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{{ | {{Infobox Character SFV | ||
|name=Sagat | |||
|hash=SGT | |||
|discord=tXa4PdV | |||
|image=SFV-Sagat_Portrait.jpg | |||
|hp=1025 | |||
|stun=1050 | |||
|vt1=3 Bars | |||
|vt2=2 Bars | |||
|movef=0.0365 | |||
|moveb=0.0277 | |||
|dashf=20 | |||
|dashb=24 | |||
|dashfd=1.254 | |||
|dashbd=1.115 | |||
|dashch=3-10 | |||
|jumpb=47 (4+39+4) | |||
|jumpn=47 (4+39+4) | |||
|jumpf=46 (3+39+4) | |||
|jumpbd=1.716 | |||
|jumpfd=1.794 | |||
|throwh=0.25 | |||
|throwr=0.85 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>4</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|description= | |||
:Cannot hit crouching unless up close | |||
:Incredible range, makes it a great -4 punish, especially with meter behind it | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>13</nowiki> | |||
|description= | |||
:Good frametrap and combo tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20(18)</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>*20</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Decent range and no hurtbox extension during startup frames makes this a pretty solid poke tool and a V-Trigger buffer tool | |||
:2 less recovery frames on whiff (18 instead of 20) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|description= | |||
:Very good range for a cancelable st.LK | |||
:Still in range to combo after max range counter-hit f+MK (Step Low Kick) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
:Great range and no hurtbox extension during startup frames makes this a strong poke tool and V-Trigger buffer tool | |||
:Max range st.MK might not combo into Tiger Cannon | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>1*3</nowiki> | |||
|recovery=<nowiki>17(21)</nowiki> | |||
|hit=<nowiki>8</nowiki> | |||
|block=<nowiki>-1(-3)</nowiki> | |||
|damage=<nowiki>40*50 (90)</nowiki> | |||
|stun=<nowiki>100*50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp vt1 vt2</nowiki> | |||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>105</nowiki> | |||
|kdr=<nowiki>46</nowiki> | |||
|kdrb=<nowiki>51</nowiki> | |||
|hcWinSpCa=<nowiki>*10/**21</nowiki> | |||
|hcWinVt=<nowiki>10/21</nowiki> | |||
|hcWinNotes=<nowiki>*First hit only, **VT Specials Only</nowiki> | |||
|description= | |||
:Invincible on head and shoulders (smaller hurtbox / no hurtbox on the head or shoulders) on frames 4-11 | |||
:1st hit is special cancelable on Hit and Block | |||
:1st hit forces stand on hit | |||
:1st hit causes a free juggle state if it hits airborne (2nd hit causes an air reset) | |||
:Only the 2nd hit has Crush Counter properties (does not work if 1st hit is a Counter-Hit) | |||
:If only second hit connects, damage is slightly less (80) than hitting with both hits | |||
:1st hit VT cancel gives more advantage than 2nd hit cancel | |||
:2nd hit whiffs on crouching (resulting in -3 on crouch block instead of only -1) | |||
:Very strong anti-air hitbox on 2nd hit (frames 9-11) | |||
:4F extra recovery on whiff (21F) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>11</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |||
|description= | |||
:Chains into cr.LP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_2MP.png | |||
|name=Crouch MP | |||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15(14)</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>65</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>14</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
:Upper half of the hitbox cannot hit airborne opponents (don't try to anti-air with this) | |||
:1 less recovery frames on whiff (14 instead of 15) | |||
:Solid range for a cancelable cr.MP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_2HP.png | |||
|name=Crouch HP | |||
|anchor=yes | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>102</nowiki> | |||
|kdr=<nowiki>43</nowiki> | |||
|kdrb=<nowiki>48</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Decent poke tool and conversions if it Crush Counters | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>ch vt1 vt2</nowiki> | |||
|description= | |||
:Chains into cr.LP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>14</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
:Combos into HK Grand Tiger Shot (Low) and HP Tiger Uppercut even at max range | |||
:Minimal hurtbox extension before active frames (not as much hurtbox extensions as most other cr.MK on startup) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_2HK.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>72</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_8MP.png | |||
|name=Jump MP | |||
|anchor=yes | |||
|input=8MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2(1)2</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>30*30</nowiki> | |||
|stun=<nowiki>40*40</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Both hits put opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 1*5/2*2/1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Good air-to-air hitboxes | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Sagat's go-to horizontal jump-in button | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20HK}} | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">6HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_6HP.png | |||
|name=Tiger Heavy Elbow | |||
|anchor=yes | |||
|input=6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Can combo if it hits meaty (2nd active frame) and counter-hits resulting in +4 advantage | |||
:Causes a spiked knockdown on airborne opponents | |||
