< Darkstalkers 3 | Anakaris
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{| class="wikitable" style="width: 100%" | {| class="wikitable" style="width: 100%" | ||
|<div style="display: flex;justify-content: start;align-items:center;flex-wrap: wrap; font-size:1.25em;"> | |<div style="display: flex;justify-content: start;align-items:center;flex-wrap: wrap; font-size:1.25em;"> [[Darkstalkers_3/Anakaris/Attack Data|<div class="srkbtn" style="font-color:white">Attack Data</div>]] [[Darkstalkers_3/Anakaris/Combos|<div class="srkbtn" style="font-color:white">Combos</div>]] [[Darkstalkers_3/Anakaris/Matchups|<div class="srkbtn" style="font-color:white">Matchups</div>]] [[Darkstalkers_3/Anakaris/Strategy|<div class="srkbtn" style="font-color:white">Strategy</div>]] [[Darkstalkers_3/Anakaris/Resources|<div class="srkbtn" style="font-color:white">Resources</div>]] | ||
</div> | </div> | ||
|} | |} | ||
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|caption=lp | |caption=lp | ||
|name=Jab | |name=Jab | ||
|input=lp | |input={{lp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
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|block=+7 | |block=+7 | ||
|guage=0/3/6 | |guage=0/3/6 | ||
|damage=9/5 | |damage=<span style="color:#ff0000">9</span>/5 | ||
|attack=Mid | |attack=Mid | ||
|cancel=Yes | |cancel=Yes | ||
Line 33: | Line 33: | ||
|caption=mp | |caption=mp | ||
|name=Strong | |name=Strong | ||
|input=mp | |input={{mp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 42: | Line 42: | ||
|block=-3 [+2] | |block=-3 [+2] | ||
|guage=3/9/15 | |guage=3/9/15 | ||
|damage=18/8 | |damage=<span style="color:#ff0000">18</span>/8 | ||
|attack=Mid | |attack=Mid | ||
|cancel=No | |cancel=No | ||
Line 60: | Line 60: | ||
|caption=hp | |caption=hp | ||
|name=Fierce | |name=Fierce | ||
|input=hp | |input={{hp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 69: | Line 69: | ||
|block=-4 | |block=-4 | ||
|guage=6/15/24 | |guage=6/15/24 | ||
|damage=22/9 | |damage=<span style="color:#ff0000">22</span>/9 | ||
|attack=Mid | |attack=Mid | ||
|cancel=No | |cancel=No | ||
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|caption=lk | |caption=lk | ||
|name=Short | |name=Short | ||
|input=lk | |input={{lk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
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|block=+7 | |block=+7 | ||
|guage=0/3/6 | |guage=0/3/6 | ||
|damage=9/5 | |damage=<span style="color:#ff0000">9</span>/5 | ||
|attack=Mid | |attack=Mid | ||
|cancel=Yes | |cancel=Yes | ||
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|caption=mk | |caption=mk | ||
|name=Forward | |name=Forward | ||
|input=mk | |input={{mk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
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|block=-4 | |block=-4 | ||
|guage=3/9/15 | |guage=3/9/15 | ||
|damage=19/9 | |damage=<span style="color:#ff0000">19</span>/9 | ||
|attack=Mid | |attack=Mid | ||
|cancel=No | |cancel=No | ||
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|caption=hk | |caption=hk | ||
|name=Roundhouse | |name=Roundhouse | ||
|input=hk | |input={{hk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
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|block=-13 | |block=-13 | ||
|guage=6/15/24 | |guage=6/15/24 | ||
|damage=25/10 | |damage=<span style="color:#ff0000">25</span>/10 | ||
|attack=Mid | |attack=Mid | ||
|cancel=No | |cancel=No | ||
|properties= | |properties= | ||
|description= | |description= | ||
* | *[[File:air.png]]; because this is considered an airborne attack, it is also air blockable. | ||
}} | }} | ||
}} | }} | ||
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|caption=lp | |caption=lp | ||
|name=Jab | |name=Jab | ||
|input=lp | |input=[[File:down.gif]]{{lp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
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|block=+6 | |block=+6 | ||
|guage=0/3/6 | |guage=0/3/6 | ||
|damage=9/5 | |damage=<span style="color:#ff0000">9</span>/5 | ||
|attack=Mid | |attack=Mid | ||
|cancel=Yes | |cancel=Yes | ||
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|caption=mp | |caption=mp | ||
|name=Strong | |name=Strong | ||
|input=mp | |input=[[File:down.gif]]{{mp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
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|block=-11 | |block=-11 | ||
|guage=3/6 + 3/9+6 | |guage=3/6 + 3/9+6 | ||
|damage=(11,9)+(7,6) | |damage=<span style="color:#ff0000">(11,9)+(7,6)</span>/(4,3)+(2,2) | ||
|attack=Mid | |attack=Mid | ||
|cancel=No | |cancel=No | ||
Line 200: | Line 200: | ||
|caption=hp | |caption=hp | ||
|name=Fierce | |name=Fierce | ||
|input=hp | |input=[[File:down.gif]]{{hp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 206: | Line 206: | ||
|active=21 | |active=21 | ||
|recovery=32 | |recovery=32 | ||
|hit=Knockdown | |hit=[[File:Knockdown.png]] | ||
|block=-29 | |block=-29 | ||
|guage=6/15/24 | |guage=6/15/24 | ||
|damage=20/9 | |damage=<span style="color:#ff0000">20</span>/9 | ||
|attack=Mid | |attack=Mid | ||
|cancel=No | |cancel=No | ||
Line 222: | Line 222: | ||
|caption=lk | |caption=lk | ||
|name=Short | |name=Short | ||
|input=lk | |input=[[File:down.gif]]{{lk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 231: | Line 231: | ||
|block=+7 | |block=+7 | ||
|guage=0/3/6 | |guage=0/3/6 | ||
|damage=9/5 | |damage=<span style="color:#ff0000">9</span>/5 | ||
|attack=Low | |attack=Low | ||
|cancel=Yes | |cancel=Yes | ||
Line 244: | Line 244: | ||
|caption=mk | |caption=mk | ||
|name=Forward | |name=Forward | ||
|input=mk | |input=[[File:down.gif]]{{mk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 253: | Line 253: | ||
