Street Fighter 6/Elena/Data: Difference between revisions

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Line 8: Line 8:
| icon          = SF6 Elena Face.png
| icon          = SF6 Elena Face.png
| hp            = 10000
| hp            = 10000
| throwRange    =  
| throwRange    = 0.80
| throwHurtbox  =  
| throwHurtbox  = 0.33
| fwdWalkSpd    =  
| fwdWalkSpd    = 0.048
| bwdWalkSpd    =  
| bwdWalkSpd    = 0.033
| fwdDashSpd    =  
| fwdDashSpd    = 20
| bwdDashSpd    =  
| bwdDashSpd    = 23
| fwdDashDist  =  
| fwdDashDist  = 1.43
| bwdDashDist  =  
| bwdDashDist  = 1.139
| jumpSpd      =  
| jumpSpd      = 4+38+3
| jumpApex      =  
| jumpApex      = 2.115
| fwdJumpDist  =  
| fwdJumpDist  = 1.90
| bwdJumpDist  =  
| bwdJumpDist  = 1.52
| dRushMin      =  
| dRushMin      = 0.548
| dRushBlock    =  
| dRushBlock    = 2.100
| dRushMax      =  
| dRushMax      = 3.011
}}
}}


Line 80: Line 80:
| images        = SF6_Elena_5lp.png
| images        = SF6_Elena_5lp.png
| hitboxes      = SF6_Elena_5lp_hitbox.png
| hitboxes      = SF6_Elena_5lp_hitbox.png
| damage        =  
| damage        = 300
| dmgScaling    =  
| dmgScaling    = 20% Starter
| startup      =  
| startup      = 5
| active        =  
| active        = 4
| recovery      =  
| recovery      = 8
| total        =  
| total        = 16
| guard        =  
| guard        = LH
| cancel        =  
| cancel        = Sp SA
| hitconfirm    =  
| hitconfirm    = 14
| hitAdv        = {{sf6-adv||}}
| hitAdv        = {{sf6-adv|VP|+4}}
| blockAdv      = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|M|-2}}
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    = {{sf6-adv|VP|+8}}
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  = {{sf6-adv|VM|-10}}
| DRcancelHit  = {{sf6-adv||}}
| DRcancelHit  = {{sf6-adv|VP|+4}}
| DRcancelBlk  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv|M|-2}}
| afterDRHit    = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv|VP|+8}}
| afterDRBlk    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv|P|+2}}
| hitstun      =  
| hitstun      = 16
| blockstun    =  
| blockstun    = 10
| hitstop      =  
| hitstop      = 9
| driveDmgBlk  =  
| driveDmgBlk  = 500
| driveDmgHit  = []
| driveDmgHit  = [2000]
| driveGain    =  
| driveGain    = 250
| superGainHit  =  ()
| superGainHit  = 300 (210)
| superGainBlk  = ()
| superGainBlk  = 150 (75)
| jugStart      =  
| jugStart      = 1
| jugIncrease  =  
| jugIncrease  = 1
| jugLimit      =  
| jugLimit      = 0
| atkRange      =  
| atkRange      = 1.16
| notes        =  
| notes        =
}}
 
===== 5MP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5mp | moveType = ground_normal
| input        = 5MP
| name          = Standing Medium Punch
| images        = SF6_Elena_5mp.png
| hitboxes      = SF6_Elena_5mp_hitbox.png, SF6_Elena_5mp_hitbox_2.png, SF6_Elena_5mp_hitbox_3.png
| damage        = 600
| startup      = 8
| active        = 5
| recovery      = 15
| total        = 27
| guard        = LH
| cancel        = SA TC
| hitconfirm    = 18 SA / 18(20) TC
| hitAdv        = {{sf6-adv|P|+3}}{{sf6-adv|VP|(+5)}}
| blockAdv      = {{sf6-adv|M|-3(-1)}}
| punishAdv    = {{sf6-adv|VP|+7(+9)}}
| perfParryAdv  = {{sf6-adv|VM|-18(-16)}}
| afterDRHit    = {{sf6-adv|VP|+7(+9)}}
| afterDRBlk    = {{sf6-adv|P|+1(+3)}}
| hitstun      = 23
| blockstun    = 17
| hitstop      = 11
| driveDmgBlk  = 3000
| driveDmgHit  = [4000]
| driveGain    = 1500
| superGainHit = 500 (350)
| superGainBlk  = 250 (125)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 1.765 (1.495)
| notes        = Active frames 1-2 have shorter range; active frames 3-5 gain a longer range foot hitbox but cannot hit crouching opponents; the final 2 TC cancel frames do not combo without at least a Counter-hit starter; lenient hitconfirm window gives time to confirm the opponent is standing for TC follow-up
}}
}}


===== 5MP =====
===== 5HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5mp | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_5hp | moveType = ground_normal
| input        = 5MP
| input        = 5HP
| name          = Standing Medium Punch
| name          = Standing Heavy Punch
| images        = SF6_Elena_5mp.png
| images        = SF6_Elena_5hp.png
| hitboxes      = SF6_Elena_5mp_hitbox.png
| hitboxes      = SF6_Elena_5hp_hitbox.png, SF6_Elena_5hp_hitbox_2.png, SF6_Elena_5hp_hitbox_3.png
| damage        =  
| damage        = 800
| dmgScaling    =
| startup      = 12
| startup      =  
| active        = 4
| active        =  
| recovery      = 20
| recovery      =  
| total        = 35
| total        =  
| guard        = LH
| guard        =  
| cancel        = TC
| cancel        =  
| hitconfirm    = 19
| hitconfirm    =  
| hitAdv        = {{sf6-adv|P|+2}}
| hitAdv        = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|M|-2}}
| blockAdv      = {{sf6-adv||}}
| punishAdv    = KD +46
| punishAdv    = {{sf6-adv|VP|}}
| perfParryAdv  = {{sf6-adv|VM|-22}}
| perfParryAdv  = {{sf6-adv|VM|}}
| afterDRHit    = {{sf6-adv|VP|+6}}
| DRcancelHit  = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv|P|+2}}
| DRcancelBlk  = {{sf6-adv||}}
| hitstun      = 26
| afterDRHit    = {{sf6-adv||}}
| blockstun    = 22
| afterDRBlk    = {{sf6-adv||}}
| hitstop      = 13(25)
| hitstun      =  
| driveDmgBlk  = 5000
| blockstun    =  
| driveDmgHit  = [8000]
| hitstop      =  
| driveGain    = 2000
| driveDmgBlk  =  
| superGainHit  = 1000 (700)
| driveDmgHit  = []
| superGainBlk  = 500 (250)
| driveGain    =  
| jugStart      = 1
| superGainHit  = ()
| jugIncrease  = 1
| superGainBlk  = ()
| jugLimit      = 0
| jugStart      =  
| atkRange      = 1.729
| jugIncrease  =  
| notes        = Forces stand; Punish Counter puts opponent into limited juggle state; foot hitbox cannot hit crouching opponents (shorter range); strong anti-air hitbox at longer ranges but cannot hit cross-up
| jugLimit      =  
| atkRange      =  
| notes        =  
}}
}}


===== 5HP =====
===== 5LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5hp | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_5lk | moveType = ground_normal
| input        = 5HP
| input        = 5LK
| name          = Standing Heavy Punch
| name          = Standing Light Kick
| images        = SF6_Elena_5hp.png
| images        = SF6_Elena_5lk.png
| hitboxes      = SF6_Elena_5hp_hitbox.png
| hitboxes      = SF6_Elena_5lk_hitbox.png
| damage        =  
| damage        = 300
| dmgScaling    =  
| dmgScaling    = 20% Starter
| startup      =  
| startup      = 5
| active        =  
| active        = 3
| recovery      =  
| recovery      = 11
| total        =  
| total        = 18
| guard        =  
| guard        = LH
| cancel        =  
| cancel        = Sp SA
| hitconfirm    =  
| hitconfirm    = 13
| hitAdv        = {{sf6-adv||}}
| hitAdv        = {{sf6-adv|P|+2}}
| blockAdv      = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|VM|-4}}
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    = {{sf6-adv|VP|+6}}
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  = {{sf6-adv|VM|-12}}
| DRcancelHit  = {{sf6-adv||}}
| DRcancelHit  = {{sf6-adv|VP|+4}}
| DRcancelBlk  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv|M|-2}}
| afterDRHit    = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv|VP|+6}}
| afterDRBlk    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv|E|0}}
| hitstun      =  
| hitstun      = 16
| blockstun    =  
| blockstun    = 10
| hitstop      =  
| hitstop      = 9
| driveDmgBlk  =  
| driveDmgBlk  = 500
| driveDmgHit  = []
| driveDmgHit  = [2000]
| driveGain    =  
| driveGain    = 250
| superGainHit  =  ()
| superGainHit  = 300 (210)
| superGainBlk  = ()
| superGainBlk  = 150 (75)
| jugStart      =  
| jugStart      = 1
| jugIncrease  =  
| jugIncrease  = 1
| jugLimit      =  
| jugLimit      = 0
| atkRange      =  
| atkRange      = 1.31
| notes        =  
| notes        = Ranged light poke that gives Elena strong punishes and confirms; allows for 4-light confirm strings after chained 2LPs
}}
 
===== 5MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5mk | moveType = ground_normal
| input        = 5MK
| name          = Standing Medium Kick
| images        = SF6_Elena_5mk.png
| hitboxes      = SF6_Elena_5mk_hitbox.png
| damage        = 500
| startup      = 6
| active        = 4
| recovery      = 13(15)
| total        = 22(24)
| guard        = LH
| cancel        = Sp SA TC
| hitconfirm    = 16
| hitAdv        = {{sf6-adv|VP|+5}}
| blockAdv      = {{sf6-adv|P|+1}}
| punishAdv    = {{sf6-adv|VP|+9}}
| perfParryAdv  = {{sf6-adv|VM|-15}}
| DRcancelHit  = {{sf6-adv|VP|+12}}
| DRcancelBlk  = {{sf6-adv|VP|+8}}
| afterDRHit    = {{sf6-adv|VP|+9}}
| afterDRBlk    = {{sf6-adv|VP|+5}}
| hitstun      = 22
| blockstun    = 18
| hitstop      = 11
| driveDmgBlk  = 2000
| driveDmgHit  = [3000]
| driveGain    = 1000
| superGainHit = 500 (350)
| superGainBlk  = 250 (125)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 1.11
| notes        = 2f extra recovery on whiff; short range for a 6-frame medium combo starter
}}
}}


===== 5LK =====
===== 5HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5lk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_5hk | moveType = ground_normal
| input        = 5LK
| input        = 5HK
| name          = Standing Light Kick
| name          = Standing Heavy Kick
| images        = SF6_Elena_5lk.png
| images        = SF6_Elena_5hk.png
| hitboxes      = SF6_Elena_5lk_hitbox.png
| hitboxes      = SF6_Elena_5hk_hitbox.png
| damage        =  
| damage        = 900
| dmgScaling    =  
| startup      = 12
| startup      =  
| active        = 4
| active        =  
| recovery      = 19
| recovery      =  
| total        = 34
| total        =  
| guard        = LH
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = {{sf6-adv|P|+2}}
| hitconfirm    =  
| blockAdv      = {{sf6-adv|VM|-4}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = KD +53
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|-21}}
| punishAdv    = {{sf6-adv|VP|}}
| afterDRHit    = {{sf6-adv|VP|+6}}
| perfParryAdv  = {{sf6-adv|VM|}}
| afterDRBlk    = {{sf6-adv|E|0}}
| DRcancelHit  = {{sf6-adv||}}
| hitstun      = 25
| DRcancelBlk  = {{sf6-adv||}}
| blockstun    = 19
| afterDRHit    = {{sf6-adv||}}
| hitstop      = 13 (PC 25)
| afterDRBlk    = {{sf6-adv||}}
| driveDmgBlk  = 6000
| hitstun      =  
| driveDmgHit  = [10000]
| blockstun    =  
| driveGain    = 3000
| hitstop      =  
| superGainHit  = 1000 (700)
| driveDmgBlk  =  
| superGainBlk  = 500 (250)
| driveDmgHit  = []
| jugStart      = 1
| driveGain    =  
| jugIncrease  = 1
| superGainHit  = ()
| jugLimit      = 0
| superGainBlk  = ()
| atkRange      = 1.915
| jugStart      =  
| notes        = Low Crush 9-17f (not airborne); good mid-range poke; Punish Counter puts opponent into limited juggle state
| jugIncrease  =  
}}
| jugLimit      =  
 
| atkRange      =  
=== Crouching Normals ===
| notes        =  
===== 2LP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2lp | moveType = ground_normal
| input        = 2LP
| name          = Crouching Light Punch
| images        = SF6_Elena_2lp.png
| hitboxes      = SF6_Elena_2lp_hitbox.png
| damage        = 300
| dmgScaling    = 20% Starter
| startup      = 4
| active        = 3
| recovery      = 8
| total        = 14
| guard        = LH
| cancel        = Chn Sp SA
| hitconfirm    = 13
| hitAdv        = {{sf6-adv|VP|+5}}
| blockAdv      = {{sf6-adv|M|-1}}
| punishAdv    = {{sf6-adv|VP|+9}}
| perfParryAdv  = {{sf6-adv|VM|-9}}
| DRcancelHit  = {{sf6-adv|VP|+5}}
| DRcancelBlk  = {{sf6-adv|M|-1}}
| afterDRHit    = {{sf6-adv|VP|+9}}
| afterDRBlk    = {{sf6-adv|P|+3}}
| hitstun      = 16
| blockstun    = 10
| hitstop      = 9
| driveDmgBlk  = 500
| driveDmgHit  = [2000]
| driveGain    = 250
| superGainHit  = 300 (210)
| superGainBlk  = 150 (75)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 1.07
| notes        = Chains into 2LP/2LK
}}
}}


===== 5MK =====
===== 2MP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5mk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_2mp | moveType = ground_normal
| input        = 5MK
| input        = 2MP
| name          = Standing Medium Kick
| name          = Crouching Medium Punch
| images        = SF6_Elena_5mk.png
| images        = SF6_Elena_2mp.png
| hitboxes      = SF6_Elena_5mk_hitbox.png
| hitboxes      = SF6_Elena_2mp_hitbox.png
| damage        =  
| damage        = 600
| dmgScaling    =  
| startup      = 8
| startup      =  
| active        = 3
| active        =  
| recovery      = 20
| recovery      =  
| total        = 30
| total        =  
| guard        = LH
| guard        =  
| cancel        = Sp SA
| cancel        =  
| hitconfirm    = 15
| hitconfirm    =  
| hitAdv        = {{sf6-adv|P|+1}}
| hitAdv        = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|VM|-4}}
| blockAdv      = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|+5}}
| punishAdv    = {{sf6-adv|VP|}}
| perfParryAdv  = {{sf6-adv|VM|-21}}
| perfParryAdv  = {{sf6-adv|VM|}}
| DRcancelHit  = {{sf6-adv|VP|+12}}
| DRcancelHit  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv|VP|+7}}
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv|VP|+5}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv|E|0}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      = 24
| hitstun      =  
| blockstun    = 19
| blockstun    =  
| hitstop      = 11
| hitstop      =  
| driveDmgBlk  = 3000
| driveDmgBlk  =  
| driveDmgHit  = [4000]
| driveDmgHit  = []
| driveGain    = 1000
| driveGain    =  
| superGainHit  = 600 (420)
| superGainHit  =  ()
| superGainBlk  = 300 (150)
| superGainBlk  = ()
| jugStart      = 1
| jugStart      =  
| jugIncrease  = 1
| jugIncrease  =  
| jugLimit      = 0
| jugLimit      =  
| atkRange      = 1.50
| atkRange      =  
| notes        = Great cancelable poke
| notes        =  
}}
 
===== 2HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2hp | moveType = ground_normal
| input        = 2HP
| name          = Crouching Heavy Punch
| images        = SF6_Elena_2hp.png
| hitboxes      = SF6_Elena_2hp_hitbox.png, SF6_Elena_2hp_hitbox_2.png
| damage        = 400x2
| dmgScaling    = 20% Starter
| startup      = 9
| active        = 3(4)3
| recovery      = 20
| total        = 38
| guard        = LH
| cancel        = Sp SA (2nd)
| hitconfirm    = 26
| hitAdv        = {{sf6-adv|VP|+6}}
| blockAdv      = {{sf6-adv|VM|-7}}
| punishAdv    = {{sf6-adv|VP|+10}}
| perfParryAdv  = {{sf6-adv|VM|-21}}
| DRcancelHit  = {{sf6-adv|VP|+19}}
| DRcancelBlk  = {{sf6-adv|VP|+6}}
| afterDRHit    = {{sf6-adv|VP|+10}}
| afterDRBlk    = {{sf6-adv|M|-3}}
| hitstun      = 36(29)
| blockstun    = 23(16)
| hitstop      = 6,9
| driveDmgBlk  = 2500x2
| driveDmgHit  = [4000x2]
| driveGain    = 2000x2
| superGainHit  = 500x2 (350x2)
| superGainBlk  = 250x2 (125x2)
| jugStart      = 1,1
| jugIncrease  = 1,1
| jugLimit      = 0,1
| atkRange      = 1.195 (0.843)
| notes        = If 1st hit is Perfect Parried, opponent can interrupt 2nd hit with 5f or faster attack; causes air reset vs. airborne opponents; very high pushback on hit; follow-up links require a Counter-hit, Punish Counter, Drive Rush starter into a ranged button
}}
 
===== 2LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2lk | moveType = ground_normal
| input        = 2LK
| name          = Crouching Light Kick
| images        = SF6_Elena_2lk.png
| hitboxes      = SF6_Elena_2lk_hitbox.png
| damage        = 200
| dmgScaling    = 20% Starter
| startup      = 5
| active        = 3
| recovery      = 8
| total        = 15
| guard        = L
| cancel        = Chn
| hitAdv        = {{sf6-adv|P|+3}}
| blockAdv      = {{sf6-adv|M|-1}}
| punishAdv    = {{sf6-adv|VP|+7}}
| perfParryAdv  = {{sf6-adv|VM|-9}}
| afterDRHit    = {{sf6-adv|VP|+7}}
| afterDRBlk    = {{sf6-adv|P|+3}}
| hitstun      = 14
| blockstun    = 10
| hitstop      = 9
| driveDmgBlk  = 500
| driveDmgHit  = [2000]
| driveGain    = 250
| superGainHit = 300 (210)
| superGainBlk  = 150 (75)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 1.09
| notes        = Chains into 2LP/2LK
}}
}}