:Juggle Limit: 10 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Heavy%20Elbow}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_6HK.png | |||
|name=Step High Kick | |||
|anchor=yes | |||
|input=6HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>26</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|hcWinVt=<nowiki>19/*17</nowiki> | |||
|hcWinNotes=<nowiki>*19f on hit, 17f on block</nowiki> | |||
|description= | |||
:Invincible on head and shoulders (smaller hurtbox / no hurtbox on the head and shoulders) on frames 3-18 | |||
:Cannot hit crouching | |||
:Cannot hit standing with the further reaching hitbox (on Sagat's foot) but the hitbox from his shin and up can hit standing | |||
:Kara cancelable on frame 9-11 (accepts buffers on frames 1-11) | |||
:Effectively adds 9 frames of startup to moves if kara-canceling into them as fast as possible | |||
:Juggle Limit / Increase / Start: 0/1/1 (No Juggle Increase / Start on counter-hit because of Crush Counter) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Step%20High%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_6MK.png | |||
|name=Step Low Kick | |||
|anchor=yes | |||
|input=6MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|description= | |||
:Kara cancelable on frame 18 (accepts buffers on frames 2-18) | |||
:Effectively adds 18 frames of startup to moves if kara-canceling into them from this move (for comparison the f+HK kara only adds 9 frames of start-up) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Step%20Low%20Kick}} | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_LPLK.png | |||
|name=Tiger Hang | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>63</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
:Can follow-up this throw up with a meaty High Tiger Shot for +3 block advantage if opponent does a quick-rise | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Hang}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_4LPLK.png | |||
|name=Tiger Swing | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>63</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
:Can follow-up this throw with a meaty EX Tiger Knee Crush for a +3 block advantage that leaves Sagat in throw range (but it's only in range if the opponent is crouch blocking on wake-up) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Swing}} | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">236LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236P.png | |||
|name=LP Tiger Shot | |||
|anchor=yes | |||
|input=236LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1 hit projectile | |||
:Projectile speed: 0.058 | |||
:Cannot hit crouching | |||
:No hurtbox extensions whatsoever during startup frames | |||
:Projectile invincible on extended arm hurtbox on frames 13-22 (whole body hurtbox leans further forward as well on frames 13-34 | |||
:Startup if used after f+HK kara: 22~24 | |||
:Startup if used after f+MK kara: 31 | |||
:Juggle Limit / Increase / Start: 1/1/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LP%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236P.png | |||
|name=MP Tiger Shot | |||
|anchor=yes | |||
|input=236MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1 hit projectile | |||
:Projectile speed: 0.07 | |||
:Cannot hit crouching | |||
:No hurtbox extensions whatsoever during startup frames | |||
:Projectile invincible on extended arm hurtbox on frames 13-22 (whole body hurtbox leans further forward as well on frames 13-34 | |||
:Juggle Limit / Increase / Start: 1/1/1 | |||
:Startup if used after f+MK kara: 31 | |||
:Startup if used after f+HK kara: 22~24 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MP%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236P.png | |||
|name=HP Tiger Shot | |||
|anchor=yes | |||
|input=236HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1 hit projectile | |||
:Projectile speed: 0.105 | |||
:Cannot hit crouching | |||
:No hurtbox extensions whatsoever during startup frames | |||
:Projectile invincible on extended arm hurtbox on frames 13-22 (whole body hurtbox leans further forward as well on frames 13-34 | |||
:Startup if used after f+HK kara: 22~24 | |||
:Startup if used after f+MK kara: 31 | |||
:Juggle Limit / Increase / Start: 1/1/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HP%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236PP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236PP.png | |||
|name=EX Tiger Shot | |||
|anchor=yes | |||
|input=236PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>6</nowiki> | |||
|damage=<nowiki>50*50(100)</nowiki> | |||
|stun=<nowiki>75*75(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>116</nowiki> | |||
|kdr=<nowiki>57</nowiki> | |||
|kdrb=<nowiki>62</nowiki> | |||
|description= | |||
:2 hit projectile | |||
:Projectile speed: 0.11 | |||
:Cannot hit crouching | |||
:Cancelable into Tiger Cannon (V-Trigger 1 Special) on Hit and Block | |||
:Launches opponent into a limited juggle state on hit | |||
:No hurtbox extensions whatsoever during startup frames | |||
:Projectile invincible on extended arm hurtbox on frames 11-20 (whole body hurtbox leans further forward as well on frames 11-31 | |||
:Startup if used after f+HK kara: 20~22 | |||
:Startup if used after f+MK kara: 29 | |||
:Juggle Limit / Increase / Start: 1*1 / 0*3 / 0*3 | |||
:Does not increase the juggle state at all if only the first hit of the EX Tiger Shot lands on an airborne opponent (which means it's free juggle if the juggle count is still at 0 like after a Crush Counter stand HK -> EX Tiger Shot (1st hit only) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236K.png | |||
