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{{ | {{Infobox Character SFV | ||
|name=Guile | |||
|hash=GUL | |||
|discord=cjNx4up | |||
|image=SFV-Guile_Portrait.jpg | |||
|hp=975 | |||
|stun=975 | |||
|vt1=3 Bars | |||
|vt2=2 Bars | |||
|movef=0.052 | |||
|moveb=0.033 | |||
|dashf=18 | |||
|dashb=25 | |||
|dashfd=1.49 | |||
|dashbd=1.105 | |||
|dashch=3-13 | |||
|jumpb=48 (4+40+4) | |||
|jumpn=48 (4+40+4) | |||
|jumpf=47 (3+40+4) | |||
|jumpbd=1.824 | |||
|jumpfd=2.128 | |||
|throwh=0.25 | |||
|throwr=0.8 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |||
|description= | |||
:Chains into stand LP / crouch LP / crouch LK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>6</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |||
:Forces stand on counter-hit | |||
:Good frametrap / combo tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Forces stand on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>10</nowiki> | |||
|hcWinVt=<nowiki>10</nowiki> | |||
|hcWinTc=<nowiki>12</nowiki> | |||
|description= | |||
:Cancel into Flash Kick if you want to be fancy | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
:No upper head hurtbox (Guile bends down) on frames 7-10 | |||
:Good horizontal anti-air | |||
:Cannot hit cross-up (behind Guile) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |||
|description= | |||
:Chains into stand LP / crouch LP / crouch LK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2MP.png | |||
|name=Crouch MP | |||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2HP.png | |||
|name=Crouch HP | |||
|anchor=yes | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Flipping Juggle</nowiki> | |||
|ccadv=<nowiki>J</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>118</nowiki> | |||
|kdr=<nowiki>59</nowiki> | |||
|kdrb=<nowiki>64</nowiki> | |||
|hcWinVt=<nowiki>19</nowiki> | |||
|description= | |||
:20 less damage (70) on active frames 3-5 | |||
:Only Crush Counters on first active frame | |||
:Solid vertical anti-air on frames 10-13 (but CANNOT hit cross-up (behind Guile) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>ch vt1 vt2</nowiki> | |||
|hcWinTc=<nowiki>13</nowiki> | |||
|description= | |||
:Chains into stand LP / crouch LP / crouch LK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|hcWinTc=<nowiki>13</nowiki> | |||
|description= | |||
:Hurtbox fully extends 1F before active (prone to Counter-Hits) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2HK 1.png | |||
|image2=SFV_Guile_2HK 2.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7(25)</nowiki> | |||
|active=<nowiki>2(16)3</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-13</nowiki> | |||
|damage=<nowiki>90(70)</nowiki> | |||
|stun=<nowiki>150(100)</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+100</nowiki> | |||
|kd=<nowiki>52(70)</nowiki> | |||
|kdr=<nowiki>3(21)</nowiki> | |||
|kdrb=<nowiki>8(26)</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
:Only the first hit of this move can be canceled into V-Trigger | |||
:Framedata in parentheses refers to the 2nd hit | |||
:No hurtbox extension on startup (good for trading with Urien's Aegis Reflector à la Daigo) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Jump%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_8MP.png | |||
|name=Jump MP | |||
|anchor=yes | |||
|input=8MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Jump%20HK}} | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">3HK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_3HK.png | |||
|name=Guile High Kick | |||
|anchor=yes | |||
|input=3HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1</nowiki> | |||
|kd=<nowiki>100</nowiki> | |||
|kdr=<nowiki>41</nowiki> | |||
|kdrb=<nowiki>46</nowiki> | |||
|description= | |||
:Launches opponent into a limited juggle state | |||
:Decent anti-air (albeit a bit slow) | |||
:Cancelable into Sonic Break | |||
:Juggle Limit / Increase / Start: 0 / 3 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Guile%20High%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4 or 6LK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4 or 6LK.png | |||
|name=Knee Bazooka | |||
|anchor=yes | |||
|input=4 or 6LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>-1(3)</nowiki> | |||
|block=<nowiki>-3(1)</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Knee%20Bazooka}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4 or 6MK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4 or 6MK.png | |||
|name=Rolling Sobat | |||
|anchor=yes | |||
|input=4 or 6MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>19(20)</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Lower body invincible from frames 8-20 | |||
:Not actually airborne | |||
:No hurtbox extensions during startup frames makes this a really strong poke tool | |||
:1 extra frame of recovery on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Rolling%20Sobat}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_6HP.png | |||
|name=Spinning Back Knuckle | |||
|anchor=yes | |||
|input=6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>26</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Cannot hit crouching opponents | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Spinning%20Back%20Knuckle}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6HK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_6HK.png | |||