===== 5HK =====
===== 2MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5hk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_2mk | moveType = ground_normal
| input        = 5HK
| input        = 2MK
| name          = Standing Heavy Kick
| name          = Crouching Medium Kick
| images        = SF6_Elena_5hk.png
| images        = SF6_Elena_2mk.png
| hitboxes      = SF6_Elena_5hk_hitbox.png
| hitboxes      = SF6_Elena_2mk_hitbox.png
| damage        =  
| damage        = 600
| dmgScaling    =  
| dmgScaling    = 20% Starter
| startup      =  
| startup      = 9
| active        =  
| active        = 3
| recovery      =  
| recovery      = 16(18)
| total        =  
| total        = 27(29)
| guard        =  
| guard        = L
| cancel        =  
| cancel        = TC
| hitconfirm    =  
| hitconfirm    = 15
| hitAdv        = {{sf6-adv||}}
| hitAdv        = {{sf6-adv|VP|+4}}
| blockAdv      = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|VM|-4}}
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    = {{sf6-adv|VP|+8}}
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  = {{sf6-adv|VM|-19}}
| DRcancelHit  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv|VP|+8}}
| DRcancelBlk   = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv|E|0}}
| afterDRHit    = {{sf6-adv||}}
| hitstun      = 23
| afterDRBlk    = {{sf6-adv||}}
| blockstun    = 17
| hitstun      =
| hitstop      = 11
| blockstun    =  
| driveDmgBlk   = 3000
| hitstop      =  
| driveDmgHit  = [4000]
| driveDmgBlk  =  
| driveGain    = 1000
| driveDmgHit  = []
| superGainHit  = 600 (420)
| driveGain    =  
| superGainBlk  = 300 (150)
| superGainHit  = ()
| jugStart      = 1
| superGainBlk  = ()
| jugIncrease  = 1
| jugStart      =  
| jugLimit      = 0
| jugIncrease  =  
| atkRange      = 1.726 (1.669)
| jugLimit      =  
| notes        = 2f extra recovery on whiff/block
| atkRange      =  
}}
 
===== 2HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2hk | moveType = ground_normal
| input        = 2HK
| name          = Crouching Heavy Kick
| images        = SF6_Elena_2hk.png
| hitboxes      = SF6_Elena_2hk_hitbox.png
| damage        = 900
| startup      = 11
| active        = 3
| recovery      = 24
| total        = 37
| guard        = L
| cancel        = -
| hitAdv        = KD +31
| blockAdv      = {{sf6-adv|VM|-12}}
| punishAdv    = HKD +46
| perfParryAdv  = {{sf6-adv|VM|-25}}
| afterDRHit    = KD +31
| afterDRBlk    = {{sf6-adv|VM|-8}}
| blockstun    = 15
| hitstop      = 13
| driveDmgBlk  = 4000
| driveDmgHit  = [10000]
| driveGain    = 3000
| superGainHit  = 1000 (700)
| superGainBlk  = 500 (250)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 5
| atkRange      = 1.967 (1.962)
| notes        =  
| notes        =  
}}
}}


=== Crouching Normals ===
=== Jumping Normals ===
===== 2LP =====
===== j.LP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2lp | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_jlp | moveType = air_normal
| input        = 2LP
| input        = j.LP
| name          = Crouching Light Punch
| name          = Jumping Light Punch
| images        = SF6_Elena_2lp.png
| images        = SF6_Elena_jlp.png
| hitboxes      = SF6_Elena_2lp_hitbox.png
| hitboxes      = SF6_Elena_jlp_hitbox.png
| damage        =  
| damage        = 300
| dmgScaling    =
| startup      = 5
| startup      =  
| active        = 6
| active        =  
| recovery      = 3 land
| recovery      =  
| total        = -
| total        =  
| guard        = H
| guard        =  
| cancel        = TC
| cancel        =  
| hitAdv        = {{sf6-adv|VP|+5(+10)}}
| hitconfirm    =
| blockAdv      = {{sf6-adv|P|+1}}{{sf6-adv|VP|(+6)}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|+9(+14)}}
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|-7}}{{sf6-adv|M|(-2)}}
| punishAdv    = {{sf6-adv|VP|}}
| hitstun      = 14
| perfParryAdv  = {{sf6-adv|VM|}}
| blockstun    = 10
| DRcancelHit   = {{sf6-adv||}}
| hitstop      = 9
| DRcancelBlk  = {{sf6-adv||}}
| driveDmgBlk  = 1500
| afterDRHit    = {{sf6-adv||}}
| driveDmgHit   = [2000]
| afterDRBlk    = {{sf6-adv||}}
| driveGain    = 500
| hitstun      =  
| superGainHit  = 300 (210)
| blockstun    =  
| superGainBlk  = 150 (75)
| hitstop      =  
| jugStart      = 1
| driveDmgBlk  =  
| jugIncrease  = 1
| driveDmgHit  = []
| jugLimit      = 0
| driveGain    =  
| atkRange      = 0.55
| superGainHit  = ()
| notes        = Cross-up; can be used as a fuzzy instant overhead (except vs. Blanka); Target Combo extension can lead to better advantage vs. grounded opponents, giving more time to hitconfirm a follow-up
| superGainBlk  = ()
}}
| jugStart      =  
 
| jugIncrease  =  
===== j.MP =====
| jugLimit      =  
{{FrameData-SF6 | chara = Elena | moveId = elena_jmp | moveType = air_normal
| atkRange      =  
| input        = j.MP
| notes        =  
| name          = Jumping Medium Punch
| images        = SF6_Elena_jmp.png
| hitboxes      = SF6_Elena_jmp_hitbox.png
| damage        = 700
| startup      = 8
| active        = 5
| recovery      = 3 land
| total        = -
| guard        = H
| cancel        = TC
| hitAdv        = {{sf6-adv|VP|+11(+13)}}
| blockAdv      = {{sf6-adv|VP|+5(+7)}}
| punishAdv    = {{sf6-adv|VP|+15(+17)}}
| perfParryAdv  = {{sf6-adv|VM|-4}}{{sf6-adv|M|(-2)}}
| hitstun      = 17
| blockstun    = 11
| hitstop      = 11
| driveDmgBlk  = 2500
| driveDmgHit  = [4000]
| driveGain    = 1000
| superGainHit  = 500 (350)
| superGainBlk  = 250 (125)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 1.21
| notes        = Puts airborne opponents into limited juggle state; shifts Elena's hurtbox upward during startup; at most air-to-air timings, Elena's only follow-up juggle is a Target Combo extension
}}
}}


===== 2MP =====
===== j.HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2mp | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_jhp | moveType = air_normal
| input        = 2MP
| input        = j.HP
| name          = Crouching Medium Punch
| name          = Jumping Heavy Punch
| images        = SF6_Elena_2mp.png
| images        = SF6_Elena_jhp.png
| hitboxes      = SF6_Elena_2mp_hitbox.png
| hitboxes      = SF6_Elena_jhp_hitbox.png
| damage        =  
| damage        = 800
| dmgScaling    =
| startup      = 10
| startup      =  
| active        = 7
| active        =  
| recovery      = 3 land
| recovery      =  
| total        = -
| total        =  
| guard        = H
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = {{sf6-adv|VP|+9(+15)}}
| hitconfirm    =
| blockAdv      = {{sf6-adv|VP|+5(+11)}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|+13(+19)}}
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|-8}}{{sf6-adv|M|(-2)}}
| punishAdv    = {{sf6-adv|VP|}}
| hitstun      = 19
| perfParryAdv  = {{sf6-adv|VM|}}
| blockstun    = 15
| DRcancelHit   = {{sf6-adv||}}
| hitstop      = 13
| DRcancelBlk  = {{sf6-adv||}}
| driveDmgBlk  = 4000
| afterDRHit    = {{sf6-adv||}}
| driveDmgHit  = [5000]
| afterDRBlk    = {{sf6-adv||}}
| driveGain    = 2000
| hitstun      =  
| superGainHit  = 1000 (700)
| blockstun    =  
| superGainBlk  = 500 (250)
| hitstop      =  
| jugStart      = 1
| driveDmgBlk  =  
| jugIncrease   = 1
| driveDmgHit  = []
| jugLimit      = 0
| driveGain    =  
| atkRange      = 1.20
| superGainHit  = ()
| notes        = Elena's strongest overall jump-in (reaches downward faster than j.HK and deals all its damage in one hit)
| superGainBlk  = ()
}}
| jugStart      =  
 
| jugIncrease  =  
===== j.LK =====
| jugLimit      =  
{{FrameData-SF6 | chara = Elena | moveId = elena_jlk | moveType = air_normal
| atkRange      =  
| input        = j.LK
| notes        =  
| name          = Jumping Light Kick
| images        = SF6_Elena_jlk.png
| hitboxes      = SF6_Elena_jlk_hitbox.png
| damage        = 300
| startup      = 5
| active        = 6
| recovery      = 3 land
| total        = -
| guard        = H
| cancel        = -
| hitAdv        = {{sf6-adv|P|+2}}{{sf6-adv|VP|(+9)}}
| blockAdv      = {{sf6-adv|M|-2}}{{sf6-adv|VP|(+5)}}
| punishAdv    = {{sf6-adv|VP|+6(+13)}}
| perfParryAdv  = {{sf6-adv|VM|-9}}{{sf6-adv|M|(-2)}}
| hitstun      = 13
| blockstun    = 9
| hitstop      = 9
| driveDmgBlk  = 1500
| driveDmgHit  = [2000]
| driveGain    = 500
| superGainHit  = 300 (210)
| superGainBlk  = 150 (75)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 0.82
| notes        = Can be used as a fuzzy instant overhead
}}
}}


===== 2HP =====
===== j.MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2hp | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_jmk | moveType = air_normal
| input        = 2HP
| input        = j.MK
| name          = Crouching Heavy Punch
| name          = Jumping Medium Kick
| images        = SF6_Elena_2hp.png
| images        = SF6_Elena_jmk.png
| hitboxes      = SF6_Elena_2hp_hitbox.png
| hitboxes      = SF6_Elena_jmk_hitbox.png
| damage        =  
| damage        = 500
| dmgScaling    =
| startup      = 7
| startup      =  
| active        = 5
| active        =  
| recovery      = 3 land
| recovery      =  
| total        = -
| total        =  
| guard        = H
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = {{sf6-adv|VP|+9(+13)}}
| hitconfirm    =
| blockAdv      = {{sf6-adv|VP|+5(+9)}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|+13(+17)}}
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|-6}}{{sf6-adv|M|(-2)}}
| punishAdv    = {{sf6-adv|VP|}}
| hitstun      = 17
| perfParryAdv  = {{sf6-adv|VM|}}
| blockstun    = 13
| DRcancelHit  = {{sf6-adv||}}
| hitstop      = 11
| DRcancelBlk  = {{sf6-adv||}}
| driveDmgBlk  = 2500
| afterDRHit    = {{sf6-adv||}}
| driveDmgHit  = [4000]
| afterDRBlk    = {{sf6-adv||}}
| driveGain    = 1000
| hitstun      =  
| superGainHit  = 500 (350)
| blockstun    =  
| superGainBlk  = 250 (125)
| hitstop      =  
| jugStart      = 1
| driveDmgBlk  =  
| jugIncrease  = 1
| driveDmgHit  = []
| jugLimit      = 0
| driveGain    =  
| atkRange      = 1.17
| superGainHit  = ()
| notes        = Cross-up
| superGainBlk  = ()
| jugStart      =  
| jugIncrease  =  
| jugLimit      =  
| atkRange      =  
| notes        =  
}}
}}


===== 2LK =====
===== j.HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2lk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_jhk | moveType = air_normal
| input        = 2LK
| input        = j.HK
| name          = Crouching Light Kick
| name          = Jumping Heavy Kick
| images        = SF6_Elena_2lk.png
| images        = SF6_Elena_jhk.png
| hitboxes      = SF6_Elena_2lk_hitbox.png
| hitboxes      = SF6_Elena_jhk_hitbox.png
| damage        =  
| damage        = 400x2
| dmgScaling    =
| startup      = 10
| startup      =  
| active        = 2(1)8
| active        =  
| recovery      = 3 land
| recovery      =  
| total        = -
| total        =  
| guard        = H
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = {{sf6-adv|VP|+11(+15)}}
| hitconfirm    =
| blockAdv      = {{sf6-adv|VP|+7(+11)}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|+15(+19)}}
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|-6}}{{sf6-adv|M|(-2)}}
| punishAdv    = {{sf6-adv|VP|}}
| hitstun      = 19,19
| perfParryAdv  = {{sf6-adv|VM|}}
| blockstun    = 15,15
| DRcancelHit   = {{sf6-adv||}}
| hitstop      = 10,13
| DRcancelBlk  = {{sf6-adv||}}
| driveDmgBlk  = 2000,4000
| afterDRHit    = {{sf6-adv||}}
| driveDmgHit  = [2000,5000]
| afterDRBlk    = {{sf6-adv||}}
| driveGain    = 1000x2
| hitstun      =  
| superGainHit  = 1000x2 (700x2)
| blockstun    =  
| superGainBlk  = 500x2 (250x2)
| hitstop      =  
| jugStart      = 1,1
| driveDmgBlk  =  
| jugIncrease   = 1,0
| driveDmgHit  = []
| jugLimit      = 0,1
| driveGain    =  
| atkRange      = 1.27 (0.74)
| superGainHit  = ()
| notes        = 2 hits; 1st hit puts airborne opponents into limited juggle state; 2nd hit causes spike knockdown vs. airborne opponents
| superGainBlk  = ()
}}
| jugStart      =  
 
| jugIncrease  =  
== Command Normals ==
| jugLimit      =  
===== 6HP =====
| atkRange      =  
{{FrameData-SF6 | chara = Elena | moveId = elena_6hp | moveType = ground_normal
| notes        =  
| input        = 6HP
| name          = Trunk Slap 1
| images        = SF6_Elena_6hp.png
| hitboxes      = SF6_Elena_6hp_hitbox.png
| damage        = 900
| startup      = 16
| active        = 4
| recovery      = 20
| total        = 39
| guard        = LH
| cancel        = TC
| hitconfirm    = 21
| hitAdv        = {{sf6-adv|P|+1}}
| blockAdv      = {{sf6-adv|VM|-4}}
| punishAdv    = {{sf6-adv|VP|+5}}
| perfParryAdv  = {{sf6-adv|VM|-22}}
| afterDRHit    = {{sf6-adv|VP|+5}}
| afterDRBlk    = {{sf6-adv|E|0}}
| hitstun      = 25
| blockstun    = 20
| hitstop      = 13
| driveDmgBlk  = 6000
| driveDmgHit  = [10000]
| driveGain    = 3000
| superGainHit  = 1000 (700)
| superGainBlk  = 500 (250)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 2.01
| notes        = Forward-moving raged poke that can be hitconfirmed into a TC knockdown follow-up; TC is always a true blockstring; significantly less pushback on Punish Counter (normal hit leaves Elena too far for a link even with a Drive Rush starter)
}}
}}


===== 2MK =====
===== 6MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2mk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_6mk | moveType = ground_normal
| input        = 2MK
| input        = 6MK
| name          = Crouching Medium Kick
| name          = Handstand Whip 1
| images        = SF6_Elena_2mk.png
| images        = SF6_Elena_6mk.png
| hitboxes      = SF6_Elena_2mk_hitbox.png
| hitboxes      = SF6_Elena_6mk_hitbox.png
| damage        =  
| damage        = 600
| dmgScaling    =
| startup      = 20
| startup      =  
| active        = 3
| active        =  
| recovery      = 19
| recovery      =  
| total        = 41
| total        =  
| guard        = H
| guard        =  
| cancel        = TC
| cancel        =  
| hitconfirm    = 17
| hitconfirm    =  
| hitAdv        = {{sf6-adv|P|+2}}
| hitAdv        = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|M|-2}}
| blockAdv      = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|+6}}
| punishAdv    = {{sf6-adv|VP|}}
| perfParryAdv  = {{sf6-adv|VM|-20}}
| perfParryAdv  = {{sf6-adv|VM|}}
| afterDRHit    = {{sf6-adv|VP|+6}}
| DRcancelHit   = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv|P|+2}}
| DRcancelBlk  = {{sf6-adv||}}
| hitstun      = 24
| afterDRHit    = {{sf6-adv||}}
| blockstun    = 20
| afterDRBlk    = {{sf6-adv||}}
| hitstop      = 11
| hitstun      =  
| driveDmgBlk  = 2500
| blockstun    =  
| driveDmgHit  = [5000]
| hitstop      =  
| driveGain    = 1500
| driveDmgBlk  =  
| superGainHit  = 700 (490)
| driveDmgHit  = []
| superGainBlk  = 350 (175)
| driveGain    =  
| jugStart      = 1
| superGainHit  = ()
| jugIncrease   = 1
| superGainBlk  = ()
| jugLimit      = 0
| jugStart      =  
| atkRange      = 1.716
| jugIncrease  =  
| notes        = Long-range overhead with a hitconfirmable TC follow-up
| jugLimit      =  
}}
| atkRange      =  
 
| notes        =  
===== 4HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_4hk | moveType = ground_normal
| input        = 4HK
| name          = Round Arch
| images        = SF6_Elena_4hk.png
| hitboxes      = SF6_Elena_4hk_hitbox.png
| damage        = 900
| dmgScaling    = 20% Starter
| startup      = 14
| active        = 4
| recovery      = 17(19)
| total        = 34(36)
| guard        = LH
| cancel        = -
| hitAdv        = {{sf6-adv|P|+3}}
| blockAdv      = {{sf6-adv|M|-3}}
| punishAdv    = KD +39
| perfParryAdv  = {{sf6-adv|VM|-19}}
| afterDRHit    = {{sf6-adv|VP|+7}}
| afterDRBlk    = {{sf6-adv|P|+1}}
| hitstun      = 24
| blockstun    = 18
| hitstop      = 11
| driveDmgBlk  = 6000
| driveDmgHit  = [10000]
| driveGain    = 3000
| superGainHit  = 1000 (700)
| superGainBlk  = 500 (250)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 0.790
| notes        = Low Crush 9-17f; Counter-hit/Punish Counter puts opponent into a limited juggle state that allows corner follow-ups if used at close range; Elena moves backward starting on frame 5 (can help avoid the opponent's attack)
}}
}}