|name=LK Grand Tiger Shot | |||
|anchor=yes | |||
|input=236LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile speed: 0.0615 | |||
:No hurtbox extensions whatsoever during startup frames (very favorable hurtboxes for a fireball move) | |||
:Projectile invincible on all extended limb hurtboxes on frames 13-44 (for the entire recovery frames) | |||
:Projectile invincible on head on frames 1-29 | |||
:Sagat is considered in a standing state on frames 13-44 (so can get hit by High Tiger Shots on frames 30-44 after the Projectile invincibility on his head on frames 1-29 runs out) | |||
:Startup if used after f+HK kara: 22~24 | |||
:Startup if used after f+MK kara: 31 | |||
:Juggle Limit / Increase / Start: 1/1/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LK%20Grand%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236K.png | |||
|name=MK Grand Tiger Shot | |||
|anchor=yes | |||
|input=236MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile speed: 0.0675 | |||
:No hurtbox extensions whatsoever during startup frames (very favorable hurtboxes for a fireball move) | |||
:Projectile invincible on all extended limb hurtboxes on frames 13-44 (for the entire recovery frames) | |||
:Projectile invincible on head on frames 1-29 | |||
:Sagat is considered in a standing state on frames 13-44 (so can get hit by High Tiger Shots on frames 30-44 after the Projectile invincibility on his head on frames 1-29 runs out) | |||
:Startup if used after f+HK kara: 22~24 | |||
:Startup if used after f+MK kara: 31 | |||
:Juggle Limit / Increase / Start: 1/1/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MK%20Grand%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236K.png | |||
|name=HK Grand Tiger Shot | |||
|anchor=yes | |||
|input=236HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile speed: 0.092 | |||
:No hurtbox extensions whatsoever during startup frames (very favorable hurtboxes for a fireball move) | |||
:Projectile invincible on all extended limb hurtboxes on frames 13-44 (for the entire recovery frames) | |||
:Projectile invincible on head on frames 1-29 | |||
:Sagat is considered in a standing state on frames 13-44 (so can get hit by High Tiger Shots on frames 30-44 after the Projectile invincibility on his head on frames 1-29 runs out) | |||
:Startup if used after f+HK kara: 22~24 | |||
:Startup if used after f+MK kara: 31 | |||
:Juggle Limit / Increase / Start: 1/1/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HK%20Grand%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236KK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236KK.png | |||
|name=EX Grand Tiger Shot | |||
|anchor=yes | |||
|input=236KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>40*40(80)</nowiki> | |||
|stun=<nowiki>75*75(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>108</nowiki> | |||
|kdr=<nowiki>49</nowiki> | |||
|kdrb=<nowiki>54</nowiki> | |||
|description= | |||
:2 hit projectile | |||
:Projectile Speed: 0.11 | |||
:Cancelable into Tiger Cannon (V-Trigger 1 Special) on Hit and Block | |||
:Launches opponent into a limited juggle state on hit | |||
:No hurtbox extensions whatsoever during startup frames (very favorable hurtboxes for a fireball move) | |||
:Projectile invincible on all extended limb hurtboxes on frames 11-42 (for the entire recovery frames) | |||
:Projectile invincible on head on frames 1-37 | |||
:Sagat is considered in a standing state on frames 11-42 (so can get hit by High Tiger Shots on frames 38-42 after the Projectile invincibility on his head on frames 1-37 runs out) | |||
:Startup if used after f+HK kara: 20~22 | |||
:Startup if used after f+MK kara: 29 | |||
:Juggle Limit / Increase / Start: 3*3 / 0*4 / 0*4 | |||
:Does not increase the juggle state at all if only the first hit of the EX Tiger Shot lands on an airborne opponent (which means it's free juggle if the juggle count is still at 0 like after a Crush Counter stand HK -> EX Tiger Shot (1st hit only)) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Grand%20Tiger%20Shot}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_623LP.png | |||
|name=LP Tiger Uppercut | |||
|anchor=yes | |||
|input=623LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4(3)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>31+17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-39</nowiki> | |||
|damage=<nowiki>130(110)</nowiki> | |||
|stun=<nowiki>150(120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>74</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Invincible to airborne strikes on frames 1-12 | |||
:Airborne on frames 6-43 | |||
:Sagat is in a counter-hit state for the entire duration | |||
:Cannot hit crossups | |||
:Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | |||
:The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 12~14 | |||
:Startup if used after f+MK kara: 21 | |||
:Juggle Limit: 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LP%20Tiger%20Uppercut}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">623LP (VS1)</font>===== | ||
{| | {{MoveData | ||
| | |image=SFV_Sagat_623LP_(VS1).png | ||
{{ | |name=LP Tiger Uppercut (VS1) | ||
| | |anchor=yes | ||
|input=623LP (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
Sagat is | |startup=<nowiki>4(3)</nowiki> | ||
|active=<nowiki>9</nowiki> | |||
| | |recovery=<nowiki>31+12</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-34</nowiki> | |||
|damage=<nowiki>160(140)</nowiki> | |||
|stun=<nowiki>180(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>84</nowiki> | |||
|kdr=<nowiki>25</nowiki> | |||