|block=0 | |block=0 | ||
|guage=3/9/15 | |guage=3/9/15 | ||
|damage=16/7 | |damage=<span style="color:#ff0000">16</span>/7 | ||
|attack=Low | |attack=Low | ||
|cancel=No | |cancel=No | ||
Line 266: | Line 266: | ||
|caption=hk | |caption=hk | ||
|name=Roundhouse | |name=Roundhouse | ||
|input=hk | |input=[[File:down.gif]]{{hk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 272: | Line 272: | ||
|active=4 | |active=4 | ||
|recovery=25 | |recovery=25 | ||
|hit=Knockdown | |hit=[[File:Knockdown.png]] | ||
|block=-1 | |block=-1 | ||
|guage=6/15/24 | |guage=6/15/24 | ||
|damage=19/8 | |damage=<span style="color:#ff0000">19</span>/8 | ||
|attack=Low | |attack=Low | ||
|cancel=No | |cancel=No | ||
|properties=Sweep | |properties=[[File:Sweep.png]] | ||
|description= | |description= | ||
*A Bullet Point | *A Bullet Point | ||
Line 292: | Line 292: | ||
|caption=lp | |caption=lp | ||
|name=Jab | |name=Jab | ||
|input=lp | |input=[[File:Air.png]]{{lp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 301: | Line 301: | ||
|block=Variable | |block=Variable | ||
|guage=0/3/6 | |guage=0/3/6 | ||
|damage=10/4 | |damage=<span style="color:#ff0000">10</span>/4 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
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|caption=mp | |caption=mp | ||
|name=Strong | |name=Strong | ||
|input=mp | |input=[[File:Air.png]]{{mp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 323: | Line 323: | ||
|block=Variable | |block=Variable | ||
|guage=3/9/15 | |guage=3/9/15 | ||
|damage=19/9 | |damage=<span style="color:#ff0000">19</span>/9 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 336: | Line 336: | ||
|caption=hp | |caption=hp | ||
|name=Fierce | |name=Fierce | ||
|input=hp | |input=[[File:Air.png]]{{hp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 345: | Line 345: | ||
|block=Variable | |block=Variable | ||
|guage=6/15/24 | |guage=6/15/24 | ||
|damage=24/10 | |damage=<span style="color:#ff0000">24</span>/10 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 359: | Line 359: | ||
|caption=lk | |caption=lk | ||
|name=Short | |name=Short | ||
|input=lk | |input=[[File:Air.png]]{{lk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 368: | Line 368: | ||
|block=Variable | |block=Variable | ||
|guage=0/3/6 | |guage=0/3/6 | ||
|damage=11/5 | |damage=<span style="color:#ff0000">11</span>/5 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 382: | Line 382: | ||
|caption=mk | |caption=mk | ||
|name=Forward | |name=Forward | ||
|input=mk | |input=[[File:Air.png]]{{mk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 391: | Line 391: | ||
|block=Variable | |block=Variable | ||
|guage=3/6+3/9+6 | |guage=3/6+3/9+6 | ||
|damage=10+9/5+4 | |damage=<span style="color:#ff0000">10+9</span>/5+4 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 404: | Line 404: | ||
|caption=hk | |caption=hk | ||
|name=Roundhouse | |name=Roundhouse | ||
|input=hk | |input=[[File:Air.png]]{{hk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 413: | Line 413: | ||
|block=Variable | |block=Variable | ||
|guage=6/15/24 | |guage=6/15/24 | ||
|damage=21/10 | |damage=<span style="color:#ff0000">21</span>/10 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 428: | Line 428: | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption=4.mk | |caption=4.mk OR 6.mk | ||
|name=Seija no Ayumi | |name=Seija no Ayumi | ||
|input= | |input=[[File:Left.gif]]{{mk}} or [[File:Right.gif]]{{mk}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 439: | Line 439: | ||
|block=-3 [+3] | |block=-3 [+3] | ||
|guage=3/9/15 | |guage=3/9/15 | ||
|damage=17/8 | |damage=<span style="color:#ff0000">17</span>/8 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 454: | Line 454: | ||
|caption=j.3+k | |caption=j.3+k | ||
|name=Tombstone Dive | |name=Tombstone Dive | ||
|input= | |input=[[File:Air.png]][[File:downright.gif]]{{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 463: | Line 463: | ||
|block=Variable | |block=Variable | ||
|guage=See note | |guage=See note | ||
|damage=15/7 | |damage=<span style="color:#ff0000">15</span>/7 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 477: | Line 477: | ||
|caption=j.2+kick | |caption=j.2+kick | ||
|name=Tombstone Drop | |name=Tombstone Drop | ||
|input= | |input=[[File:Air.png]][[File:Down.gif]]{{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
Line 486: | Line 486: | ||
|block=Variable | |block=Variable | ||
|guage=See note | |guage=See note | ||
|damage=16/8 | |damage=<span style="color:#ff0000">16</span>/8 | ||
|attack=High | |attack=High | ||
|cancel=No | |cancel=No | ||
Line 525: | Line 525: | ||
|caption=- | |caption=- | ||
|name=Pursuit | |name=Pursuit | ||
|input= | |input=[[File:Up.gif]]{{p}} OR {{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |startup=28 | ||
|active= | |active=17 | ||
|recovery= | |recovery=11 | ||
|hit=- | |||
|block=- | |||
|guage=6/-/24 | |||
|damage=<span style="color:#ff0000">6</span>/6 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=- | |||
|description= | |||
*Only available when opponent is on [[File:Knockdown.png]] | |||
*下半身無敵:1F~9F | |||
*全身無敵:10F~27F | |||
*空中判定:28F~44F | |||
*ダウンしている相手にヒットするのは地面着地直前 (44F付近) | |||
*全体F、タイムチャートは空振り時の数値 | |||
}} | |||
{{AttackData-VSav | |||
|version=Pursuit ES | |||
|startup=28 | |||
|active=17 | |||
|recovery=11 | |||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|guage= | |guage=0/-/0 | ||
|damage= | |damage=<span style="color:#ff0000">6+7</span>/6+5 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties=- | |properties=- | ||
|description= | |description= | ||