===== 2HK =====
===== 3HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2hk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_3hk | moveType = ground_normal
| input        = 2HK
| input        = 3HK
| name          = Crouching Heavy Kick
| name          = Slide
| images        = SF6_Elena_2hk.png
| images        = SF6_Elena_3hk.png
| hitboxes      = SF6_Elena_2hk_hitbox.png
| hitboxes      = SF6_Elena_3hk_hitbox.png
| damage        =  
| damage        = 900
| dmgScaling   =  
| startup      = 14
| startup      =  
| active        = 9
| active        =  
| recovery      = 18(22)
| recovery      =  
| total        = 40(44)
| total        =  
| guard        = L
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = HKD +31(+39)
| blockAdv      = {{sf6-adv|VM|-10}}{{sf6-adv|M|(-2)}}
| punishAdv    = HKD +46(+54)
| perfParryAdv  = {{sf6-adv|VM|-29(-21)}}
| afterDRHit    = HKD +31(+39)
| afterDRBlk   = {{sf6-adv|VM|-6}}{{sf6-adv|P|(+2)}}
| blockstun    = 17
| hitstop      = 13
| driveDmgBlk  = 4000
| driveDmgHit  = [10000]
| driveGain    = 3000
| superGainHit  = 1000 (700)
| superGainBlk  = 500 (250)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 0
| atkRange      = 2.88 (1.69)
| notes        = 4f extra recovery on whiff; does not low profile under projectiles
}}
 
== Target Combos ==
===== 5MP~MP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5mp_mp | moveType = ground_normal
| input        = 5MP~MP
| name          = Starling Beak
| images        = SF6_Elena_5mp_mp.png
| hitboxes      = SF6_Elena_5mp_mp_hitbox.png
| damage        = 400
| startup      = 17
| active        = 5
| recovery      = 20
| total        = 41
| guard        = LH
| cancel        = Sp SA
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        = {{sf6-adv|VM|-4}}
| blockAdv      = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|VM|-10}}
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    = {{sf6-adv|E|0}}
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  = {{sf6-adv|VM|-23}}
| DRcancelHit  = {{sf6-adv||}}
| DRcancelHit  = {{sf6-adv|VP|+11}}
| DRcancelBlk  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv|VP|+5}}
| afterDRHit   = {{sf6-adv||}}
| hitstun      = 21
| afterDRBlk    = {{sf6-adv||}}
| blockstun    = 15
| hitstun      =
| hitstop      = 11
| blockstun    =  
| driveDmgBlk  = 2000
| hitstop      =  
| driveDmgHit  = [3000]
| driveDmgBlk  =  
| driveGain    = 1000
| driveDmgHit  = []
| superGainHit  = 700 (490)
| driveGain    =  
| superGainBlk  = 350 (175)
| superGainHit  = ()
| jugStart      = 1
| superGainBlk  = ()
| jugIncrease  = 1
| jugStart      =  
| jugLimit      = 0
| jugIncrease  =  
| atkRange      = 1.94 (1.76)
| jugLimit      =  
| notes        = Interruptible 6-8f gap between hits; does not combo from the final 2 cancelable frames of 5MP without at least a Counter-hit
| atkRange      =  
}}
| notes        =  
 
===== 5HP~HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5hp_hp | moveType = ground_normal
| input        = 5HP~HP
| name          = Turning Tail
| images        = SF6_Elena_5hp_hp.png, SF6_Elena_5hp_hp_2.png
| hitboxes      = SF6_Elena_5hp_hp_hitbox.png, SF6_Elena_5hp_hp_2_hitbox.png
| damage        = 400x2
| dmgScaling   = 20% Starter
| startup      = 17
| active        = 4(3)4
| recovery      = 17
| total        = 44
| guard        = LH
| cancel        = -
| hitAdv        = KD +45
| blockAdv      = {{sf6-adv|M|-3}}{{sf6-adv|VM|(-10/-23)}}
| punishAdv    = KD +45
| perfParryAdv  = {{sf6-adv|VM|-17}}
| blockstun    = 25(18)
| hitstop      = 5,8
| driveDmgBlk  = 2000x2
| driveDmgHit  = [4000]
| driveGain    = 1000x2
| superGainHit  = 500x2 (350x2)
| superGainBlk  = 250x2 (125x2)
| jugStart      = 1,1
| jugIncrease  = 0,1
| jugLimit      = 1,2
| atkRange      = 2.35 (1.79)
| notes        = Whiffs on crouch blocking opponents; if 5HP is stand blocked, the first hit of the follow-up will also be stand blocked, but the last hit still whiffs leaving Elena unsafe; starter scaling only applies if the 2nd HP begins the combo (e.g. opponent tries to jump out after crouch blocking 5HP)
}}
}}


=== Jumping Normals ===
===== 5MK~HK =====
===== j.LP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5mk_hk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_jlp | moveType = air_normal
| input        = 5MK~HK
| input        = j.LP
| name          = Hind Kick
| name          = Jumping Light Punch
| images        = SF6_Elena_5mk_hk.png
| images        = SF6_Elena_jlp.png
| hitboxes      = SF6_Elena_5mk_hk_hitbox.png
| hitboxes      = SF6_Elena_jlp_hitbox.png
| damage        = 400
| startup      = 12
| active        = 3
| recovery      = 24
| total        = 38
| guard        = LH
| cancel        = Sp SA
| hitconfirm    =
| hitAdv        = KD +33
| blockAdv      = {{sf6-adv|VM|-8}}
| punishAdv    = KD +33
| DRcancelHit  = KD +47
| DRcancelBlk  = {{sf6-adv|VP|+6}}
| blockstun    = 19
| hitstop      = 10
| driveDmgBlk  = 2000
| driveDmgHit  = [7000]
| driveGain    = 1000
| superGainHit  = 700 (490)
| superGainBlk  = 350 (175)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 2
| atkRange      = 1.612
| notes        = Puts opponent into limited juggle state
}}
 
===== 2MK~HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2mk_hk | moveType = ground_normal
| input        = 2MK~HK
| name          = Fluttering Lark
| images        = SF6_Elena_2mk_hk.png
| hitboxes      = SF6_Elena_2mk_hk_hitbox.png
| damage        = 400(320)
| startup      = 15
| active        = 1
| recovery      = 20(24)
| total        = 35(39)
| guard        = LH
| cancel        = Sp SA
| hitconfirm    =
| hitAdv        = {{sf6-adv|VP|+4}}
| blockAdv      = {{sf6-adv|VM|-24 (whiff)}}
| punishAdv    = {{sf6-adv|VP|+8}}
| DRcancelHit  = {{sf6-adv|VP|+14}}
| hitstun      = 25
| hitstop      = 9
| driveDmgHit  = [3000]
| driveGain    = 1000
| superGainHit  = 600 (420)
| jugStart      = 1
| jugIncrease  = 1
| jugLimit      = 2
| atkRange      = 2.00
| notes        = Whiffs on crouching opponents (-18 after 2MK on hit, -24 after 2MK on block); the HK itself cannot be blocked since a blocked 2MK forces the opponent to crouch under it
}}
 
===== 6HP~HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_6hp_hp | moveType = ground_normal
| input        = 6HP~HP
| name          = Trunk Slap 2
| images        = SF6_Elena_6hp_hp.png
| hitboxes      = SF6_Elena_6hp_hp_hitbox.png
| damage        =  
| damage        =  
| dmgScaling    =
| startup      =  
| startup      =  
| active        =  
| active        =  
| recovery      = 3 land
| recovery      =  
| total        =  
| total        =  
| guard        = H
| guard        =  
| cancel        =  
| cancel        =  
| hitAdv        = {{sf6-adv|VP|?(+?)}}
| hitconfirm    =
| blockAdv      = {{sf6-adv|P|?}}{{sf6-adv|VP|(+?)}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|?(+?)}}
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|?}}{{sf6-adv|M|(-2)}}
| punishAdv    = {{sf6-adv|VP|}}
| perfParryAdv  = {{sf6-adv|VM|}}
| DRcancelHit  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| hitstun      =  
| blockstun    =  
| blockstun    =  
Line 564: Line 1,010:
}}
}}


===== j.MP =====
====== 6HP~HP~HP ======
{{FrameData-SF6 | chara = Elena | moveId = elena_jmp | moveType = air_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_6hp_hp_hp | moveType = ground_normal
| input        = j.MP
| input        = 6HP~HP~HP
| name          = Jumping Medium Punch
| name          = Trunk Slap 3
| images        = SF6_Elena_jmp.png
| images        = SF6_Elena_6hp_hp_hp.png
| hitboxes      = SF6_Elena_jmp_hitbox.png
| hitboxes      = SF6_Elena_6hp_hp_hp_hitbox.png
| damage        =  
| damage        =  
| dmgScaling    =
| startup      =  
| startup      =  
| active        =  
| active        =  
| recovery      = 3 land
| recovery      =  
| total        =  
| total        =  
| guard        = H
| guard        =  
| cancel        =  
| cancel        =  
| hitAdv        = {{sf6-adv|VP|?(+)}}
| hitconfirm    =
| blockAdv      = {{sf6-adv|VP|?(+)}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|?(+)}}
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|?}}{{sf6-adv|M|(-2)}}
| punishAdv    = {{sf6-adv|VP|}}
| hitstun      =  
| perfParryAdv  = {{sf6-adv|VM|}}
| blockstun    =  
| DRcancelHit  = {{sf6-adv||}}
| hitstop      =  
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| blockstun    =  
| hitstop      =  
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
Line 596: Line 1,048:
}}
}}


===== j.HP =====
===== 6MK~MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_jhp | moveType = air_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_6mk_mk | moveType = ground_normal
| input        = j.HP
| input        = 6MK~MK
| name          = Jumping Heavy Punch
| name          = Handstand Whip 2
| images        = SF6_Elena_jhp.png
| images        = SF6_Elena_6mk_mk.png
| hitboxes      = SF6_Elena_jhp_hitbox.png
| hitboxes      = SF6_Elena_6mk_mk_hitbox.png
| damage        =  
| damage        =  
| dmgScaling    =
| startup      =  
| startup      =  
| active        =  
| active        =  
| recovery      = 3 land
| recovery      =  
| total        =  
| total        =  
| guard        = H
| guard        =  
| cancel        =  
| cancel        =  
| hitAdv        = {{sf6-adv|VP|?(+)}}
| hitconfirm    =
| blockAdv      = {{sf6-adv|VP|?(+)}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|?(+)}}
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|?}}{{sf6-adv|M|(-2)}}
| punishAdv    = {{sf6-adv|VP|}}
| hitstun      =
| perfParryAdv  = {{sf6-adv|VM|}}
| blockstun    =
| DRcancelHit   = {{sf6-adv||}}
| hitstop      =
| DRcancelBlk  = {{sf6-adv||}}
| driveDmgBlk  =
| afterDRHit    = {{sf6-adv||}}
| driveDmgHit   = []
| afterDRBlk    = {{sf6-adv||}}
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
===== j.LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_jlk | moveType = air_normal
| input        = j.LK
| name          = Jumping Light Kick
| images        = SF6_Elena_jlk.png
| hitboxes      = SF6_Elena_jlk_hitbox.png
| damage        =
| startup      =
| active        =
| recovery      = 3 land
| total        =
| guard        = H
| cancel        =
| hitAdv        = {{sf6-adv|VP|?(+?)}}
| blockAdv      = {{sf6-adv|P|?}}{{sf6-adv|VP|(+?)}}
| punishAdv    = {{sf6-adv|VP|?(+?)}}
| perfParryAdv  = {{sf6-adv|VM|?}}{{sf6-adv|M|(-2)}}
| hitstun      =  
| hitstun      =  
| blockstun    =  
| blockstun    =  
Line 660: Line 1,086:
}}
}}


===== j.MK =====
===== j.LP~j.MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_jmk | moveType = air_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_jlp_jmk | moveType = air_normal
| input        = j.MK
| input        = j.LP~j.MK
| name          = Jumping Medium Kick
| name          = Soaring Raid
| images        = SF6_Elena_jmk.png
| images        = SF6_Elena_jlp_jmk.png
| hitboxes      = SF6_Elena_jmk_hitbox.png
| hitboxes      = SF6_Elena_jlp_jmk_hitbox.png
| damage        =  
| damage        = 500
| startup      =  
| startup      = 6
| active        =  
| active        = 2
| recovery      = 3 land
| recovery      = 3 land
| total        =  
| total        = -
| guard        = H
| guard        = LH
| cancel        =  
| cancel        = -
| hitAdv        = {{sf6-adv|VP|?(+)}}
| hitAdv        = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|VP|?(+)}}
| blockAdv      = {{sf6-adv||}}
| punishAdv    = {{sf6-adv|VP|?(+)}}
| punishAdv    = {{sf6-adv|VP|}}
| perfParryAdv = {{sf6-adv|VM|?}}{{sf6-adv|M|(-2)}}
| hitstun      = 17
| hitstun      =  
| blockstun    = 13
| blockstun    =  
| hitstop      = 11
| hitstop      =  
| driveDmgBlk  = 1500
| driveDmgBlk  =  
| driveGain    = 1000
| driveDmgHit  = []
| superGainHit  = 500 (350)
| driveGain    =  
| superGainBlk = 250 (125)
| superGainHit  = ()
| jugStart      = 1
| superGainBlk  =  ()
| jugIncrease  = 1
| jugStart      =  
| jugLimit      = 0
| jugIncrease  =  
| atkRange      = 1.09
| jugLimit      =  
| notes        = Can hit after cross-up j.LP; can be done from any jump direction; does not work as an air-to-air even after a Forced Knockdown
| atkRange      =  
}}
| notes        =  
 
===== j.MP~j.HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_jmp_jhp | moveType = air_normal
| input        = j.MP~j.HP
| name          = Raptor Range
| images        = SF6_Elena_jmp_jhp.png
| hitboxes      = SF6_Elena_jmp_jhp_hitbox.png
| damage        = 700
| startup      = 12
| active        = 5
| recovery      = 3 land
| total        = -
| guard        = -
| cancel        = -
| hitAdv        = KD ~
| blockAdv      = -
| hitstop      = 11
| driveGain    = 1000
| superGainHit  = 500 (350)
| jugStart      = 1
| jugIncrease  = 5
| jugLimit      = 2
| atkRange      = 2.01 (1.81)
| notes        = Knockdown ender from air-to-air j.MP; can be done from any jump direction
}}
}}


===== j.HK =====
== Throws ==
{{FrameData-SF6 | chara = Elena | moveId = elena_jhk | moveType = air_normal
===== Forward Throw =====
| input        = j.HK
{{FrameData-SF6 | chara = Elena | moveId = elena_lplk | moveType = throw
| name          = Jumping Heavy Kick
| input        = LPLK
| images        = SF6_Elena_jhk.png
| name          = Leg Tackle
| hitboxes      = SF6_Elena_jhk_hitbox.png
| images        = SF6_Elena_lplk.png
| damage        =  
| hitboxes      = SF6_Elena_lplk_hitbox.png
| startup      =  
| damage        = 1200 (2040)
| active        =  
| dmgScaling    = 20% Immediate
| recovery      = 3 land
| startup      = 5
| total        =  
| active        = 3
| guard        = H
| recovery      = 23
| cancel        =  
| total        = 30
| hitAdv        = {{sf6-adv|VP|?(+)}}
| guard        = T
| blockAdv      = {{sf6-adv|VP|?(+)}}
| cancel        = -
| punishAdv    = {{sf6-adv|VP|?(+)}}
| hitAdv        = KD +24
| perfParryAdv  = {{sf6-adv|VM|?}}{{sf6-adv|M|(-2)}}
| blockAdv      = -
| hitstun      =
| punishAdv    = HKD +24
| blockstun    =
| driveDmgHit  = [10000]
| hitstop      =
| driveGain    = 2000
| driveDmgBlk  =
| superGainHit  = 2000(1400) [4000(2800)]
| driveDmgHit  = []
| atkRange      = 0.80
| driveGain    =  
| notes        = Allows a frame-perfect corner throw loop with Drive Rush (more effective when mixed with other DR buttons, or feints like DR~214P); can also Dash + 5MK for weak pressure and a link to 5LK on hit
| superGainHit  = ()
| superGainBlk  =  ()
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =  
| notes        =  
}}
}}


== Command Normals ==
===== Back Throw =====
===== 6HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_4lplk | moveType = throw
{{FrameData-SF6 | chara = Elena | moveId = elena_6hp | moveType = ground_normal
| input        = 4LPLK
| input        = 6HP
| name          = Leg Lift Throw
| name          = Trunk Slap 1
| images        = SF6_Elena_4lplk.png
| images        = SF6_Elena_6hp.png
| hitboxes      = SF6_Elena_lplk_hitbox.png
| hitboxes      = SF6_Elena_6hp_hitbox.png
| damage        = 1200 (2040)
| damage        =  
| dmgScaling    = 20% Immediate
| dmgScaling    =  
| startup      = 5
| startup      =  
| active        = 3
| active        =  
| recovery      = 23
| recovery      =  
| total        = 30
| total        =  
| guard        = T
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = KD +19
| hitconfirm    =
| blockAdv      = -
| hitAdv        = {{sf6-adv||}}
| punishAdv    = HKD +19
| blockAdv      = {{sf6-adv||}}
| driveDmgHit  = [10000]
| punishAdv    = {{sf6-adv|VP|}}
| driveGain    = 2000
| perfParryAdv  = {{sf6-adv|VM|}}
| superGainHit  = 2000(1400) [4000(2800)]
| DRcancelHit  = {{sf6-adv||}}
| atkRange      = 0.80
| DRcancelBlk  = {{sf6-adv||}}
| notes        = Side switches; no true throw oki even with Drive Rush; in the corner, allows an auto-timed meaty DR~5MK that is +12 oH / +8 oB
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =  
| superGainHit  = ()
| superGainBlk  =  ()
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =  
| notes        =  
}}
}}