|name=Reverse Spin Kick | |||
|anchor=yes | |||
|input=6HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Throw invincible on frames 8-32 | |||
:Lower body invincible on frames 10-32 | |||
:Not airborne | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Reverse%20Spin%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4HP.png | |||
|name=Burn Straight | |||
|anchor=yes | |||
|input=4HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20(25)</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>97</nowiki> | |||
|kdr=<nowiki>38</nowiki> | |||
|kdrb=<nowiki>43</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:+5 extra frames of recovery on whiff (25F) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Burn%20Straight}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_6MP.png | |||
|name=Full Bullet Magnum | |||
|anchor=yes | |||
|input=6MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Full%20Bullet%20Magnum}} | |||
}} | |||
}} | |||
== Target Combos == | |||
=====<font style="visibility:hidden; float:right">2MK > 6MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2MK 6MP 1.png | |||
|image2=SFV_Guile_2MK 6MP 2.png | |||
|name=Drake Fang | |||
|anchor=yes | |||
|input=2MK > 6MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7+16</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>60*54 (114)</nowiki> | |||
|stun=<nowiki>100*90 (190)</nowiki> | |||
|attack=<nowiki>L*M</nowiki> | |||
|hcWinTc=<nowiki>13</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Drake%20Fang}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK > 5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2LK 5MP 1.png | |||
|image2=SFV_Guile_2LK 5MP 2.png | |||
|name=Tall Edge | |||
|anchor=yes | |||
|input=2LK > 5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+6</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>20*54 (74)</nowiki> | |||
|stun=<nowiki>70*90(160)</nowiki> | |||
|attack=<nowiki>L*H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>13</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Tall%20Edge}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK > 5MP > 6HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2LK 5MP 1.png | |||
|image2=SFV_Guile_2LK 5MP 2.png | |||
|image3=SFV_Guile_2LK 5MP 6HP.png | |||
|name=Bullet Revolver | |||
|anchor=yes | |||
|input=2LK > 5MP > 6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+6+10</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>20*54*56 (130)</nowiki> | |||
|stun=<nowiki>70*90*120 (280)</nowiki> | |||
|attack=<nowiki>L*H*H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>91</nowiki> | |||
|kdr=<nowiki>32</nowiki> | |||
|kdrb=<nowiki>37</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>14</nowiki> | |||
|hcWinNotes=<nowiki>*Vskill 1 and 2 only</nowiki> | |||
|description= | |||
:Puts opponent into a free juggle state | |||
:Cancelable into Sonic Break on hit or block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Bullet%20Revolver}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP > 6HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_2LK 5MP 2.png | |||
|image2=SFV_Guile_2LK 5MP 6HP.png | |||
|name=Swing Out | |||
|anchor=yes | |||
|input=5MP > 6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6+10</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>60*63 (123)</nowiki> | |||
|stun=<nowiki>100*135 (235)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>91</nowiki> | |||
|kdr=<nowiki>32</nowiki> | |||
|kdrb=<nowiki>37</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|hcWinNotes=<nowiki>*Vskill 1 and 2 only</nowiki> | |||
|description= | |||
:Puts opponent into a free juggle state | |||
:Cancelable into Sonic Break on hit or block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Swing%20Out}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK > 5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5LK 5MK 1.png | |||
|image2=SFV_Guile_5LK 5MK 2.png | |||
|name=Taurus Combination | |||
|anchor=yes | |||
|input=5LK > 5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>30*45 (75)</nowiki> | |||
|stun=<nowiki>70*72 (142)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>92</nowiki> | |||
|kdr=<nowiki>33</nowiki> | |||
|kdrb=<nowiki>38</nowiki> | |||
|hcWinSpCa=<nowiki>*14</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|hcWinNotes=<nowiki>*Vskill 1 and 2 only</nowiki> | |||
|description= | |||
:Puts opponent into a free juggle state | |||
:Cancels to V-Skill on hit only | |||
:Cancelable into Sonic Break and V-Trigger 2 Flash Kick on hit or block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Taurus%20Combination}} | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_LPLK.png | |||
|name=Dragon Suplex | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>51</nowiki> | |||
|kdr=<nowiki>2</nowiki> | |||
|kdrb=<nowiki>2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Dragon%20Suplex}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4LPLK.png | |||
|name=Judo Throw | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>170</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>63</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Judo%20Throw}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LPLK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_LPLK (air).png | |||
|name=Flying Mare | |||
|anchor=yes | |||
