m (→214LK) |
m (→5PPPKKK) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 31: | Line 31: | ||
|image=SFV_Nash_5LP.png | |image=SFV_Nash_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 55: | Line 56: | ||
|image=SFV_Nash_5MP.png | |image=SFV_Nash_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 80: | Line 82: | ||
|image=SFV_Nash_5HP.png | |image=SFV_Nash_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 107: | Line 110: | ||
|image=SFV_Nash_5LK.png | |image=SFV_Nash_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 134: | Line 138: | ||
|image=SFV_Nash_5MK.png | |image=SFV_Nash_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 166: | Line 171: | ||
|image=SFV_Nash_5HK.png | |image=SFV_Nash_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 194: | Line 200: | ||
|image=SFV_Nash_2LP.png | |image=SFV_Nash_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 218: | Line 225: | ||
|image=SFV_Nash_2MP.png | |image=SFV_Nash_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 242: | Line 250: | ||
|image=SFV_Nash_2HP.png | |image=SFV_Nash_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 268: | Line 277: | ||
|image=SFV_Nash_2LK.png | |image=SFV_Nash_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 291: | Line 301: | ||
|image=SFV_Nash_2MK.png | |image=SFV_Nash_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 317: | Line 328: | ||
|image=SFV_Nash_2HK.png | |image=SFV_Nash_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 346: | Line 358: | ||
|image=SFV_Nash_8LP.png | |image=SFV_Nash_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 365: | Line 378: | ||
|image=SFV_Nash_8MP.png | |image=SFV_Nash_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 384: | Line 398: | ||
|image=SFV_Nash_8HP.png | |image=SFV_Nash_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 404: | Line 419: | ||
|image=SFV_Nash_8LK.png | |image=SFV_Nash_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 422: | Line 438: | ||
|image=SFV_Nash_8MK.png | |image=SFV_Nash_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 440: | Line 457: | ||
|image=SFV_Nash_7 or 9HK.png | |image=SFV_Nash_7 or 9HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 459: | Line 477: | ||
|image=SFV_Nash_8HK.png | |image=SFV_Nash_8HK.png | ||
|name=Rainfall | |name=Rainfall | ||
|anchor=yes | |||
|input=8HK (during neutral jump) | |input=8HK (during neutral jump) | ||
|data= | |data= | ||
Line 482: | Line 501: | ||
|image=SFV_Nash_6LK.png | |image=SFV_Nash_6LK.png | ||
|name=Knee Bazooka | |name=Knee Bazooka | ||
|anchor=yes | |||
|input=6LK | |input=6LK | ||
|data= | |data= | ||
Line 507: | Line 527: | ||
|image=SFV_Nash_6MK.png | |image=SFV_Nash_6MK.png | ||
|name=Jumping Sobat | |name=Jumping Sobat | ||
|anchor=yes | |||
|input=6MK | |input=6MK | ||
|data= | |data= | ||
Line 534: | Line 555: | ||
|image=SFV_Nash_6MP.png | |image=SFV_Nash_6MP.png | ||
|name=Chopping Assault | |name=Chopping Assault | ||
|anchor=yes | |||
|input=6MP | |input=6MP | ||
|data= | |data= | ||
Line 557: | Line 579: | ||
|image=SFV_Nash_6HK.png | |image=SFV_Nash_6HK.png | ||
|name=Step Kick | |name=Step Kick | ||
|anchor=yes | |||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
Line 582: | Line 605: | ||
|image=SFV_Nash_6HP.png | |image=SFV_Nash_6HP.png | ||
|name=Spinning Back Knuckle | |name=Spinning Back Knuckle | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 613: | Line 637: | ||
