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{{MOTW Character Intro|char=Kevin |content= | |||
== | ==Introduction== | ||
'''Kevin Rian''' | |||
>Got his knife removed during development because it created balance issues | |||
=Move List= | >Still Top 1 | ||
>Bingo! | |||
== Gameplay == | |||
{{Content Box|content= | |||
TBD | |||
{{ProConTable | |||
|pros= | |||
* '''Insane damage potential''' | |||
* '''Has arguably the best super in the game in Gatling Freezer D''' | |||
* '''The only character with a low-hitting break move''' | |||
* '''Best cr.AB in the game''' | |||
* '''One of the best, if not the best st.A in the game''' | |||
* '''Rotor cancel gives him the fastest meter build in the game and leads to more optimal combos than using feint cancels''' | |||
* '''Infinite corner blockstring that leads to guard crush''' | |||
* '''Higher guard crush gauge than average''' | |||
|cons= | |||
* '''Doesn't have the best guard cancels without meter (however it is possible for him to guard cancel then rotor cancel into a normal)''' | |||
* '''His most optimal combos and techniques require relatively high execution''' | |||
}} | |||
}} | |||
}} | |||
'''Character Colors''' | |||
[[File:Kevincolors.JPG]] | |||
==Move List== | |||
Frame Data Source: https://w.atwiki.jp/garoumow/pages/30.html and https://w.atwiki.jp/garoumow/pages/74.html | |||
{{MOTW Legend}} | |||
Notes: | |||
= | * Special/Super moves with <span style="color:#ff0000;">"Guard" data in red text</span> are impossible to just defend at 0-pixel health bar. | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Standing/Taunting || align="center" | Crouching || align="center" | Dashing || align="center" | Jumping | |||
{| border="1em" cellspacing="0 | |||
|- | |- | ||
| | | align="center"; valign="bottom" | [[File:Garou Kevin Stand.png]] || align="center"; valign="bottom" | [[File:Garou Kevin Crouch.png|bottom]] || align="center"; valign="bottom" | [[File:Garou Kevin Dash.png]] || align="center"; valign="bottom" | [[File:Garou Kevin Jump.png]] | ||
|- | |- | ||
| | | align="center" | || align="center" | || align="center" | || align="center" | 33F | ||
| | |||
| | |||
|} | |} | ||
= | ===Close Standing Normals=== | ||
< | |||
===== <span class="invisible-header">Close 5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_c5A.png | |||
|name=c5A | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=4 | |||
|Guard=Mid | |||
|Startup=4 | |||
|Active=4 | |||
|Recovery=9 | |||
|Total=17 | |||
|Hit Adv=+2 | |||
|Block Adv=+2 | |||
|Feint Cancel=◯ | |||
|Cancel on Hit=◯ / ∞ | |||
|Cancel on Block=◯ / ∞ | |||
|Guard Crush Value=4 | |||
|description=Standing jab. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Close 5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_c5B.png | |||
|name=c5B | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=6 | |||
|Guard=Mid | |||
|Startup=4 | |||
|Active=3 | |||
|Recovery=10 | |||
|Total=17 | |||
|Hit Adv=+2 | |||
|Block Adv=+2 | |||
|Feint Cancel=◯ | |||
|Cancel on Hit=◯ / ∞ | |||
|Cancel on Block=◯ / ∞ | |||
|Guard Crush Value=4 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Close 5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_c5C.png | |||
|name=c5C | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=10 | |||
|Guard=Mid | |||
|Startup=6 | |||
|Active=1 | |||
|Recovery=29 | |||
|Total=36 | |||
|Hit Adv=-9 | |||
|Block Adv=-9 | |||
|Feint Cancel=◯ | |||
|Cancel on Hit=◯ | |||
|Cancel on Block=◯ | |||
|Guard Crush Value=5 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Close 5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_5D.png | |||
|name=c5D | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=14 | |||
|Guard=Mid | |||
|Startup=11 | |||
|Active=3 | |||
|Recovery=27 | |||
|Total=41 | |||
|Hit Adv=-9 | |||
|Block Adv=-9 | |||
|Feint Cancel=△ | |||
|Cancel on Hit=X | |||
|Cancel on Block=◯ | |||
|Guard Crush Value=5 | |||
|description= | |||
}} | |||
}} | |||
===Far Standing Normals=== | |||
===== <span class="invisible-header">Far 5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_f5A.png | |||
|name=f5A | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=5 | |||
|Guard=Mid | |||
|Startup=3 | |||
