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| == Combo Notation Guide == | | == Combo Notation Guide == |
| Click "Expand" for information about combo notation in SF6: | | Click "Expand" for information about combo notation in SF6: |
| | {{ComboKey-SF6}} |
| | |
| | ==BnBs == |
| | {| class="wikitable" style="margin:auto;width:100%" |
| | |+ {{big|Bread And Butter Combos}} |
| | |- |
| | ! Combo !! Position !! Damage !! Difficulty !! Notes |
| | |- |
| | | 2LP > 2LP > 236HK || Anywhere || 1210|| {{clr|1|Very Easy}} || Easy combo for getting used to Manon's cancel options. She has other things she can do from 2LP, but this is the most common. |
| | |- |
| | | j.HK, 4HP > 236MP|| Anywhere || 2720 || {{clr|1|Easy}} || Manon's easiest jump in medal (Damage is medal dependent, listed for Level 1) |
| | |- |
| | |} |
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| {{ComboKey-SF6}} | | == Combo Tables == |
| == Day 1 BnBs ==
| | === Normal Hit Starters === |
| {{TheoryBox | | {| class="wikitable" style="margin:auto;width:100%" |
| | Title = All-Purpose Combo | | |+ {{big|Light Confirms}} |
| | Oneliner = | | |- |
| | Difficulty = {{clr|1|Very Easy}} | | ! Combo !! Position !! Damage !! Difficulty !! Notes |
| | Damage = | | |- |
| | Meter = | | | 2LP > 2LP > 236HK || Anywhere || 1210 || {{clr|1|Very Easy}} || Easy combo for getting used to Manon's cancel options. She has other things she can do from 2LP, but this is the most common. |
| | Anchor = | | |- |
| | Youtube = | | | 5LP/2LP/2LK > 5LP/2LP > 236LK/236MK || Anywhere || ~1190 || {{clr|1|Very Easy}} || Mix and match these moves for 12 easy Manon combos! |
| | Recipe = j.HK/PC Drive Impact, 4HP > 236MP | | |- |
| | content = Deals good damage and gains Manon a level. Works anywhere too, particularly useful at the wall where DI can be combo'd after on block. | | | 5LP/2LP/2LK > 5LP > 214LK || Anywhere || ~1270 || {{clr|1|Very Easy}} || You can get 214LK oki off of 5LP |
| }}
| | |- |
| | | 2LK > 5LP > 214LK/214MK || Anywhere || 1270/1430 || {{clr|1|Easy}} || LK ender better oki, MK better corner carry |
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| | | 2LK >2LP > 236MK/HK || Anywhere || 1270/1110 || {{clr|1|Easy}} || HK gives oki, MK is better damage |
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| | | 2LK > 2LP > 236KK, 214MK || Anywhere || 1950 || {{clr|2|Medium}} || |
| | |- |
| | | *2LK > 5LP > DR > 5LP > 4HP > 236MP || Anywhere || 1860 || {{clr|2|Medium}} || Low damage but gets a medal off a 2LK confirm |
| | |- |
| | |} |
| | {| class="wikitable" style="margin:auto;width:100%" |
| | |+ {{big|Medium Confirms}} |
| | |- |
| | ! Combo !! Position !! Damage !! Difficulty !! Notes |
| | |- |
| | | 2MP, 5LK > 236HK || Anywhere || 1540 || {{clr|1|Easy}} || Close range confirm into oki |
| | |- |
| | |- |
| | | 5MP~MK || Anywhere || 1100 || {{clr|2|Medium}} || Target combo hitconfirm from 5MP |
| | |} |
| | {| class="wikitable" style="margin:auto;width:100%" |
| | |+ {{big|Heavy Confirms}} |
| | |- |
| | ! Combo !! Position !! Damage !! Difficulty !! Notes |
| | |- |
| | | 5HP~HP || Anywhere || 1400 || {{clr|1|Easy}} || This is why we love Manon, very hitconfirmable into her best pressure |
| | |- |
| | | j.HK, 4HP > 236MP|| Anywhere || 2720 || {{clr|1|Easy}} || Manon's easiest jump in medal. |
| | |- |
| | |} |
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| {{TheoryBox | | === Punish Combos === |
| | Title = Light Confirm | | {| class="wikitable" style="margin:auto;width:100%" |
| | Oneliner = | | |+ {{big|DP Punishes (Punish Counter)}} |
| | Difficulty = {{clr|1|Very Easy}} | | |- |
| | Damage = | | ! Combo !! Position !! Damage !! Difficulty !! Notes |
| | Meter = | | |- |
| | Anchor = | | | 2MP, 4HP > 236MP || Anywhere || 2640 || {{clr|1|Easy}} || Easy Medal |
| | Youtube = | | |- |
| | Recipe = 2LP 2LP 236LK | | | 4HP > 236PP~K, 4HP > 236HK, 236LP || Anywhere|| 3155 || {{clr|2|Medium}} || Recommended punish for 2 drive |