|image=SFV_Nash_4MK.png | |image=SFV_Nash_4MK.png | ||
|name=Side Knee Attack | |name=Side Knee Attack | ||
|anchor=yes | |||
|input=4MK | |input=4MK | ||
|data= | |data= | ||
Line 641: | Line 666: | ||
|image2=SFV_Nash_5LP 5MP 2.png | |image2=SFV_Nash_5LP 5MP 2.png | ||
|name=Rapid Punch | |name=Rapid Punch | ||
|anchor=yes | |||
|input=5LP > 5MP | |input=5LP > 5MP | ||
|data= | |data= | ||
Line 667: | Line 693: | ||
|image2=SFV_Nash_5LK 5MK 2.png | |image2=SFV_Nash_5LK 5MK 2.png | ||
|name=Rapid Kick | |name=Rapid Kick | ||
|anchor=yes | |||
|input=5LK > 5MK | |input=5LK > 5MK | ||
|data= | |data= | ||
Line 695: | Line 722: | ||
|image2=SFV_Nash_5MP 5LK 2.png | |image2=SFV_Nash_5MP 5LK 2.png | ||
|name=Wind Shear 1st | |name=Wind Shear 1st | ||
|anchor=yes | |||
|input=5MP > 5LK | |input=5MP > 5LK | ||
|data= | |data= | ||
Line 719: | Line 747: | ||
|image3=SFV_Nash_5MP 5LK 5HP.png | |image3=SFV_Nash_5MP 5LK 5HP.png | ||
|name=Wind Shear 2nd | |name=Wind Shear 2nd | ||
|anchor=yes | |||
|input=5MP > 5LK > 5HP | |input=5MP > 5LK > 5HP | ||
|data= | |data= | ||
Line 745: | Line 774: | ||
|image2=SFV_Nash_2MP 6MP 2.png | |image2=SFV_Nash_2MP 6MP 2.png | ||
|name=Down Burst | |name=Down Burst | ||
|anchor=yes | |||
|input=2MP > 6MP | |input=2MP > 6MP | ||
|data= | |data= | ||
Line 770: | Line 800: | ||
|image2=SFV_Nash_5MK 5HK 2.png | |image2=SFV_Nash_5MK 5HK 2.png | ||
|name=Raptor Combination 1st | |name=Raptor Combination 1st | ||
|anchor=yes | |||
|input=5MK > 5HK | |input=5MK > 5HK | ||
|data= | |data= | ||
Line 798: | Line 829: | ||
|image=SFV_Nash_5MK 5HK 5MK.png | |image=SFV_Nash_5MK 5HK 5MK.png | ||
|name=Raptor Combination 2nd | |name=Raptor Combination 2nd | ||
|anchor=yes | |||
|input=5MK > 5HK > 5MK | |input=5MK > 5HK > 5MK | ||
|data= | |data= | ||
Line 824: | Line 856: | ||
|image=SFV_Nash_5MK 5HK 5MPMK (VS1).png | |image=SFV_Nash_5MK 5HK 5MPMK (VS1).png | ||
|name=Bullet Combination | |name=Bullet Combination | ||
|anchor=yes | |||
|input=5MK > 5HK > 5MPMK (VS1) | |input=5MK > 5HK > 5MPMK (VS1) | ||
|data= | |data= | ||
Line 854: | Line 887: | ||
|image2=SFV_Nash_6LK 5HP 2.png | |image2=SFV_Nash_6LK 5HP 2.png | ||
|name=Gust Front | |name=Gust Front | ||
|anchor=yes | |||
|input=6LK > 5HP | |input=6LK > 5HP | ||
|data= | |data= | ||
Line 881: | Line 915: | ||
|image=SFV_Nash_LPLK.png | |image=SFV_Nash_LPLK.png | ||
|name=Dragon Suplex | |name=Dragon Suplex | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 904: | Line 939: | ||
|image=SFV_Nash_4LPLK.png | |image=SFV_Nash_4LPLK.png | ||
|name=Target Down | |name=Target Down | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 927: | Line 963: | ||
|image=SFV_Nash_LPLK (air).png | |image=SFV_Nash_LPLK (air).png | ||
|name=Air Jack | |name=Air Jack | ||
|anchor=yes | |||
|input=LPLK (air) | |input=LPLK (air) | ||
|data= | |data= | ||
Line 955: | Line 992: | ||
|image=SFV_Nash_236P.png | |image=SFV_Nash_236P.png | ||
|name=LP Sonic Boom | |name=LP Sonic Boom | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
Line 981: | Line 1,019: | ||
|image=SFV_Nash_236P.png | |image=SFV_Nash_236P.png | ||
|name=MP Sonic Boom | |name=MP Sonic Boom | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
Line 1,007: | Line 1,046: | ||
|image=SFV_Nash_236P.png | |image=SFV_Nash_236P.png | ||
|name=HP Sonic Boom | |name=HP Sonic Boom | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