|input=LPLK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>170</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |||
:Denies backroll | |||
:6 landing recovery frames after successful air throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Flying%20Mare}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4LPLK (air).png | |||
|name=Flying Buster Drop | |||
|anchor=yes | |||
|input=4LPLK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>51</nowiki> | |||
|kdr=<nowiki>2</nowiki> | |||
|kdrb=<nowiki>2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Flying%20Buster%20Drop}} | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">3</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_3.png | |||
|name=Faultless Move | |||
|anchor=yes | |||
|input=3 | |||
|data= | |||
{{AttackData-SFV | |||
|description= | |||
:Fun fact! This was meant to be called 'Fortress Move' in English, but the translator messed it up because Fortress and Faultless sound similar in Katakana #themoreyouknow | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Faultless%20Move}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">46LP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46P.png | |||
|caption=Normal | |||
|image2=SFV_Guile_46P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LP Sonic Boom | |||
|anchor=yes | |||
|input=46LP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.046 | |||
:Takes 45 frames to charge | |||
:Not cancelable into V-Trigger 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LP%20Sonic%20Boom}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.046 | |||
:Takes 45 frames to charge | |||
:Does not consume any V-Meter | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">46MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46P.png | |||
|caption=Normal | |||
|image2=SFV_Guile_46P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MP Sonic Boom | |||
|anchor=yes | |||
|input=46MP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.064 | |||
:Takes 45 frames to charge | |||
:Not cancelable into V-Trigger 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MP%20Sonic%20Boom}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.064 | |||
:Takes 45 frames to charge | |||
:Does not consume any V-Meter | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">46HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46P.png | |||
|caption=Normal | |||
|image2=SFV_Guile_46P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HP Sonic Boom | |||
|anchor=yes | |||
|input=46HP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.079 | |||
:Takes 45 frames to charge | |||
:Not cancelable into V-Trigger 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HP%20Sonic%20Boom}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.079 | |||
:Takes 45 frames to charge | |||
:Does not consume any V-Meter | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">46PP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46PP.png | |||
|name=EX Sonic Boom | |||
|anchor=yes | |||
|input=46PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>4</nowiki> | |||
|damage=<nowiki>50*50 (100)</nowiki> | |||
|stun=<nowiki>50*50 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>107</nowiki> | |||
|kdr=<nowiki>48</nowiki> | |||
|kdrb=<nowiki>53</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.135 | |||
:Takes 45 frames to charge | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Sonic%20Boom}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">28LK</font>===== | ||
{| | {{MoveData | ||
|{{ | |image=SFV_Guile_28K.png | ||
{{ | |caption=Normal | ||
|image2=SFV_Guile_28K_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=LK Somersault Kick | |||
|anchor=yes | |||
|input=28LK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>23+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-28</nowiki> | |||
|damage=<nowiki>130 (100)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>83</nowiki> | |||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |||
:Small hurtbox on frames 1-2 | |||
:Invincible to airborne strikes on frames 1-7 | |||
:Airborne from frame 4 | |||
:Takes 45 frames to charge | |||
:Slightly reduced damage if Guile connects on 3rd active frame or later | |||
:Cannot hit crossups | |||
:Guile is in counterhit state during move duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LK%20Somersault%20Kick}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>23+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>90*40 (130)</nowiki> | |||
|stun=<nowiki>150*50 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>98</nowiki> | |||
|kdr=<nowiki>39</nowiki> | |||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |||
:Small hurtbox on frames 1-2 | |||
:Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) from frames 1-7 | |||
:Airborne from frames 4-38 | |||
:Takes 45 frames to charge | |||
:Spawns a slow forward moving projectile on whiff that does 40 damage / 50 stun | |||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | |||
:Guile is in counterhit state during move duration | |||
:The projectile spawned can make Flash Kicks safe or even + on block if spaced, and can hit cross-ups (behind Guile) | |||
:Spends 700 V-Timer (~23% V-Timer) | |||
}} | |||
}} | |||
|} | =====<font style="visibility:hidden; float:right">28MK</font>===== | ||
{{ | {{MoveData | ||
|image=SFV_Guile_28K.png | |||
| | |caption=Normal | ||