|Active=3 | |||
|Recovery=10 | |||
|Total=16 | |||
|Hit Adv=+2 | |||
|Block Adv=+2 | |||
|Feint Cancel=◯ | |||
|Cancel on Hit=◯ / ∞ | |||
|Cancel on Block=◯ / ∞ | |||
|Guard Crush Value=4 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Far 5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_f5B.png | |||
|name=f5B | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=7 | |||
|Guard=Mid | |||
|Startup=9 | |||
|Active=4 | |||
|Recovery=17 | |||
|Total=30 | |||
|Hit Adv=-6 | |||
|Block Adv=-6 | |||
|Feint Cancel=X | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=4 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Far 5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_f5C.png | |||
|name=f5C | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=11 | |||
|Guard=Mid | |||
|Startup=11 | |||
|Active=4 | |||
|Recovery=28 | |||
|Total=43 | |||
|Hit Adv=-11 | |||
|Block Adv=-11 | |||
|Feint Cancel=X | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=10 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Far 5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_5D.png | |||
|name=f5D | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=14 | |||
|Guard=Mid | |||
|Startup=11 | |||
|Active=3 | |||
|Recovery=27 | |||
|Total=41 | |||
|Hit Adv=-9 | |||
|Block Adv=-9 | |||
|Feint Cancel=△ | |||
|Cancel on Hit=X | |||
|Cancel on Block=◯ | |||
|Guard Crush Value=5 | |||
|description= | |||
}} | |||
}} | |||
===Crouching Normals=== | |||
===== <span class="invisible-header">2A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_2A.png | |||
|name=2A | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=4 | |||
|Guard=Mid | |||
|Startup=4 | |||
|Active=3 | |||
|Recovery=10 | |||
|Total=17 | |||
|Hit Adv=+2 | |||
|Block Adv=+2 | |||
|Feint Cancel=◯ | |||
|Cancel on Hit=◯ / ∞ | |||
|Cancel on Block=◯ / ∞ | |||
|Guard Crush Value=4 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_2B.png | |||
|name=2B | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=6 | |||
|Guard=Low | |||
|Startup=5 | |||
|Active=3 | |||
|Recovery=10 | |||
|Total=18 | |||
|Hit Adv=+2 | |||
|Block Adv=+2 | |||
|Feint Cancel=No | |||
|Cancel on Hit=No | |||
|Cancel on Block=No | |||
|Guard Crush Value=4 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_2C.png | |||
|name=2C | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=9 | |||
|Guard=Mid | |||
|Startup=6 | |||
|Active=3 | |||
|Recovery=25 | |||
|Total=34 | |||
|Hit Adv=-7 | |||
|Block Adv=-7 | |||
|Feint Cancel=◯ | |||
|Cancel on Hit=◯ | |||
|Cancel on Block=◯ | |||
|Guard Crush Value=5 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_2D.png | |||
|name=2D | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=10 | |||
|Guard=Low | |||
|Startup=7 | |||
|Active=2 | |||
|Recovery=31 | |||
|Total=40 | |||
|Hit Adv=KD | |||
|Block Adv=-12 | |||
|Feint Cancel=X | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=5 | |||
|description= | |||
}} | |||
}} | |||
===Jumping Normals=== | |||
===== <span class="invisible-header">jA</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_jA.png | |||
|name=j.A | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=6 | |||
|Guard=High | |||
|Startup=4 | |||
|Active=9 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=4 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jB</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_jB.png | |||
|name=j.B | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=6 | |||
|Guard=High | |||
|Startup=6 | |||
|Active=8 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=4 | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jC</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_jC.png | |||
|name=j.C | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=10 | |||
|Guard=High | |||
|Startup=9 | |||
|Active=6 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=5 | |||
|description= Small Jump C has 9 damage. | |||
}} | |||
}} | |||
===== <span class="invisible-header">jD</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_jD.png | |||
|name=j.D | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=10 | |||
|Guard=High | |||
|Startup=12 | |||
|Active=6 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=5 | |||