===== 6MK =====
== Drive Moves ==
{{FrameData-SF6 | chara = Elena | moveId = elena_6mk | moveType = ground_normal
===== HPHK =====
| input        = 6MK
{{FrameData-SF6 | chara = Elena | moveId = elena_hphk | moveType = drive
| name          = Handstand Whip 1
| input        = HPHK
| images        = SF6_Elena_6mk.png
| name          = Giraffe Neck
| hitboxes      = SF6_Elena_6mk_hitbox.png
| images        = SF6_Elena_hphk.png
| damage        =  
| hitboxes      = SF6_Elena_hphk_hitbox.png
| dmgScaling    =  
| damage        = 800
| startup      =  
| chip          = 200
| active        =  
| dmgScaling    = 20% Starter
| recovery      =  
| startup      = 26
| total        =  
| active        = 2
| guard        =
| recovery      = 35
| cancel        =
| total        = 62
| hitconfirm    =
| hitAdv        = KD +35 / Wall Splat KD +65
| hitAdv        = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|M|-3}} / Wall Splat HKD +72
| blockAdv      = {{sf6-adv||}}
| guard        = LH
| punishAdv    = {{sf6-adv|VP|}}
| cancel        = -
| perfParryAdv  = {{sf6-adv|VM|}}
| punishAdv    = Crumple (Standing +21, Juggle +46, HKD +104)
| DRcancelHit  = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|-35}}
| DRcancelBlk  = {{sf6-adv||}}
| blockstun    = 34
| afterDRHit    = {{sf6-adv||}}
| hitstop      = 25
| afterDRBlk    = {{sf6-adv||}}
| driveDmgBlk  = 5000
| hitstun      =
| driveDmgHit  = 10000 [15000]
| blockstun    =  
| driveGain    = -10000
| hitstop      =  
| superGainHit  = [3000(2100)]
| driveDmgBlk  =  
| armor        = 1-27
| driveDmgHit  = []
| jugStart      = 0
| driveGain    =  
| jugIncrease  = 1
| superGainHit  = ()
| jugLimit      = 0
| superGainBlk  = ()
| atkRange      = 2.541
| jugStart      =  
| notes        = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.
| jugIncrease  =  
| jugLimit      =  
| atkRange      =  
| notes        =  
}}
}}


===== 4HK =====
===== 6HPHK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_4hk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_6hphk | moveType = drive
| input        = 4HK
| input        = 6HPHK
| name          = Round Arch
| name          = Boar Charge (Block)
| images        = SF6_Elena_4hk.png
| images        = SF6_Elena_6hphk.png
| hitboxes      = SF6_Elena_4hk_hitbox.png
| hitboxes      = SF6_Elena_6hphk_hitbox.png
| damage        =  
| damage        = 500 recoverable
| dmgScaling    =  
| chip          = 125 recoverable
| startup      =  
| startup      = 20
| active        =  
| active        = 3
| recovery      =  
| recovery      = 26(31)
| total        =  
| total        = 48(53)
| guard        =  
| guard        = LH
| cancel        =  
| cancel        = -
| hitconfirm    =
| hitAdv        = KD +23
| hitAdv        = {{sf6-adv||}}
| blockAdv      = {{sf6-adv|VM|-6}}
| blockAdv      = {{sf6-adv||}}
| punishAdv    = KD +23
| punishAdv    = {{sf6-adv|VP|}}
| perfParryAdv  = {{sf6-adv|VM|-27}}
| perfParryAdv  = {{sf6-adv|VM|}}
| blockstun    = 23
| DRcancelHit  = {{sf6-adv||}}
| hitstop      = 20
| DRcancelBlk  = {{sf6-adv||}}
| driveGain    = -20000
| afterDRHit    = {{sf6-adv||}}
| invuln        = 1-22 Full
| afterDRBlk    = {{sf6-adv||}}
| armor        = Break
| hitstun      =
| jugStart      = 200
| blockstun    =  
| jugIncrease  = 100
| hitstop      =  
| jugLimit      = 1
| driveDmgBlk  =
| atkRange      = 1.614
| driveDmgHit  = []
| notes        = Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]].
| driveGain    =  
| superGainHit  = ()
| superGainBlk  = ()
| jugStart      =  
| jugIncrease  =  
| jugLimit      =  
| atkRange      =  
| notes        =  
}}
}}


===== 3HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_6hphk_recovery | moveType = drive
{{FrameData-SF6 | chara = Elena | moveId = elena_3hk | moveType = ground_normal
| input        = 6HPHK
| input        = 3HK
| name          = Boar Charge (Recovery)
| name          = Slide
| images        = SF6_Elena_6hphk.png
| images        = SF6_Elena_3hk.png
| hitboxes      = SF6_Elena_6hphk_hitbox.png
| hitboxes      = SF6_Elena_3hk_hitbox.png
| damage        = 500 recoverable
| damage        =  
| chip          = 125 recoverable
| dmgScaling    =  
| startup      = 18
| startup      =  
| active        = 3
| active        =  
| recovery      = 26(31)
| recovery      =  
| total        = 46(51)
| total        =  
| guard        = LH
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = KD +23
| hitconfirm    =
| blockAdv      = {{sf6-adv|VM|-6}}
| hitAdv        = {{sf6-adv||}}
| punishAdv    = KD +23
| blockAdv      = {{sf6-adv||}}
| perfParryAdv  = {{sf6-adv|VM|-27}}
| punishAdv    = {{sf6-adv|VP|}}
| blockstun    = 23
| perfParryAdv  = {{sf6-adv|VM|}}
| hitstop      = 20
| DRcancelHit  = {{sf6-adv||}}
| driveGain    = -20000
| DRcancelBlk  = {{sf6-adv||}}
| invuln        = 1-20 Full
| afterDRHit    = {{sf6-adv||}}
| armor        = Break
| afterDRBlk    = {{sf6-adv||}}
| jugStart      = 200
| hitstun      =
| jugIncrease  = 100
| blockstun    =  
| jugLimit      = 1
| hitstop      =  
| atkRange      = 1.614
| driveDmgBlk  =
| notes        = Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]].
| driveDmgHit  = []
| driveGain    =  
| superGainHit  = ()
| superGainBlk  = ()
| jugStart      =  
| jugIncrease  =  
| jugLimit      =  
| atkRange      =  
| notes        =  
}}
}}


== Target Combos ==
===== MPMK =====
===== 5MP~MP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_mpmk | moveType = drive
{{FrameData-SF6 | chara = Elena | moveId = elena_5mp_mp | moveType = ground_normal
| input        = MPMK
| input        = 5MP~MP
| name          = Drive Parry
| name          = Starling Beak
| images        = SF6_Elena_mpmk.png
| images        = SF6_Elena_5mp_mp.png
| hitboxes      = SF6_Elena_mpmk_hitbox.png
| hitboxes      = SF6_Elena_5mp_mp_hitbox.png
| damage        = -
| damage        =  
| dmgScaling    = 50% Multiplier (Perfect)
| dmgScaling    =  
| startup      = 1
| startup      =  
| active        = 12 or until released
| active        =  
| recovery      = 33(1)(11)
| recovery      =  
| total        = 45(3)
| total        =  
| hitAdv        = -
| guard        =  
| blockAdv      = -
| cancel        =  
| guard        = -
| hitconfirm    =  
| cancel       = -
| hitAdv       = {{sf6-adv||}}
| driveGain    = -5000,250~
| blockAdv      = {{sf6-adv||}}
| invuln        = 6 Full (after Perfect Parry)
| punishAdv    = {{sf6-adv|VP|}}
| notes        = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.
| perfParryAdv  = {{sf6-adv|VM|}}
}}
| DRcancelHit  = {{sf6-adv||}}
 
| DRcancelBlk  = {{sf6-adv||}}
===== MPMK~66 =====
| afterDRHit    = {{sf6-adv||}}
{{FrameData-SF6 | chara = Elena | moveId = elena_mpmk_66_pdr | moveType = drive
| afterDRBlk    = {{sf6-adv||}}
| input        = MPMK~66
| hitstun      =  
| name          = Parry Drive Rush
| blockstun    =  
| images        = SF6_Elena_66.png
| hitstop      =  
| hitboxes      = SF6_Elena_66_hitbox.png
| driveDmgBlk  =  
| damage        = -
| driveDmgHit  = []
| dmgScaling    = 15% Multiplier (Mid-Combo)
| driveGain    =  
| startup      = 3+8
| superGainHit  = ()
| active        = -
| superGainBlk  = ()
| recovery      = 15(37)
| jugStart      =  
| total        = 26(48)
| jugIncrease  =  
| guard        = -
| jugLimit      =  
| cancel        = -
| atkRange     =  
| hitAdv        = -
| notes        =  
| blockAdv     = -
| driveGain    = -10000
| notes        = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.548 (min/throw), 2.100 (min/block), 3.011 (max/final DR frame)
}}
}}


===== 5HP~HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_mpmk_66_drc | moveType = drive
{{FrameData-SF6 | chara = Elena | moveId = elena_5hp_hp | moveType = ground_normal
| input        = MPMK or 66
| input        = 5HP~HP
| name          = Drive Rush Cancel
| name          = Turning Tail
| images        = SF6_Elena_66.png
| images        = SF6_Elena_5hp_hp.png
| hitboxes      = SF6_Elena_66_hitbox.png
| hitboxes      = SF6_Elena_5hp_hp_hitbox.png
| damage        = -
| dmgScaling    = 15% Multiplier (Mid-Combo)
| startup      = 9
| active        = -
| recovery      = 15(37)
| total        = 24(46)
| guard        = -
| cancel        = -
| hitAdv        = -
| blockAdv      = -
| driveGain    = -30000
| notes        = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties
}}
 
== Special Moves ==
=== Rhino Horn ===
===== 236LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236lk | moveType = Special
| input        = 236LK
| name          = Rhino Horn
| images        = SF6_Elena_236lk.png
| hitboxes      = SF6_Elena_236lk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 931: Line 1,361:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| hitstun      =  
| blockstun    =  
| blockstun    =  
Line 947: Line 1,373:
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        =  
| notes        = Shortest distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
}}
}}


===== 5MK~HK =====
===== 236MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_5mk_hk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_236mk | moveType = Special
| input        = 5MK~HK
| input        = 236MK
| name          = Hind Kick
| name          = Rhino Horn
| images        = SF6_Elena_5mk_hk.png
| images        = SF6_Elena_236mk.png
| hitboxes      = SF6_Elena_5mk_hk_hitbox.png
| hitboxes      = SF6_Elena_236mk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 969: Line 1,399:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| hitstun      =  
| blockstun    =  
| blockstun    =  
Line 985: Line 1,411:
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        =  
| notes        = Medium distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
}}
}}


===== 2MK~HK =====
===== 236HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_2mk_hk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_236hk | moveType = Special
| input        = 2MK~HK
| input        = 236HK
| name          = Fluttering Lark
| name          = Rhino Horn
| images        = SF6_Elena_2mk_hk.png
| images        = SF6_Elena_236hk.png
| hitboxes      = SF6_Elena_2mk_hk_hitbox.png
| hitboxes      = SF6_Elena_236hk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 1,007: Line 1,437:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| hitstun      =  
| blockstun    =  
| blockstun    =  
Line 1,023: Line 1,449:
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        =  
| notes        = Farthest distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
}}
}}


===== 6HP~HP =====
===== 236KK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_6hp_hp | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_236kk | moveType = Special
| input        = 6HP~HP
| input        = 236KK
| name          = Trunk Slap 2
| name          = Rhino Horn
| images        = SF6_Elena_6hp_hp.png
| images        = SF6_Elena_236kk.png
| hitboxes      = SF6_Elena_6hp_hp_hitbox.png
| hitboxes      = SF6_Elena_236kk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 1,045: Line 1,475:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| hitstun      =  
| blockstun    =  
| blockstun    =  
Line 1,058: Line 1,484:
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
| driveGain    =  
| driveGain    = -20000
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        =  
| notes        = Whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible anywhere on the screen; last hit whiffs under the opponent if comboed on a high opponent, allowing for a sideswitch juggle
}}
}}


====== 6HP~HP~HP ======
=== Scratch Wheel ===
{{FrameData-SF6 | chara = Elena | moveId = elena_6hp_hp_hp | moveType = ground_normal
===== 623LK =====
| input        = 6HP~HP~HP
{{FrameData-SF6 | chara = Elena | moveId = elena_623lk | moveType = Special
| name          = Trunk Slap 3
| input        = 623LK
| images        = SF6_Elena_6hp_hp_hp.png
| name          = Scratch Wheel
| hitboxes      = SF6_Elena_6hp_hp_hp_hitbox.png
| images        = SF6_Elena_623lk.png
| hitboxes      = SF6_Elena_623lk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 1,083: Line 1,514:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| hitstun      =  
| blockstun    =  
| blockstun    =  
Line 1,099: Line 1,526:
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
Line 1,106: Line 1,536:
}}
}}


===== 6MK~MK =====
===== 623MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_6mk_mk | moveType = ground_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_623mk | moveType = Special
| input        = 6MK~MK
| input        = 623MK
| name          = Handstand Whip 2
| name          = Scratch Wheel
| images        = SF6_Elena_6mk_mk.png
| images        = SF6_Elena_623mk.png
| hitboxes      = SF6_Elena_6mk_mk_hitbox.png
| hitboxes      = SF6_Elena_623mk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 1,121: Line 1,552:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| hitstun      =  
| DRcancelBlk  = {{sf6-adv||}}
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| blockstun    =  
| blockstun    =  
| hitstop      =  
| hitstop      =  
Line 1,137: Line 1,564:
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
Line 1,144: Line 1,574:
}}
}}


===== j.LP~j.MK =====
===== 623HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_jlp_jmk | moveType = air_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_623hk | moveType = Special
| input        = j.LP~j.MK
| input        = 623HK
| name          = Soaring Raid
| name          = Scratch Wheel
| images        = SF6_Elena_jlp_jmk.png
| images        = SF6_Elena_623hk.png
| hitboxes      = SF6_Elena_jlp_jmk_hitbox.png
| hitboxes      = SF6_Elena_623hk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 1,159: Line 1,590:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| hitstun      =  
| DRcancelBlk  = {{sf6-adv||}}
| blockstun    =  
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| blockstun    =  
| hitstop      =  
| hitstop      =  
| driveDmgBlk  =  
| driveDmgBlk  =  
Line 1,175: Line 1,602:
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
Line 1,182: Line 1,612:
}}
}}


===== j.MP~j.HP =====
===== 623KK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_jmp_jhp | moveType = air_normal
{{FrameData-SF6 | chara = Elena | moveId = elena_623kk | moveType = Special
| input        = j.MP~j.HP
| input        = 623KK
| name          = Raptor Range
| name          = Scratch Wheel
| images        = SF6_Elena_jmp_jhp.png
| images        = SF6_Elena_623kk.png
| hitboxes      = SF6_Elena_jmp_jhp_hitbox.png
| hitboxes      = SF6_Elena_623kk_hitbox.png
| damage        =  
| damage        =  
| chip          =
| dmgScaling    =  
| dmgScaling    =  
| startup      =  
| startup      =  
Line 1,197: Line 1,628:
| cancel        =  
| cancel        =  
| hitconfirm    =  
| hitconfirm    =  
| hitAdv        = {{sf6-adv||}}
| hitAdv        =  
| blockAdv      = {{sf6-adv||}}
| blockAdv      =  
| punishAdv    = {{sf6-adv|VP|}}
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|}}
| perfParryAdv  =  
| DRcancelHit  = {{sf6-adv||}}
| hitstun      =  
| DRcancelBlk  = {{sf6-adv||}}
| blockstun    =  
| afterDRHit    = {{sf6-adv||}}
| afterDRBlk    = {{sf6-adv||}}
| hitstun      =  
| blockstun    =  
| hitstop      =  
| hitstop      =  
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
| driveGain    =  
| driveGain    = -20000
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =  
| jugStart      =  
| jugIncrease  =  
| jugIncrease  =  
Line 1,220: Line 1,650:
}}
}}


== Throws ==
=== Spinning Scythe ===
===== Forward Throw =====
===== 214LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_lplk | moveType = throw
{{FrameData-SF6 | chara = Elena | moveId = elena_214lk | moveType = Special
| input        = LPLK
| input        = 214LK
| name          = Leg Tackle
| name          = Spinning Scythe
| images        = SF6_Elena_lplk.png
| images        = SF6_Elena_214lk.png
| hitboxes      = SF6_Elena_lplk_hitbox.png
| hitboxes      = SF6_Elena_214lk_hitbox.png
| damage        = 1200 (2040)
| damage        =  
| dmgScaling    = 20% Immediate
| chip          =
| startup      = 5
| dmgScaling    =  
| active        = 3
| startup      =  
| recovery      = 23
| active        =  
| total        = 30
| recovery      =  
| guard        = T
| total        =  
| cancel        = -
| guard        =  
| hitAdv        = KD +
| cancel        =  
| blockAdv      = -
| hitconfirm    =
| punishAdv    = HKD +
| hitAdv        =  
| driveDmgHit  = [10000]
| blockAdv      =  
| driveGain    = 2000
| punishAdv    =  
| superGainHit  = 2000(1400) [4000(2800)]
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =  
| superGainHit  = ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =  
| atkRange      =  
| notes        =  
| notes        =  
}}
}}


===== Back Throw =====
===== 214MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_4lplk | moveType = throw
{{FrameData-SF6 | chara = Elena | moveId = elena_214mk | moveType = Special
| input        = 4LPLK
| input        = 214MK
| name          = Leg Lift Throw
| name          = Spinning Scythe
| images        = SF6_Elena_4lplk.png
| images        = SF6_Elena_214mk.png
| hitboxes      = SF6_Elena_lplk_hitbox.png
| hitboxes      = SF6_Elena_214mk_hitbox.png
| damage        = 1200 (2040)
| damage        =  
| dmgScaling    = 20% Immediate
| chip          =
| startup      = 5
| dmgScaling    =  
| active        = 3
| startup      =  
| recovery      = 23
| active        =  
| total        = 30
| recovery      =  
| guard        = T
| total        =  
| cancel        = -
| guard        =  
| hitAdv        = KD +
| cancel        =  
| blockAdv      = -
| hitconfirm    =
| punishAdv    = HKD +
| hitAdv        =  
| driveDmgHit  = [10000]
| blockAdv      =  
| driveGain    = 2000
| punishAdv    =  
| superGainHit  = 2000(1400) [4000(2800)]
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =  
| superGainHit  = ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =  
| atkRange      =  
| notes        =  
| notes        =  
}}
}}