|kdrb=<nowiki>30</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 1 version of LP DP | |||
:Invincible to airborne strikes on frames 1-12 | |||
:Airborne on frames 6-43 | |||
:Sagat is in a counter-hit state for the entire duration | |||
:Cannot hit crossups | |||
:Deals 20 less damage (140) and 30 less stun (150) after the first 2 active frames | |||
:The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 12~14 | |||
:Startup if used after f+MK kara: 21 | |||
:Juggle Limit: 3 | |||
:Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
:This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
:This V-Skill 1 version is less negative on block (-34 instead of -39) than regular LP DP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LP%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | }} | ||
}} | }} | ||
{{ | =====<font style="visibility:hidden; float:right">623MP</font>===== | ||
{{MoveData | |||
|image=SFV_Sagat_623MP.png | |||
|name=MP Tiger Uppercut | |||
|anchor=yes | |||
|input=623MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6(5)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>31+17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-39</nowiki> | |||
|damage=<nowiki>130(110)</nowiki> | |||
|stun=<nowiki>150(120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>74</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 3-7 | |||
:Airborne on frames 8-45 | |||
:Sagat is in a counter-hit state for the entire duration | |||
:Cannot hit crossups | |||
:Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | |||
:The DP itself is 1F faster start-up (5F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 14~16 | |||
:Startup if used after f+MK kara: 23 | |||
:Juggle Limit: 2 (3 with V-Skill 1 version) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MP%20Tiger%20Uppercut}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">623MP (VS1)</font>===== | ||
{{MoveData | |||
|image=SFV_Sagat_623MP_(VS1).png | |||
|name=MP Tiger Uppercut (VS1) | |||
|anchor=yes | |||
|input=623MP (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6(5)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>31+12</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-34</nowiki> | |||
|damage=<nowiki>160(140)</nowiki> | |||
|stun=<nowiki>180(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>84</nowiki> | |||
|kdr=<nowiki>25</nowiki> | |||
|kdrb=<nowiki>30</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 1 version of MP DP | |||
:Strike and Projectile invincible on frames 3-7 | |||
:Airborne on frames 8-45 | |||
:Sagat is in a counter-hit state for the entire duration | |||
:Cannot hit crossups | |||
:Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | |||
:The DP itself is 1F faster start-up (5F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 14~16 | |||
:Startup if used after f+MK kara: 23 | |||
:Juggle Limit: 2 (3 with V-Skill 1 version) | |||
:Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
:This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
:This V-Skill 1 version is less negative on block (-34 instead of -39) than regular MP DP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MP%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">623HP</font>===== | ||
== | {{MoveData | ||
< | |image=SFV_Sagat_623HP.png | ||
=== | |name=HP Tiger Uppercut | ||
< | |anchor=yes | ||
|input=623HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8(7)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>32+16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-39</nowiki> | |||
|damage=<nowiki>130(110)</nowiki> | |||
|stun=<nowiki>150(120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>74</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Throw invincible on frames 1-9 | |||
:Invincible to airborne strikes on frames 1-16 | |||
:Airborne on frames 10-48 | |||
:Sagat is in a counter-hit state for the entire duration | |||
:Cannot hit crossups | |||
:Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | |||
:The DP itself is 1F faster start-up (7F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 16~18 | |||
:Startup if used after f+MK kara: 25 | |||
:Juggle Limit: 2 (3 with V-Skill 1 version) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HP%20Tiger%20Uppercut}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">623HP (VS1)</font>===== | ||
{{MoveData | |||
|image=SFV_Sagat_623HP_(VS1).png | |||
|name=HP Tiger Uppercut (VS1) | |||
|anchor=yes | |||
|input=623HP (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8(7)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>32+11</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-34</nowiki> | |||
|damage=<nowiki>160(140)</nowiki> | |||
|stun=<nowiki>180(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>84</nowiki> | |||
|kdr=<nowiki>25</nowiki> | |||
|kdrb=<nowiki>30</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 1 version of HP DP | |||
:Throw invincible on frames 1-9 | |||
:Invincible to airborne strikes on frames 1-16 | |||
:Airborne on frames 10-48 | |||
:Sagat is in a counter-hit state for the entire duration | |||
:Cannot hit crossups | |||
:Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | |||
:The DP itself is 1F faster start-up (7F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 16~18 | |||
:Startup if used after f+MK kara: 25 | |||
:Juggle Limit: 2 (3 with V-Skill 1 version) | |||
:Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
:This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
:This V-Skill 1 version is less negative on block (-34 instead of -39) than regular LP DP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HP%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">623PP</font>===== | ||
