< Street Fighter 6 | Elena
(→236KK) |
|||
(6 intermediate revisions by the same user not shown) | |||
Line 1,430: | Line 1,430: | ||
| name = Rhino Horn | | name = Rhino Horn | ||
| images = SF6_Elena_236lk.png | | images = SF6_Elena_236lk.png | ||
| hitboxes = SF6_Elena_236kk_hitbox_1.png, SF6_Elena_236kk_hitbox_2.png, SF6_Elena_236kk_hitbox_3.png, SF6_Elena_236kk_hitbox_4.png, SF6_Elena_236kk_hitbox_5.png, SF6_Elena_236kk_hitbox_6.png | | hitboxes = SF6_Elena_236kk_hitbox_1.png, SF6_Elena_236kk_hitbox_2.png, SF6_Elena_236kk_hitbox_3.png, SF6_Elena_236kk_hitbox_4.png, SF6_Elena_236kk_hitbox_5.png, SF6_Elena_236kk_hitbox_6.png, SF6_Elena_236kk_hitbox_preview1.png, SF6_Elena_236kk_hitbox_preview2.png | ||
| damage = 400x3 | | damage = 400x3 | ||
| chip = 100x3 | | chip = 100x3 | ||
Line 2,315: | Line 2,315: | ||
| name = Meteor Volley | | name = Meteor Volley | ||
| images = SF6_Elena_236236k.png | | images = SF6_Elena_236236k.png | ||
| hitboxes = SF6_Elena_236236k_hitbox.png | | hitboxes = SF6_Elena_236236k_hitbox.png, SF6_Elena_236236k_hitbox_2.png, SF6_Elena_236236k_hitbox_3.png, SF6_Elena_236236k_hitbox_4.png | ||
| damage = 250,750,800 (1800) | | damage = 250,750,800 (1800) | ||
| chip = 500 | | chip = 500 | ||
Line 2,350: | Line 2,350: | ||
| name = Revival Dance | | name = Revival Dance | ||
| images = SF6_Elena_236236p.png | | images = SF6_Elena_236236p.png | ||
| hitboxes = SF6_Elena_236236p_hitbox.png | | hitboxes = SF6_Elena_236236p_hitbox.png, SF6_Elena_236236p_hitbox_2.png | ||
| damage = 2800 | | damage = 2800 | ||
| chip = 750 | | chip = 750 | ||
Line 2,382: | Line 2,382: | ||
| name = Revival Dance (Healing) | | name = Revival Dance (Healing) | ||
| images = SF6_Elena_236236p_2_hold.png | | images = SF6_Elena_236236p_2_hold.png | ||
| hitboxes = | | hitboxes = | ||
| damage = 1950<br>[+1300 Heal] | | damage = 1950<br>[+1300 Heal] | ||
| chip = 750 | | chip = 750 | ||
Line 2,414: | Line 2,414: | ||
| name = Song of the Grasslands | | name = Song of the Grasslands | ||
| images = SF6_Elena_214214k.png | | images = SF6_Elena_214214k.png | ||
| hitboxes = SF6_Elena_214214k_hitbox.png | | hitboxes = SF6_Elena_214214k_hitbox.png, SF6_Elena_214214k_hitbox_2.png | ||
| damage = 4000 | | damage = 4000 | ||
| chip = 1000 | | chip = 1000 | ||
Line 2,446: | Line 2,446: | ||
| name = Song of the Grasslands (CA) | | name = Song of the Grasslands (CA) | ||
| images = SF6_Elena_214214k_ca.png | | images = SF6_Elena_214214k_ca.png | ||
| hitboxes = SF6_Elena_214214k_hitbox.png | | hitboxes = SF6_Elena_214214k_hitbox.png, SF6_Elena_214214k_hitbox_2.png | ||
| damage = 4500 | | damage = 4500 | ||
| chip = 1250 | | chip = 1250 | ||
Line 2,569: | Line 2,569: | ||
| name = Down Taunt | | name = Down Taunt | ||
| images = SF6_Elena_2pppkkk.png | | images = SF6_Elena_2pppkkk.png | ||
| hitboxes = | | hitboxes = SF6_Elena_2pppkkk_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| startup = 22 | | startup = 22 |
Latest revision as of 03:42, 22 June 2025
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6HP
6MK
4HK
3HK
Target Combos
5MP~MP
5HP~HP
5MK~HK
2MK~HK
6HP~HP
6HP~HP~HP
6MK~MK
j.LP~j.MK
j.MP~j.HP
Throws
Forward Throw
Back Throw
Drive Moves
HPHK
Elena
elena_hphk
|
|||||
---|---|---|---|---|---|
HPHK Giraffe Neck
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | 25 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
62 | 5000 | 10000 [15000] | -10000 | [3000(2100)] | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 2.541 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Crumple (Standing +21, Juggle +46, HKD +104) | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
Elena
elena_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Boar Charge (Block)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
48(53) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.614 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal. |
Elena
elena_6hphk_recovery
|
|||||
---|---|---|---|---|---|
6HPHK Boar Charge (Recovery)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
46(51) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.614 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see Drive Reversal. |
MPMK
Elena
elena_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 12 or until released | 33(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
45(3) | - | - | -5000,250~ | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
MPMK~66
Elena
elena_mpmk_66_pdr
|
|||||
---|---|---|---|---|---|
MPMK~66 Parry Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
3+8 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