|description= Small Jump D has 9 damage. | |||
}} | |||
}} | |||
===Command Normals=== | |||
===== <span class="invisible-header">Poli-Kick (6B)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_6B.png | |||
|name=Poli-Kick | |||
|input=6B | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=6, 6 | |||
|Guard=Low, Mid | |||
|Startup=7 | |||
|Active=2, 《14》, 7 | |||
|Recovery=16 | |||
|Total=46 | |||
|Hit Adv=-2 | |||
|Block Adv=-2 | |||
|Feint Cancel=X | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=4, 4 | |||
|description= | |||
<gallery class="mw-collapsible"> | |||
Garou_Kevin_6B.png| | |||
Garou_Kevin_6B_1.png| | |||
</gallery> | |||
}} | |||
}} | |||
===Universal Moves=== | |||
===== <span class="invisible-header">Lower-body Evasion Attack (5AB)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_5AB.png | |||
|name=5A+B | |||
|subtitle=Lower-body evasion attack | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=10 | |||
|Guard=Overhead | |||
|Startup=22 | |||
|Active=6 | |||
|Recovery=13 | |||
|Total=41 | |||
|Hit Adv=0 | |||
|Block Adv=+6 | |||
|Feint Cancel=X | |||
|Cancel on Hit=X | |||
|Cancel on Block=X | |||
|Guard Crush Value=6 | |||
|description= Overhead. | |||
<gallery class="mw-collapsible"> | |||
Garou_Kevin_5AB 1.png|Frame 1 Lower-Body Invincibility | |||
Garou_Kevin_5AB.png| | |||
</gallery> | |||
}} | |||
}} | |||
< | ===== <span class="invisible-header">Upper-body Evasion Attack (2AB)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
Damage on | {{MoveData | ||
|image=Garou_Kevin_2AB.png | |||
|name=2A+B | |||
|subtitle=Upper-body evasion attack | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=10 | |||
|Guard=Mid | |||
|Startup=8 | |||
|Active=3 | |||
|Recovery=22 | |||
|Total=33 | |||
|Hit Adv=-6 | |||
|Block Adv=0 | |||
|Feint Cancel=▽ | |||
|Cancel on Hit=◯ | |||
|Cancel on Block=X | |||
|Guard Crush Value=6 | |||
|description= 1~8F upper-body invincibility | |||
Kevin has the only 2AB in the game that doesn't expose a hurtbox before being active, which makes it much more reliable. Every other characters has a hurtbox that appears before being active, so if an active hitbox was there (ex: jump ins, delayed normals), they get hit even if the move didn't hit the low part. In this situation the worst case scenario for Kevin is a trade, for everyone else it's a full combo. | |||
Kevin has | <gallery class="mw-collapsible"> | ||
Garou_Kevin_2AB_1.png|Startup | |||
Garou_Kevin_2AB.png| | |||
Garou_Kevin_2AB_2.png|Recovery | |||
</gallery> | |||
}} | |||
}} | |||
== | ===== <span class="invisible-header">T.O.P. Attack (CD)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_5CD.png | |||
|name=Blast Charge (T.O.P. Attack) | |||
|input=C+D (T.O.P. Only) | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=7x3 (base damage) | |||
|Guard=Mid | |||
|Startup=10 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-5 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=9×3 | |||
|description= | |||
<gallery class="mw-collapsible"> | |||
Garou_Kevin_5CD.png| | |||
Garou_Kevin_5CD_1.png| | |||
Garou_Kevin_5CD_2.png| | |||
</gallery> | |||
}} | |||
}} | |||
===Throws=== | |||
===== <span class="invisible-header">Ground Throw</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_Grab.png | |||
|name=Poli-Throw | |||
|input='''Close''' 4/6C | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=14 | |||
|Guard= | |||
|Startup=0 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=+48 | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description= Normal throw but also sets up oki. | |||
}} | |||
}} | |||
===Feints=== | |||
===== <span class="invisible-header">Forward Feint (6AC)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_6AC.png | |||
|name=6A+C | |||
|subtitle=Forward Feint | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total=10 | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description= Mimics the start of Hell Rotor. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Down Feint (2AC)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_2AC.png | |||
|name=2A+C | |||