== Drive Moves ==
===== 214HK =====
===== HPHK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214hk | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_hphk | moveType = drive
| input        = 214HK
| input        = HPHK
| name          = Spinning Scythe
| name          = Giraffe Neck
| images        = SF6_Elena_214hk.png
| images        = SF6_Elena_hphk.png
| hitboxes      = SF6_Elena_214hk_hitbox.png
| hitboxes      = SF6_Elena_hphk_hitbox.png
| damage        =  
| damage        = 800
| chip          =  
| chip          = 200
| dmgScaling    =  
| dmgScaling    = 20% Starter
| startup      =  
| startup      = 26
| active        =  
| active        = 2
| recovery      =  
| recovery      = 35
| total        =  
| total        = 62
| guard        =
| hitAdv       = KD +35 / Wall Splat KD +65
| cancel       =  
| blockAdv      = {{sf6-adv|M|-3}} / Wall Splat HKD +72
| hitconfirm    =  
| guard        = LH
| hitAdv        =  
| cancel        = -
| blockAdv      =  
| punishAdv    = Crumple (Standing +21, Juggle +46, HKD +104)
| punishAdv    =  
| perfParryAdv  = {{sf6-adv|VM|-35}}
| perfParryAdv  =  
| blockstun    = 34
| hitstun      =
| hitstop      = 25
| blockstun    =  
| driveDmgBlk  = 5000
| hitstop      =  
| driveDmgHit  = 10000 [15000]
| driveDmgBlk  =  
| driveGain    = -10000
| driveDmgHit  = []
| superGainHit  = [3000(2100)]
| driveGain    =  
| armor        = 1-27
| superGainHit  = ()
| jugStart      = 0
| superGainBlk  =  ()
| jugIncrease  = 1
| invuln        =
| jugLimit      = 0
| armor        =  
| airborne      =
| jugStart      =  
| jugIncrease  =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.
| notes        =  
}}
}}


===== 6HPHK =====
===== 214KK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_6hphk | moveType = drive
{{FrameData-SF6 | chara = Elena | moveId = elena_214kk | moveType = Special
| input        = 6HPHK
| input        = 214KK
| name          = Boar Charge (Block)
| name          = Spinning Scythe
| images        = SF6_Elena_6hphk.png
| images        = SF6_Elena_214kk.png
| hitboxes      = SF6_Elena_6hphk_hitbox.png
| hitboxes      = SF6_Elena_214kk_hitbox.png
| damage        = 500 recoverable
| damage        =  
| chip          = 125 recoverable
| chip          =  
| startup      = 20
| dmgScaling    =
| active        = 3
| startup      =  
| recovery      = 26(31)
| active        =  
| total        = 48(53)
| recovery      =  
| guard        = LH
| total        =  
| cancel        = -
| guard        =  
| hitAdv        = KD +23
| cancel        =  
| blockAdv      = {{sf6-adv|VM|-6}}
| hitconfirm    =
| punishAdv    = KD +23
| hitAdv        =  
| perfParryAdv  = {{sf6-adv|VM|-27}}
| blockAdv      =  
| blockstun    = 23
| punishAdv    =  
| hitstop      = 20
| perfParryAdv  =  
| driveGain    = -20000
| hitstun      =
| invuln        = 1-22 Full
| blockstun    =  
| armor        = Break
| hitstop      =  
| jugStart      = 200
| driveDmgBlk  =
| jugIncrease  = 100
| driveDmgHit  = []
| jugLimit      = 1
| driveGain    = -20000
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =  
| armor        =  
| airborne      =
| jugStart      =  
| jugIncrease  =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]].
| notes        =  
}}
}}


{{FrameData-SF6 | chara = Elena | moveId = elena_6hphk_recovery | moveType = drive
==== Lynx Whirl ====
| input        = 6HPHK
===== 214K~6P =====
| name          = Boar Charge (Recovery)
{{FrameData-SF6 | chara = Elena | moveId = elena_214k_6p | moveType = Special
| images        = SF6_Elena_6hphk.png
| input        = 214K~6P
| hitboxes      = SF6_Elena_6hphk_hitbox.png
| name          = Lynx Whirl
| damage        = 500 recoverable
| images        = SF6_Elena_214k_6p.png
| chip          = 125 recoverable
| hitboxes      = SF6_Elena_214k_6p_hitbox.png
| startup      = 18
| damage        =  
| active        = 3
| chip          =  
| recovery      = 26(31)
| dmgScaling    =
| total        = 46(51)
| startup      =  
| guard        = LH
| active        =  
| cancel        = -
| recovery      =  
| hitAdv        = KD +23
| total        =  
| blockAdv      = {{sf6-adv|VM|-6}}
| guard        =  
| punishAdv    = KD +23
| cancel        =  
| perfParryAdv  = {{sf6-adv|VM|-27}}
| hitconfirm    =
| blockstun    = 23
| hitAdv        =  
| hitstop      = 20
| blockAdv      =  
| driveGain    = -20000
| punishAdv    =  
| invuln        = 1-20 Full
| perfParryAdv  =  
| armor        = Break
| hitstun      =
| jugStart      = 200
| blockstun    =  
| jugIncrease  = 100
| hitstop      =  
| jugLimit      = 1
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =  
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =  
| armor        =  
| airborne      =
| jugStart      =  
| jugIncrease  =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]].
| notes        =  
}}
}}


===== MPMK =====
===== 214KK~6P =====
{{FrameData-SF6 | chara = Elena | moveId = elena_mpmk | moveType = drive
{{FrameData-SF6 | chara = Elena | moveId = elena_214kk_6p | moveType = Special
| input        = MPMK
| input        = 214KK~6P
| name          = Drive Parry
| name          = Lynx Whirl
| images        = SF6_Elena_mpmk.png
| images        = SF6_Elena_214kk_6p.png
| hitboxes      = SF6_Elena_mpmk_hitbox.png
| hitboxes      = SF6_Elena_214kk_6p_hitbox.png
| damage        = -
| damage        =  
| dmgScaling    = 50% Multiplier (Perfect)
| chip          =
| startup      = 1
| dmgScaling    =  
| active        = 12 or until released
| startup      =  
| recovery      = 33(1)(11)
| active        =  
| total        = 45(3)
| recovery      =  
| hitAdv        = -
| total        =  
| blockAdv      = -
| guard        =  
| guard        = -
| cancel        =  
| cancel        = -
| hitconfirm    =  
| driveGain    = -5000,250~
| hitAdv       =  
| invuln       = 6 Full (after Perfect Parry)
| blockAdv      =  
| notes        = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.
| punishAdv    =  
}}
| perfParryAdv  =  
 
| hitstun      =  
===== MPMK~66 =====
| blockstun    =  
{{FrameData-SF6 | chara = Elena | moveId = elena_mpmk_66_pdr | moveType = drive
| hitstop      =  
| input        = MPMK~66
| driveDmgBlk  =  
| name          = Parry Drive Rush
| driveDmgHit  = []
| images        = SF6_Elena_66.png
| driveGain    =  
| hitboxes      = SF6_Elena_66_hitbox.png
| superGainHit  = ()
| damage        = -
| superGainBlk  = ()
| dmgScaling    = 15% Multiplier (Mid-Combo)
| invuln       =  
| startup      = 3+8
| armor         =  
| active       = -
| airborne      =  
| recovery      = 15(37)
| jugStart      =  
| total         = 26(48)
| jugIncrease  =  
| guard        = -
| jugLimit     =  
| cancel        = -
| atkRange      =  
| hitAdv        = -
| notes        =  
| blockAdv     = -
| driveGain    = -10000
| notes        = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: ? (min/throw), ? (min/block), ? (max/final DR frame)
}}
}}


{{FrameData-SF6 | chara = Elena | moveId = elena_mpmk_66_drc | moveType = drive
=== Lynx Song ===
| input        = MPMK or 66
===== 236P =====
| name          = Drive Rush Cancel
{{FrameData-SF6 | chara = Elena | moveId = elena_236p | moveType = Special
| images        = SF6_Elena_66.png
| input        = 236P
| hitboxes      = SF6_Elena_66_hitbox.png
| name          = Lynx Song
| damage        = -
| images        = SF6_Elena_236p.png
| dmgScaling    = 15% Multiplier (Mid-Combo)
| hitboxes      = SF6_Elena_236p_hitbox.png
| startup      = 9
| active        = -
| recovery      = 15(37)
| total        = 24(46)
| guard        = -
| cancel        = -
| hitAdv        = -
| blockAdv      = -
| driveGain    = -30000
| notes        = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties
}}
 
== Special Moves ==
=== Rhino Horn ===
===== 236LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236lk | moveType = Special
| input        = 236LK
| name          = Rhino Horn
| images        = SF6_Elena_236lk.png
| hitboxes      = SF6_Elena_236lk_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,459: Line 1,916:
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = Shortest distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
| notes        = Button strength determines distance
}}
}}


===== 236MK =====
===== 236PP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236mk | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp | moveType = Special
| input        = 236MK
| input        = 236PP
| name          = Rhino Horn
| name          = Lynx Song
| images        = SF6_Elena_236mk.png
| images        = SF6_Elena_236pp.png
| hitboxes      = SF6_Elena_236mk_hitbox.png
| hitboxes      = SF6_Elena_236pp_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,487: Line 1,944:
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
| driveGain    =  
| driveGain    = -20000
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
Line 1,497: Line 1,954:
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = Medium distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
| notes        = Follow-ups are enhanced like the Lynx Whirl versions after only one spin
}}
}}


===== 236HK =====
==== Lynx Whirl ====
{{FrameData-SF6 | chara = Elena | moveId = elena_236hk | moveType = Special
===== 236P~6P =====
| input        = 236HK
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6p | moveType = Special
| name          = Rhino Horn
| input        = 236P~6P
| images        = SF6_Elena_236hk.png
| name          = Lynx Whirl
| hitboxes      = SF6_Elena_236hk_hitbox.png
| images        = SF6_Elena_236p_6p.png
| hitboxes      = SF6_Elena_236p_6p_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,535: Line 1,993:
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = Farthest distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
| notes        = Performs an extra spin, enhancing the follow-up specials similar to the versions from OD Lynx Song
}}
}}


===== 236KK =====
==== Leopard Snap ====
{{FrameData-SF6 | chara = Elena | moveId = elena_236kk | moveType = Special
===== 236P~6LK =====
| input        = 236KK
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6lk | moveType = Special
| name          = Rhino Horn
| input        = 236P~6LK
| images        = SF6_Elena_236kk.png
| name          = Leopard Snap
| hitboxes      = SF6_Elena_236kk_hitbox.png
| images        = SF6_Elena_236p_6lk.png
| hitboxes      = SF6_Elena_236p_6lk_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,563: Line 2,022:
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
| driveGain    = -20000
| driveGain    =  
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
Line 1,573: Line 2,032:
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = Whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible anywhere on the screen; last hit whiffs under the opponent if comboed on a high opponent, allowing for a sideswitch juggle
| notes        =  
}}
}}


=== Scratch Wheel ===
===== 236PP~6LK =====
===== 623LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp_6lk | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_623lk | moveType = Special
| input        = 236PP~6LK or 236P~6P~6LK
| input        = 623LK
| name          = Leopard Snap
| name          = Scratch Wheel
| images        = SF6_Elena_236pp_6lk.png
| images        = SF6_Elena_623lk.png
| hitboxes      = SF6_Elena_236pp_6lk_hitbox.png
| hitboxes      = SF6_Elena_623lk_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,615: Line 2,073:
}}
}}


===== 623MK =====
==== Harvest Circle ====
{{FrameData-SF6 | chara = Elena | moveId = elena_623mk | moveType = Special
===== 236P~6MK =====
| input        = 623MK
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6mk | moveType = Special
| name          = Scratch Wheel
| input        = 236P~6MK
| images        = SF6_Elena_623mk.png
| name          = Harvest Circle
| hitboxes      = SF6_Elena_623mk_hitbox.png
| images        = SF6_Elena_236p_6mk.png
| hitboxes      = SF6_Elena_236p_6mk_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,653: Line 2,112:
}}
}}


===== 623HK =====
===== 236PP~6MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_623hk | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp_6mk | moveType = Special
| input        = 623HK
| input        = 236PP~6MK or 236P~6P~6MK
| name          = Scratch Wheel
| name          = Harvest Circle
| images        = SF6_Elena_623hk.png
| images        = SF6_Elena_236pp_6mk.png
| hitboxes      = SF6_Elena_623hk_hitbox.png
| hitboxes      = SF6_Elena_236pp_6mk_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,691: Line 2,150:
}}
}}


===== 623KK =====
==== Mallet Smash ====
{{FrameData-SF6 | chara = Elena | moveId = elena_623kk | moveType = Special
===== 236P~6HK =====
| input        = 623KK
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6hk | moveType = Special
| name          = Scratch Wheel
| input        = 236P~6HK
| images        = SF6_Elena_623kk.png
| name          = Mallet Smash
| hitboxes      = SF6_Elena_623kk_hitbox.png
| images        = SF6_Elena_236p_6hk.png
| hitboxes      = SF6_Elena_236p_6hk_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,716: Line 2,176:
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
| driveGain    = -20000
| driveGain    =  
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
Line 1,729: Line 2,189:
}}
}}


=== Spinning Scythe ===
===== 236PP~6HK =====
===== 214LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp_6hk | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_214lk | moveType = Special
| input        = 236PP~6HK or 236P~6P~6HK
| input        = 214LK
| name          = Mallet Smash
| name          = Spinning Scythe
| images        = SF6_Elena_236pp_6hk.png
| images        = SF6_Elena_214lk.png
| hitboxes      = SF6_Elena_236pp_6hk_hitbox.png
| hitboxes      = SF6_Elena_214lk_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,768: Line 2,227:
}}
}}


===== 214MK =====
=== Moon Glider ===
{{FrameData-SF6 | chara = Elena | moveId = elena_214mk | moveType = Special
===== 214LP =====
| input        = 214MK
{{FrameData-SF6 | chara = Elena | moveId = elena_214lp | moveType = Special
| name          = Spinning Scythe
| input        = 214LP
| images        = SF6_Elena_214mk.png
| name          = Moon Glider
| hitboxes      = SF6_Elena_214mk_hitbox.png
| images        = SF6_Elena_214lp.png
| hitboxes      = SF6_Elena_214lp_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,806: Line 2,266:
}}
}}


===== 214HK =====
===== 214MP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214hk | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_214mp | moveType = Special
| input        = 214HK
| input        = 214MP
| name          = Spinning Scythe
| name          = Moon Glider
| images        = SF6_Elena_214hk.png
| images        = SF6_Elena_214mp.png
| hitboxes      = SF6_Elena_214hk_hitbox.png
| hitboxes      = SF6_Elena_214mp_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,844: Line 2,304:
}}
}}


===== 214KK =====
===== 214HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214kk | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_214hp | moveType = Special
| input        = 214KK
| input        = 214HP
| name          = Spinning Scythe
| name          = Moon Glider
| images        = SF6_Elena_214kk.png
| images        = SF6_Elena_214hp.png
| hitboxes      = SF6_Elena_214kk_hitbox.png
| hitboxes      = SF6_Elena_214hp_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,869: Line 2,329:
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
| driveGain    = -20000
| driveGain    =  
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
Line 1,882: Line 2,342:
}}
}}


==== Lynx Whirl ====
 
===== 214K~6P =====
===== 214PP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214k_6p | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_214pp | moveType = Special
| input        = 214K~6P
| input        = 214PP
| name          = Lynx Whirl
| name          = Moon Glider
| images        = SF6_Elena_214k_6p.png
| images        = SF6_Elena_214pp.png
| hitboxes      = SF6_Elena_214k_6p_hitbox.png
| hitboxes      = SF6_Elena_214pp_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,908: Line 2,368:
| driveDmgBlk  =  
| driveDmgBlk  =  
| driveDmgHit  = []
| driveDmgHit  = []
| driveGain    =  
| driveGain    = -20000
| superGainHit  =  ()
| superGainHit  =  ()
| superGainBlk  =  ()
| superGainBlk  =  ()
Line 1,921: Line 2,381:
}}
}}


===== 214KK~6P =====
==== Moon Glider Follow-up ====
{{FrameData-SF6 | chara = Elena | moveId = elena_214kk_6p | moveType = Special
===== 214P~6P =====
| input        = 214KK~6P
{{FrameData-SF6 | chara = Elena | moveId = elena_214p_6p | moveType = Special
| name          = Lynx Whirl
| input        = 214P~6P
| images        = SF6_Elena_214kk_6p.png
| name          = Moon Glider Follow-up
| hitboxes      = SF6_Elena_214kk_6p_hitbox.png
| images        = SF6_Elena_214p_6p.png
| hitboxes      = SF6_Elena_214p_6p_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,959: Line 2,420:
}}
}}


=== Lynx Song ===
===== 214PP~6P =====
===== 236P =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214pp_6p | moveType = Special
{{FrameData-SF6 | chara = Elena | moveId = elena_236p | moveType = Special
| input        = 214PP~6P
| input        = 236P
| name          = Moon Glider Follow-up
| name          = Lynx Song
| images        = SF6_Elena_214pp_6p.png
| images        = SF6_Elena_236p.png
| hitboxes      = SF6_Elena_214pp_6p_hitbox.png
| hitboxes      = SF6_Elena_236p_hitbox.png
| damage        =  
| damage        =  
| chip          =  
| chip          =  
Line 1,995: Line 2,455:
| jugLimit      =  
| jugLimit      =  
| atkRange      =  
| atkRange      =  
| notes        = Button strength determines distance
| notes        =  
}}
}}


===== 236PP =====
== Super Arts ==
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp | moveType = Special
===== 236236K =====
| input        = 236PP
{{FrameData-SF6 | chara = Elena | moveId = elena_236236k | moveType = Super
| name          = Lynx Song
| input        = 236236K
| images        = SF6_Elena_236pp.png
| name          = Meteor Volley
| hitboxes      = SF6_Elena_236pp_hitbox.png
| images        = SF6_Elena_236236k.png
| damage        =  
| hitboxes      = SF6_Elena_236236k_hitbox.png
| chip          =  
| damage        = 250,750,800 (1800)
| dmgScaling    =  
| chip          = 500
| startup      =  
| dmgScaling    = 30% Minimum; 30% Starter; 10% Immediate; Combo (2 hits)
| active        =  
| startup      = 9
| recovery      =  
| active        = 5(6)4(16)2
| total        =  
| recovery      = 24 + 31 land
| guard        =  
| total        = 96
| cancel        =  
| guard        = LH
| hitconfirm    =
| cancel        = -
| hitAdv        =  
| hitAdv        = KD +42
| blockAdv      =  
| blockAdv      = {{sf6-adv|VM|-68}}
| punishAdv    =  
| punishAdv    = KD +42
| perfParryAdv  =  
| perfParryAdv  = {{sf6-adv|VM|-86}}
| hitstun      =
| blockstun    = 20
| blockstun    =  
| hitstop      = 4,3,15
| hitstop      =  
| driveDmgBlk  = 2500
| driveDmgBlk  =  
| driveDmgHit  = 1500x2,2000 (5000)
| driveDmgHit  = []
| superGainHit  = -10000
| driveGain    = -20000
| superGainBlk  = -10000
| superGainHit  = ()
| invuln        = 1-23 Air
| superGainBlk  = ()
| armor        = Break
| invuln        =  
| airborne      = 9-65 (FKD)
| armor        =  
| jugStart      = 2,2,1
| airborne      =  
| jugIncrease  = 0,0,6
| jugStart      =  
| jugLimit      = 11x3
| jugIncrease  =  
| atkRange      = 1.458
| jugLimit      =  
| notes        = Good anti-air but cannot be used as an invincible reversal (making it much more dangerous to be in Burnout); cannot hit cross-up; puts opponents into limited juggle state; extreme block disadvantage allows many characters to set activate installs without sacrificing optimal punish starters
| atkRange      =  
}}
| notes        = Follow-ups are enhanced like the Lynx Whirl versions after only one spin
}}