|image2=SFV_Guile_28K_vt2.png | |||
| | |caption2=V-Trigger 2 | ||
|name=MK Somersault Kick | |||
|anchor=yes | |||
|input=28MK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>23+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-28</nowiki> | |||
|damage=<nowiki>130 (100)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>83</nowiki> | |||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |||
:Invincible to airborne strike attacks on frames 1-8 | |||
:Small hurtbox on frames 1-3 | |||
:Airborne from frame 5 | |||
:Takes 45 frames to charge | |||
:Slightly reduced damage if Guile connects on 3rd active frame or later | |||
:Cannot hit crossups | |||
:Guile is in counterhit state during move duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MK%20Somersault%20Kick}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>23+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>90*40 (130)</nowiki> | |||
|stun=<nowiki>150*50 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>98</nowiki> | |||
|kdr=<nowiki>39</nowiki> | |||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |||
:Invincible to airborne strikes and projectile-attribute attacks (but not air throws or actual projectiles) on frames 1-8 | |||
:Small hurtbox on frames 1-3 | |||
:Airborne from frames 4-38 | |||
:Takes 45 frames to charge | |||
:Spawns a forward moving projectile on whiff that does 40 damage / 50 stun | |||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | |||
:Guile is in counterhit state during move duration | |||
:The projectile spawned can make Flash Kicks safe or even + on block if spaced, and can hit cross-ups (behind Guile) | |||
:Spends 700 V-Timer (~23% V-Timer) | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">28HK</font>===== | ||
| | {{MoveData | ||
|image=SFV_Guile_28K.png | |||
|caption=Normal | |||
|image2=SFV_Guile_28K_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=HK Somersault Kick | |||
|anchor=yes | |||
|input=28HK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>25+13</nowiki> | |||
| | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-30</nowiki> | |||
|damage=<nowiki>130 (100)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
* | |cancel=<nowiki>su</nowiki> | ||
* | |kd=<nowiki>83</nowiki> | ||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |||
:Projectile invincible only from frames 3-9 | |||
:Upper body invincibility on frames 1-4 | |||
:Airborne from frame 6 | |||
:Takes 45 frames to charge | |||
:Slightly reduced damage if Guile connects on 3rd active frame or later | |||
:Cannot hit crossups | |||
:Guile is in counterhit state during move duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HK%20Somersault%20Kick}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>23+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>90*40 (130)</nowiki> | |||
|stun=<nowiki>150*50 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>98</nowiki> | |||
|kdr=<nowiki>39</nowiki> | |||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |||
:Projectile invincible only from frames 3-9 | |||
:Upper body invincibility on frames 1-4 | |||
:Airborne from frames 4-38 | |||
:Takes 45 frames to charge | |||
:Spawns a fast forward moving projectile on whiff that does 40 damage / 50 stun | |||
:The projectile is actually the second hit after the Flash Kick up close, but if the Flash Kick whiffs, the projectile comes into play | |||
:Guile is in counterhit state during move duration | |||
:The projectile spawned can make Flash Kicks safe or even + on block if spaced, and can hit cross-ups (behind Guile) | |||
:Spends 700 V-Timer (~23% V-Timer) | |||
}} | |||
}} | }} | ||
{{ | =====<font style="visibility:hidden; float:right">28KK</font>===== | ||
{{MoveData | |||
|image=SFV_Guile_28KK.png | |||
|caption=Normal | |||
|image2=SFV_Guile_28KK_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=EX Somersault Kick | |||
|anchor=yes | |||
|input=28KK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>27+17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|damage=<nowiki>90*60 (60*60)</nowiki> | |||
|stun=<nowiki>100*100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>85</nowiki> | |||
|kdr=<nowiki>26</nowiki> | |||
|kdrb=<nowiki>31</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-9 | |||
:Airborne on frame 7 | |||
:Takes 45 frames to charge | |||
:Slightly reduced damage if Guile connects on 3rd active frame or later | |||
:Cannot hit crossups | |||
:Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Somersault%20Kick}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>8(11)4(1)4</nowiki> | |||
|recovery=<nowiki>29+30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-45</nowiki> | |||
|damage=<nowiki>40*30x4 (160)</nowiki> | |||
|stun=<nowiki>50x4 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>10</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-11 | |||
:Airborne on frames 5-60 | |||
:Takes 45 frames to charge | |||
:Spends 700 V-Timer (~23% V-Timer) | |||
:Can hit cross-up (behind Guile) during later active frames of the first hit onwards | |||
:Does 10 less damage (30) on later active frames of first hit | |||
:Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
}} | |||
}} | |||
== Critical Art == | |||
=====<font style="visibility:hidden; float:right">4646P</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4646P 1.png | |||
|image2=SFV_Guile_4646P 2.png | |||