|subtitle=Down Feint | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total=11 | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description= Mimics the start of cl.5C or f.5C. | |||
}} | |||
}} | |||
= | ===Special Moves=== | ||
= | ===== <span class="invisible-header">Hell Rotor (214P)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou Kevin 214A.png | |||
|caption=A | |||
|image2=Garou Kevin 214C.png | |||
|caption2=C | |||
|name=Hell Rotor | |||
|input=214A/C | |||
|subtitle= | |||
|data= | |||
{{AttackData-Garou | |||
|version=A Lvl.1 | |||
|Damage=14 | |||
|Guard=<span style="color:#ff0000;">Mid</span> | |||
|Startup=14 | |||
|Active=2 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=-1 | |||
|Block Adv=-1 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description= No charge. (Charge can't be held past 1~9F of startup.) | |||
}} | |||
{{AttackData-Garou | |||
|version=[A] Lvl.2 | |||
|Damage=20 | |||
|Guard=<span style="color:#ff0000;">Mid</span> | |||
|Startup=15-34 | |||
|Active=2 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-14 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=8~10 | |||
|description= Charge held past 9 frames of startup, between the window of 10~29F of startup (20 frame window). (How long you hold increases the startup by that amount.) | |||
}} | |||
{{AttackData-Garou | |||
|version=[A] Lvl.3 | |||
|Damage=26 | |||
|Guard=<span style="color:#ff0000;">Mid</span> | |||
|Startup=35-66 | |||
|Active=2 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-14 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=8~10 | |||
|description= Charge held past 29 frames of startup, between the window of 30~61F (max) of startup (32 frame window). (How long you hold increases the startup by that amount.) | |||
}} | |||
{{AttackData-Garou | |||
|version=C Lvl.1 | |||
|Damage=15 | |||
|Guard=<span style="color:#ff0000;">Overhead</span> | |||
|Startup=20 | |||
|Active=3 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-8 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description= No charge. (Charge can't be held past 1~15F of startup.) | |||
}} | |||
{{AttackData-Garou | |||
|version=[C] Lvl.2 | |||
|Damage=19 | |||
|Guard=<span style="color:#ff0000;">Overhead</span> | |||
|Startup=21-40 | |||
|Active=3 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-8 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=8 | |||
|description= Charge held past 15 frames of startup, between the window of 16~35F of startup (20 frame window). (How long you hold increases the startup by that amount.) | |||
}} | |||
{{AttackData-Garou | |||
|version=C Lvl.3 | |||
|Damage=23 | |||
|Guard=<span style="color:#ff0000;">Overhead</span> | |||
|Startup=41-72 | |||
|Active=3 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-8 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=10 | |||
|description= Charge held past 35 frames of startup, between the window of 36~67F of startup (32 frame window). (How long you hold increases the startup by that amount.) | |||
}} | |||
}} | |||
= | ===== <span class="invisible-header">Hell Arrest (41236P)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou Kevin 41236A.png | |||
|caption=A | |||
|image2=Garou Kevin 41236C.png | |||
|caption2=C | |||
|name=Hell Arrest | |||
|input= 41236A/C | |||
|subtitle= | |||
|data= | |||
{{AttackData-Garou | |||
|version=A | |||
|Damage=10, 10 | |||
|Guard= | |||
|Startup=8 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description= Higher damage than a standard throw, now with startup. Resets to neutral. | |||
}} | |||
{{AttackData-Garou | |||
|version=C | |||
|Damage=12, 12 | |||
|Guard= | |||
|Startup=9 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description= Invalidates version A, same thing but does decently more damage for 1 more frame of startup. | |||
}} | |||
}} | |||
= | ===== <span class="invisible-header">Creeper (214B)</span> ===== | ||
==Kevin Cancel | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | |||
|image=Garou Kevin 214B.png | |||
|name=Creeper | |||
|input= 214B | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|header=no | |||
|version= B | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description= Can be cancelled into 3 follow-ups, gain ground while low profiling many moves and most projectiles | |||
