
90.00 / 13.50 / 1.35 | Overhead | 8 | 3 | 32 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 34 | -13 | -13 | - |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
90.00 / 13.50 / 1.35 | Overhead | 10 | 2 | 48 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
N/A | 18 | -13 | -33 | - |
Getup and Flawless Block Attacks
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | 1 OFF and 1 DEF | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | 1 OFF and 1 DEF | |||||||
Placeholder
|
Special Moves
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 17 | N/A | 15/24 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery |
---|---|---|---|---|
00.00 / 00.00 / 00.00 | Low | 21 | 19 | 42 |
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost |
26 | 19 | -15 | -15 | - |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / N/A / N/A | N/A | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | 1 OFF | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A | Stance | 00 | N/A | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | N/A | N/A | N/A | - | |||||||
Placeholder description
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Low | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | N/A | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | - | |||||||
Placeholder description |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A | Cancel | 00 | N/A | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | 1 DEF | |||||||
Figure out which strings put you at the lowest possible disadvantage to check opponents up close. |
Fatal Blow
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
000.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | FB Charge On Hit, 10 Sec CD On Miss Or Block | |||||||
Placeholder |
Kustom Abilities
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Low | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | N/A | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | - | |||||||
Placeholder description
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
N/A | Cancel | 00 | N/A | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | 1 DEF | |||||||
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | High | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Low | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Overhead | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | N/A | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
N/A | N/A | N/A | N/A | - | |||||||
Placeholder description |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 OFF | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 OFF | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 OFF | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder |
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
Placeholder
|
Damage | Guard | Startup | Active | Recovery | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | - | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
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00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 DEF | |||||||
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Damage | Guard | Startup | Active | Recovery | |||||||
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00.00 / 00.00 / 00.00 | Mid | 00 | 00 | 00 | |||||||
Cancel | Hit Adv | Blk Adv | F/Blk Adv | Cost | |||||||
00 | 00 | 00 | 00 | 1 DEF | |||||||
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Strategy and Kombos
General Tactics
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- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
Popular Variations
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Universal Kombos
[Midscreen] B14-DF1, J2, B143-BF3 (223.98 dmg)
- Amplify Ender: BF3 Amp (264.23 dmg) [KB: 361.34 dmg]
- Replace Starter: B32 (223.98 dmg)
- Replace Starter: 12 (213.98 dmg)
Variation Kombos
[Midscreen] F2-DF1 Amp, J2, B143-BF3 (251.69 dmg)
- REQUIRES: Deep Freeze
- COSTS: 1 OFF
- Amplify Ender: BF3 Amp (294.06 dmg) [KB: 396.27 dmg]