Line 1,033: | Line 1,073: | ||
|image=SFV_Nash_236PP.png | |image=SFV_Nash_236PP.png | ||
|name=EX Sonic Boom 1 | |name=EX Sonic Boom 1 | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 1,059: | Line 1,100: | ||
|image=SFV_Nash_236PP_2.png | |image=SFV_Nash_236PP_2.png | ||
|name=EX Sonic Boom 2 | |name=EX Sonic Boom 2 | ||
|anchor=yes | |||
|input=Sonic Boom > PP | |input=Sonic Boom > PP | ||
|data= | |data= | ||
Line 1,085: | Line 1,127: | ||
|image=SFV_Nash_214LK.png | |image=SFV_Nash_214LK.png | ||
|name=LK Sonic Scythe | |name=LK Sonic Scythe | ||
|anchor=yes | |||
|input=214LK | |input=214LK | ||
|data= | |data= | ||
Line 1,112: | Line 1,155: | ||
|image=SFV_Nash_214MK.png | |image=SFV_Nash_214MK.png | ||
|name=MK Sonic Scythe | |name=MK Sonic Scythe | ||
|anchor=yes | |||
|input=214MK | |input=214MK | ||
|data= | |data= | ||
Line 1,140: | Line 1,184: | ||
|image=SFV_Nash_214HK.png | |image=SFV_Nash_214HK.png | ||
|name=HK Sonic Scythe | |name=HK Sonic Scythe | ||
|anchor=yes | |||
|input=214HK | |input=214HK | ||
|data= | |data= | ||
Line 1,172: | Line 1,217: | ||
|image=SFV_Nash_214KK.png | |image=SFV_Nash_214KK.png | ||
|name=EX Sonic Scythe | |name=EX Sonic Scythe | ||
|anchor=yes | |||
|input=214KK | |input=214KK | ||
|data= | |data= | ||
Line 1,202: | Line 1,248: | ||
|image=SFV_Nash_236K.png | |image=SFV_Nash_236K.png | ||
|name=LK Moonsault Slash | |name=LK Moonsault Slash | ||
|anchor=yes | |||
|input=236LK | |input=236LK | ||
|data= | |data= | ||
Line 1,225: | Line 1,272: | ||
|image=SFV_Nash_236K.png | |image=SFV_Nash_236K.png | ||
|name=MK Moonsault Slash | |name=MK Moonsault Slash | ||
|anchor=yes | |||
|input=236MK | |input=236MK | ||
|data= | |data= | ||
Line 1,248: | Line 1,296: | ||
|image=SFV_Nash_236K.png | |image=SFV_Nash_236K.png | ||
|name=HK Moonsault Slash | |name=HK Moonsault Slash | ||
|anchor=yes | |||
|input=236HK | |input=236HK | ||
|data= | |data= | ||
Line 1,271: | Line 1,320: | ||
|image=SFV_Nash_236KK.png | |image=SFV_Nash_236KK.png | ||
|name=EX Moonsault Slash | |name=EX Moonsault Slash | ||
|anchor=yes | |||
|input=236KK | |input=236KK | ||
|data= | |data= | ||
Line 1,293: | Line 1,343: | ||
|image=SFV_Nash_623P.png | |image=SFV_Nash_623P.png | ||
|name=LP Tragedy Assault | |name=LP Tragedy Assault | ||
|anchor=yes | |||
|input=623LP | |input=623LP | ||
|data= | |data= | ||
Line 1,322: | Line 1,373: | ||
|image=SFV_Nash_623P.png | |image=SFV_Nash_623P.png | ||
|name=MP Tragedy Assault | |name=MP Tragedy Assault | ||
|anchor=yes | |||
|input=623MP | |input=623MP | ||
|data= | |data= | ||
Line 1,352: | Line 1,404: | ||
|image=SFV_Nash_623P.png | |image=SFV_Nash_623P.png | ||
|name=HP Tragedy Assault | |name=HP Tragedy Assault | ||
|anchor=yes | |||
|input=623HP | |input=623HP | ||
|data= | |data= | ||
Line 1,382: | Line 1,435: | ||
|image=SFV_Nash_623PP.png | |image=SFV_Nash_623PP.png | ||
|name=EX Tragedy Assault | |name=EX Tragedy Assault | ||
|anchor=yes | |||
|input=623PP | |input=623PP | ||
|data= | |data= | ||
Line 1,413: | Line 1,467: | ||
|image2=SFV_Nash_214214P 2.png | |image2=SFV_Nash_214214P 2.png | ||
|name=Judgement Saber | |name=Judgement Saber | ||
|anchor=yes | |||
|input=214214P | |input=214214P | ||
|data= | |data= | ||
Line 1,442: | Line 1,497: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_5PPPKKK.png | |image=SFV_Nash_5PPPKKK.png | ||