{{MoveData | |||
|image=SFV_Sagat_623PP.png | |||
|name=EX Tiger Uppercut | |||
{{ | |anchor=yes | ||
|input=623PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4(3)</nowiki> | |||
|active=<nowiki>2*2*1*1*1*2</nowiki> | |||
{{ | |recovery=<nowiki>32+20</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-38(-39)</nowiki> | |||
|damage=<nowiki>60*20x5 (160)</nowiki> | |||
|stun=<nowiki>90*110(200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>23</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-10 | |||
:Airborne on frames 7-44 | |||
:Cannot hit crossups | |||
:Sagat is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
:-39 against crouching opponents | |||
:The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 12~14 | |||
:Startup if used after f+MK kara: 21 | |||
:Juggle Limit: 20 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Uppercut}} | |||
}} | |||
}} | |||
{{ | |||
* | =====<font style="visibility:hidden; float:right">623PP (VS1)</font>===== | ||
{{MoveData | |||
|image=SFV_Sagat_623PP_(VS1).png | |||
|name=EX Tiger Uppercut (VS1) | |||
|anchor=yes | |||
|input=623PP (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4(3)</nowiki> | |||
|active=<nowiki>2*2*1*1*1*2</nowiki> | |||
|recovery=<nowiki>32+20(11)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-38(-39)</nowiki> | |||
|damage=<nowiki>80*20x5 (180)</nowiki> | |||
|stun=<nowiki>100*130(230)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>90</nowiki> | |||
|kdr=<nowiki>31</nowiki> | |||
|kdrb=<nowiki>36</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 1 version of EX DP | |||
:Fully invincible on frames 1-10 | |||
:Airborne on frames 7-44 | |||
:Cannot hit crossups | |||
:Sagat is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
:9F less landing recovery (11F) on HIT | |||
:-39 against crouching opponents | |||
:The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 12~14 | |||
:Startup if used after f+MK kara: 21 | |||
:Juggle Limit: 20 | |||
:Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
:This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">623LK</font>===== | ||
=== | {{MoveData | ||
|image=SFV_Sagat_623K.png | |||
|name=LK Tiger Knee Crush | |||
|anchor=yes | |||
|input=623LK | |||
== | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>12(7)</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|recovery=<nowiki>8+12(8+15)</nowiki> | |||
=== | |hit=<nowiki>KD</nowiki> | ||
=== Crush | |block=<nowiki>-5(1)</nowiki> | ||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>94(100)</nowiki> | |||
|kdr=<nowiki>35(41)</nowiki> | |||
|kdrb=<nowiki>40(46)</nowiki> | |||
|description= | |||
:Airborne on frames 11-26 | |||
:Can corpse hop | |||
:Cannot hit cross-up | |||
:3 extra landing recovery frames on whiff (as shown in the parentheses data) | |||
:Block and knockdown advantage with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (7F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 16~18 | |||
:Startup if used after f+MK kara: 25 | |||
:Juggle Limit / Increase / Start: 3 / 3 / 3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LK%20Tiger%20Knee%20Crush}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">623LK (VS2)</font>===== | ||
{{MoveData | |||
|image=SFV_Sagat_623K_(VS2).png | |||
|name=LK Tiger Knee Crush (VS2) | |||
|anchor=yes | |||
|input=623LK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12(7)</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|recovery=<nowiki>8+11(8+15)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>0(6)</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>95(101)</nowiki> | |||
|kdr=<nowiki>36(42)</nowiki> | |||
|kdrb=<nowiki>41(47)</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 2 version of LK Knee | |||
:Airborne on frames 11-26 | |||
:Can corpse hop | |||
:Cannot hit cross-up | |||
:4 extra landing recovery frames on whiff (as shown in the parentheses data) | |||
:Block and knockdown advantage with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (7F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 16~18 | |||
:Startup if used after f+MK kara: 25 | |||
:Juggle Limit / Increase / Start: 4 / 0 / 3 | |||
:Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | |||
:Builds 80/40 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LK%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">623MK</font>===== | ||
{{MoveData | |||
| | |image=SFV_Sagat_623K.png | ||
|name=MK Tiger Knee Crush | |||
| | |anchor=yes | ||
|input=623MK | |||
| | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>14(9)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>9+9(9+11)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-7(1)</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>90(98)</nowiki> | |||
|kdr=<nowiki>31(39)</nowiki> | |||
|kdrb=<nowiki>36(44)</nowiki> | |||
|description= | |||
:Airborne on frames 13-31 | |||
:Can corpse hop | |||
:Cannot hit cross-up | |||
:2 extra landing recovery frames on whiff (as shown in the parentheses data) | |||
:Block and knockdown advantage with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (9F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 18~20 | |||
:Startup if used after f+MK kara: 27 | |||
:Juggle Limit / Increase / Start: 3 / 3 / 3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MK%20Tiger%20Knee%20Crush}} | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | =====<font style="visibility:hidden; float:right">623MK (VS2)</font>===== | ||
[[Category: Street Fighter V]] | {{MoveData | ||