* | *Only available when opponent is on [[File:Knockdown.png]] | ||
}} | }} | ||
}} | }} | ||
</br> | </br> | ||
==Throws== | ==Throws== | ||
</br> | </br> | ||
Line 559: | Line 579: | ||
|block=- | |block=- | ||
|guage=-/-/- | |guage=-/-/- | ||
|damage= | |damage=<span style="color:#ff0000">0</span>/0 | ||
|attack=- | |attack=- | ||
|cancel=- | |cancel=- | ||
Line 574: | Line 594: | ||
|caption=- | |caption=- | ||
|name=Kotodama Gaeshi (Inhale) | |name=Kotodama Gaeshi (Inhale) | ||
|input= | |input=[[File:down.gif]][[File:downleft.gif]][[File:left.gif]]{{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup= | |startup=4 | ||
|active= | |active=10 | ||
|recovery= | |recovery=57 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|guage= | |guage=12/-/21 | ||
|damage= | |damage=<span style="color:#ff0000">0</span>/0 | ||
|attack=- | |attack=- | ||
|cancel=- | |cancel=- | ||
|properties= | |properties=[[File:Airok.png]] | ||
|description= | |description= | ||
*Captures an opponent's projectile | *Captures an opponent's projectile | ||
*Both ground and air versions are identical | |||
*ES Version does not exist | |||
*Recovery if a projectile is absorbed = 34 | |||
*Absorbable Projectiles | |||
**Anakaris:Royal Judgment | |||
**B.B.Hood:Landmines and Missiles | |||
**Demitri:Chaos Flare | |||
**Hsien Ko:Dark Cannon | |||
**Jedah:Dio Sega | |||
**Lilith:Soul Flash | |||
**Morrigan:Soul Fist | |||
**Rikuo:Sonic Wave | |||
}} | }} | ||
}} | }} | ||
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|caption=- | |caption=- | ||
|name=Kotodama Gaeshi (Exhale) | |name=Kotodama Gaeshi (Exhale) | ||
|input= | |input=[[File:down.gif]][[File:downright.gif]][[File:right.gif]]{{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |version=Royal Judgment (Anakaris) | ||
|startup=45 | |||
|active=- | |||
|recovery=47 | |||
|hit=- | |||
|block=- | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">11</span>/5 | |||
|attack=Mid | |||
|cancel=- | |||
|properties=[[File:Aironly.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*弾の持続:地面到達まで 本体が攻撃を食らった時点で攻撃判定消失 | |||
*ヒット後の変身時間 弱:15F、中:111F、強:191F、ES:271F | |||
*上記変身時間中は食らい判定があり、歩行ジャンプなどの行動が可能 | |||
*攻撃を食らった際のヒットストップ時間中は変身時間解除までの時間が停止 | |||
*ヒット後の変身演出(57F)、変身解除演出(28F)は行動不可で全身無敵 | |||
*変身解除直後の動作可能になった1F間は全身無敵 | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Royal Judgment ES (Anakaris)</span> | |||
|startup=45 | |||
|active=- | |active=- | ||
|recovery= | |recovery=47 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">11x3</span>/5x3 | |||
|attack=High | |||
|cancel=- | |||
|properties=[[File:Aironly.png]] | |||
|description= | |||
}} | |||
{{AttackData-VSav | |||
|version=Landmines (B.B. Hood) | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=[[File:Knockdown.png]] | |||
|block=+5 | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">21</span>/8 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:64F、ES:64F | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Landmines ES (B.B. Hood)</span> | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=[[File:Knockdown.png]] | |||
|block=- | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">21</span>/8 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:地面到達まで+28F、ES:地面到達まで+28F | |||
}} | |||
{{AttackData-VSav | |||
|version=Missiles (B.B. Hood) | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=[[File:Knockdown.png]] | |||
|block=+5 | |||
|guage=12/15/18 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:47F、ES:59F | |||
*弾の発生保障 共通:25F~ | |||
*発生保証後、通常版、ES版共に本体が攻撃を食らっても弾は消失しない | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Missiles ES (B.B. Hood)</span> | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">10x3</span>/3x3 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*Air Version is the same in every way except that it's a high attack. | |||
*弾の持続 通常:地面到達まで、ES:地面到達まで | |||
*発生保障 共通:25F~ | |||
*発生保証後、通常版、ES版共に本体が攻撃を食らっても弾は消失しない | |||
}} | |||
{{AttackData-VSav | |||
|version=Chaos Flare (Demitri) | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=+25 | |||
|block=+5 | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">18</span>/6 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
*弾の持続 通常:80F、ES:60F | |||
*通常版:45F行動不能 (レバガチャで短縮可) | |||
*ES版:65F行動不能 (レバガチャで短縮可) | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*弾の発生保障 共通:25F~ | |||
*通常版は発生保障後、弾の攻撃判定が出現する前に本体が攻撃を受けた場合は、弾の攻撃判定は1Fのみ出現後消失する | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Chaos Flare ES (Demitri)</span> | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=+45 | |||
|block=+5 | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">24</span>/9 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
}} | |||
{{AttackData-VSav | |||
|version=Dark Cannon (Hsien Ko) | |||
|startup=25 | |||
|active=- | |||
|recovery=47 | |||
|hit=+4 | |||
|block=+3 | |||
|guage=-/-/- | |guage=-/-/- | ||
|damage=- | |damage=<span style="color:#ff0000">0</span>/0 | ||
|attack=- | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*弾の持続 弱:36F、中:58F、強:93F、ES(弱軌道):39F、ES(中軌道):60F、ES(強軌道):94F | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*気絶暗器ヒット時、ヒット効果:吹き飛びダウン + 起き上がり後気絶61F(レバガチャで短縮不可) | |||
*弾の発生保障 共通:25F~ | |||
*発生保証後、通常版、ES版共に本体が攻撃を食らっても弾は消失しない | |||
*Light: Hit = +4 Block = +3, Medium: Hit = +9 Block = +8, Heavy: Hit = +13 Block = +12 | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Dark Cannon ES (Hsien Ko)</span> | |||
|startup=25 | |||
|active=- | |||
|recovery=47 | |||
|hit=+13 | |||
|block=+12 | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">18*3</span>/6*3 | |||
|attack=- | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
}} | |||