}} | |||
{{AttackData-Garou | |||
|version= B>A | |||
|subtitle= | |||
|Damage=20 | |||
|Guard=Low | |||
|Startup=9 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-11 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description=Low follow-up | |||
<gallery class="mw-collapsible"> | |||
Garou_Kevin_214B_1.png| | |||
</gallery> | |||
}} | |||
{{AttackData-Garou | |||
|version= B>B | |||
|subtitle= | |||
|Damage=20 | |||
|Guard=Overhead | |||
|Startup=17 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-10 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description=Overhead follow-up | |||
<gallery class="mw-collapsible"> | |||
Garou_Kevin_214B_2.png| | |||
</gallery> | |||
}} | |||
{{AttackData-Garou | |||
|version= B>C | |||
|subtitle= | |||
|Damage=0 | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total=7 | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description=Cancels Creeper. | |||
<gallery class="mw-collapsible"> | |||
Garou_Kevin_214B_3.png| | |||
</gallery> | |||
}} | |||
}} | |||
===== <span class="invisible-header">Abide Mine (214D)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou Kevin 214D.png | |||
|name=Abide Mine | |||
|input= 214D | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|version=D | |||
|Damage=0 | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total=32 | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description= 1~11F full-body invincibility. 12~20F airborne hurtbox. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Hell Snipe (623P)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou Kevin 623A.png | |||
|caption=A | |||
|image2=Garou Kevin 623C.png | |||
|caption2=C | |||
|name=Hell Snipe | |||
|input= 623A/C | |||
|subtitle= | |||
|data= | |||
{{AttackData-Garou | |||
|version=A | |||
|Damage=15 | |||
|Guard=Mid | |||
|Startup=15 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=0 | |||
|Block Adv=-1 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description= 1~4F full-body invincibility. | |||
<gallery class="mw-collapsible"> | |||
Garou Kevin 623A.png| | |||
Garou_Kevin_623A_1.png| | |||
</gallery> | |||
}} | |||
{{AttackData-Garou | |||
|version=C | |||
|Damage=16 | |||
|Guard=Mid | |||
|Startup=18 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=8 | |||
|description= 1~4F full-body invincibility. Whiffs against opponents on the ground. | |||
<gallery class="mw-collapsible"> | |||
Garou Kevin 623C.png| | |||
Garou_Kevin_623C_1.png| | |||
</gallery> | |||
}} | |||
}} | |||
===== <span class="invisible-header">Hell Trap (236K)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou Kevin 236B.png | |||
|caption=B | |||
|image2=Garou Kevin 236D.png | |||
|caption2=D | |||
|name=Hell Trap | |||
|input= 236B/D (Brake OK) | |||
|subtitle= | |||
|data= | |||
{{AttackData-Garou | |||
|version= B | |||
|Damage=9, 12 | |||
|Guard=<span style="color:#ff0000;">Low, Mid</span> | |||
|Startup=10 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-22 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description= Second hit is a hitgrab that can be air JDed. | |||
<gallery class="mw-collapsible"> | |||
Garou Kevin 236B.png| | |||
Garou Kevin 236K_1.png| | |||
</gallery> | |||
}} | |||
{{AttackData-Garou | |||
|version= B Break | |||
|Damage=9 | |||
|Guard=<span style="color:#ff0000;">Low</span> | |||
|Startup=10 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=+11 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description=The only brake move that hits low. Can't be avoided by 2ABs. | |||
}} | |||
{{AttackData-Garou | |||
|version= D | |||
|Damage=9, 12 | |||
|Guard=<span style="color:#ff0000;">Low, Mid</span> | |||
|Startup=14 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-25 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=8 | |||
|description= Second hit is a hitgrab that can be air JDed. | |||
<gallery class="mw-collapsible"> | |||
Garou Kevin 236D.png| | |||
Garou Kevin 236K_1.png| | |||
</gallery> | |||
}} | |||
{{AttackData-Garou | |||
|version= D Break | |||
|Damage=9 | |||
|Guard=<span style="color:#ff0000;">Low</span> | |||
