Lichmassacre (talk | contribs) m (Navbox added.) |
Lichmassacre (talk | contribs) m (→Introduction: Pros/Cons format updated.) |
||
Line 2: | Line 2: | ||
= Introduction = | = Introduction = | ||
{| | |||
|-style="text-align:left;" | |||
! Pros !! Cons | |||
|- style="vertical-align:top;text-align:left" | |||
| style="width: 50%;"| | |||
* Moves deal a lot of damage | |||
* Best throw range in the game | |||
* Moves with tons of invulnerability | |||
| style="width: 50%;"| | |||
* Slowest character in the game | |||
* Next to no combo potential | |||
* Has a hard time getting in against certain characters | |||
|- | |||
|} | |||
== Character Colors == | == Character Colors == |
Revision as of 20:25, 16 January 2021
Introduction
Pros | Cons |
---|---|
|
|
Character Colors
Moves List
Normal Moves
Throw
Move Name | Motion |
Power Bomb | F+HP when close to opponent |
Back Drop | B+HP when close to opponent |
Lariat Drop | DF+HP when close to opponent |
Neck Hang | F+HK when close to opponent |
Head Bat | B+HK when close to opponent |
Bear Hug | UF+HK when close to opponent |
Lift Up Throw | DF+HK when close to opponent |
Special Moves
Move Name | Motion |
Giant Bomb | Charge DB,F + P |
Super Drop Kick | Hold HK for 8 seconds, then release |
Bear Bomber | F,B,D,U + HP when close to opponent |
* Bear can still do any moves while charging the Super Drop Kick.
Super Move
Move Name | Motion |
Fire Breath | F,DF,D,DB,F + LK+HP |
* Fire Breath will absorb projectiles.
Combos
Strategies
Overview
Normal Moves
Standing A
Crouching A
Standing B
Crouching B
Standing C
Crouching C
Standing D
Crouching D
Jumping A
Jumping B
Jumping C
Jumping D