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*Glossary | |||
*Header | |||
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*Game mechanics (with gifs, maybe videos) | |||
*Characters | |||
:*Edge | |||
:*Dauntless | |||
:*Chel | |||
:*Crow | |||
:*Talos | |||
:*Vlad | |||
:*Gun | |||
:*Aegis | |||
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*Character select? | |||
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== Introduction == | == Introduction == | ||
Rising Thunder was initially released in 2015 by Radiant Entertainment. The game featured 6 characters and a customisable loadout system. The game went offline in 2016 after Radiant was acquired by Riot Games. Rising Thunder: Community Edition was released in 2018 in response to community efforts to bring the game back, bringing with it some quality of life features, | Rising Thunder was initially released in 2015 by Radiant Entertainment as a public alpha. The game featured 6 characters and a customisable loadout system. The game went offline in 2016 after Radiant was acquired by Riot Games. Rising Thunder: Community Edition was released in 2018 in response to community efforts to bring the game back, bringing with it some quality of life features, alongside two prototype characters. | ||
== Characters == | == Characters == |
Revision as of 09:09, 21 December 2020


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Introduction
Rising Thunder was initially released in 2015 by Radiant Entertainment as a public alpha. The game featured 6 characters and a customisable loadout system. The game went offline in 2016 after Radiant was acquired by Riot Games. Rising Thunder: Community Edition was released in 2018 in response to community efforts to bring the game back, bringing with it some quality of life features, alongside two prototype characters.
Characters
Edge Dauntless Chel Crow Talos Vlad Gun Aegis
Game mechanics
Terminology
A quick reference for some of the Rising Thunder specific terms and notation.
Glossary