|Startup=14 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=+9 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=8 | |||
|description= | |||
}} | |||
}} | |||
===Super Moves=== | |||
===== <span class="invisible-header">Lucky Strike (236236P)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image =Garou Kevin 236236A.png | |||
|caption=A | |||
|image2=Garou Kevin 236236C.png | |||
|caption2=C | |||
|name =Lucky Strike | |||
|input =236236A/C | |||
|data= | |||
{{AttackData-Garou | |||
|version = A | |||
|Damage=3, 3, 11, 11, 11 | |||
|Guard=Mid | |||
|Startup=3 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-9 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=3×2, 4, 3×2 | |||
|description= 1~6F full-body invincibility, 7~14F lower-body invincibility, 15~18F upper-body invincibility. | |||
<gallery class="mw-collapsible"> | |||
Garou Kevin 236236A.png| | |||
Garou_Kevin_236236A_1.png| | |||
Garou_Kevin_236236A_2.png| | |||
Garou_Kevin_236236A_3.png| | |||
Garou_Kevin_236236A_4.png| | |||
</gallery> | |||
}} | |||
{{AttackData-Garou | |||
| header = | |||
|version =C | |||
|Damage=2, 2, 10, 10, 10, 32 | |||
|Guard=Mid | |||
|Startup=3 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-25 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=4×2, 5×3, 20 | |||
|description= 1~7F full-body invincibility, 8~14F lower-body invincibility. | |||
<gallery class="mw-collapsible"> | |||
Garou Kevin 236236C.png| | |||
Garou_Kevin_236236C_1.png| | |||
Garou_Kevin_236236C_2.png| | |||
Garou_Kevin_236236C_3.png| | |||
Garou_Kevin_236236C_4.png| | |||
</gallery> | |||
}} | |||
}} | |||
{{ | ===== <span class="invisible-header">Gatling Freezer (236236K)</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image =Garou Kevin 236236B.png | |||
|caption=B | |||
|image2=Garou Kevin 236236D.png | |||
|caption2=D | |||
|name =Gatling Freezer | |||
|input =236236B/D | |||
|data= | |||
{{AttackData-Garou | |||
|version = B | |||
|Damage=21 | |||
|Guard=Mid | |||
|Startup=11 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=+1 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=7 | |||
|description= 1~7F full-body invincibility, 10~11F full-body invincibility. | |||
}} | |||
{{AttackData-Garou | |||
| header = | |||
|version =D | |||
|Damage=7, 8, 9, 10, 11 | |||
|Guard=Mid | |||
|Startup=0 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=+3 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=10 | |||
|description= 1F full-body invincibility. | |||
<gallery class="mw-collapsible"> | |||
Garou_Kevin_236236D.png| | |||
Garou_Kevin_236236D_1.png| | |||
</gallery> | |||
}} | |||
}} | |||
{{Navbox-MOTW}} | |||
[[Category:Garou: Mark of the Wolves]] | [[Category:Garou: Mark of the Wolves]] |
Latest revision as of 21:10, 2 February 2025
Introduction
Kevin Rian
>Got his knife removed during development because it created balance issues
>Still Top 1
>Bingo!
Gameplay
TBD
Strengths | Weaknesses |
---|---|
|
|
Character Colors
Move List
Frame Data Source: https://w.atwiki.jp/garoumow/pages/30.html and https://w.atwiki.jp/garoumow/pages/74.html
Data Help | |
---|---|
Disclaimer: This is meant to teach basic terminology used when describing moves. | |
Hitbox: | A predefined area (usually a rectangle or rectangles) that tells the game how any given attack can come in contact with a character. Hitboxes are invisible to the player when normally playing. |
Hurtbox: | A predefined area (usually a group of rectangles) that tell the game how your character is allowed to get hit by any incoming attack. Specifically, you'll get hit by (or block) an attack if that attack's hitbox ever overlaps your hurtbox. |
Throw Box/Range: | Active throw frames and range. Your opponent will be thrown in this field if not in block or hit stun. |
Projectile Box: | Hitbox on a projectile attack. |
Guard/Counter Box: | The Guard Box or Counter Box. This appears when blocking or using a counter move. |
Push Box: | Has no bearing on hit/hurt boxes. Just prevents characters to not pass through each other. (Also known as "Collision Box".) |
Startup | The number of frames before an attack can hit the opponent. Does not include the first active frame. |
Guard | The way this move must be blocked.