| | content = Easy combo for getting used to Manon's cancel options. She has other things she can do from 2LP, but this is the most common. | | |- |
| }}
| | | 4HP > 236MP~K, 236KK, 214MK || Anywhere || 2960 || {{clr|2|Medium}} || 6f Reversal safe jump routing when close to the corner, can alternatively end in 236MP for medals |
| | |- |
| | | 214HK, 5MP > 236KK, 236KK, DR~4HP > DR~4HP > 236HP(1) > 236236P || Corner || 6112 || {{clr|2|Medium}} || Max damage DP punish (CA listed, requires 5 drive) |
| | |- |
| | | 214HK, 5MP > DR~2MP, 4HP > 214KK, 2MP > DR~4HP, 2MP, 5LK > 236HK(1) > 236236P || Anywhere || 6095 || {{clr|3|Hard}} || Highest damage punish route outside of the corner (CA listed, requires 5 drive) |
| | |- |
| | |} |
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| | == Day 1 BnBs == |
| {{TheoryBox | | {{TheoryBox |
| | Title = Whiff Punishes | | | Title = Whiff Punishes |
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| == Links and Starters == | | == Links and Starters == |
| === Normal Hit === | | === Normal Hit === |
| {{TheoryBox
| |
| | Title = Light Confirms
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| | Oneliner =
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| | Difficulty = {{clr|1|Very Easy}}
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| | Damage =
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| | Meter =
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| | Anchor =
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| | Youtube =
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| | Recipe = 5LP/2LP/2LK > 5LP/2LP > 236LK/236MK <br> 5LP/2LP/2LK > 5LP > 214LK
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| | content =
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| }}
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| {{TheoryBox | | {{TheoryBox |
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| | Youtube = | | | Youtube = |
| | Recipe = 2MP, 5LK | | | Recipe = 2MP, 5LK |
| | content = Manon's only normal-hit linking option. She mostly relies on her TC options or cancelling a normal directly into a special move when she can't use the extra hitstun of a Punish Counter. | | | content = Manon's only normal-hit linking option. She mostly relies on her TC options or canceling a normal directly into a special move when she can't use the extra hitstun of a Punish Counter. |
| }} | | }} |
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| }} | | }} |
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| === Counterhit === | | === Counter-hit === |
| {{SF6-ComboTable | | {{SF6-ComboTable |
| | Header = Counterhit Links | | | Header = Counter-hit Links |
| | Items = | | | Items = |
| {{SF6-ComboTableItem | | {{SF6-ComboTableItem |
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| |}} | | |}} |
| }} | | }} |
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| TODO | | TODO |
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| | Recipe = PC 5LK > 214MK | | | Recipe = PC 5LK > 214MK |
| | content = 5LK can be extended with Drive relatively easily, but this becomes available on Punish Counter for more corner carry and damage. 5LP is preferred as a punish up close if possible. | | | content = 5LK can be extended with Drive relatively easily, but this becomes available on Punish Counter for more corner carry and damage. 5LP is preferred as a punish up close if possible. |
| | }} |
| | {{TheoryBox |
| | | Title = HP Manege Doré |
| | | Oneliner = |
| | | Difficulty = {{clr|1|Very Easy}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = PC 63214HP |
| | | content = While it requires you to be close to your opponent, it's an exceptional option because it directly contributes to her win condition. Makes being perfect parried by her terrifying. |
| }} | | }} |
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| Or you could use 63214HP up close.