|image=SFV_Sagat_623K_(VS2).png | |||
|name=MK Tiger Knee Crush (VS2) | |||
|anchor=yes | |||
|input=623MK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14(9)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>9+7(9+11)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2(6)</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>96(104)</nowiki> | |||
|kdr=<nowiki>37(45)</nowiki> | |||
|kdrb=<nowiki>42(50)</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 2 version of MK Knee | |||
:Airborne on frames 13-31 | |||
:Can corpse hop | |||
:Cannot hit cross-up | |||
:4 extra landing recovery frames on whiff (as shown in the parentheses data) | |||
:Block and knockdown advantage with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (9F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 18~20 | |||
:Startup if used after f+MK kara: 27 | |||
:Juggle Limit / Increase / Start: 4 / 0 / 3 | |||
:Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | |||
:Builds 80/40 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MK%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_623K.png | |||
|name=HK Tiger Knee Crush | |||
|anchor=yes | |||
|input=623HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20(15)</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>7+10(7+14)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-7(3)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>89(99)</nowiki> | |||
|kdr=<nowiki>30(40)</nowiki> | |||
|kdrb=<nowiki>35(45)</nowiki> | |||
|description= | |||
:Airborne on frames 19-37 | |||
:Can corpse hop | |||
:Cannot hit cross-up | |||
:4 extra landing recovery frames on whiff (as shown in the parentheses data) | |||
:Block and knockdown advantage with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (15F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 24~26 | |||
:Startup if used after f+MK kara: 33 | |||
:Juggle Limit / Increase / Start: 3 / 3 / 3 | |||
:Has +3 Juggle Limit (6) when kara canceled into from f+MK / f+HK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HK%20Tiger%20Knee%20Crush}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623HK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_623K_(VS2).png | |||
|name=HK Tiger Knee Crush (VS2) | |||
|anchor=yes | |||
|input=623HK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20(15)</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>7+8(7+14)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2(8)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>92(102)</nowiki> | |||
|kdr=<nowiki>33(43)</nowiki> | |||
|kdrb=<nowiki>38(48)</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 2 version of HK Knee | |||
:Airborne on frames 19-37 | |||
:Can corpse hop | |||
:Cannot hit cross-up | |||
:6 extra landing recovery frames on whiff (as shown in the parentheses data) | |||
:Block and knockdown advantage with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (15F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 24~26 | |||
:Startup if used after f+MK kara: 33 | |||
:Juggle Limit / Increase / Start: 4 / 0 / 3 | |||
:Has +3 Juggle Limit (6) when kara canceled into from f+MK / f+HK | |||
:Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | |||
:Builds 80/40 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HK%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623KK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_623KK.png | |||
|name=EX Tiger Knee Crush | |||
|anchor=yes | |||
|input=623KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14(9)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>7+11</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-5(3)</nowiki> | |||
|damage=<nowiki>40*20x2*80 (160)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>74(76)</nowiki> | |||
|kdr=<nowiki>15(17)</nowiki> | |||
|kdrb=<nowiki>20(22)</nowiki> | |||
|description= | |||
:Airborne on frames 13-29 | |||
:Cannot hit cross-up | |||
:Active / Recovery frames shown refers to the version that plays out on whiff (transitions into a follow-up move on hit) | |||
:Framedata advantage on block with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (9F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 18~20 | |||
:Startup if used after f+MK kara: 27 | |||
:Juggle Limit / Increase / Start: 10 / 1 / 5 | |||
:Preferred ender over EX DP (when both are applicable) due to the better stun distribution. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Knee%20Crush}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623KK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_623KK_(VS2).png | |||
|name=EX Tiger Knee Crush (VS2) | |||
|anchor=yes | |||
|input=623KK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14(9)</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>7+9</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>0(8)</nowiki> | |||
|damage=<nowiki>40*20x2*80 (160)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>74(76)</nowiki> | |||
|kdr=<nowiki>15(17)</nowiki> | |||
|kdrb=<nowiki>20(22)</nowiki> | |||
|description= | |||
:This move refers to the V-Skill 2 version of EX Knee | |||
:Airborne on frames 13-29 | |||
:Cannot hit cross-up | |||
:Active / Recovery frames shown refers to the version that plays out on whiff (transitions into a follow-up move on hit) | |||
:Framedata advantage on block with the parentheses format; x(y) - refers to worst(x) to best(y) frame advantage possible depending on how late into active frames it connects | |||
:The Knee Crush itself is 5F faster start-up (9F) when kara-canceled into from f+HK / f+MK | |||
:Startup if used after f+HK kara: 18~20 | |||
