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| | 2LP > 2LP > 236HK || Anywhere || 1210|| {{clr|1|Very Easy}} || Easy combo for getting used to Manon's cancel options. She has other things she can do from 2LP, but this is the most common. | | | 2LP > 2LP > 236HK || Anywhere || 1210|| {{clr|1|Very Easy}} || Easy combo for getting used to Manon's cancel options. She has other things she can do from 2LP, but this is the most common. |
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| | j.HK, 4HP > 236MP|| Anywhere || 2720 || {{clr|1|Easy}} || Manon's easiest jump in medal (Damage is medal dependant, listed for Level 1) | | | j.HK, 4HP > 236MP|| Anywhere || 2720 || {{clr|1|Easy}} || Manon's easiest jump in medal (Damage is medal dependent, listed for Level 1) |
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| |} | | |} |
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| | 2MP, 4HP > 236MP || Anywhere || 2640 || {{clr|1|Easy}} || Easy Medal | | | 2MP, 4HP > 236MP || Anywhere || 2640 || {{clr|1|Easy}} || Easy Medal |
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| | 4HP > 236PP~K > 4HP > 236HK > 236LP || Anywhere|| 3155 || {{clr|2|Medium}} || Recommended punish for 2 drive | | | 4HP > 236PP~K, 4HP > 236HK, 236LP || Anywhere|| 3155 || {{clr|2|Medium}} || Recommended punish for 2 drive |
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| | 4HP > 236MP~K > 236KK > 214MK || Anywhere || 2960 || {{clr|2|Medium}} || Safejump routing when close to the corner, can alternatively end in 236MP for medals | | | 4HP > 236MP~K, 236KK, 214MK || Anywhere || 2960 || {{clr|2|Medium}} || 6f Reversal safe jump routing when close to the corner, can alternatively end in 236MP for medals |
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| | 214HK, 5MP > 236KK, 236KK > DR~4HP > DR~4HP > 236HP(1) > 236236P || Corner || 6112 || {{clr|2|Medium}} || Max damage DP punish (CA listed, requires 5 drive) | | | 214HK, 5MP > 236KK, 236KK, DR~4HP > DR~4HP > 236HP(1) > 236236P || Corner || 6112 || {{clr|2|Medium}} || Max damage DP punish (CA listed, requires 5 drive) |
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| | 214HK, 5MP > DR~2MP, 4HP > 214KK, 2MP > DR~4HP, 2MP, 5LK > 236HK(1) > 236236P || Anywhere || 6095 || {{clr|3|Hard}} || Highest damage punish route outside of the corner (CA listed, requires 5 drive) | | | 214HK, 5MP > DR~2MP, 4HP > 214KK, 2MP > DR~4HP, 2MP, 5LK > 236HK(1) > 236236P || Anywhere || 6095 || {{clr|3|Hard}} || Highest damage punish route outside of the corner (CA listed, requires 5 drive) |
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| | Youtube = | | | Youtube = |
| | Recipe = 2MP, 5LK | | | Recipe = 2MP, 5LK |
| | content = Manon's only normal-hit linking option. She mostly relies on her TC options or cancelling a normal directly into a special move when she can't use the extra hitstun of a Punish Counter. | | | content = Manon's only normal-hit linking option. She mostly relies on her TC options or canceling a normal directly into a special move when she can't use the extra hitstun of a Punish Counter. |
| }} | | }} |
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| }} | | }} |
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| === Counterhit === | | === Counter-hit === |
| {{SF6-ComboTable | | {{SF6-ComboTable |
| | Header = Counterhit Links | | | Header = Counter-hit Links |
| | Items = | | | Items = |
| {{SF6-ComboTableItem | | {{SF6-ComboTableItem |
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| | Recipe = PC 4HP > 236HP <br> PC 4HP > 236P~K/236P~KK > ... | | | Recipe = PC 4HP > 236HP <br> PC 4HP > 236P~K/236P~KK > ... |
| | content = 4HP is an excellent close-range starter as it combos directly into 236HP on Punish Counter, or can extend into Grand Fouette for a launch. Manon has a bunch of juggle options out of Grand Fouette which will be detailed later. | | | content = 4HP is an excellent close-range starter as it combos directly into 236HP on Punish Counter, or can extend into Grand Fouette for a launch. Manon has a bunch of juggle options out of Grand Fouette which will be detailed later. |
| | }} |
| | {{TheoryBox |
| | | Title = MP Manege Doré |
| | | Oneliner = |
| | | Difficulty = {{clr|1|Very Easy}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = PC 63214MP |
| | | content = Good for similar reasons as HP Manege Doré. |
| }} | | }} |
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| Or you could use 63214MP.
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| |-| Other = | | |-| Other = |
| {{TheoryBox | | {{TheoryBox |
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| | Youtube = | | | Youtube = |
| | Recipe = 5HK, 214MK | | | Recipe = 5HK, 214MK |
| | content = Takes advantage of 5HK's unique punish counter state. Manon can combo into a variety of things here too, such as 214LK or 236236K. When close, Manon can microwalk into normals to improve the damage. 5MP and 5MK are easy and work from afar while 4HP and 4MK require much stricter timing and positioning. | | | content = Takes advantage of 5HK's unique punish counter state. Manon can combo into a variety of things here too, such as 214LK or 236236K. When close, Manon can microwalk into normals to improve the damage. 5MP and 5MK are easy and work from further distances while 4HP and 4MK require much stricter timing and positioning. |
| }} | | }} |
| </tabber> | | </tabber> |
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| | Drive = 0 | | | Drive = 0 |
| | Super = 0 | | | Super = 0 |
| | Notes = Leaves you with the best oki after a dash, has less juggle points so not as easy to use. | | | Notes = Leaves her with the best oki after a dash, has less juggle points so not as easy to use. |
| |}} | | |}} |
| {{SF6-ComboTableItem | | {{SF6-ComboTableItem |