==== Lynx Whirl ====
===== 236236P =====
===== 236P~6P =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236236p | moveType = Super
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6p | moveType = Special
| input        = 236236P
| input        = 236P~6P
| name          = Revival Dance
| name          = Lynx Whirl
| images        = SF6_Elena_236236p.png
| images        = SF6_Elena_236p_6p.png
| hitboxes      = SF6_Elena_236236p_hitbox.png
| hitboxes      = SF6_Elena_236p_6p_hitbox.png
| damage        = 2800
| damage        =  
| chip          = 750
| chip          =  
| dmgScaling    = 40% Minimum
| dmgScaling    =  
| startup      = 12
| startup      =  
| active        = 6
| active        =  
| recovery      = 62
| recovery      =  
| total        = 79
| total        =  
| guard        = LH
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = HKD +25
| hitconfirm    =
| blockAdv      = {{sf6-adv|VM|-47}}
| hitAdv        =  
| punishAdv    = HKD +25
| blockAdv      =  
| perfParryAdv  = {{sf6-adv|VM|-66}}
| punishAdv    =  
| blockstun    = 21
| perfParryAdv  =  
| hitstop      = 10
| hitstun      =
| driveDmgBlk  = 5000
| blockstun    =  
| driveDmgHit  = 10000
| hitstop      =  
| superGainHit  = -20000
| driveDmgBlk  =  
| superGainBlk = -20000
| driveDmgHit  = []
| invuln        = 1-17 Full
| driveGain    =  
| armor        = Break
| superGainHit = ()
| jugLimit      = 99
| superGainBlk  = ()
| atkRange      = 2.92 (2.15)
| invuln       =  
| notes        = Excellent anti-fireball tool due to its invincibility and forward movement; slow startup makes it risky as a reversal (can be safely meatied by light normals); leaves Elena farther away than the Healing version, but with more advantage for Lynx Song or Drive Rush pressure; generally a poor anti-air but can catch some mid-range neutral jumps or divekick landing recovery; has a large combo-only hitbox that makes it more consistent in juggles
| armor         =  
}}
| airborne     =  
 
| jugStart      =  
====== 236236P~[2] (Healing) ======
| jugIncrease   =  
{{FrameData-SF6 | chara = Elena | moveId = elena_236236p_2_hold | moveType = Super
| jugLimit      =  
| input        = 236236P~[2]
| atkRange      =  
| name          = Revival Dance (Healing)
| notes        = Performs an extra spin, enhancing the follow-up specials similar to the versions from OD Lynx Song
| images        = SF6_Elena_236236p_2_hold.png
| hitboxes      = SF6_Elena_236236p_2_hold_hitbox.png
| damage        = 1950<br>[+1300 Heal]
| chip          = 750
| dmgScaling    = 40% Minimum
| startup      = 12
| active       = 6
| recovery      = 62
| total        = 79
| guard         = LH
| cancel        = -
| hitAdv        = HKD +1
| blockAdv     = {{sf6-adv|VM|-47}}
| punishAdv    = HKD +1
| perfParryAdv  = {{sf6-adv|VM|-66}}
| blockstun    = 21
| hitstop      = 10
| driveDmgBlk  = 5000
| driveDmgHit   = 10000
| superGainHit  = -20000
| superGainBlk  = -20000
| invuln        = 1-17 Full
| armor        = Break
| jugLimit      = 99
| atkRange      = 2.92 (2.15)
| notes        = Sacrifices damage and oki in exchange for healing 1300 HP; the healing amount is not affected by damage scaling, making it more useful in a highly scaled combo; excellent anti-fireball tool due to its invincibility and forward movement; slow startup makes it risky as a reversal (can be safely meatied by light normals)
}}
}}


==== Leopard Snap ====
===== 214214K =====
===== 236P~6LK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214214k | moveType = Super
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6lk | moveType = Special
| input        = 214214K
| input        = 236P~6LK
| name          = Song of the Grasslands
| name          = Leopard Snap
| images        = SF6_Elena_214214k.png
| images        = SF6_Elena_236p_6lk.png
| hitboxes      = SF6_Elena_214214k_hitbox.png
| hitboxes      = SF6_Elena_236p_6lk_hitbox.png
| damage        = 4000
| damage        =  
| chip          = 1000
| chip          =  
| dmgScaling    = 50% Minimum; 10% Immediate (Sp)
| dmgScaling    =  
| startup      = 8
| startup      =  
| active        = 4
| active        =  
| recovery      = 68
| recovery      =  
| total        = 79
| total        =  
| guard        = LH
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = HKD +24
| hitconfirm    =
| blockAdv      = {{sf6-adv|VM|-54}}
| hitAdv        =  
| punishAdv    = HKD +24
| blockAdv      =  
| perfParryAdv  = {{sf6-adv|VM|-70}}
| punishAdv    =  
| blockstun    = 18
| perfParryAdv  =  
| hitstop      = 17
| hitstun      =
| driveDmgBlk  = 7500
| blockstun    =  
| driveDmgHit  = 15000
| hitstop      =  
| superGainHit  = -30000
| driveDmgBlk  =  
| superGainBlk = -30000
| driveDmgHit  = []
| invuln        = 1-11 Full
| driveGain    =  
| armor        = Break
| superGainHit = ()
| jugLimit      = 99
| superGainBlk  = ()
| atkRange      = 1.726
| invuln       =  
| notes        = Cinematic time regenerates ~2.1 Drive bars for Elena; large combo-only hitbox makes it more consistent in juggles; reliable but expensive reversal when in Burnout; very consistent anti-air at mid to long range, but cannot hit cross-up and can whiff under closer jumps
| armor         =  
}}
| airborne     =  
 
| jugStart      =  
====== 214214K (CA) ======
| jugIncrease   =  
{{FrameData-SF6 | chara = Elena | moveId = elena_214214k(ca) | moveType = Super
| jugLimit      =  
| input        = 214214K
| atkRange      =  
| name          = Song of the Grasslands (CA)
| notes        =  
| images        = SF6_Elena_214214k_ca.png
| hitboxes      = SF6_Elena_214214k_hitbox.png
| damage        = 4500
| chip          = 1250
| dmgScaling    = 50% Minimum; 10% Immediate (Sp)
| startup      = 8
| active       = 4
| recovery      = 68
| total        = 79
| guard         = LH
| cancel        = -
| hitAdv        = HKD +29
| blockAdv     = {{sf6-adv|VM|-54}}
| punishAdv    = HKD +29
| perfParryAdv  = {{sf6-adv|VM|-70}}
| blockstun    = 18
| hitstop      = 17
| driveDmgBlk  = 10000
| driveDmgHit   = 20000
| superGainHit  = -30000
| superGainBlk  = -30000
| invuln        = 1-11 Full
| armor        = Break
| jugLimit      = 99
| atkRange      = 1.726
| notes        = Available at 25% HP or below; cinematic time regenerates ~2.1 Drive bars for Elena; large combo-only hitbox makes it more consistent in juggles; reliable but expensive reversal when in Burnout; very consistent anti-air at mid to long range, but cannot hit cross-up and can whiff under closer jumps
}}
}}


===== 236PP~6LK =====
== Taunts ==
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp_6lk | moveType = Special
===== 5PPPKKK =====
| input        = 236PP~6LK or 236P~6P~6LK
{{FrameData-SF6 | chara = Elena | moveId = elena_5pppkkk | moveType = taunt
| name          = Leopard Snap
| input        = 5PPPKKK
| images        = SF6_Elena_236pp_6lk.png
| name          = Neutral Taunt
| hitboxes      = SF6_Elena_236pp_6lk_hitbox.png
| images        = SF6_Elena_5pppkkk.png
| damage        =  
| hitboxes      =  
| chip          =
| damage        = -
| dmgScaling    =
| startup      = 685 (total)
| startup      =  
| active        = -
| active        =  
| recovery      = -
| recovery      =  
| total        = 685
| total        =  
| guard        = -
| guard        =  
| cancel        = -
| cancel        =  
| hitAdv        = -
| hitconfirm    =
| blockAdv      = -
| hitAdv        =  
| notes        = "It's such a lovely day. And I hope you're having a good one too!"
| blockAdv      =  
}}
| punishAdv    =  
 
| perfParryAdv  =  
===== 6PPPKKK =====
| hitstun      =  
{{FrameData-SF6 | chara = Elena | moveId = elena_6pppkkk | moveType = taunt
| blockstun    =  
| input        = 6PPPKKK
| hitstop      =  
| name          = Forward Taunt
| driveDmgBlk  =  
| images        = SF6_Elena_6pppkkk.png
| driveDmgHit  = []
| hitboxes      =  
| driveGain    =  
| damage        = -
| superGainHit  = ()
| startup      = 799 (total)
| superGainBlk  = ()
| active       = -
| invuln       =  
| recovery      = -
| armor        =  
| total        = 799
| airborne      =  
| guard        = -
| jugStart      =  
| cancel        = -
| jugIncrease  =  
| hitAdv        = -
| jugLimit      =  
| blockAdv     = -
| atkRange     =  
| notes        = "One, two, and spin! What do you say? How about you dance with me!"; overrides the current background music with the Reniala Remains stage theme with increased volume
| notes        =  
}}
}}


==== Harvest Circle ====
===== 4PPPKKK =====
===== 236P~6MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_4pppkkk | moveType = taunt
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6mk | moveType = Special
| input        = 4PPPKKK
| input        = 236P~6MK
| name          = Back Taunt
| name          = Harvest Circle
| images        = SF6_Elena_4pppkkk.png
| images        = SF6_Elena_236p_6mk.png
| hitboxes      =  
| hitboxes      = SF6_Elena_236p_6mk_hitbox.png
| damage        = -
| damage        =  
| startup      = 470 (total)
| chip          =
| active        = -
| dmgScaling    =
| recovery      = -
| startup      =  
| total        = 470
| active        =
| guard        = -
| recovery      =
| cancel        = -
| total        =
| hitAdv        = -
| guard        =
| blockAdv      = -
| cancel        =
| notes        = "And up!"; can hold forward or back to transition into a hand-walking animation on frames 181-370
| hitconfirm    =
}}
| hitAdv        =
 
| blockAdv      =
====== 4PPPKKK~6 ======
| punishAdv    =
{{FrameData-SF6 | chara = Elena | moveId = elena_4pppkkk_6 | moveType = taunt
| perfParryAdv  =
| input        = 4PPPKKK~6
| hitstun      =
| name          = Back Taunt ~ Forward Walk
| blockstun    =
| images        = SF6_Elena_4pppkkk_6.png
| hitstop      =
| hitboxes      =  
| driveDmgBlk  =
| damage        = -
| driveDmgHit  = []
| startup      = 586~775 (total)
| driveGain    =
| active        = -
| superGainHit  =  ()
| recovery      = -
| superGainBlk  =  ()
| total        = 586~775
| invuln        =
| guard        = -
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
===== 236PP~6MK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp_6mk | moveType = Special
| input        = 236PP~6MK or 236P~6P~6MK
| name          = Harvest Circle
| images        = SF6_Elena_236pp_6mk.png
| hitboxes      = SF6_Elena_236pp_6mk_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =
| total         =
| guard        =
| cancel        =
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
==== Mallet Smash ====
===== 236P~6HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236p_6hk | moveType = Special
| input        = 236P~6HK
| name          = Mallet Smash
| images        = SF6_Elena_236p_6hk.png
| hitboxes      = SF6_Elena_236p_6hk_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =  
| recovery      =
| total        =
| guard        =
| cancel        =
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
===== 236PP~6HK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236pp_6hk | moveType = Special
| input        = 236PP~6HK or 236P~6P~6HK
| name          = Mallet Smash
| images        = SF6_Elena_236pp_6hk.png
| hitboxes      = SF6_Elena_236pp_6hk_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =  
| total        =
| guard        =
| cancel        =
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
=== Moon Glider ===
===== 214LP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214lp | moveType = Special
| input        = 214LP
| name          = Moon Glider
| images        = SF6_Elena_214lp.png
| hitboxes      = SF6_Elena_214lp_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =
| total        =  
| guard        =  
| cancel        =
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
===== 214MP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214mp | moveType = Special
| input        = 214MP
| name          = Moon Glider
| images        = SF6_Elena_214mp.png
| hitboxes      = SF6_Elena_214mp_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =
| total        =
| guard        =
| cancel        =  
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
===== 214HP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214hp | moveType = Special
| input        = 214HP
| name          = Moon Glider
| images        = SF6_Elena_214hp.png
| hitboxes      = SF6_Elena_214hp_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =
| total        =
| guard        =
| cancel        =
| hitconfirm    =
| hitAdv        =  
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
 
===== 214PP =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214pp | moveType = Special
| input        = 214PP
| name          = Moon Glider
| images        = SF6_Elena_214pp.png
| hitboxes      = SF6_Elena_214pp_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =
| total        =
| guard        =
| cancel        =
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    = -20000
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =  
}}
 
==== Moon Glider Follow-up ====
===== 214P~6P =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214p_6p | moveType = Special
| input        = 214P~6P
| name          = Moon Glider Follow-up
| images        = SF6_Elena_214p_6p.png
| hitboxes      = SF6_Elena_214p_6p_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =
| total        =
| guard        =
| cancel        =
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
===== 214PP~6P =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214pp_6p | moveType = Special
| input        = 214PP~6P
| name          = Moon Glider Follow-up
| images        = SF6_Elena_214pp_6p.png
| hitboxes      = SF6_Elena_214pp_6p_hitbox.png
| damage        =
| chip          =
| dmgScaling    =
| startup      =
| active        =
| recovery      =
| total        =
| guard        =
| cancel        =
| hitconfirm    =
| hitAdv        =
| blockAdv      =
| punishAdv    =
| perfParryAdv  =
| hitstun      =
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  = []
| driveGain    =
| superGainHit  =  ()
| superGainBlk  =  ()
| invuln        =
| armor        =
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
== Super Arts ==
===== 236236K =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236236k | moveType = Super
| input        = 236236K
| name          = Meteor Volley
| images        = SF6_Elena_236236k.png
| hitboxes      = SF6_Elena_236236k_hitbox.png
| damage        =  
| chip          =
| dmgScaling    = 30% Minimum
| startup      =
| active        =
| recovery      =
| total        =
| guard        =
| cancel        = -
| hitAdv        =
| blockAdv      = {{sf6-adv|VM|-}}
| punishAdv    =
| perfParryAdv  = {{sf6-adv|VM|-}}
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  =
| superGainHit  = -10000
| superGainBlk  = -10000
| invuln        =
| armor        = Break
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        = Good anti-air; puts opponents into limited juggle state
}}
 
===== 236236P =====
{{FrameData-SF6 | chara = Elena | moveId = elena_236236p | moveType = Super
| input        = 236236P
| name          = Revival Dance
| images        = SF6_Elena_236236p.png
| hitboxes      = SF6_Elena_236236p_hitbox.png
| damage        =
| chip          =
| dmgScaling    = 40% Minimum
| startup      =  
| active        =
| recovery      =
| total        =
| guard        =
| cancel        = -
| hitAdv        =
| blockAdv      = {{sf6-adv|VM|-}}
| punishAdv    =
| perfParryAdv  = {{sf6-adv|VM|-}}
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  =
| superGainHit  = -20000
| superGainBlk  = -20000
| invuln        =
| armor        = Break
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
====== 236236P~[2] (Healing) ======
{{FrameData-SF6 | chara = Elena | moveId = elena_236236p_2_hold | moveType = Super
| input        = 236236P~[2]
| name          = Revival Dance (Healing)
| images        = SF6_Elena_236236p_2_hold.png
| hitboxes      = SF6_Elena_236236p_2_hold_hitbox.png
| damage        =
| chip          =
| dmgScaling    = 40% Minimum
| startup      =
| active        =  
| recovery      =  
| total        =  
| guard        =  
| cancel        = -
| hitAdv        =
| blockAdv      = {{sf6-adv|VM|-}}
| punishAdv    =
| perfParryAdv  = {{sf6-adv|VM|-}}
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  =
| superGainHit  = -20000
| superGainBlk  = -20000
| invuln        =
| armor        = Break
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        =
}}
 
===== 214214K =====
{{FrameData-SF6 | chara = Elena | moveId = elena_214214k | moveType = Super
| input        = 214214K
| name          = Song of the Grasslands
| images        = SF6_Elena_214214k.png
| hitboxes      = SF6_Elena_214214k_hitbox.png
| damage        =
| chip          =
| dmgScaling    = 50% Minimum; 10% Immediate (Sp)
| startup      =
| active        =
| recovery      =
| total        =
| guard        =
| cancel        = -
| cancel        = -
| hitAdv        =  
| hitAdv        = -
| blockAdv      = {{sf6-adv|VM|-}}
| blockAdv      = -
| punishAdv    =
| notes        = "Cool right? Give it a try!"; cannot change walk animation once it has begun; total animation time depends on when Forward was input during the initial Back Taunt
| perfParryAdv  = {{sf6-adv|VM|-}}
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  =
| superGainHit  = -30000
| superGainBlk  = -30000
| invuln        =
| armor        = Break
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        = Cinematic time regenerates ~? Drive bars for Elena
}}
 