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| |-| -6 = | | |-| -6 = |
| Manon doesn't have any 6-frame normals. Refer to the 5f normals table or check with a different button if the opponent is too far. | | Manon doesn't have any 6-frame normals. Refer to the 5f normals table or check with a different button if the opponent is too far. |
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| | Recipe = PC 4HP > 236HP <br> PC 4HP > 236P~K/236P~KK > ... | | | Recipe = PC 4HP > 236HP <br> PC 4HP > 236P~K/236P~KK > ... |
| | content = 4HP is an excellent close-range starter as it combos directly into 236HP on Punish Counter, or can extend into Grand Fouette for a launch. Manon has a bunch of juggle options out of Grand Fouette which will be detailed later. | | | content = 4HP is an excellent close-range starter as it combos directly into 236HP on Punish Counter, or can extend into Grand Fouette for a launch. Manon has a bunch of juggle options out of Grand Fouette which will be detailed later. |
| | }} |
| | {{TheoryBox |
| | | Title = MP Manege Doré |
| | | Oneliner = |
| | | Difficulty = {{clr|1|Very Easy}} |
| | | Damage = |
| | | Meter = |
| | | Anchor = |
| | | Youtube = |
| | | Recipe = PC 63214MP |
| | | content = Good for similar reasons as HP Manege Doré. |
| }} | | }} |
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| Or you could use 63214MP.
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| |-| Other = | | |-| Other = |
| {{TheoryBox | | {{TheoryBox |
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| | Youtube = | | | Youtube = |
| | Recipe = PC 214HK, 5MP > ... | | | Recipe = PC 214HK, 5MP > ... |
| | content = The timing is weird for this link. It's most useful as a DP punish, as 214HK is quite slow. | | | content = The timing is weird for this link. It's most useful as a DP/Super punish, as 214HK is quite slow. |
| }} | | }} |
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| | Youtube = | | | Youtube = |
| | Recipe = 5HK, 214MK | | | Recipe = 5HK, 214MK |
| | content = Takes advantage of 5HK's unique punish counter state. Manon can combo into a variety of things here too, such as 214LK or 236236K. If she's in the corner, she can even try to microwalk 236KK for a launch. | | | content = Takes advantage of 5HK's unique punish counter state. Manon can combo into a variety of things here too, such as 214LK or 236236K. When close, Manon can microwalk into normals to improve the damage. 5MP and 5MK are easy and work from further distances while 4HP and 4MK require much stricter timing and positioning. |
| }} | | }} |
| </tabber> | | </tabber> |
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| | content = 214LK gives Manon better oki midscreen and 214MK gives more corner carry and better corner okizeme. | | | content = 214LK gives Manon better oki midscreen and 214MK gives more corner carry and better corner okizeme. |
| }} | | }} |
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| == Juggles and Extenders == | | == Juggles and Extenders == |
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| | Drive = 0 | | | Drive = 0 |
| | Super = 0 | | | Super = 0 |
| | Notes = | | | Notes = Leaves her with the best oki after a dash, has less juggle points so not as easy to use. |
| |}} | | |}} |
| {{SF6-ComboTableItem | | {{SF6-ComboTableItem |
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| | Drive = 0 | | | Drive = 0 |
| | Super = 0 | | | Super = 0 |
| | Notes = | | | Notes = The best corner carry and is incredibly consistent. |
| |}} | | |}} |
| {{SF6-ComboTableItem | | {{SF6-ComboTableItem |
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| | content = Manon gets a lot of mileage out of a well-placed Rond-Point. This should also look familiar, as it borrows some of the meat from the above combo. 236KK is optional but is also a lot more reliable as an anti-air due to its speed. 236HK usually is a read-based anti-air. | | | content = Manon gets a lot of mileage out of a well-placed Rond-Point. This should also look familiar, as it borrows some of the meat from the above combo. 236KK is optional but is also a lot more reliable as an anti-air due to its speed. 236HK usually is a read-based anti-air. |
| }} | | }} |
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| {{Character Subnav SF6 | chara=Manon }} | | {{Character Subnav SF6 | chara=Manon }} |