{{AttackData-VSav | |||
|version=Dio Sega (Jedah) | |||
|startup=51 | |||
|active=- | |||
|recovery=47 | |||
|hit=- | |||
|block=- | |||
|guage=12/13+1+1/15+3+3 | |||
|damage=<span style="color:#ff0000">8*3</span>/4*3 | |||
|attack=High | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*弾の持続 通常:65F、ES:65F | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*弾の発生保障 通常:50F~、ES:25F~ | |||
*通常版は発生保障後、弾の攻撃判定が出現する前に本体が攻撃を受けた場合は、弾の攻撃判定は1Fのみ出現後消失する | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Dio Sega ES (Jedah)</span> | |||
|startup=51 | |||
|active=- | |||
|recovery=47 | |||
|hit=- | |||
|block=- | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">8*5</span>/4*5 | |||
|attack=High | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
}} | |||
{{AttackData-VSav | |||
|version=Soul Flash (Lilith) | |||
|startup=31 | |||
|active=- | |||
|recovery=47 | |||
|hit=+19 | |||
|block=+9 | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">18</span>/6 | |||
|attack=- | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*弾の持続 弱:49F、中:17F、強:9F、ES:81F | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*弾の発生保障 共通:25F~ | |||
*通常版は発生保障後、弾の攻撃判定が出現する前に本体が攻撃を受けた場合は、弾の攻撃判定は1Fのみ出現後消失する | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Soul Flash ES (Lilith)</span> | |||
|startup=31 | |||
|active=- | |||
|recovery=47 | |||
|hit=+28 | |||
|block=+18 | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">11*3</span>/4*3 | |||
|attack=- | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
}} | |||
{{AttackData-VSav | |||
|version=Soul Fist (Morrigan) | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=+14 | |||
|block=+13 | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">17</span>/6 | |||
|attack=- | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*弾の持続 弱:56F、中:72F、強:88F、ES:画面外まで | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*弾の発生保障 共通:25F~ | |||
*通常版は発生保障後、弾の攻撃判定が出現する前に本体が攻撃を受けた場合は、弾の攻撃判定は1Fのみ出現後消失する | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Soul Fist ES (Morrigan)</span> | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=[[File:Knockdown.png]] | |||
|block=+37 | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">9*3</span>/3*3 | |||
|attack=- | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Can exhale as many times as you want after the first inhale | |||
}} | |||
{{AttackData-VSav | |||
|version=Sonic Wave (Rikuo) | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=+65 | |||
|block=+4 | |||
|guage=12/15/18 | |||
|damage=<span style="color:#ff0000">13</span>/5 | |||
|attack=- | |||
|cancel=- | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*弾の持続 弱:17F、中:23F、強:29F、ES:63F | |||
*地上ヒット時(共通)、ヒット効果:のけぞり(23F)+62F麻痺 (レバガチャで短縮不可) | |||
*のけぞりはヒットストップ時間を含んだ時間 | |||
*空中ヒット時(共通)、ヒット効果:ヒットストップ(11F)後、空中で60F麻痺後吹き飛びダウン (レバガチャで短縮不可) | |||
*弾の発生保障(ES):25F~ | |||
*通常版は発生保障がない | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Sonic Wave ES (Rikuo)</span> | |||
|startup=26 | |||
|active=- | |||
|recovery=47 | |||
|hit=+65 | |||
|block=+4 | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">13,18</span>/5,6 | |||
|attack=- | |attack=- | ||
|cancel=- | |cancel=- | ||
|properties= | |properties=[[File:Airok.png]] | ||
|description= | |description= | ||
*Can exhale as many | *Can exhale as many times as you want after the first inhale | ||
}} | }} | ||
}} | }} | ||
Line 618: | Line 948: | ||
|caption=- | |caption=- | ||
|name=Hitsugi no Mai | |name=Hitsugi no Mai | ||
|input= | |input=[[File:down.gif]][[File:down.gif]]{{p}} OR {{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |version=Hitsugi no Mai {{lp}} OR {{lk}} | ||
|startup=30 | |||
|active=18 | |||
|recovery=73 | |||
|hit=[[File:knockdown.png]] | |||
|block=Variable | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">18</span>/7 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Drops a casket on the opponent. Power of button determines range | |||
*All versions of this move are identical with the exception of their range and the ES version. | |||
}} | |||
{{AttackData-VSav | |||
|version=Hitsugi no Mai {{mp}} OR {{mk}} | |||
|startup=30 | |||
|active=18 | |||
|recovery=73 | |||
|hit=[[File:knockdown.png]] | |||
|block=Variable | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">18</span>/7 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Drops a casket on the opponent. Power of button determines range | |||
*All versions of this move are identical with the exception of their range and the ES version. | |||
}} | |||
{{AttackData-VSav | |||
|version=Hitsugi no Mai {{hp}} OR {{hk}} | |||
|startup=30 | |||
|active=18 | |||
|recovery=73 | |||
|hit=[[File:knockdown.png]] | |||
|block=Variable | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">18</span>/7 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Airok.png]] | |||
|description= | |||
*Drops a casket on the opponent. Power of button determines range | |||
*All versions of this move are identical with the exception of their range and the ES version. | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Hitsugi no Mai ES {{p}}{{p}} OR {{k}}{{k}}</span> | |||
|startup=30 | |||
|active=- | |active=- | ||
|recovery= | |recovery=283 | ||
|hit= | |hit=[[File:knockdown.png]] | ||
|block=- | |block=- | ||
|guage= | |guage=0/0/0 | ||
|damage= | |damage=<span style="color:#ff0000">18</span>/7(1発) | ||
|attack= | |attack=High | ||
|cancel= | |cancel=No | ||
|properties= | |properties=- | ||
|description= | |description= | ||
* | *Hits 3 times at multiple ranges | ||
*弾の持続 通常:18F、ES:18F (1発) | |||
*弾の発生保証 通常:29F~、ES(初段):29F~ (2発目以降は攻撃判定発生の1F前) | |||
*発生保証後、通常版、ES版共に本体が攻撃を食らっても弾は消失しない | |||