26(48) | - | - | -10000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.548 (min/throw), 2.100 (min/block), 3.011 (max/final DR frame) |
Elena
elena_mpmk_66_drc
|
|||||
---|---|---|---|---|---|
MPMK or 66 Drive Rush Cancel
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
24(46) | - | - | -30000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties |
Special Moves
Rhino Horn
236LK
236MK
236HK
236KK
Scratch Wheel
623LK
623MK
623HK
623KK
Spinning Scythe
214LK
214MK
Elena
elena_214mk
|
|||||
---|---|---|---|---|---|
214MK Spinning Scythe
|
|||||
File:SF6 Elena 214mk.png File:SF6 Elena 214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x2,200x2 (1000) | 75x2,50x2 (250) | 20% Starter | LH | SA3 | 83 SA / 40 ~6P |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 4(19)3 (22)5(2)2 |
27 | 54(31) | 47,22 | 4(6),4(6),4,10 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
103 | 1000x4 | [2000x2,3000x2] | 500x4 | 300x,200x2 (210x2,140x2) | 150x2,100x2 (75x2,50x2) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1,1,1,3 | 1,0,0,3 | 2,3,3,3 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 4.07 (2.03) | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +42 | 1st: -21 4th: -27 |
||||
Hit Advantage | Block Advantage | ||||
KD +42 | -14(-37) | ||||
Notes | |||||
Lynx Whirl Cancels (on Hit/on Block/on PC): ~6LP -3/-12/+1, ~6MP -11/-20/-7, ~6HP -13/-22/-9; first 2 hits force stand (last 2 hits will whiff vs. crouch block); first 2 hits have an extended foot hurtbox that can only hit standing opponents (shorter range vs. crouching); block disadvantage refers to stand(crouch); 2nd hit is cancelable into Lynx Whirl (enhanced Roll) on hit/block (but not whiff); all follow-ups are interruptible on block (even if opponent is in Burnout); Lynx Whirl cancel allows Elena to keep up pressure, but does not naturally combo into the follow-ups; Counter-hit/Punish Counter bonus advantage carries through first 2 hits (CH combos into ~6MK, PC combos into ~6LK); empty ~6LP Roll is safe on hit and can bait Parry/DI/Reversals; last hit puts opponent into limited juggle state (only SA3 cancel will combo unless 214LK connects in a high juggle) |
214HK
Elena
elena_214hk
|
|||||
---|---|---|---|---|---|
214HK Spinning Scythe
|
|||||
File:SF6 Elena 214hk.png File:SF6 Elena 214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400x2,200x2 (1200) | 100x2,50x2 (300) | Combo (2 hits) | LH | SA3 | 81 SA / 38 ~6P |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
24 | 4(17)3 (22)5(2)2 |
23 | 52(31) | 45,22 | 4(6),4(6),4,10 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
101 | 1000x4 | [2000x2,3000x2] | 500x4 | 300x,200x2 (210x2,140x2) | 150x2,100x2 (75x2,50x2) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1,1,1,3 | 1,0,0,3 | 2,3,3,3 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 4.07 (2.03) | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +52 | 1st: -19 4th: -23 |
||||
Hit Advantage | Block Advantage | ||||
KD +52 | -10(-33) | ||||
Notes | |||||
Lynx Whirl Cancels (on Hit/on Block/on PC): ~6LP -3/-12/+1, ~6MP -11/-20/-7, ~6HP -13/-22/-9; first 2 hits force stand (last 2 hits will whiff vs. crouch block); first 2 hits have an extended foot hurtbox that can only hit standing opponents (shorter range vs. crouching); block disadvantage refers to stand(crouch); 2nd hit is cancelable into Lynx Whirl (enhanced Roll) on hit/block (but not whiff); all follow-ups are interruptible on block (even if opponent is in Burnout); Lynx Whirl cancel allows Elena to keep up pressure, but does not naturally combo into the follow-ups; Counter-hit/Punish Counter bonus advantage carries through first 2 hits (CH combos into ~6MK, PC combos into ~6LK); empty ~6LP Roll is safe on hit and can bait Parry/DI/Reversals; last hit puts opponent into limited juggle state, allowing follow-ups like 236MK, DR~2MP, SA2, canceled SA3, or corner 236LK~623HK |
214KK
Elena
elena_214kk
|
|||||
---|---|---|---|---|---|
214KK Spinning Scythe
|
|||||
File:SF6 Elena 214kk.png File:SF6 Elena 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x2,200x2 (1000) | 75x2,50x2 (250) | Combo (2 hits) | LH | SA2 SA3 | 74 SA / 31 ~6P |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 4(12)3 (24)2(3)3 |
22 | 45(29) | 40,20 | 4(6),4(6),4,10 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
90 | 1000x4 | [2000x2,3000x2] | -20000 | 300x,200x2 (210x2,140x2) | 150x2,100x2 (75x2,50x2) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1,1,1,3 | 1,0,0,3 | 2,3,3,3 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 4.07 (2.03) | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +52 | 1st: -14 4th: -21 |