|caption="You nervous?" | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,460: | Line 1,517: | ||
|image=SFV_Nash_MPMK (VS1).png | |image=SFV_Nash_MPMK (VS1).png | ||
|name=Bullet Clear | |name=Bullet Clear | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,490: | Line 1,548: | ||
|image=SFV_Nash_MPMK (VS2).png | |image=SFV_Nash_MPMK (VS2).png | ||
|name=Silent Sharpness | |name=Silent Sharpness | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,506: | Line 1,565: | ||
|image=SFV_Nash_214LK_vs1.png | |image=SFV_Nash_214LK_vs1.png | ||
|name=LK Sonic Scythe (V-Skill 2) | |name=LK Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214LK | |input=214LK | ||
|data= | |data= | ||
Line 1,533: | Line 1,593: | ||
=====<font style="visibility:hidden; float:right">214MK</font>===== | =====<font style="visibility:hidden; float:right">214MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_214MK_vs1.png | ||
|name=MK Sonic Scythe (V-Skill 2) | |name=MK Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214MK | |input=214MK | ||
|data= | |data= | ||
Line 1,565: | Line 1,626: | ||
=====<font style="visibility:hidden; float:right">214HK</font>===== | =====<font style="visibility:hidden; float:right">214HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_214HK_vs1.png | ||
|name=HK Sonic Scythe (V-Skill 2) | |name=HK Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214HK | |input=214HK | ||
|data= | |data= | ||
Line 1,598: | Line 1,660: | ||
=====<font style="visibility:hidden; float:right">214KK</font>===== | =====<font style="visibility:hidden; float:right">214KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Nash_214KK_vs1.png | ||
|name=EX Sonic Scythe (V-Skill 2) | |name=EX Sonic Scythe (V-Skill 2) | ||
|anchor=yes | |||
|input=214KK | |input=214KK | ||
|data= | |data= | ||
Line 1,630: | Line 1,693: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Nash_HPHK.png | |image=SFV_Nash_HPHK.png | ||
|name=Sonic Move - Hide | |name=Sonic Move - Hide | ||
|input=HPHK | |anchor=yes | ||
|input=HPHK (VT1) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,655: | Line 1,719: | ||
|image=SFV_Nash_4HPHK.png | |image=SFV_Nash_4HPHK.png | ||
|name=Sonic Move - Blitz Air | |name=Sonic Move - Blitz Air | ||
|anchor=yes | |||
|input=4HPHK | |input=4HPHK | ||
|data= | |data= | ||
Line 1,672: | Line 1,737: | ||
|image=SFV_Nash_6HPHK.png | |image=SFV_Nash_6HPHK.png | ||
|name=Sonic Move - Steel Air | |name=Sonic Move - Steel Air | ||
|anchor=yes | |||
|input=6HPHK | |input=6HPHK | ||
|data= | |data= | ||
Line 1,691: | Line 1,757: | ||
|image=SFV_Nash_HPHK (VT2).png | |image=SFV_Nash_HPHK (VT2).png | ||
|name=Stealth Dash | |name=Stealth Dash | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,715: | Line 1,782: | ||
|image=SFV_Nash_HPHK 4.png | |image=SFV_Nash_HPHK 4.png | ||
|name=Stealth Dash > Stop | |name=Stealth Dash > Stop | ||
|anchor=yes | |||
|input=HPHK > 4 | |input=HPHK > 4 | ||
|data= | |data= | ||
Line 1,736: | Line 1,804: | ||
|image=SFV_Nash_HPHK P.png | |image=SFV_Nash_HPHK P.png | ||
|name=Stealth Dash > Justice Corridor | |name=Stealth Dash > Justice Corridor | ||
|anchor=yes | |||
|input=HPHK > P | |input=HPHK > P | ||
|data= | |data= | ||
Line 1,773: | Line 1,842: | ||
|image=SFV_Nash_HPHK K.png | |image=SFV_Nash_HPHK K.png | ||
|name=Stealth Dash > Justice Shell | |name=Stealth Dash > Justice Shell | ||
|anchor=yes | |||