}} | }} | ||
}} | }} | ||
Line 640: | Line 1,022: | ||
|caption=- | |caption=- | ||
|name=Ouke no Sabaki | |name=Ouke no Sabaki | ||
|input= | |input=[[File:down.gif]][[File:downright.gif]][[File:right.gif]]{{p}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |version=Ouke no Sabaki {{lp}} | ||
|startup=34 | |||
|active=- | |||
|recovery=61 | |||
|hit=CURSE | |||
|block=Variable | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">11</span>/5 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Aironly.png]] | |||
|description= | |||
*Curses the opponent on hit. Cursed opponents cannot attack or block | |||
*弾の持続:地面到達まで | |||
*本体が攻撃を食らった時点で攻撃判定消失 | |||
*ヒット後の変身時間 弱:15F、中:111F、強:191F、ES:271F | |||
*上記変身時間中は食らい判定があり、歩行ジャンプなどの行動が可能 | |||
*攻撃を食らった際のヒットストップ時間中は変身時間解除までの時間が停止 | |||
*ヒット後の変身演出(57F)、変身解除演出(28F)は行動不可で全身無敵 | |||
*変身解除直後の動作可能になった1F間は全身無敵 | |||
}} | |||
{{AttackData-VSav | |||
|version=Ouke no Sabaki {{mp}} | |||
|startup=34 | |||
|active=- | |||
|recovery=77 | |||
|hit=CURSE | |||
|block=Variable | |||
|guage=12/16/21 | |||
|damage=<span style="color:#ff0000">11</span>/5 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Aironly.png]] | |||
|description= | |||
*Curses the opponent on hit. Cursed opponents cannot attack or block | |||
}} | |||
{{AttackData-VSav | |||
|version=Ouke no Sabaki {{hp}} | |||
|startup=34 | |||
|active=- | |active=- | ||
|recovery= | |recovery=93 | ||
|hit= | |hit=CURSE | ||
|block= | |block=Variable | ||
|guage= | |guage=12/16/21 | ||
|damage= | |damage=<span style="color:#ff0000">11</span>/5 | ||
|attack= | |attack=High | ||
|cancel= | |cancel=No | ||
|properties= | |properties=[[File:Aironly.png]] | ||
|description= | |description= | ||
*Curses the opponent on hit. Cursed opponents cannot attack or block | *Curses the opponent on hit. Cursed opponents cannot attack or block | ||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Ouke no Sabaki ES</span> {{p}}{{p}} | |||
|startup=34 | |||
|active=- | |||
|recovery=93 | |||
|hit=CURSE | |||
|block=Variable | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">11*3</span>/5*3 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:Aironly.png]] | |||
|description= | |||
}} | }} | ||
}} | }} | ||
Line 661: | Line 1,095: | ||
|image= | |image= | ||
|caption=- | |caption=- | ||
|name=Cobra Blow | |name=Cobra Blow | ||
|input= | |input=[[File:left.gif]][[File:right.gif]]{{p}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup= | |version=Cobra Blow {{lp}} | ||
|active= | |startup=10 | ||
|recovery= | |active=6/6 | ||
|hit=- | |recovery=21 | ||
|block=- | |hit=-2 | ||
|guage= | |block=-3 | ||
|damage= | |guage=18/19+1/21+3 | ||
|attack= | |damage=<span style="color:#ff0000">13*2</span>/5*2 | ||
|cancel= | |attack=Mid*2 | ||
|cancel=No | |||
|properties=- | |properties=- | ||
|description= | |description= | ||
*Visually similar to 5hp, but longer range. Range is determined by strength of button (lp - close range, mp - mid screen, hp - full screen) | *Visually similar to 5hp, but longer range. Range is determined by strength of button (lp - close range, mp - mid screen, hp - full screen) | ||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*硬直差の範囲(弱:1段目) H:-2 G:-3 | |||
*硬直差の範囲(弱:2段目) H:-2~+3 G:-3~+2 | |||
}} | |||
{{AttackData-VSav | |||
|version=Cobra Blow {{mp}} | |||
|startup=10 | |||
|active=6/6/6 | |||
|recovery=29 | |||
|hit=-10 | |||
|block=-44 | |||
|guage=18/19+1+1/21+3+3 | |||
|damage=<span style="color:#ff0000">11*3</span>/4*3 | |||
|attack=Mid*3 | |||
|cancel=No | |||
|properties=- | |||
|description= | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*硬直差の範囲(中:1段目) H:-16 G:-17 | |||
*硬直差の範囲(中:2段目) H:-16~-11 G:-17~-12 | |||
*硬直差の範囲(中:3段目) H:-10~-5 G:-11~-6 | |||
}} | |||
{{AttackData-VSav | |||
|version=Cobra Blow {{hp}} | |||
|startup=10 | |||
|active=6/6/6/5 | |||
|recovery=32 | |||
|hit=-12 | |||
|block=-13 | |||
|guage=18/19+1*3/21+3*3 | |||
|damage=<span style="color:#ff0000">9*4</span>/3*4 | |||
|attack=Mid*4 | |||
|cancel=No | |||
|properties=- | |||
|description= | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*硬直差の範囲(強:1段目) H:-24 G:-25 | |||
*硬直差の範囲(強:2段目) H:-24~-19 G:-25~-20 | |||
*硬直差の範囲(強:3段目) H:-18~-13 G:-19~-14 | |||
*硬直差の範囲(強:4段目) H:-12~-8 G:-13~-9 | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Cobra Blow ES</span> {{p}}{{p}} | |||
|startup=10 | |||
|active=6/6/6/5/6/5 | |||
|recovery=32 | |||
|hit=[[File:knockdown.png]] | |||
|block=-13 | |||
|guage=0/0/0 | |||
|damage=<span style="color:#ff0000">9*6</span>/3*6 | |||
|attack=Mid*3+Low*3 | |||
|cancel=No | |||
|properties=- | |||
|description= | |||
*空中ヒット時、ヒット効果:吹き飛びダウン | |||
*硬直差の範囲(ES:1段目) H:-41~-36 G:-42~-37 | |||
*硬直差の範囲(ES:2段目) H:-35~-30 G:-36~-31 | |||
*硬直差の範囲(ES:3段目) H:-29~-24 G:-30~-25 | |||
*硬直差の範囲(ES:4段目) H:ダウン G:-24~-20 | |||
*硬直差の範囲(ES:5段目) H:ダウン G:-19~-14 | |||
*硬直差の範囲(ES:6段目) H:ダウン G:-13~-9 | |||
}} | }} | ||
}} | }} | ||
Line 684: | Line 1,185: | ||
|caption=- | |caption=- | ||
|name=Miira Drop | |name=Miira Drop | ||
|input= | |input=[[File:down.gif]][[File:downright.gif]][[File:right.gif]]{{p}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup= | |version=Miira Drop {{lp}} | ||
|active= | |startup=22 | ||
|recovery= | |active=8 | ||
|hit= | |recovery=30 | ||
|hit=[[File:knockdown.png]] | |||
|block=- | |block=- | ||
|guage= | |guage=12/-/21 | ||
|damage= | |damage=<span style="color:#ff0000">5x(1~4)+16</span>/2x(1~4)+6 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties=Command Grab | |properties=Command Grab | ||
|description= | |description= | ||