||||
Hit Advantage | Block Advantage | ||||
KD +52 | -10(-33) | ||||
Notes | |||||
Lynx Whirl Cancels (on Hit/on Block/on PC): ~6LP -3/-10/+1, ~6MP -11/-18/-7, ~6HP -13/-20/-9; first 2 hits force stand (last 2 hits will whiff vs. crouch block); first 2 hits have an extended foot hurtbox that can only hit standing opponents (shorter range vs. crouching); block disadvantage refers to stand(crouch); 2nd hit is cancelable into Lynx Whirl (enhanced Roll) on hit/block (but not whiff); all follow-ups are interruptible on block (except ~6MK trades with 4f normals if the opponent is in Burnout); Lynx Whirl cancel allows Elena to keep up pressure, but does not naturally combo into the follow-ups; Counter-hit/Punish Counter bonus advantage carries through first 2 hits (CH combos into ~6MK, PC combos into ~6LK); empty ~6LP Roll is safe on hit and can bait Parry/DI/Reversals; last hit puts opponent into limited juggle state, allowing follow-ups like 236MK, DR~2MP, SA2, canceled SA3, or corner 236LK~623HK |
Lynx Song
236LP
236MP
236HP
236PP
Lynx Whirl
236P~6LP
236P~6MP
236P~6HP
236PP~6P
Leopard Snap
236P~6LK
236PP~6LK
Harvest Circle
236P~6MK
236PP~6MK
Mallet Smash
236P~6HK
236PP~6HK
Moon Glider
214LP
214MP
Elena
elena_214mp
|
|||||
---|---|---|---|---|---|
214MP Moon Glider
|
|||||
File:SF6 Elena 214mp.png File:SF6 Elena 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | SA3 | 18 SA/~6P |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
24 | 3 | 19 | 24 | 20 | 13(11) |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
45 | 5000 | [8000] | 1500 | 1000 (700) | 500 (250) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1 | 1 | 5 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.70 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
+6 | -20 | ||||
Hit Advantage | Block Advantage | ||||
+2 | -2 | ||||
Notes | |||||
Forces stand; sways back a moderate distance (can avoid attacks); sways on frames 5-18 (max distance of 0.50 on frame 9); the final 2 cancelable frames only cancel on hit, allowing for auto-hitconfirms with 2f timing; puts airborne opponents into limited juggle state; safe option out of Drive Rush that can bait the opponent's button/throw and grants a 5MK combo extension after a whiff punish |
214HP
Elena
elena_214hp
|
|||||
---|---|---|---|---|---|
214HP Moon Glider
|
|||||
File:SF6 Elena 214hp.png File:SF6 Elena 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | SA3 | 18 SA/~6P |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
28 | 3 | 20 | 25 | 21 | 13(11) |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
50 | 5000 | [8000] | 1500 | 1000 (700) | 500 (250) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1 | 1 | 5 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.84 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
+6 | -21 | ||||
Hit Advantage | Block Advantage | ||||
+2 | -2 | ||||
Notes | |||||
Forces stand; sways back significantly (can avoid attacks); sways on frames 5-23 (max distance of 0.71 on frames 14-16); the final 2 cancelable frames only cancel on hit, allowing for auto-hitconfirms with 2f timing; puts airborne opponents into limited juggle state; safe option out of Drive Rush that can bait the opponent's button/throw and grants a 5MK combo extension after a whiff punish |
214PP
Elena
elena_214pp
|
|||||
---|---|---|---|---|---|
214PP Moon Glider
|
|||||
File:SF6 Elena 214pp.png File:SF6 Elena 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | SA2 SA3 | 18 SA/~6P |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
23 | 3 | 20 | 24 | 20 | 13(11) |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
45 | 5000 | [8000] | -20000 | 1000 (700) | 500 (250) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1 | 1 | 5 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.74 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
+5 | -21 | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
Forces stand; sways back a moderate distance (can avoid attacks); sways on frames 5-19 (max distance of 0.56 on frame 9); the final 2 cancelable frames only cancel on hit, allowing for auto-hitconfirms with 2f timing; puts airborne opponents into limited juggle state; safe option out of Drive Rush that can bait the opponent's button/throw and grants a light combo extension after a whiff punish |
Moon Glider Follow-up
214P~6P
214PP~6P
Super Arts
236236K
236236P
236236P~[2] (Healing)
214214K
214214K (CA)
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
4PPPKKK~6
4PPPKKK~4
2PPPKKK