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== Command Moves == | |||
{{MoveData | |||
|image=A1 Birdie Bodysplashu.png | |||
|imageSize=250px | |||
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|name=[[File:D.png]] +[[File:Hp.png]] In Air | |||
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|Damage= 13-14 | |||
|Stun= 8 | |||
|Startup= 2 | |||
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|description= A cross up that whiffs every crouching character in the game.... Yeah | |||
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Revision as of 18:59, 23 February 2021
Introduction
+instant 360 command grab in a game with no throw protection
+The Birdie has good range therefore can be easy to hit "unblockable"
-Normals are overall Slower on average then most if not all chars
-Cannot block alot of buttons from the very tip due to his huge hurtbox
-Final tap Does Less damage Then A heavy dp from A shoto..
-Least ammount of lows of any character
-Bullhead can be punished on hit if done too close or comboed into Making it lackluster at best
Moves List
Normal Moves
Command Moves
Special Moves
Murderer Chain
360 + P connects close; unblockable
Bull Horn
Super Moves
The Birdie
Charge b for 2 seconds,f, b, f + P
Bull Revenger
qcf, qcf + P/K
Combos
-j.HK,c.LK,c.HP,HP Bull Head
-j.HK,c.LK,c.HP,The Birdie Lvl2
-crossup j.HP,c.LK,c.MP,c.HK