m (→Special Moves) |
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= Introduction = | = Introduction = | ||
+ | +360 command grab with great range in a game with no throw protection | ||
+The Birdie has good range therefore can be easy to hit "unblockable" | +The Birdie has good range therefore can be easy to hit "unblockable" | ||
+Bull Revenger has more invencibility on the way down and significantly more damage compared to its A2 counterpart. | |||
+Bullhead has a lot of active frames, making it a great anti-air tool even if it's more prone to trade or deal less damage in comparison to Bullhorn. | |||
Line 22: | Line 28: | ||
-Bullhead can be punished on hit if done too close or comboed into Making it lackluster at best | -Bullhead can be punished on hit if done too close or comboed into Making it lackluster at best | ||
- His + frames are usually a suggestion rather then something that exists since alot of his moves are either 0 or - on hit | |||
-Slowest Forward walk in the game By a pretty big margin | |||
-Birdie's slow jump and lack of a real meterless reversal makes dealing with Sodom's 720 setups a nightmare. | |||
= Moves List = | = Moves List = | ||
Line 36: | Line 51: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= 0 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 53: | Line 68: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= +1 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 64: | Line 79: | ||
|imageSize=250px | |imageSize=250px | ||
|caption= | |caption= | ||
|name= | |name=dj.[[File:Lp.png]] | ||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10 | |||
|Stun= 3 | |||
|Startup= 1 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Birdie Nj.lp.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Lp.png]] | |||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
Line 87: | Line 118: | ||
|Stun= 6 | |Stun= 6 | ||
|Startup= 6 | |Startup= 6 | ||
|Frame Adv= | |Frame Adv= 0 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 106: | Line 137: | ||
|Stun= 6 | |Stun= 6 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= -3 | ||
|Block=[[File:mid.png]] | |Block=[[File:mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 118: | Line 149: | ||
|caption= | |caption= | ||
|name=dj.[[File:Mp.png]] | |name=dj.[[File:Mp.png]] | ||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 14-15 | |||
|Stun= 6 | |||
|Startup= 1 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= Jump Jab with more damage/Better Hurtbox but since its still 1 frame this is an above average move On birdie Somehow | |||
}} | |||
}} | |||
{{MoveData | |||
|image= A1 Birdie Nj.mp.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Mp.png]] | |||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
Line 142: | Line 190: | ||
|Stun= 5,3 | |Stun= 5,3 | ||
|Startup= 6 | |Startup= 6 | ||
|Frame Adv= | |Frame Adv= -5 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 161: | Line 209: | ||
|Stun= 8,8 | |Stun= 8,8 | ||
|Startup=3 | |Startup=3 | ||
|Frame Adv= | |Frame Adv= -4,-6 if only one hit connects | ||
|Block=[[File:mid.png]] | |Block=[[File:mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
|description= | |description=Both hits can be canceld But the second hit is fickle about connecting at all | ||
}} | }} | ||
}} | }} | ||
Line 175: | Line 223: | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|Damage= | |Damage= 13-17 | ||
|Stun= 8 | |||
|Startup= 5 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Birdie Nj.hp.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Hp.png]] | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= | |||
|Stun= | |Stun= | ||
|Startup= | |Startup= | ||
Line 195: | Line 260: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= -3 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 212: | Line 277: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 2 | |Startup= 2 | ||
|Frame Adv= | |Frame Adv= +1 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 224: | Line 289: | ||
|caption= | |caption= | ||
|name=dj.[[File:Lk.png]] | |name=dj.[[File:Lk.png]] | ||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10 | |||
|Stun= 3 | |||
|Startup= 2 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Birdie Nj.Lk.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Lk.png]] | |||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
Line 246: | Line 328: | ||
|Stun= 6 | |Stun= 6 | ||
|Startup= 7 | |Startup= 7 | ||
|Frame Adv= | |Frame Adv= -4 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 263: | Line 345: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 6 | |Startup= 6 | ||
|Frame Adv= | |Frame Adv= -3 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 275: | Line 357: | ||
|caption= | |caption= | ||
|name=dj.[[File:Mk.png]] | |name=dj.[[File:Mk.png]] | ||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 10-12 | |||
|Stun= 3 | |||
|Startup= 2 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Birdie Nj.MK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Mk.png]] | |||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