*A command grab. Can be performed at different ranges using different buttons (lp - close range, mp - mid screen, hp - full screen) | *A command grab. Can be performed at different ranges using different buttons (lp - close range, mp - mid screen, hp - full screen) | ||
*Mash for extra damage | *Mash for extra damage | ||
*投げ判定のためガード中など投げ無敵状態の相手にはヒットしない | |||
*お互いのレバガチャにより攻撃回数増減 | |||
*通常版はお互いのレバガチャにより叩き付ける方向が前方と後方に変化 | |||
}} | |||
{{AttackData-VSav | |||
|version=Miira Drop {{mp}} | |||
|startup=25 | |||
|active=6 | |||
|recovery=29 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">5x(1~4)+16</span>/2x(1~4)+6 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
* | |||
}} | |||
{{AttackData-VSav | |||
|version=Miira Drop {{hp}} | |||
|startup=29 | |||
|active=3 | |||
|recovery=28 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">5x(1~4)+16</span>/2x(1~4)+6 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
* | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Miira Drop ES</span> {{p}}{{p}} | |||
|startup=22 | |||
|active=73 | |||
|recovery=28 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=0/-/0 | |||
|damage=<span style="color:#ff0000">5x(1~4)+20</span>/2x(1~4)+6 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
* | |||
}} | }} | ||
}} | }} | ||
Line 707: | Line 1,257: | ||
|caption=- | |caption=- | ||
|name=Togame no Ana | |name=Togame no Ana | ||
|input= | |input=[[File:right.gif]][[File:down.gif]][[File:downright.gif]]{{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |version=Togame no Ana {{lk}} | ||
|active=- | |startup=25 | ||
|recovery=- | |active=24 | ||
|hit= | |recovery=46 | ||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
*Another command grab. This one can only be performed on knockdown. | |||
*全身無敵 通常:1F~48F、ES:1F~93F | |||
*空中判定 通常:49F~93F、ES:94F~146F | |||
*空中の相手にもヒットする | |||
*投げ判定のためガード中など投げ無敵状態の相手にはヒットしない | |||
}} | |||
{{AttackData-VSav | |||
|version=Togame no Ana {{mk}} | |||
|startup=25 | |||
|active=24 | |||
|recovery=46 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
*Another command grab. This one can only be performed on knockdown. | |||
}} | |||
{{AttackData-VSav | |||
|version=Togame no Ana {{hk}} | |||
|startup=25 | |||
|active=24 | |||
|recovery=46 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |||
|guage=12/-/21 | |||
|damage=<span style="color:#ff0000">17</span>/4 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=Command Grab | |||
|description= | |||
*Another command grab. This one can only be performed on knockdown. | |||
}} | |||
{{AttackData-VSav | |||
|version=<span style="color:#00ffff">Togame no Ana ES</span> {{k}}{{k}} | |||
|startup=25 | |||
|active=69 | |||
|recovery=54 | |||
|hit=[[File:knockdown.png]] | |||
|block=- | |block=- | ||
|guage= | |guage=0/-/0 | ||
|damage= | |damage=<span style="color:#ff0000">17</span>/4 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties=Command Grab | |properties=Command Grab | ||
|description= | |description= | ||
Line 725: | Line 1,325: | ||
}} | }} | ||
</br> | </br> | ||
==EX Moves== | ==EX Moves== | ||
</br> | </br> | ||
Line 731: | Line 1,332: | ||
|caption=- | |caption=- | ||
|name=Shinjitsu no Oshie | |name=Shinjitsu no Oshie | ||
|input= | |input=[[File:right.gif]][[File:down.gif]][[File:downright.gif]]{{p}}{{p}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=86 | ||
|hit= | |hit=0 | ||
|block=- | |block=- | ||
|guage=Costs 1 Bar | |guage=Costs 1 Bar | ||
|damage= | |damage=<span style="color:#ff0000">3</span>/2 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties=Guard Cancel | |properties=Guard Cancel | ||
|description= | |description= | ||
* | *Anakaris' Guard Cancel and one of his defining traits. Anakaris cannot perform a guard cancel without meter, making him weaker defensively. | ||
}} | }} | ||
}} | }} | ||
Line 752: | Line 1,353: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name=Naraku no | |name=Naraku no Ana | ||
|input= | |input=[[File:left.gif]][[File:downleft.gif]][[File:down.gif]][[File:downright.gif]][[File:right.gif]]{{k}}{{k}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup= | |startup=50 | ||
|active= | |active=70 | ||
|recovery= | |recovery=45 | ||
|hit= | |hit=[[File:Knockdown.png]] | ||
|block=- | |block=- | ||
|guage=Costs 1 Bar | |guage=Costs 1 Bar | ||
|damage= | |damage=<span style="color:#ff0000">42</span>/12 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties= | |properties=[[File:Unblockable.png]] | ||
|description= | |description= | ||
*(HCF+KK) - Anakaris summons a column of something, a la HOD, except its unblocable. Opponents are able to be hit from top to bottom of the screen Due to its incredibly long startup, the Hellhole super makes for an impractical Anti Air option. With proper anticipation on knockdown though, it may make for a viable wakeup option(w/ the opponent waking up).. | *(HCF+KK) - Anakaris summons a column of something, a la HOD, except its unblocable. Opponents are able to be hit from top to bottom of the screen Due to its incredibly long startup, the Hellhole super makes for an impractical Anti Air option. With proper anticipation on knockdown though, it may make for a viable wakeup option(w/ the opponent waking up).. | ||
Line 776: | Line 1,377: | ||
|caption=- | |caption=- | ||
|name=Pharoah Magic | |name=Pharoah Magic | ||
|input=mk,lp, | |input={{mk}},{{lp}},[[File:down.gif]],{{lk}},{{mp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup= | |version=Ground | ||
|startup=38 | |||
|active=- | |active=- | ||
|recovery= | |recovery=160 | ||
|hit= | |hit=[[File:Knockdown.png]] | ||
|block=- | |block=-96 | ||
|guage=Costs 1 Bar | |guage=Costs 1 Bar | ||
|damage= | |damage=<span style="color:#ff0000">5x3+30</span>/2x3+10 | ||
|attack= | |attack=Mid | ||
|cancel= | |cancel=No | ||
|properties= | |properties=[[File:airok.png]] | ||
|description= | |description= | ||
*(lvl 1:[mp, lk, down, lp, mk]requires 1 meter , lvl 2:[hp, mk, down, mp, rk] requires 2 meters, lvl 3: [rk, mp, lk, down, lp, mk, hp] requires 3 meters) - These 3 versions of the curse super are essentially the same type of super; a beefy version of Anakaris's curse special. Unfortunately, all versions of this super share the same slow startup and travel time that the normal curse special move has. To top it off, all versions of this EX move are blockable, making even a wakeup curse super impractical. | *(lvl 1:[mp, lk, down, lp, mk]requires 1 meter , lvl 2:[hp, mk, down, mp, rk] requires 2 meters, lvl 3: [rk, mp, lk, down, lp, mk, hp] requires 3 meters) - These 3 versions of the curse super are essentially the same type of super; a beefy version of Anakaris's curse special. Unfortunately, all versions of this super share the same slow startup and travel time that the normal curse special move has. To top it off, all versions of this EX move are blockable, making even a wakeup curse super impractical. | ||
All these deficiencies, coupled with Anakaris's slow nature of building meter make all versions of this super impractical for competative play. Stay away from these supers. | All these deficiencies, coupled with Anakaris's slow nature of building meter make all versions of this super impractical for competative play. Stay away from these supers. | ||
}} | |||
{{AttackData-VSav | |||
|version=Air | |||
|startup=42 | |||
|active=- | |||
|recovery=164 | |||
|hit=[[File:Knockdown.png]] | |||
|block=- | |||
|guage=Costs 1 Bar | |||
|damage=<span style="color:#ff0000">5x3+30</span>/2x3+10 | |||
|attack=High | |||
|cancel=No | |||
|properties=[[File:airok.png]] | |||
|description= | |||
*弾の持続:地面到達まで | |||
}} | }} | ||
}} | }} | ||
Line 799: | Line 1,416: | ||
|caption=- | |caption=- | ||
|name=Pharoah Salvation | |name=Pharoah Salvation | ||
|input=hk,mp, | |input={{hk}},{{mp}},[[File:down.gif]],{{mk}},{{hp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |version=Ground | ||
|startup=38 | |||
|active=- | |||
|recovery=160 | |||
|hit=[[File:knockdown.png]] | |||
|block=-96 | |||
|guage=Costs 2 Bar | |||
|damage=<span style="color:#ff0000">5+2x8+5x5+30</span>/1+0x8+1x5+7 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:airok.png]] | |||
|description= | |||
*(lvl 1:[mp, lk, down, lp, mk]requires 1 meter , lvl 2:[hp, mk, down, mp, rk] requires 2 meters, lvl 3: [rk, mp, lk, down, lp, mk, hp] requires 3 meters) - These 3 versions of the curse super are essentially the same type of super; a beefy version of Anakaris's curse special. Unfortunately, all versions of this super share the same slow startup and travel time that the normal curse special move has. To top it off, all versions of this EX move are blockable, making even a wakeup curse super impractical. | |||
All these deficiencies, coupled with Anakaris's slow nature of building meter make all versions of this super impractical for competative play. Stay away from these supers. | |||
* | |||
}} | |||
{{AttackData-VSav | |||
|version=Air | |||
|startup=42 | |||
|active=- | |active=- | ||
|recovery= | |recovery=164 | ||
|hit= | |hit=[[File:Knockdown.png]] | ||
|block=- | |block=- | ||
|guage=Costs 2 Bar | |guage=Costs 2 Bar | ||
|damage= | |damage=<span style="color:#ff0000">5x3+30</span>/2x3+10 | ||
|attack= | |attack=High | ||
|cancel= | |cancel=No | ||
|properties= | |properties=[[File:airok.png]] | ||
|description= | |description= | ||
* | *弾の持続:地面到達まで | ||
}} | }} | ||
}} | }} | ||
Line 822: | Line 1,456: | ||
|caption=- | |caption=- | ||
|name=Pharoah Decoration | |name=Pharoah Decoration | ||
|input=hk,mp, | |input={{hk}},{{mp}},[[File:down.gif]],{{mk}},{{hp}} | ||
|data= | |data= | ||
{{AttackData-VSav | {{AttackData-VSav | ||
|startup=- | |version=Ground | ||
|startup=38 | |||
|active=- | |||
|recovery=160 | |||
|hit=[[File:knockdown.png]] | |||
|block=-96 | |||
|guage=Costs 3 Bar | |||
|damage=<span style="color:#ff0000">5+2x8+5x5+30</span>/1+0x8+1x5+7 | |||
|attack=Mid | |||
|cancel=No | |||
|properties=[[File:airok.png]] | |||
|description= | |||
*(lvl 1:[mp, lk, down, lp, mk]requires 1 meter , lvl 2:[hp, mk, down, mp, rk] requires 2 meters, lvl 3: [rk, mp, lk, down, lp, mk, hp] requires 3 meters) - These 3 versions of the curse super are essentially the same type of super; a beefy version of Anakaris's curse special. Unfortunately, all versions of this super share the same slow startup and travel time that the normal curse special move has. To top it off, all versions of this EX move are blockable, making even a wakeup curse super impractical. | |||
All these deficiencies, coupled with Anakaris's slow nature of building meter make all versions of this super impractical for competative play. Stay away from these supers. | |||
* | |||
}} | |||
{{AttackData-VSav | |||
|version=Air | |||
|startup=42 | |||
|active=- | |active=- | ||
|recovery= | |recovery=164 | ||
|hit= | |hit=[[File:Knockdown.png]] | ||
|block=- | |block=- | ||
|guage=Costs 3 Bar | |guage=Costs 3 Bar | ||
|damage= | |damage=<span style="color:#ff0000">5x3+30</span>/2x3+10 | ||
|attack= | |attack=High | ||
|cancel= | |cancel=No | ||
|properties= | |properties=[[File:airok.png]] | ||
|description= | |description= | ||
* | *弾の持続:地面到達まで | ||
}} | }} | ||
}} | }} | ||
</br> | </br> | ||
==Dark Force== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=- | |||
|name=Pharoah Spirit | |||
|input={{P}}+{{K}} of the same strength | |||
|data= | |||
{{AttackData-VSav | |||