====== 214214K (CA) ======
{{FrameData-SF6 | chara = Elena | moveId = elena_214214k(ca) | moveType = Super
| input        = 214214K
| name          = Song of the Grasslands (CA)
| images        = SF6_Elena_214214k_ca.png
| hitboxes      = SF6_Elena_214214k_hitbox.png
| damage        =
| chip          =
| dmgScaling    = 50% Minimum; 10% Immediate (Sp)
| startup      =
| active        =
| recovery      =
| total         =
| guard        =
| cancel        = -
| hitAdv        =
| blockAdv      = {{sf6-adv|VM|-}}
| punishAdv    =
| perfParryAdv  = {{sf6-adv|VM|-}}
| blockstun    =
| hitstop      =
| driveDmgBlk  =
| driveDmgHit  =
| superGainHit  = -30000
| superGainBlk  = -30000
| invuln        =
| armor        = Break
| airborne      =
| jugStart      =
| jugIncrease  =
| jugLimit      =
| atkRange      =
| notes        = Available at 25% HP or below; cinematic time regenerates ~? Drive bars for Elena
}}
}}


== Taunts ==
====== 4PPPKKK~4 ======
===== 5PPPKKK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_4pppkkk_4 | moveType = taunt
{{FrameData-SF6 | chara = Elena | moveId = elena_5pppkkk | moveType = taunt
| input        = 4PPPKKK~4
| input        = 5PPPKKK
| name          = Back Taunt ~ Back Walk
| name          = Neutral Taunt
| images        = SF6_Elena_4pppkkk_4.png
| images        = SF6_Elena_5pppkkk.png
| hitboxes      =  
| hitboxes      =  
| damage        = -
| damage        = -
| startup      = (total)
| startup      = 549~738 (total)
| active        = -
| active        = -
| recovery      = -
| recovery      = -
| total        =  
| total        = 549~738
| guard        = -
| cancel        = -
| hitAdv        = -
| hitAdv        = -
| blockAdv      = -
| blockAdv      = -
| guard        = -
| notes        = "Hehe, over here!"; cannot change walk animation once it has begun; total animation time depends on when Back was input during the initial Back Taunt
| cancel        = -
}}
| notes        = ""
 
}}
===== 2PPPKKK =====
 
{{FrameData-SF6 | chara = Elena | moveId = elena_2pppkkk | moveType = taunt
===== 6PPPKKK =====
| input        = 2PPPKKK
{{FrameData-SF6 | chara = Elena | moveId = elena_6pppkkk | moveType = taunt
| name          = Down Taunt
| input         = 6PPPKKK
| images        = SF6_Elena_2pppkkk.png
| name          = Forward Taunt
| hitboxes      =  
| images        = SF6_Elena_6pppkkk.png
| damage        = 300
| hitboxes      =
| startup      = 22
| damage        = -
| active        = 3
| startup      =  (total)
| recovery      = 120
| active        = -
| total        = 144
| recovery      = -
| guard        = LH
| total        =
| hitAdv        = -
| blockAdv      = -
| guard        = -
| cancel        = -
| notes        = ""
}}
 
===== 4PPPKKK =====
{{FrameData-SF6 | chara = Elena | moveId = elena_4pppkkk | moveType = taunt
| input        = 4PPPKKK
| name          = Back Taunt
| images        = SF6_Elena_4pppkkk.png
| hitboxes      =  
| damage        = -
| startup      = (total)
| active        = -
| recovery      = -
| total        =  
| hitAdv        = -
| blockAdv      = -
| guard        = -
| cancel        = -
| cancel        = -
| notes        = ""
| hitAdv        = KD {{sf6-adv|VM|-50}}
| blockAdv      = {{sf6-adv|VM|-106}}
| punishAdv    = KD {{sf6-adv|VM|-46}}
| perfParryAdv  = {{sf6-adv|VM|-121}}
| blockstun    = 17
| hitstop      = 11(20)
| driveDmgBlk  = 1000
| driveDmgHit  = [5000]
| driveGain    = 250
| superGainHit  = 300 (210)
| superGainBlk  = 150 (75)
| notes        = "What's up?"
}}
}}


{{Character Subnav SF6 | chara=Elena }}
{{Character Subnav SF6 | chara=Elena }}

Latest revision as of 13:27, 6 June 2025


Character Vitals

Elena
Portrait Icon HP Throw Range / Hurtbox Jump Speed Jump Apex Drive Rush Min. Distance (Throw)
SF6 Elena Portrait.png SF6 Elena Face.png 10000 0.80 / 0.33 4+38+3 2.115 0.548
Forward Walk Speed Forward Dash Speed Forward Dash Distance Forward Jump Distance Drive Rush Min. Distance (Block)
0.048 20 1.43 1.90 2.100
Back Walk Speed Back Dash Speed Back Dash Distance Back Jump Distance Drive Rush Max Distance
0.033 23 1.139 1.52 3.011


Normals

Standing Normals

5LP
Elena
elena_5lp

5LP

Standing Light Punch
SF6 Elena 5lp.png
SF6 Elena 5lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - 20% Starter LH Sp SA 14
Startup Active Recovery Hitstun Blockstun Hitstop
5 4 8 16 10 9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
16 500 [2000] 250 300 (210) 150 (75)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+8 +2 - 1.16 +4 -2
Punish Advantage Perfect Parry Advantage
+8 -10
Hit Advantage Block Advantage
+4 -2
Notes
5MP
Elena
elena_5mp

5MP

Standing Medium Punch
SF6 Elena 5mp.png
SF6 Elena 5mp hitbox.pngSF6 Elena 5mp hitbox 2.pngSF6 Elena 5mp hitbox 3.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - LH SA TC 18 SA / 18(20) TC
Startup Active Recovery Hitstun Blockstun Hitstop
8 5 15 23 17 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
27 3000 [4000] 1500 500 (350) 250 (125)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+7(+9) +1(+3) - 1.765 (1.495) - -
Punish Advantage Perfect Parry Advantage
+7(+9) -18(-16)
Hit Advantage Block Advantage
+3(+5) -3(-1)
Notes
Active frames 1-2 have shorter range; active frames 3-5 gain a longer range foot hitbox but cannot hit crouching opponents; the final 2 TC cancel frames do not combo without at least a Counter-hit starter; lenient hitconfirm window gives time to confirm the opponent is standing for TC follow-up
5HP
Elena
elena_5hp

5HP

Standing Heavy Punch
SF6 Elena 5hp.png
SF6 Elena 5hp hitbox.pngSF6 Elena 5hp hitbox 2.pngSF6 Elena 5hp hitbox 3.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - LH TC 19
Startup Active Recovery Hitstun Blockstun Hitstop
12 4 20 26 22 13(25)
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
35 5000 [8000] 2000 1000 (700) 500 (250)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+6 +2 - 1.729 - -
Punish Advantage Perfect Parry Advantage
KD +46 -22
Hit Advantage Block Advantage
+2 -2
Notes
Forces stand; Punish Counter puts opponent into limited juggle state; foot hitbox cannot hit crouching opponents (shorter range); strong anti-air hitbox at longer ranges but cannot hit cross-up
5LK
Elena
elena_5lk

5LK

Standing Light Kick
SF6 Elena 5lk.png
SF6 Elena 5lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - 20% Starter LH Sp SA 13
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 11 16 10 9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
18 500 [2000] 250 300 (210) 150 (75)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+6 0 - 1.31 +4 -2
Punish Advantage Perfect Parry Advantage
+6 -12
Hit Advantage Block Advantage
+2 -4
Notes
Ranged light poke that gives Elena strong punishes and confirms; allows for 4-light confirm strings after chained 2LPs
5MK
Elena
elena_5mk

5MK

Standing Medium Kick
SF6 Elena 5mk.png
SF6 Elena 5mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - LH Sp SA TC 16
Startup Active Recovery Hitstun Blockstun Hitstop
6 4 13(15) 22 18 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
22(24) 2000 [3000] 1000 500 (350) 250 (125)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+9 +5 - 1.11 +12 +8
Punish Advantage Perfect Parry Advantage
+9 -15
Hit Advantage Block Advantage
+5 +1
Notes
2f extra recovery on whiff; short range for a 6-frame medium combo starter
5HK
Elena
elena_5hk

5HK

Standing Heavy Kick
SF6 Elena 5hk.png
SF6 Elena 5hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
12 4 19 25 19 13 (PC 25)
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
34 6000 [10000] 3000 1000 (700) 500 (250)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+6 0 - 1.915 - -
Punish Advantage Perfect Parry Advantage
KD +53 -21
Hit Advantage Block Advantage
+2 -4
Notes
Low Crush 9-17f (not airborne); good mid-range poke; Punish Counter puts opponent into limited juggle state

Crouching Normals

2LP
Elena
elena_2lp

2LP

Crouching Light Punch
SF6 Elena 2lp.png
SF6 Elena 2lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - 20% Starter LH Chn Sp SA 13
Startup Active Recovery Hitstun Blockstun Hitstop
4 3 8 16 10 9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
14 500 [2000] 250 300 (210) 150 (75)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+9 +3 - 1.07 +5 -1
Punish Advantage Perfect Parry Advantage
+9 -9
Hit Advantage Block Advantage
+5 -1
Notes
Chains into 2LP/2LK
2MP
Elena
elena_2mp

2MP

Crouching Medium Punch
SF6 Elena 2mp.png
SF6 Elena 2mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - LH Sp SA 15
Startup Active Recovery Hitstun Blockstun Hitstop
8 3 20 24 19 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
30 3000 [4000] 1000 600 (420) 300 (150)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+5 0 - 1.50 +12 +7
Punish Advantage Perfect Parry Advantage
+5 -21
Hit Advantage Block Advantage
+1 -4
Notes
Great cancelable poke
2HP
Elena
elena_2hp

2HP

Crouching Heavy Punch
SF6 Elena 2hp.png
SF6 Elena 2hp hitbox.pngSF6 Elena 2hp hitbox 2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400x2 - 20% Starter LH Sp SA (2nd) 26
Startup Active Recovery Hitstun Blockstun Hitstop
9 3(4)3 20 36(29) 23(16) 6,9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
38 2500x2 [4000x2] 2000x2 500x2 (350x2) 250x2 (125x2)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1,1 1,1 0,1
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+10 -3 - 1.195 (0.843) +19 +6
Punish Advantage Perfect Parry Advantage
+10 -21
Hit Advantage Block Advantage
+6 -7
Notes
If 1st hit is Perfect Parried, opponent can interrupt 2nd hit with 5f or faster attack; causes air reset vs. airborne opponents; very high pushback on hit; follow-up links require a Counter-hit, Punish Counter, Drive Rush starter into a ranged button
2LK
Elena
elena_2lk

2LK

Crouching Light Kick
SF6 Elena 2lk.png
SF6 Elena 2lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200 - 20% Starter L Chn -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 8 14 10 9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
15 500 [2000] 250 300 (210) 150 (75)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+7 +3 - 1.09 - -
Punish Advantage Perfect Parry Advantage
+7 -9
Hit Advantage Block Advantage
+3 -1
Notes
Chains into 2LP/2LK
2MK
Elena
elena_2mk

2MK

Crouching Medium Kick
SF6 Elena 2mk.png
SF6 Elena 2mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - 20% Starter L TC 15
Startup Active Recovery Hitstun Blockstun Hitstop
9 3 16(18) 23 17 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
27(29) 3000 [4000] 1000 600 (420) 300 (150)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+8 0 - 1.726 (1.669) - -
Punish Advantage Perfect Parry Advantage
+8 -19
Hit Advantage Block Advantage
+4 -4
Notes
2f extra recovery on whiff/block
2HK
Elena
elena_2hk

2HK

Crouching Heavy Kick
File:SF6 Elena 2hk.png
File:SF6 Elena 2hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - L - -
Startup Active Recovery Hitstun Blockstun Hitstop
11 3 24 - 15 13
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
37 4000 [10000] 3000 1000 (700) 500 (250)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 5
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
KD +31 -8 - 1.967 (1.962) - -
Punish Advantage Perfect Parry Advantage
HKD +46 -25
Hit Advantage Block Advantage
KD +31 -12
Notes

Jumping Normals

j.LP
Elena
elena_jlp

j.LP

Jumping Light Punch
File:SF6 Elena jlp.png
File:SF6 Elena jlp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H TC -
Startup Active Recovery Hitstun Blockstun Hitstop
5 6 3 land 14 10 9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 1500 [2000] 500 300 (210) 150 (75)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 0.55 - -
Punish Advantage Perfect Parry Advantage
+9(+14) -7(-2)
Hit Advantage Block Advantage
+5(+10) +1(+6)
Notes
Cross-up; can be used as a fuzzy instant overhead (except vs. Blanka); Target Combo extension can lead to better advantage vs. grounded opponents, giving more time to hitconfirm a follow-up
j.MP
Elena
elena_jmp

j.MP

Jumping Medium Punch
File:SF6 Elena jmp.png
File:SF6 Elena jmp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - H TC -
Startup Active Recovery Hitstun Blockstun Hitstop
8 5 3 land 17 11 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 2500 [4000] 1000 500 (350) 250 (125)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.21 - -
Punish Advantage Perfect Parry Advantage
+15(+17) -4(-2)
Hit Advantage Block Advantage
+11(+13) +5(+7)
Notes
Puts airborne opponents into limited juggle state; shifts Elena's hurtbox upward during startup; at most air-to-air timings, Elena's only follow-up juggle is a Target Combo extension
j.HP
Elena
elena_jhp

j.HP

Jumping Heavy Punch
File:SF6 Elena jhp.png
File:SF6 Elena jhp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 7 3 land 19 15 13
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 4000 [5000] 2000 1000 (700) 500 (250)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.20 - -
Punish Advantage Perfect Parry Advantage
+13(+19) -8(-2)
Hit Advantage Block Advantage
+9(+15) +5(+11)
Notes
Elena's strongest overall jump-in (reaches downward faster than j.HK and deals all its damage in one hit)
j.LK
Elena
elena_jlk

j.LK

Jumping Light Kick
File:SF6 Elena jlk.png
File:SF6 Elena jlk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 6 3 land 13 9 9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 1500 [2000] 500 300 (210) 150 (75)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 0.82 - -
Punish Advantage Perfect Parry Advantage
+6(+13) -9(-2)
Hit Advantage Block Advantage
+2(+9) -2(+5)
Notes
Can be used as a fuzzy instant overhead
j.MK
Elena
elena_jmk

j.MK

Jumping Medium Kick
File:SF6 Elena jmk.png
File:SF6 Elena jmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
7 5 3 land 17 13 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 2500 [4000] 1000 500 (350) 250 (125)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.17 - -
Punish Advantage Perfect Parry Advantage
+13(+17) -6(-2)
Hit Advantage Block Advantage
+9(+13) +5(+9)
Notes
Cross-up
j.HK
Elena
elena_jhk

j.HK

Jumping Heavy Kick
File:SF6 Elena jhk.png
File:SF6 Elena jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400x2 - - H - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 2(1)8 3 land 19,19 15,15 10,13
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 2000,4000 [2000,5000] 1000x2 1000x2 (700x2) 500x2 (250x2)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1,1 1,0 0,1
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.27 (0.74) - -
Punish Advantage Perfect Parry Advantage
+15(+19) -6(-2)
Hit Advantage Block Advantage
+11(+15) +7(+11)
Notes
2 hits; 1st hit puts airborne opponents into limited juggle state; 2nd hit causes spike knockdown vs. airborne opponents

Command Normals

6HP
Elena
elena_6hp

6HP

Trunk Slap 1
File:SF6 Elena 6hp.png
File:SF6 Elena 6hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - LH TC 21
Startup Active Recovery Hitstun Blockstun Hitstop
16 4 20 25 20 13
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
39 6000 [10000] 3000 1000 (700) 500 (250)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+5 0 - 2.01 - -
Punish Advantage Perfect Parry Advantage
+5 -22
Hit Advantage Block Advantage
+1 -4
Notes
Forward-moving raged poke that can be hitconfirmed into a TC knockdown follow-up; TC is always a true blockstring; significantly less pushback on Punish Counter (normal hit leaves Elena too far for a link even with a Drive Rush starter)
6MK
Elena
elena_6mk

6MK

Handstand Whip 1
File:SF6 Elena 6mk.png
File:SF6 Elena 6mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - H TC 17
Startup Active Recovery Hitstun Blockstun Hitstop
20 3 19 24 20 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
41 2500 [5000] 1500 700 (490) 350 (175)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+6 +2 - 1.716 - -
Punish Advantage Perfect Parry Advantage
+6 -20
Hit Advantage Block Advantage
+2 -2
Notes
Long-range overhead with a hitconfirmable TC follow-up
4HK
Elena
elena_4hk

4HK

Round Arch
File:SF6 Elena 4hk.png
File:SF6 Elena 4hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - 20% Starter LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
14 4 17(19) 24 18 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
34(36) 6000 [10000] 3000 1000 (700) 500 (250)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
+7 +1 - 0.790 - -
Punish Advantage Perfect Parry Advantage
KD +39 -19
Hit Advantage Block Advantage
+3 -3
Notes
Low Crush 9-17f; Counter-hit/Punish Counter puts opponent into a limited juggle state that allows corner follow-ups if used at close range; Elena moves backward starting on frame 5 (can help avoid the opponent's attack)
3HK
Elena
elena_3hk

3HK

Slide
File:SF6 Elena 3hk.png
File:SF6 Elena 3hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - L - -
Startup Active Recovery Hitstun Blockstun Hitstop
14 9 18(22) - 17 13
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
40(44) 4000 [10000] 3000 1000 (700) 500 (250)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
HKD +31(+39) -6(+2) - 2.88 (1.69) - -
Punish Advantage Perfect Parry Advantage
HKD +46(+54) -29(-21)
Hit Advantage Block Advantage
HKD +31(+39) -10(-2)
Notes
4f extra recovery on whiff; does not low profile under projectiles

Target Combos

5MP~MP
Elena
elena_5mp_mp

5MP~MP

Starling Beak
SF6 Elena 5mp mp.png
SF6 Elena 5mp mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400 - - LH Sp SA
Startup Active Recovery Hitstun Blockstun Hitstop
17 5 20 21 15 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
41 2000 [3000] 1000 700 (490) 350 (175)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.94 (1.76) +11 +5
Punish Advantage Perfect Parry Advantage
0 -23
Hit Advantage Block Advantage
-4 -10
Notes
Interruptible 6-8f gap between hits; does not combo from the final 2 cancelable frames of 5MP without at least a Counter-hit
5HP~HP
Elena
elena_5hp_hp