Line 299: | Line 398: | ||
|Stun= 4,4 | |Stun= 4,4 | ||
|Startup= 7 | |Startup= 7 | ||
|Frame Adv= | |Frame Adv= +1,+9 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= Your only Move with Good + frames on hit or block but thats only on the second hit and its still a weird and slow move overall. Decent to kara into 360s for meter gain. | ||
If you use this move to dodge a shoto 2HK or anything similar to it and the overhead whiffs Birdie will still have time and range to punish the opponent with LP 360. | |||
}} | }} | ||
}} | }} | ||
Line 316: | Line 417: | ||
|Stun=3 | |Stun=3 | ||
|Startup=7 | |Startup=7 | ||
|Frame Adv= | |Frame Adv= +1(block) | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties= | |Properties= | ||
Line 328: | Line 429: | ||
|caption= | |caption= | ||
|name=dj.[[File:Hk.png]] | |name=dj.[[File:Hk.png]] | ||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 15-19 | |||
|Stun= 6 | |||
|Startup= 2 | |||
|Frame Adv= | |||
|Block=[[File:High.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=A1 Birdie NJ.HK.png | |||
|imageSize=250px | |||
|caption= | |||
|name=Nj.[[File:Hk.png]] | |||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
Line 337: | Line 455: | ||
|Properties= | |Properties= | ||
|description= | |description= | ||
}} | |||
}} | |||
== Command Moves == | |||
{{MoveData | |||
|image=A1 Birdie Bodysplashu.png | |||
|imageSize=250px | |||
|caption= | |||
|name=[[File:D.png]] +[[File:Hp.png]] In Air | |||
|data= | |||
{{AttackData-Alpha2 | |||
|Damage= 13-14 | |||
|Stun= 8 | |||
|Startup= 2 | |||
|Frame Adv= | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= A cross up that whiffs every crouching character in the game.... Yeah | |||
}} | }} | ||
}} | }} | ||
Line 348: | Line 484: | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Lp.png]] | ||
|Damage= 17-20 | |Damage= 17-20 | ||
|Stun= 8 | |Stun= 8 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= -9 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 359: | Line 495: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Mp.png]] | ||
|Damage= 18-23 | |Damage= 18-23 | ||
|Stun= 10 | |Stun= 10 | ||
|Startup= 7 | |Startup= 7 | ||
|Frame Adv= | |Frame Adv= -11 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 370: | Line 506: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Hp.png]] | ||
|Damage= 20-29 | |Damage= 20-29 | ||
|Stun= 12 | |Stun= 12 | ||
|Startup= 11 | |Startup= 11 | ||
|Frame Adv= | |Frame Adv= -15(block) | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
Line 389: | Line 525: | ||
|image=A1 Birdie Bull head.png | |image=A1 Birdie Bull head.png | ||
|imageSize=250px | |imageSize=250px | ||
|caption= | |caption= | ||
|name= Charge Any Combination of 2 [[File:p.png]] | |name= Charge Any Combination of 2 [[File:p.png]] Or 2 [[File:k.png]] level 1 is 1-2 seconds level 2 is 3-4 level 3 5-8 level 4 10-17 Final is 18+ seconds of charging | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
Line 396: | Line 532: | ||
|Stun= | |Stun= | ||
|Startup= 19,19,19,22,23 | |Startup= 19,19,19,22,23 | ||
|Frame Adv= | |Frame Adv= +2 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
|description= You might notice this is the exact same picture as above well..thats because all versions of both moves Have the same hitbox. This move is a bit more usable then bull Head | |description= You might notice this is the exact same picture as above well..thats because all versions of both moves Have the same hitbox. This move is a bit more usable then bull Head and is actually + on hit But has no iframes or anything. It is possible to charge multiple taps at once. | ||
}} | }} | ||
}} | }} |
Latest revision as of 23:28, 7 April 2025
Introduction
+360 command grab with great range in a game with no throw protection
+The Birdie has good range therefore can be easy to hit "unblockable"
+Bull Revenger has more invencibility on the way down and significantly more damage compared to its A2 counterpart.
+Bullhead has a lot of active frames, making it a great anti-air tool even if it's more prone to trade or deal less damage in comparison to Bullhorn.
-Normals are overall Slower on average then most if not all chars
-Cannot block alot of buttons from the very tip due to his huge hurtbox
-Final tap Does Less damage Then A heavy dp from A shoto..
-Least ammount of lows of any character
-Bullhead can be punished on hit if done too close or comboed into Making it lackluster at best
- His + frames are usually a suggestion rather then something that exists since alot of his moves are either 0 or - on hit
-Slowest Forward walk in the game By a pretty big margin
-Birdie's slow jump and lack of a real meterless reversal makes dealing with Sodom's 720 setups a nightmare.
Moves List
Normal Moves
Command Moves
Special Moves
Murderer Chain
360 + P connects close; unblockable
Bull Horn
Super Moves
The Birdie
Charge b for 2 seconds,f, b, f + P
Bull Revenger
qcf, qcf + P/K
Combos
-j.HK,c.LK,c.HP,HP Bull Head
-j.HK,c.LK,c.HP,The Birdie Lvl2
-crossup j.HP,c.LK,c.MP,c.HK