Fatal Fury Special/Notation: Difference between revisions

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==Basic Notation==
==Basic Notation==



Latest revision as of 04:17, 17 February 2025

THIS PAGE IS NO LONGER IN USE AS ITS CONTENTS HAVE BEEN ABSORBED INTO THE CONTROLS PAGE.

Basic Notation

All inputs on this wiki are written assuming the player is facing right unless otherwise stated. This wiki writes directional inputs with numpad notation, which is explained in the image below. NumpadNotation3.png

Fatal Fury Special uses 4 buttons:

  • A - Light Punch
  • B - Light Kick
  • C - Heavy Punch
  • D - Heavy Kick

With this knowledge, we can write "standing light punch" as "5A" and "crouching light kick" as "2B".

Additional Notation

  • c.X/f.X - Short for "close" and "far". Most standing normal attacks change depending on how far away the opponent is, so c.5C would mean "5C near the opponent" and f.5C would mean "5C far from the opponent". Can also be written as cl.X, cX or fX.
  • j.X - Short for "jump", meaning the input must be pressed in the air. Can also be written as jX.
  • P - Short for "punch", meaning either A or C can be used. An example is Terry's Power Wave, which can be input either as 236A or 236C.
  • K - Short for "kick", meaning either B or D can be used. An example is Duck King's Dancing Dive, which can be input either as 214B or 214D.
  • X+Y - Means that two inputs must be done simultaneously, meaning Geese Howard's Raging Storm won't work if B and C are not pressed on the same frame.
  • [X] - Indicates a charge move, where the input in brackets must be held down for a period of time before finishing the motion. Jubei Yamada has 3 great examples of charge moves. His [4]6P requires holding the back direction, then quickly inputting the forward direction and pressing a punch button. His [2]8P is the same story, only instead of holding back and moving to forward, it requires holding down and moving to up (press the button quickly or else Jubei will jump!). Then, his [1]23B+C combines a charged direction with a motion input, so downback must first be held down, then down and downforward must quickly be input along with the buttons. There is also Big Bear's Super Drop Kick, which requires the D button to be held down rather than a direction, and executes when D is released.
  • Mash X - Means that the specified button must be pressed repeatedly, like for Joe's Bakuretsuken. Note that heavy moves of this kind require faster mashing than light moves.
  • DM - Short for "Desperation Move", referring to each character's move that can only be done when at low health.

Game Navigation

General
FAQ
Controls
HUD
System
Strategy
Characters
Andy Bogard
Axel Hawk
Big Bear
Billy Kane
Cheng Sinzan
Duck King
Geese Howard
Joe Higashi
Jubei Yamada
Kim Kaphwan
Laurence Blood
Mai Shiranui
Terry Bogard
Tung Fu Rue
Wolfgang Krauser
Secret Boss
Ryo Sakazaki