|input=HPHK > K | |input=HPHK > K | ||
|data= | |data= | ||
Line 1,809: | Line 1,879: | ||
|image=SFV_Nash_5MKHP.png | |image=SFV_Nash_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,834: | Line 1,905: | ||
|image=SFV_Nash_5MKHP_break.png | |image=SFV_Nash_5MKHP_break.png | ||
|name=Vengeful Bullet | |name=Vengeful Bullet | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,860: | Line 1,932: | ||
|image=SFV_Nash_6PPP.png | |image=SFV_Nash_6PPP.png | ||
|name=Sonic Move - Avoid | |name=Sonic Move - Avoid | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Latest revision as of 20:37, 7 July 2023
Introduction
About Nash
A former air force pilot and Guile's mentor, after being killed by M Bison he is resurrected by Kolin with the sole purpose of eliminating M Bison and Shadaloo.
Nash is a slow pace, space control based character. He has a slow walk, but fast dash, and relies a lot on keeping the opponent at the perfect distance so he can pester them with booms, scythes, and pokes. Despite having bad walk speed, he can get around somewhat easily, thanks to his movement based V-Triggers, fast dashes and tricky movement options like his moonsaults. However, nash doesn't shine when played offensively: you want to build your v-meter and super meter safely through using his great v-skills, throwing sonic booms, poking and anti airing thoughtfully in neutral. Nash is all about being in the right spacing, for all purposes - spacing his long range pokes properly, spacing his v-skill activation position, spacing his anti airs properly, spacing his sonic boom throwing and offensive followups, etc. Nash also has suffiecient offensive options when needed, such as solid frame traps, a safe ender, great oki and corner carry. Nash is, however, naturally flawed, and what makes him different is that his flaws are few, but significant. His slow walk speed means he cripples vs. footsies characters. He has 2 somewhat underwhelming v-triggers, limiting his comeback ability, and not much use to his EX moves other than adding damage to his combos (with a few situational exceptions). While having long pokes, the range at which he can convert into a combo seamlessly is actually quite limited, meaning he can struggle vs characters with exceptional mobility.
Strengths | Weaknesses |
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Final Patch
Players to Watch
- Bonchan
Nash | |
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Vitals | |
Life Points | 975 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.027 |
Backward Walk Speed | 0.027 |
Forward Dash Speed | 18 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.75 |
Backward Dash Distance | 1.1 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.052 |
Backward Jump Distance | 1.986 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
8HK (neutral jump)
Command Normals
6LK
6MK
6MP
6HK
6HP
4MK
Target Combos
5LP > 5MP
5LK > 5MK
5MP > 5LK
5MP > 5LK > 5HP
2MP > 6MP
5MK > 5HK
5MK > 5HK > 5MK
5MK > 5HK > 5MPMK (VS1)
6LK > 5HP
Throws
LPLK
4LPLK
LPLK (air)
Special Moves
236LP
236MP
236HP
236PP
Sonic Boom > PP
214LK
214MK
214HK
214KK
236LK
236MK
236HK
236KK
623LP
623MP
623HP
623PP
Critical Art
214214P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
214LK
214MK
214HK
214KK
V-Trigger 1
HPHK (VT1)
4HPHK
6HPHK
V-Trigger 2
HPHK (VT2)
HPHK > 4
HPHK > P
HPHK > K
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP