m (→Normal Moves) |
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Line 13: | Line 13: | ||
+Best normals are | +Best normals are Fairly disjointed | ||
+Psycho crusher super is Quite good | +Psycho crusher super is Quite good | ||
+Best forward Walkspeed in the game | |||
Line 46: | Line 49: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 5 | |Startup= 5 | ||
|Frame Adv= | |Frame Adv= 0 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
|description= | |description= A good Disjointed Poke | ||
}} | }} | ||
}} | }} | ||
Line 63: | Line 66: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 3 | |Startup= 3 | ||
|Frame Adv= | |Frame Adv= +3 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 114: | Line 117: | ||
|Stun= 6 | |Stun= 6 | ||
|Startup= 12 | |Startup= 12 | ||
|Frame Adv= | |Frame Adv= +4 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= Like a Slower Lp with better + frames | ||
}} | }} | ||
}} | }} | ||
Line 131: | Line 134: | ||
|Stun= 6 | |Stun= 6 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= +4 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
|description= | |description= Can actually combo into scissors And has a decent hitbox. | ||
}} | }} | ||
}} | }} | ||
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|Stun= 15 | |Stun= 15 | ||
|Startup= 13 | |Startup= 13 | ||
|Frame Adv= | |Frame Adv= +8 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= One of the slowest moves in the entire game and might be the slowest ground normal but it does massive Stun and has good + frames,Still You probably wont ever Find time to land this thing | ||
}} | }} | ||
}} | }} | ||
Line 199: | Line 202: | ||
|Stun= 8 | |Stun= 8 | ||
|Startup=10 | |Startup=10 | ||
|Frame Adv= | |Frame Adv= -2 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= A crouching Stand hp With much different frames and its a low Although its sadly - on hit and a little slow limiting its overall use. | ||
}} | }} | ||
}} | }} | ||
Line 250: | Line 253: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 2 | |Startup= 2 | ||
|Frame Adv= | |Frame Adv= +1 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
|description=Much like Sodom this is your only 2 frame attack so it serves as your mash Button and as A good pressure tool. Links from crouch | |description=Much like Sodom this is your only 2 frame attack so it serves as your mash Button and as A good pressure tool. Links from crouch Mp(easier in the corner) | ||
}} | }} | ||
}} | }} | ||
Line 267: | Line 270: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 3 | |Startup= 3 | ||
|Frame Adv= | |Frame Adv= +3 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 318: | Line 321: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 6 | |Startup= 6 | ||
|Frame Adv= | |Frame Adv= -4 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 335: | Line 338: | ||
|Stun= 6 | |Stun= 6 | ||
|Startup= 5 | |Startup= 5 | ||
|Frame Adv= | |Frame Adv= +3 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
|description= | |description= Main Cancelable Normal With a Great hitbox And one of two things that Actually combos into Scissor kicks. | ||
}} | }} | ||
}} | }} | ||
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|Stun= 4,4 | |Stun= 4,4 | ||
|Startup= 3 | |Startup= 3 | ||
|Frame Adv= | |Frame Adv= -14 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= do not use unless as anti air,ground hit is horribly punishable | ||
}} | }} | ||
}} | }} | ||
Line 405: | Line 408: | ||
|Stun=8 | |Stun=8 | ||
|Startup=8 | |Startup=8 | ||
|Frame Adv= | |Frame Adv= -23 to 0 depending on range(block) | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties= | |Properties= | ||
Line 461: | Line 464: | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Lp.png]] | ||
|Damage= 12 | |Damage= 12 | ||
|Stun= 1 | |Stun= 1 | ||
Line 472: | Line 475: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Mp.png]] | ||