|startup=88 | |||
|active=389~0(Variable) | |||
|recovery=Until Landing + 11 landing frames | |||
|hit=- | |||
|block=- | |||
|guage=Costs 1 Bar | |||
|damage=<span style="color:#ff0000">0</span>/0 | |||
|attack=- | |||
|cancel=- | |||
|properties=Invincible for 60f | |||
|description= | |||
*Anakaris's upper and lowe torso separate, giving th user primary control over the upper body, while having a bit of a random AI control the lower body. Anakaris' upper half has hyper armor, and cannot block. The lower half is completely invincible. This DF has quite some utility, despite its oddness. though more research is necessary. | |||
*全身無敵(発動時):1F~60F | |||
*投げ無敵(解除時):解除時硬直最後の1F | |||
*発動後上半身はハイパーアーマー状態で攻撃を食らってものけぞらない (DF解除後着地10Fまでハイパーアーマー状態) | |||
*下半身は自動で前進する | |||
*上半身はP、下半身はKで攻撃可能 (同時に攻撃することはできない) | |||
*発動中の必殺技は棺の舞のみ使用可 | |||
*下半身の攻撃の詳細については「DF専用技」の項参照 | |||
}} | |||
}} | |||
</br> | |||
</br> | </br> | ||
{| class="wikitable" style="width: 100%" | {| class="wikitable" style="width: 100%" | ||
|<div style="display: flex;justify-content: start;align-items:center;flex-wrap: wrap; font-size:1.25em;"> | |<div style="display: flex;justify-content: start;align-items:center;flex-wrap: wrap; font-size:1.25em;"> [[Darkstalkers_3/Anakaris/Attack Data|<div class="srkbtn" style="font-color:white">Attack Data</div>]] [[Darkstalkers_3/Anakaris/Combos|<div class="srkbtn" style="font-color:white">Combos</div>]] [[Darkstalkers_3/Anakaris/Matchups|<div class="srkbtn" style="font-color:white">Matchups</div>]] [[Darkstalkers_3/Anakaris/Strategy|<div class="srkbtn" style="font-color:white">Strategy</div>]] [[Darkstalkers_3/Anakaris/Resources|<div class="srkbtn" style="font-color:white">Resources</div>]] | ||
</div> | </div> | ||
|} | |} |
Latest revision as of 09:59, 12 April 2024
Standing Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 8 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | 5 [2/3] | 18 | -2 [+3] | -3 [+2] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 18/8 | Mid | No | Multi-hit | |
(Still working on the japanese translation) |
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
11 | 11 [4/7] | 21 | -3 | -4 | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 22/9 | Mid | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 8 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 4 | 24 | -3 | -4 | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 19/9 | Mid | No | - | |
|
Crouching Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 3 | 9 | +7 | +6 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
5 | 12 [6/6] | 25 | -10 | -11 | |
Guage | Damage | Attack | Cancels | Properties | |
3/6 + 3/9+6 | (11,9)+(7,6)/(4,3)+(2,2) | Mid | No | Multi-Hit | |
(Still working on the japanese translation) |
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | 3 | 11 | +8 | +7 | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 9/5 | Low | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
13 | 3 | 20 | +1 | 0 | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 16/7 | Low | No | - | |
|
Jumping Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 3 | 20 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 10/4 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
9 | 4 | 13 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 19/9 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
10 | 6 | 23 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 24/10 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
19 | 3 | 17 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
0/3/6 | 11/5 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 18[9/3/6] | 14 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
3/6+3/9+6 | 10+9/5+4 | High | No | Multi-Hit | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 9 | 23 | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
6/15/24 | 21/10 | High | No | - | |
recovers decently enough for anakaris to defend himself. you can link a j.rk off of a j.mk in a jumpin, where you can potentially land, and do either a ground chain, or mixup. |
Command Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
23 | 9 | 14 | -2 [+4] | -3 [+3] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | 17/8 | High | No | Overhead | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
13 | Until landing | Jump recovery | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
See note | 15/7 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
9 | Until landing | Jump recovery | Variable | Variable | |
Guage | Damage | Attack | Cancels | Properties | |
See note | 16/8 | High | No | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | 57 | 8 | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
-/-/- | - | - | - | - | |
|
Pursuit
Startup | Active | Recovery | On Hit | On Block | ||
---|---|---|---|---|---|---|
28 | 17 | 11 | - | - | ||
Guage | Damage | Attack | Cancels | Properties | ||
6/-/24 | 6/6 | Mid | No | - | ||
Pursuit ES | ||||||
Startup | Active | Recovery | On Hit | On Block | ||
28 | 17 | 11 | - | - | ||
Guage | Damage | Attack | Cancels | Properties | ||
0/-/0 | 6+7/6+5 | Mid | No | - | ||
Throws
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
-/-/- | 0/0 | - | - | - | |
|
Specials
EX Moves
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
7 | 3 | 86 | 0 | - | |
Guage | Damage | Attack | Cancels | Properties | |
Costs 1 Bar | 3/2 | Mid | No | Guard Cancel | |
|
Dark Force
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
88 | 389~0(Variable) | Until Landing + 11 landing frames | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
Costs 1 Bar | 0/0 | - | - | Invincible for 60f | |
|