High or H or Overhead (especially when from the ground) -- must be blocked standing. |
Damage | "Basic" damage -- Unmodified damage values
"Correct" damage -- Damage values accounting for damage scaling, TOP multiplier, and defense rate |
Guard Crush Value | Decreases the defender's guard durability gauge by this value. |
+X | Attacker has X number of advantage frames. |
-X | Attacker has X number of disadvantage frames. |
KD | Short for "knockdown", knocks down opponent on hit. |
◯ | Cancelable on both hit and block. |
∞ | Chain cancelable with the same button (renda cancel). |
※ | Cancelable on the first hit/part only. |
《X》OR «X» OR <<X>> OR (X) | X number of inactive frames between hits of multihit moves. |
△ | Only cancelable on block. |
▽ | Only cancelable on hit. |
× OR X | Not cancelable. |
Notes:
- Special/Super moves with "Guard" data in red text are impossible to just defend at 0-pixel health bar.
Standing/Taunting | Crouching | Dashing | Jumping |
![]() |
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![]() |
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33F |
Close Standing Normals
Close 5A
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Mid | 4 | 4 | 9 | 17 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | ◯ / ∞ | ◯ / ∞ | 4 | |
Standing jab. |
Close 5B
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Mid | 4 | 3 | 10 | 17 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | ◯ / ∞ | ◯ / ∞ | 4 |
Close 5C
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 6 | 1 | 29 | 36 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-9 | -9 | ◯ | ◯ | 5 |
Close 5D
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 11 | 3 | 27 | 41 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-9 | -9 | X | ◯ | 5 |
Far Standing Normals
Far 5A
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
5 | Mid | 3 | 3 | 10 | 16 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | ◯ / ∞ | ◯ / ∞ | 4 |
Far 5B
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7 | Mid | 9 | 4 | 17 | 30 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-6 | -6 | X | X | 4 |
Far 5C
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
11 | Mid | 11 | 4 | 28 | 43 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-11 | -11 | X | X | 10 |
Far 5D
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 11 | 3 | 27 | 41 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-9 | -9 | X | ◯ | 5 |
Crouching Normals
2A
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Mid | 4 | 3 | 10 | 17 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | ◯ / ∞ | ◯ / ∞ | 4 |
2B
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Low | 5 | 3 | 10 | 18 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | No | No | 4 |
2C
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
9 | Mid | 6 | 3 | 25 | 34 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-7 | -7 | ◯ | ◯ | 5 |
2D
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Low | 7 | 2 | 31 | 40 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -12 | X | X | 5 |
Jumping Normals
jA
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | High | 4 | 9 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | X | X | 4 |
jB
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | High | 6 | 8 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | X | X | 4 |
jC
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | High | 9 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | X | X | 5 | |
Small Jump C has 9 damage. |
jD
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | High | 12 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | X | X | 5 | |
Small Jump D has 9 damage. |
Command Normals
Poli-Kick (6B)
Universal Moves
Lower-body Evasion Attack (5AB)
Upper-body Evasion Attack (2AB)
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 8 | 3 | 22 | 33 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-6 | 0 | ◯ | X | 6 | |
1~8F upper-body invincibility Kevin has the only 2AB in the game that doesn't expose a hurtbox before being active, which makes it much more reliable. Every other characters has a hurtbox that appears before being active, so if an active hitbox was there (ex: jump ins, delayed normals), they get hit even if the move didn't hit the low part. In this situation the worst case scenario for Kevin is a trade, for everyone else it's a full combo. |
T.O.P. Attack (CD)
Throws
Ground Throw
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | - | 0 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+48 | - | - | - | - | |
Normal throw but also sets up oki. |
Feints
Forward Feint (6AC)
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 10 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of Hell Rotor. |
Down Feint (2AC)
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 11 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of cl.5C or f.5C. |
Special Moves
Hell Rotor (214P)
A Lvl.1 | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
14 | Mid | 14 | 2 | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
-1 | -1 | - | - | 7 | ||
No charge. (Charge can't be held past 1~9F of startup.) | ||||||