:Startup if used after f+MK kara: 27 | |||
:Juggle Limit / Increase / Start: 10 / 1 / 5 | |||
:Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | |||
:Builds 80/40 V-Gauge on Hit / Block and 20 V-Gauge on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | |||
}} | |||
== Critical Art == | |||
=====<font style="visibility:hidden; float:right">236236K</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_236236K 1.png | |||
|image2=SFV_Sagat_236236K 2.png | |||
|name=Tiger Rampage | |||
|anchor=yes | |||
|input=236236K | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1+6</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>61</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-42</nowiki> | |||
|damage=<nowiki>60*40x4*120 (340)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>4</nowiki> | |||
|kdr=<nowiki>4</nowiki> | |||
|kdrb=<nowiki>4</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-12 | |||
:Hard Knockdown | |||
:Deals 60 chip damage by itself on block | |||
:Goes back to center screen after cinematic | |||
:Juggle Limit: 10 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Rampage}} | |||
}} | |||
}} | |||
== Taunts == | |||
=====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5PPPKKK.png | |||
|caption="Come." | |||
|name=Taunt | |||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Taunt}} | |||
}} | |||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_MPMK (VS1).png | |||
|name=Angry Charge | |||
|anchor=yes | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>50</nowiki> | |||
|description= | |||
:Powers up Sagat's next Tiger Uppercut (any version of them) with increased knockback distance / hitfreeze (more hitfreeze helps with confirms and blowing through projectiles on screen) / damage (+20~30 damage) / stun (+30) / juggle potential (+1 Juggle Limit) | |||
:The powered up Tiger Uppercuts builds 100/60 V-Gauge on hit/block (20 on whiff) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Angry%20Charge}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_MPMK (VS2).png | |||
|name=Hanuman Charge | |||
|anchor=yes | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>50</nowiki> | |||
|description= | |||
:Powers up Sagat's next Tiger Knee (any version of them) with better advantage on block and increased juggles (only non-EX versions of them; Juggle Increase 3 -> 0) | |||
:The powered up Tiger Knees build 40 / 20 V-Gauge on Hit / Block (20 on whiff) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Hanuman%20Charge}} | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_HPHK (VT1).png | |||
|name=Tiger Charge | |||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|description= | |||
:3 bar V-Trigger | |||
:Duration of 3000 frames (50 seconds) | |||
:Gives Sagat access to a powerful 5-hit projectile called Tiger Cannon that can be canceled into from any V-Trigger cancelable normals | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Charge}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_HPHK.png | |||
|name=Tiger Cannon | |||
|anchor=yes | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|recovery=<nowiki>32</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>10</nowiki> | |||
|damage=<nowiki>20x4*40 (120)</nowiki> | |||
|stun=<nowiki>30x5 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>121</nowiki> | |||
|kdr=<nowiki>62</nowiki> | |||
|kdrb=<nowiki>67</nowiki> | |||
|description= | |||
:5-hit projectile | |||
:Projectile speed: 0.12 | |||
:Can be thrown even if there is another projectile thrown by Sagat still on screen | |||
:Projectile invincible on any extended limb hurtboxes on frames 1-35 | |||
:Can be canceled into from both EX Fireballs on Hit and Block | |||
:Spends 1500 V-Meter (50% V-Timer) | |||
:Launches the opponent on hit into a limited juggle state | |||
:Juggle Limit / Increase / Start: 4 / 2 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtOne/Tiger%20Cannon}} | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_HPHK (VT2).png | |||
|name=Tiger Assault | |||
|anchor=yes | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 2400 frames (40 seconds) | |||
:Gives Sagat access to Tiger Spike and Tiger Rush that can be canceled into from any V-Trigger cancelable normals | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Assault}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (lvl 1)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_HPHK (lvl 1).png | |||
|name=Tiger Spike (level 1) | |||
|anchor=yes | |||
|input=HPHK (lvl 1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9+11(12+11)</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>29</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>84</nowiki> | |||
|kdr=<nowiki>25</nowiki> | |||
|kdrb=<nowiki>30</nowiki> | |||
|description= | |||
:1 hit of armor on frames 3-9 (up to frame 12 if delay the hold for this level 1 version as late as possible) | |||
:Level 1 startup ranges from 20-23 frames depending on how early / late you let go of the HP+HK buttons | |||
:Spends 800 V-Meter (33% of V-Timer) | |||
:Launches the opponent on hit into a limited juggle state | |||
:Cancelable into from Tiger Rush and any V-Trigger cancelable normals | |||
:Juggle Limit / Increase / Start: 1/2/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Spike%20(level%201)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (lvl 2)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_HPHK (lvl 1).png | |||
|name=Tiger Spike (level 2) | |||
|anchor=yes | |||
|input=HPHK (lvl 2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13+11(39+11)</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>107</nowiki> | |||
