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* Fast Meter Regeneration takes 8 seconds until a single bar is refilled. | * Fast Meter Regeneration takes 8 seconds until a single bar is refilled. | ||
The only exception to this is when a player loses the round after using a Breakaway, consuming both their | The only exception to this is when a player loses the round after using a Breakaway, consuming both their Defensive stacks. Both stacks will be completely refilled shortly before the next round begins. | ||
== Meter Gain Rate Priority == | == Meter Gain Rate Priority == |
Revision as of 23:52, 7 April 2021
Attack Damage
Kombo Damage Proration
Juggle Gravity
Block Damage
Flawless Block Damage
Offensive Meter
Defensive Meter
Slow/Normal/Fast Meter Gain
Anytime Offensive or Defensive meter is used, it will fill back up after a brief pause. The speed of the meter filling will do so in one of following speeds.
- Slow Meter Regeneration takes 16.5 seconds until a single bar is refilled.
- Normal Meter Regeneration takes 10 seconds until a single bar is refilled.
- Fast Meter Regeneration takes 8 seconds until a single bar is refilled.
The only exception to this is when a player loses the round after using a Breakaway, consuming both their Defensive stacks. Both stacks will be completely refilled shortly before the next round begins.
Meter Gain Rate Priority
While meter is refilling, it will remain in its current Meter Regen Rate until an action with a slower rate is used. It will only end when both stacks of that meter is fully filled. If either the Defensive or Offensive meter rates are Slow and then a Normal or Fast rate action is used, the Meter Regen Rate will remain Slow. Conversely, a Fast rate state will change to Normal if a Normal rate action is later used or Slow if a Slow rate action is later used and will remain at that rate until a slower rate action is used or if both meter stacks are completely filled.