5HP~HP

Turning Tail
SF6 Elena 5hp hp.pngSF6 Elena 5hp hp 2.png
SF6 Elena 5hp hp hitbox.pngSF6 Elena 5hp hp 2 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400x2 - 20% Starter LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
17 4(3)4 17 - 25(18) 5,8
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
44 2000x2 [4000] 1000x2 500x2 (350x2) 250x2 (125x2)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1,1 0,1 1,2
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 2.35 (1.79) - -
Punish Advantage Perfect Parry Advantage
KD +45 -17
Hit Advantage Block Advantage
KD +45 -3(-10/-23)
Notes
Whiffs on crouch blocking opponents; if 5HP is stand blocked, the first hit of the follow-up will also be stand blocked, but the last hit still whiffs leaving Elena unsafe; starter scaling only applies if the 2nd HP begins the combo (e.g. opponent tries to jump out after crouch blocking 5HP)
5MK~HK
Elena
elena_5mk_hk

5MK~HK

Hind Kick
SF6 Elena 5mk hk.png
SF6 Elena 5mk hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400 - - LH Sp SA
Startup Active Recovery Hitstun Blockstun Hitstop
12 3 24 - 19 10
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
38 2000 [7000] 1000 700 (490) 350 (175)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 2
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.612 KD +47 +6
Punish Advantage Perfect Parry Advantage
KD +33 -
Hit Advantage Block Advantage
KD +33 -8
Notes
Puts opponent into limited juggle state
2MK~HK
Elena
elena_2mk_hk

2MK~HK

Fluttering Lark
SF6 Elena 2mk hk.png
SF6 Elena 2mk hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400(320) - - LH Sp SA
Startup Active Recovery Hitstun Blockstun Hitstop
15 1 20(24) 25 - 9
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
35(39) - [3000] 1000 600 (420) -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 2
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 2.00 +14 -
Punish Advantage Perfect Parry Advantage
+8 -
Hit Advantage Block Advantage
+4 -24 (whiff)
Notes
Whiffs on crouching opponents (-18 after 2MK on hit, -24 after 2MK on block); the HK itself cannot be blocked since a blocked 2MK forces the opponent to crouch under it
6HP~HP
Elena
elena_6hp_hp

6HP~HP

Trunk Slap 2
File:SF6 Elena 6hp hp.png
File:SF6 Elena 6hp hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
-
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
-
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
6HP~HP~HP
Elena
elena_6hp_hp_hp

6HP~HP~HP

Trunk Slap 3
File:SF6 Elena 6hp hp hp.png
File:SF6 Elena 6hp hp hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
-
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
-
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
6MK~MK
Elena
elena_6mk_mk

6MK~MK

Handstand Whip 2
File:SF6 Elena 6mk mk.png
File:SF6 Elena 6mk mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
-
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
-
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
j.LP~j.MK
Elena
elena_jlp_jmk

j.LP~j.MK

Soaring Raid
File:SF6 Elena jlp jmk.png
File:SF6 Elena jlp jmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
6 2 3 land 17 13 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 1500 - 1000 500 (350) 250 (125)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.09 - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
Can hit after cross-up j.LP; can be done from any jump direction; does not work as an air-to-air even after a Forced Knockdown
j.MP~j.HP
Elena
elena_jmp_jhp

j.MP~j.HP

Raptor Range
File:SF6 Elena jmp jhp.png
File:SF6 Elena jmp jhp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
12 5 3 land - - 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - 1000 500 (350) -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 5 2
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 2.01 (1.81) - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD ~ -
Notes
Knockdown ender from air-to-air j.MP; can be done from any jump direction

Throws

Forward Throw
Elena
elena_lplk

LPLK

Leg Tackle
File:SF6 Elena lplk.png
File:SF6 Elena lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 (2040) - 20% Immediate T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
30 - [10000] 2000 2000(1400) [4000(2800)] -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 0.80 - -
Punish Advantage Perfect Parry Advantage
HKD +24 -
Hit Advantage Block Advantage
KD +24 -
Notes
Allows a frame-perfect corner throw loop with Drive Rush (more effective when mixed with other DR buttons, or feints like DR~214P); can also Dash + 5MK for weak pressure and a link to 5LK on hit
Back Throw
Elena
elena_4lplk

4LPLK

Leg Lift Throw
File:SF6 Elena 4lplk.png
File:SF6 Elena lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 (2040) - 20% Immediate T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
30 - [10000] 2000 2000(1400) [4000(2800)] -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 0.80 - -
Punish Advantage Perfect Parry Advantage
HKD +19 -
Hit Advantage Block Advantage
KD +19 -
Notes
Side switches; no true throw oki even with Drive Rush; in the corner, allows an auto-timed meaty DR~5MK that is +12 oH / +8 oB

Drive Moves

HPHK
Elena
elena_hphk

HPHK

Giraffe Neck
File:SF6 Elena hphk.png
File:SF6 Elena hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 200 20% Starter LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
26 2 35 - 34 25
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
62 5000 10000 [15000] -10000 [3000(2100)] -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- 1-27 - 0 1 0
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 2.541 - -
Punish Advantage Perfect Parry Advantage
Crumple (Standing +21, Juggle +46, HKD +104) -35
Hit Advantage Block Advantage
KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72
Notes
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.
6HPHK
Elena
elena_6hphk

6HPHK

Boar Charge (Block)
File:SF6 Elena 6hphk.png
File:SF6 Elena 6hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 recoverable 125 recoverable - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
20 3 26(31) - 23 20
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
48(53) - - -20000 - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-22 Full Break - 200 100 1
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.614 - -
Punish Advantage Perfect Parry Advantage
KD +23 -27
Hit Advantage Block Advantage
KD +23 -6
Notes
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal.
Elena
elena_6hphk_recovery

6HPHK

Boar Charge (Recovery)
File:SF6 Elena 6hphk.png
File:SF6 Elena 6hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 recoverable 125 recoverable - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
18 3 26(31) - 23 20
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
46(51) - - -20000 - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-20 Full Break - 200 100 1
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.614 - -
Punish Advantage Perfect Parry Advantage
KD +23 -27
Hit Advantage Block Advantage
KD +23 -6
Notes
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see Drive Reversal.
MPMK
Elena
elena_mpmk

MPMK

Drive Parry
File:SF6 Elena mpmk.png
File:SF6 Elena mpmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - 50% Multiplier (Perfect) - - -
Startup Active Recovery Hitstun Blockstun Hitstop
1 12 or until released 33(1)(11) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
45(3) - - -5000,250~ - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
6 Full (after Perfect Parry) - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.
MPMK~66
Elena
elena_mpmk_66_pdr

MPMK~66

Parry Drive Rush
File:SF6 Elena 66.png
File:SF6 Elena 66 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - 15% Multiplier (Mid-Combo) - - -
Startup Active Recovery Hitstun Blockstun Hitstop
3+8 - 15(37) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
26(48) - - -10000 - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Rush; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.548 (min/throw), 2.100 (min/block), 3.011 (max/final DR frame)
Elena
elena_mpmk_66_drc

MPMK or 66

Drive Rush Cancel
File:SF6 Elena 66.png
File:SF6 Elena 66 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - 15% Multiplier (Mid-Combo) - - -
Startup Active Recovery Hitstun Blockstun Hitstop
9 - 15(37) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
24(46) - - -30000 - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Rush; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties

Special Moves

Rhino Horn

236LK
Elena
elena_236lk

236LK

Rhino Horn
File:SF6 Elena 236lk.png
File:SF6 Elena 236lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
Shortest distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
236MK
Elena
elena_236mk

236MK

Rhino Horn
File:SF6 Elena 236mk.png
File:SF6 Elena 236mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
Medium distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
236HK
Elena
elena_236hk

236HK

Rhino Horn
File:SF6 Elena 236hk.png
File:SF6 Elena 236hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
Farthest distance; whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible in the corner
236KK
Elena
elena_236kk

236KK

Rhino Horn
File:SF6 Elena 236kk.png
File:SF6 Elena 236kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] -20000 () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
Whiffs on crouching opponents; puts opponents into limited juggle state with follow-ups possible anywhere on the screen; last hit whiffs under the opponent if comboed on a high opponent, allowing for a sideswitch juggle

Scratch Wheel

623LK
Elena
elena_623lk

623LK

Scratch Wheel
File:SF6 Elena 623lk.png
File:SF6 Elena 623lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
623MK
Elena
elena_623mk

623MK

Scratch Wheel
File:SF6 Elena 623mk.png
File:SF6 Elena 623mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
623HK
Elena
elena_623hk

623HK

Scratch Wheel
File:SF6 Elena 623hk.png
File:SF6 Elena 623hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
623KK
Elena
elena_623kk

623KK

Scratch Wheel
File:SF6 Elena 623kk.png
File:SF6 Elena 623kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] -20000 () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Spinning Scythe

214LK
Elena
elena_214lk

214LK

Spinning Scythe
File:SF6 Elena 214lk.png
File:SF6 Elena 214lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
214MK
Elena
elena_214mk

214MK

Spinning Scythe
File:SF6 Elena 214mk.png
File:SF6 Elena 214mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
214HK
Elena
elena_214hk

214HK

Spinning Scythe
File:SF6 Elena 214hk.png
File:SF6 Elena 214hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
214KK
Elena
elena_214kk

214KK

Spinning Scythe
File:SF6 Elena 214kk.png
File:SF6 Elena 214kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] -20000 () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Lynx Whirl

214K~6P
Elena
elena_214k_6p

214K~6P

Lynx Whirl
File:SF6 Elena 214k 6p.png
File:SF6 Elena 214k 6p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
214KK~6P
Elena
elena_214kk_6p

214KK~6P

Lynx Whirl
File:SF6 Elena 214kk 6p.png
File:SF6 Elena 214kk 6p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Lynx Song

236P
Elena
elena_236p

236P

Lynx Song
File:SF6 Elena 236p.png
File:SF6 Elena 236p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
Button strength determines distance
236PP
Elena
elena_236pp

236PP

Lynx Song
File:SF6 Elena 236pp.png
File:SF6 Elena 236pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] -20000 () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
Follow-ups are enhanced like the Lynx Whirl versions after only one spin

Lynx Whirl

236P~6P
Elena
elena_236p_6p

236P~6P

Lynx Whirl
File:SF6 Elena 236p 6p.png
File:SF6 Elena 236p 6p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
Performs an extra spin, enhancing the follow-up specials similar to the versions from OD Lynx Song

Leopard Snap

236P~6LK
Elena
elena_236p_6lk

236P~6LK

Leopard Snap
File:SF6 Elena 236p 6lk.png
File:SF6 Elena 236p 6lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
236PP~6LK
Elena
elena_236pp_6lk

236PP~6LK or 236P~6P~6LK

Leopard Snap
File:SF6 Elena 236pp 6lk.png
File:SF6 Elena 236pp 6lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Harvest Circle

236P~6MK
Elena
elena_236p_6mk

236P~6MK

Harvest Circle
File:SF6 Elena 236p 6mk.png
File:SF6 Elena 236p 6mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
236PP~6MK
Elena
elena_236pp_6mk

236PP~6MK or 236P~6P~6MK

Harvest Circle
File:SF6 Elena 236pp 6mk.png
File:SF6 Elena 236pp 6mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Mallet Smash

236P~6HK
Elena
elena_236p_6hk

236P~6HK

Mallet Smash
File:SF6 Elena 236p 6hk.png
File:SF6 Elena 236p 6hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
236PP~6HK
Elena
elena_236pp_6hk

236PP~6HK or 236P~6P~6HK

Mallet Smash
File:SF6 Elena 236pp 6hk.png
File:SF6 Elena 236pp 6hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Moon Glider

214LP
Elena
elena_214lp

214LP

Moon Glider
File:SF6 Elena 214lp.png
File:SF6 Elena 214lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
214MP
Elena
elena_214mp

214MP

Moon Glider
File:SF6 Elena 214mp.png
File:SF6 Elena 214mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
214HP
Elena
elena_214hp

214HP

Moon Glider
File:SF6 Elena 214hp.png
File:SF6 Elena 214hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes


214PP
Elena
elena_214pp

214PP

Moon Glider
File:SF6 Elena 214pp.png
File:SF6 Elena 214pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] -20000 () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Moon Glider Follow-up

214P~6P
Elena
elena_214p_6p

214P~6P

Moon Glider Follow-up
File:SF6 Elena 214p 6p.png
File:SF6 Elena 214p 6p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes
214PP~6P
Elena
elena_214pp_6p

214PP~6P

Moon Glider Follow-up
File:SF6 Elena 214pp 6p.png
File:SF6 Elena 214pp 6p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
Startup Active Recovery Hitstun Blockstun Hitstop
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
[] () ()
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Perfect Parry Advantage
Hit Advantage Block Advantage
Notes

Super Arts

236236K
Elena
elena_236236k

236236K

Meteor Volley
File:SF6 Elena 236236k.png
File:SF6 Elena 236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
250,750,800 (1800) 500 30% Minimum; 30% Starter; 10% Immediate; Combo (2 hits) LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
9 5(6)4(16)2 24 + 31 land - 20 4,3,15
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
96 2500 1500x2,2000 (5000) - -10000 -10000
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-23 Air Break 9-65 (FKD) 2,2,1 0,0,6 11x3
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.458 - -
Punish Advantage Perfect Parry Advantage
KD +42 -86
Hit Advantage Block Advantage
KD +42 -68
Notes
Good anti-air but cannot be used as an invincible reversal (making it much more dangerous to be in Burnout); cannot hit cross-up; puts opponents into limited juggle state; extreme block disadvantage allows many characters to set activate installs without sacrificing optimal punish starters
236236P
Elena
elena_236236p

236236P

Revival Dance
File:SF6 Elena 236236p.png
File:SF6 Elena 236236p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2800 750 40% Minimum LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
12 6 62 - 21 10
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
79 5000 10000 - -20000 -20000
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-17 Full Break - - - 99
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 2.92 (2.15) - -
Punish Advantage Perfect Parry Advantage
HKD +25 -66
Hit Advantage Block Advantage
HKD +25 -47
Notes
Excellent anti-fireball tool due to its invincibility and forward movement; slow startup makes it risky as a reversal (can be safely meatied by light normals); leaves Elena farther away than the Healing version, but with more advantage for Lynx Song or Drive Rush pressure; generally a poor anti-air but can catch some mid-range neutral jumps or divekick landing recovery; has a large combo-only hitbox that makes it more consistent in juggles
236236P~[2] (Healing)
Elena
elena_236236p_2_hold

236236P~[2]

Revival Dance (Healing)
File:SF6 Elena 236236p 2 hold.png
File:SF6 Elena 236236p 2 hold hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1950
[+1300 Heal]
750 40% Minimum LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
12 6 62 - 21 10
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
79 5000 10000 - -20000 -20000
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-17 Full Break - - - 99
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 2.92 (2.15) - -
Punish Advantage Perfect Parry Advantage
HKD +1 -66
Hit Advantage Block Advantage
HKD +1 -47
Notes
Sacrifices damage and oki in exchange for healing 1300 HP; the healing amount is not affected by damage scaling, making it more useful in a highly scaled combo; excellent anti-fireball tool due to its invincibility and forward movement; slow startup makes it risky as a reversal (can be safely meatied by light normals)
214214K
Elena
elena_214214k

214214K

Song of the Grasslands
File:SF6 Elena 214214k.png
File:SF6 Elena 214214k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
4000 1000 50% Minimum; 10% Immediate (Sp) LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
8 4 68 - 18 17
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
79 7500 15000 - -30000 -30000
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-11 Full Break - - - 99
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.726 - -
Punish Advantage Perfect Parry Advantage
HKD +24 -70
Hit Advantage Block Advantage
HKD +24 -54
Notes
Cinematic time regenerates ~2.1 Drive bars for Elena; large combo-only hitbox makes it more consistent in juggles; reliable but expensive reversal when in Burnout; very consistent anti-air at mid to long range, but cannot hit cross-up and can whiff under closer jumps
214214K (CA)
Elena
elena_214214k(ca)

214214K

Song of the Grasslands (CA)
File:SF6 Elena 214214k ca.png
File:SF6 Elena 214214k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
4500 1250 50% Minimum; 10% Immediate (Sp) LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
8 4 68 - 18 17
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
79 10000 20000 - -30000 -30000
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-11 Full Break - - - 99
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - 1.726 - -
Punish Advantage Perfect Parry Advantage
HKD +29 -70
Hit Advantage Block Advantage
HKD +29 -54
Notes
Available at 25% HP or below; cinematic time regenerates ~2.1 Drive bars for Elena; large combo-only hitbox makes it more consistent in juggles; reliable but expensive reversal when in Burnout; very consistent anti-air at mid to long range, but cannot hit cross-up and can whiff under closer jumps

Taunts

5PPPKKK
Elena
elena_5pppkkk

5PPPKKK

Neutral Taunt
File:SF6 Elena 5pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
685 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
685 - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"It's such a lovely day. And I hope you're having a good one too!"
6PPPKKK
Elena
elena_6pppkkk

6PPPKKK

Forward Taunt
File:SF6 Elena 6pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
799 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
799 - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"One, two, and spin! What do you say? How about you dance with me!"; overrides the current background music with the Reniala Remains stage theme with increased volume
4PPPKKK
Elena
elena_4pppkkk

4PPPKKK

Back Taunt
File:SF6 Elena 4pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
470 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
470 - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"And up!"; can hold forward or back to transition into a hand-walking animation on frames 181-370
4PPPKKK~6
Elena
elena_4pppkkk_6

4PPPKKK~6

Back Taunt ~ Forward Walk
File:SF6 Elena 4pppkkk 6.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
586~775 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
586~775 - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"Cool right? Give it a try!"; cannot change walk animation once it has begun; total animation time depends on when Forward was input during the initial Back Taunt
4PPPKKK~4
Elena
elena_4pppkkk_4

4PPPKKK~4

Back Taunt ~ Back Walk
File:SF6 Elena 4pppkkk 4.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
549~738 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
549~738 - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"Hehe, over here!"; cannot change walk animation once it has begun; total animation time depends on when Back was input during the initial Back Taunt
2PPPKKK
Elena
elena_2pppkkk

2PPPKKK

Down Taunt
File:SF6 Elena 2pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
22 3 120 - 17 11(20)
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
144 1000 [5000] 250 300 (210) 150 (75)
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
KD -46 -121
Hit Advantage Block Advantage
KD -50 -106
Notes
"What's up?"


SF6 Navigation

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