[A] Lvl.2 | Damage | Guard | Startup | Active | Recovery | Total |
20 | Mid | 15-34 | 2 | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -14 | - | - | 8~10 | ||
Charge held past 9 frames of startup, between the window of 10~29F of startup (20 frame window). (How long you hold increases the startup by that amount.) | ||||||
[A] Lvl.3 | Damage | Guard | Startup | Active | Recovery | Total |
26 | Mid | 35-66 | 2 | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -14 | - | - | 8~10 | ||
Charge held past 29 frames of startup, between the window of 30~61F (max) of startup (32 frame window). (How long you hold increases the startup by that amount.) | ||||||
C Lvl.1 | Damage | Guard | Startup | Active | Recovery | Total |
15 | Overhead | 20 | 3 | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -8 | - | - | 7 | ||
No charge. (Charge can't be held past 1~15F of startup.) | ||||||
[C] Lvl.2 | Damage | Guard | Startup | Active | Recovery | Total |
19 | Overhead | 21-40 | 3 | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -8 | - | - | 8 | ||
Charge held past 15 frames of startup, between the window of 16~35F of startup (20 frame window). (How long you hold increases the startup by that amount.) | ||||||
C Lvl.3 | Damage | Guard | Startup | Active | Recovery | Total |
23 | Overhead | 41-72 | 3 | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -8 | - | - | 10 | ||
Charge held past 35 frames of startup, between the window of 36~67F of startup (32 frame window). (How long you hold increases the startup by that amount.) |
Hell Arrest (41236P)
A | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
10, 10 | - | 8 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | - | - | - | - | ||
Higher damage than a standard throw, now with startup. Resets to neutral. | ||||||
C | Damage | Guard | Startup | Active | Recovery | Total |
12, 12 | - | 9 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | - | - | - | - | ||
Invalidates version A, same thing but does decently more damage for 1 more frame of startup. |
Creeper (214B)
B | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
- | - | - | - | - | ||
Can be cancelled into 3 follow-ups, gain ground while low profiling many moves and most projectiles | ||||||
B>A | Damage | Guard | Startup | Active | Recovery | Total |
20 | Low | 9 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -11 | - | - | 7 | ||
Low follow-up | ||||||
B>B | Damage | Guard | Startup | Active | Recovery | Total |
20 | Overhead | 17 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -10 | - | - | 7 | ||
Overhead follow-up | ||||||
B>C | Damage | Guard | Startup | Active | Recovery | Total |
0 | - | - | - | - | 7 | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
- | - | - | - | - | ||
Cancels Creeper. |
Abide Mine (214D)
D | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
0 | - | - | - | - | 32 | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
- | - | - | - | - | ||
1~11F full-body invincibility. 12~20F airborne hurtbox. |
Hell Snipe (623P)
A | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
15 | Mid | 15 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
0 | -1 | - | - | 7 | ||
1~4F full-body invincibility. | ||||||
C | Damage | Guard | Startup | Active | Recovery | Total |
16 | Mid | 18 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | - | - | - | 8 | ||
1~4F full-body invincibility. Whiffs against opponents on the ground. |
Hell Trap (236K)
B | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
9, 12 | Low, Mid | 10 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -22 | - | - | 7 | ||
Second hit is a hitgrab that can be air JDed. | ||||||
B Break | Damage | Guard | Startup | Active | Recovery | Total |
9 | Low | 10 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +11 | - | - | 7 | ||
The only brake move that hits low. Can't be avoided by 2ABs. | ||||||
D | Damage | Guard | Startup | Active | Recovery | Total |
9, 12 | Low, Mid | 14 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -25 | - | - | 8 | ||
Second hit is a hitgrab that can be air JDed. | ||||||
D Break | Damage | Guard | Startup | Active | Recovery | Total |
9 | Low | 14 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +9 | - | - | 8 |
Super Moves
Lucky Strike (236236P)
A | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
3, 3, 11, 11, 11 | Mid | 3 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -9 | - | - | 3×2, 4, 3×2 | ||
1~6F full-body invincibility, 7~14F lower-body invincibility, 15~18F upper-body invincibility. | ||||||
C | Damage | Guard | Startup | Active | Recovery | Total |
2, 2, 10, 10, 10, 32 | Mid | 3 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | -25 | - | - | 4×2, 5×3, 20 | ||
1~7F full-body invincibility, 8~14F lower-body invincibility. |
Gatling Freezer (236236K)
B | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
21 | Mid | 11 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +1 | - | - | 7 | ||
1~7F full-body invincibility, 10~11F full-body invincibility. | ||||||
D | Damage | Guard | Startup | Active | Recovery | Total |
7, 8, 9, 10, 11 | Mid | 0 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +3 | - | - | 10 | ||
1F full-body invincibility. |