|Damage= 13 | |Damage= 13 | ||
|Stun= 1 | |Stun= 1 | ||
Line 483: | Line 486: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Hp.png]] | ||
|Damage= 14 | |Damage= 14 | ||
|Stun= 1 | |Stun= 1 | ||
Line 499: | Line 502: | ||
|image2=A1 Bison KNee Press 2.png | |image2=A1 Bison KNee Press 2.png | ||
|imageSize2=250px | |imageSize2=250px | ||
|caption= | |caption= | ||
|name=Scissor Kick | |name=Scissor Kick | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Lk.png]] | ||
|Damage= 17,10 | |Damage= 17,10 | ||
|Stun= 2,2 | |Stun= 2,2 | ||
|Startup= 12 | |Startup= 12 | ||
|Frame Adv= | |Frame Adv= -3(block) | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= when perfectly spaced scissors can be -1 or neutral on block,heavy can be +1 at the very tip. | ||
}} | }} | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Mk.png]] | ||
|Damage= 18,10 | |Damage= 18,10 | ||
|Stun= 2,2 | |Stun= 2,2 | ||
|Startup= 12 | |Startup= 12 | ||
|Frame Adv= | |Frame Adv= -3(block) | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 525: | Line 528: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Hk.png]] | ||
|Damage= 19,10 | |Damage= 19,10 | ||
|Stun= 2,2 | |Stun= 2,2 | ||
|Startup= 12 | |Startup= 12 | ||
|Frame Adv= | |Frame Adv= -3(block) | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 543: | Line 546: | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File: | |version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File:Lk.png]] | ||
|Damage= 8-10 | |Damage= 8-10 | ||
|Stun= 10 | |Stun= 10 | ||
|Startup= 25 | |Startup= 25 | ||
|Frame Adv= | |Frame Adv= -27 | ||
|Block=[[File:High.png]] | |Block=[[File:High.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= Dont let the frame data fool you,the hitstop and freeze time makes you recover before them to attempt punch followups or to simply float away,actually a pretty versatile tool overall. | ||
}} | }} | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File: | |version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File:Mk.png]] | ||
|Damage= 9-11 | |Damage= 9-11 | ||
|Stun= 10 | |Stun= 10 | ||
|Startup= 25 | |Startup= 25 | ||
|Frame Adv= | |Frame Adv= -27 | ||
|Block=[[File:High.png]] | |Block=[[File:High.png]] | ||
|Properties= | |Properties= | ||
Line 565: | Line 568: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File: | |version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File:Hk.png]] | ||
|Damage= 12-15 | |Damage= 12-15 | ||
|Stun= 10 | |Stun= 10 | ||
|Startup= 25 | |Startup= 25 | ||
|Frame Adv= | |Frame Adv= -27 | ||
|Block=[[File:High.png]] | |Block=[[File:High.png]] | ||
|Properties= | |Properties= | ||
Line 636: | Line 639: | ||
[[Category:Street Fighter Alpha Series]] | [[Category:Street Fighter Alpha Series]] | ||
[[Category:Street Fighter Alpha]] | [[Category:Street Fighter Alpha]] | ||
[[Category:M. Bison]] | [[Category:M. Bison (Dictator)]] |
Latest revision as of 21:23, 16 March 2021
Introduction
+Fireball gives decent zoning
+Headstomp lets you act very quickly after and the followup is 1 frame startup So its pretty versatile overall
+ AC is The second best in the entire game,he can use it to run away very effectively
+Best normals are Fairly disjointed
+Psycho crusher super is Quite good
+Best forward Walkspeed in the game
-Does not really have combos outside of crouch mk>scissor
-Due to the no combos thing his damage is generally quite low outside of landing supers
-No chains!!
-Startup on some moves is questionable at best
How to Unlock
Cheat Codes
Moves List
Normal Moves
Throws
Death Suplex b/f+[MP/HP]
Special Moves
Somersault Skull Diver d charge u+P ^!Attack P
Warp-right f,d,df+[3P/3K]
Warp-left b,d,db+[3P/3K]
Super Combos
Psycho Crusher
b charge f,b,f+P
Knee Press Nightmare
b charge f,b,f+K
Alpha Counter
Standing Medium Punch block b,db,d+P
Combos
-j.HP,s.HK
-c.MK/c.MP,Ball/DK Press
-j.HP,c.LP,Psycho Ball
-j.HP,c.LK,DK Press
-j.HP,c.LK,KPN/P.Crusher Lvl3