|kdr=<nowiki>48</nowiki> | |||
|kdrb=<nowiki>53</nowiki> | |||
|description= | |||
:1 hit of armor on frames 3-13 (up frame 39 if you delay the hold for this level 2 version as late as possible) | |||
:Level 2 startup ranges from 24-50 depending on how early / late you let go of the HP+HK buttons | |||
:Spends 800 V-Meter (33% of V-Timer) | |||
:Launches the opponent on hit into a limited juggle state | |||
:Cancelable into from Tiger Rush and any V-Trigger cancelable normals | |||
:Juggle Limit / Increase / Start: 5/1/1 (much better juggle properties than the level 1 / level 3 versions) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Spike%20(level%202)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (lvl 3)</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_HPHK (lvl 1).png | |||
|name=Tiger Spike (level 3) | |||
|anchor=yes | |||
|input=HPHK (lvl 3) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>50</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>25(GB)</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>111</nowiki> | |||
|kdr=<nowiki>52</nowiki> | |||
|kdrb=<nowiki>57</nowiki> | |||
|description= | |||
:1 hit of armor on frames 3-49 | |||
:Causes guard break on block with +25 frame advantage and applies 40% scaling (follow-up hit starts at 60% damage scaling) | |||
:Launches the opponent on hit into a limited juggle state | |||
:Spends 800 V-Meter (33% of V-Timer) | |||
:Cancelable into from Tiger Rush and any V-Trigger cancelable normals | |||
:Juggle Limit / Increase / Start: 1/1/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Spike%20(level%203)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_6HPHK.png | |||
|name=Tiger Rush | |||
|anchor=yes | |||
|input=6HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>40*40</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>98</nowiki> | |||
|kdr=<nowiki>39</nowiki> | |||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |||
:Spends 800 V-Meter (33% of V-Timer) | |||
:Cancelable into all specials, Tiger Spike (HP+HK) and Super on HIT only | |||
:Cancelable into from any V-Trigger cancelable normals | |||
:Launches the opponent on hit into a limited juggle state | |||
:Juggle Limit / Increase / Start: 0/1/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Rush}} | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/V-Shift}} | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_5MKHP_break.png | |||
|name=Tiger Tornado | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>23</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Tornado}} | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">6KKK</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_6KKK.png | |||
|name=Tiger Revenge | |||
|anchor=yes | |||
|input=6KKK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 1-32 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Revenge}} | |||
}} | |||
}} | |||
{{Navbox-SFV}} | |||
[[Category:Street Fighter V]] | |||
[[Category:Street Fighter games]] |
Latest revision as of 16:43, 19 April 2024
Introduction
About Sagat
Battling the Satsui No Hado, Sagat seeks to purge it from himself in a similar path as his rival, Ryu.
Sagat is still the relentless zoner he always has been. However, with fireballs being much weaker in SFV compared to past games, Sagat has to work a little harder to get his job done. Luckily, he still dominates in the aspect of zoning, despite it being somewhat weaker in this entry. His classic game of fireball/anti air is still very much prominent, and made even scarier with his Angry Scar VS1. Sagat is no slouch when it comes to going in, either. He has some exceptional buttons to use to stab at the opponent, and can unload lethal damage from some basic combos. Due to a substantial amount of great pokes, zoning, and anti airs, Sagat is all about controlling space and keeping your opponent away. Give Sagat a shot if you like keeping the opponent at a distance and punishing them severely for any tiny mistakes.
Strengths | Weaknesses |
---|---|
|
|
Unique Mechanic
Sagat is able to kara cancel his 6MK and 6HK command normals into any of his special moves. Kara canceling a move increases the startup of a move in exchange for moving forward. 6HK is the faster version and travels shorter than 6MK. Some of his more advanced combos require this; however kara canceling his Tiger Uppercut in particular is useful for anti-airing opponents who are just outside of range to normally hit. It can also be used to move forward and throw fireballs for spacing, or increase the range of a Tiger Knee.
Final Patch
Players to Watch
- Bonchan
- Ryan Hart
-YouTube: https://www.youtube.com/user/ProdigalSonComesHome
- Zaferino
-Twitch: https://www.twitch.tv/zaferino1
- TotalSagat
-YouTube: https://www.youtube.com/channel/UC1jpv-Iqp6hIptIra1BlXuw
Sagat | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0365 |
Backward Walk Speed | 0.0277 |
Forward Dash Speed | 20 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.254 |
Backward Dash Distance | 1.115 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 1.794 |
Backward Jump Distance | 1.716 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
6HK
6MK
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
236LK
236MK
236HK
236KK
623LP
623LP (VS1)
623MP
623MP (VS1)
623HP
623HP (VS1)
623PP
623PP (VS1)
623LK
623LK (VS2)
623MK
623MK (VS2)
623HK
623HK (VS2)
623KK
623KK (VS2)
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
HPHK
V-Trigger 2
HPHK (VT2)
HPHK (lvl 1)
HPHK (lvl 2)
HPHK (lvl 3)
6HPHK
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6KKK