|name=Sonic Hurricane | |||
|anchor=yes | |||
|input=4646P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>50</nowiki> | |||
|recovery=<nowiki>39</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-31</nowiki> | |||
|damage=<nowiki>40x5*120 (320)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>81</nowiki> | |||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-6 | |||
:If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | |||
:Projectile invincible during startup and throughout active frames of attack | |||
:Takes 40 frames to charge | |||
:VT1 Enhanced Version is a separate move called Sonic Tempest | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Sonic%20Hurricane}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">4646P (VT1)</font>===== | ||
== | {{MoveData | ||
< | |image=SFV_Guile_4646P (VT1) 1.png | ||
=== | |image2=SFV_Guile_4646P (VT1) 2.png | ||
< | |name=Sonic Tempest | ||
= | |anchor=yes | ||
< | |input=4646P (VT1) | ||
== | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>50</nowiki> | |||
|recovery=<nowiki>49</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>5</nowiki> | |||
|damage=<nowiki>18x14*98 (350)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>107</nowiki> | |||
|kdr=<nowiki>48</nowiki> | |||
|kdrb=<nowiki>53</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-6 | |||
:If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | |||
:Takes 40 frames to charge | |||
:Depletes all remaining V-Meter | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Tempest}} | |||
}} | |||
}} | |||
== | == Taunts == | ||
== | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | |||
|image=SFV_Guile_5PPPKKK.png | |||
|caption="You won't win just standing there." | |||
|name=Taunt | |||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Taunt}} | |||
}} | |||
}} | |||
{{ | |||
{{ | |||
{{ | |||
== V-System == | |||
=== V-Skill 1 === | |||
=== V- | |||
{{ | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | |||
| | |image=SFV_Guile_MPMK (VS1).png | ||
Sonic Blade | |name=Sonic Blade | ||
| | |anchor=yes | ||
|input=MPMK (VS1) | |||
| | |data= | ||
{{AttackData-SFV | |||
| | |startup=<nowiki>18</nowiki> | ||
|recovery=<nowiki>35</nowiki> | |||
|hit=<nowiki>-9</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Can be performed from crouching | |||
:Can be canceled into Sonic Cross (boom) | |||
:Base Projectile lasts 42 frames | |||
:Base projectile by itself builds 50/25 V-Gauge on Hit/Block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Sonic%20Blade}} | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | =====<font style="visibility:hidden; float:right">MPMK > 46LP</font>===== | ||
[[Category: Street Fighter V]] | {{MoveData | ||
|image=SFV_Guile_MPMK 46P.png | |||
|name=LP Sonic Cross | |||
|anchor=yes | |||
|input=MPMK > 46LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>27(1)1</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>12</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>50*50 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>106</nowiki> | |||
|kdr=<nowiki>47</nowiki> | |||
|kdrb=<nowiki>52</nowiki> | |||
|description= | |||
:Puts opponent into a free juggle state on hit | |||
:Recovery from Sonic Cross varies depending on when Sonic Blade was canceled into Sonic Boom | |||
:2-hit projectile hitbox | |||
:Projectile Speed: 0.046 | |||
:Takes 45 frames to charge | |||
:Builds 80/40 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LP%20Sonic%20Cross}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK > 46MP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_MPMK 46P.png | |||
|name=MP Sonic Cross | |||
|anchor=yes | |||
|input=MPMK > 46MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>27(1)1</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>14</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>50*50 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>106</nowiki> | |||
|kdr=<nowiki>47</nowiki> | |||
|kdrb=<nowiki>52</nowiki> | |||
|description= | |||
:Puts opponent into a free juggle state on hit | |||
:Recovery from Sonic Cross varies depending on when Sonic Blade was canceled into Sonic Boom | |||
:2-hit projectile hitbox | |||
:Projectile Speed: 0.064 | |||
:Takes 45 frames to charge | |||
:Builds 80/40 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MP%20Sonic%20Cross}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK > 46HP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_MPMK 46P.png | |||
|name=HP Sonic Cross | |||
|anchor=yes | |||
|input=MPMK > 46HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>27(1)1</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>14</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>50*50 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>106</nowiki> | |||
|kdr=<nowiki>47</nowiki> | |||
|kdrb=<nowiki>52</nowiki> | |||
|description= | |||
:Puts opponent into a free juggle state on hit | |||
:Recovery from Sonic Cross varies depending on when Sonic Blade was canceled into Sonic Boom | |||
:2-hit projectile hitbox | |||
:Projectile Speed: 0.079 | |||
:Takes 45 frames to charge | |||
:Builds 80/40 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HP%20Sonic%20Cross}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK > 46PP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_MPMK 46PP.png | |||
|name=EX Sonic Cross | |||
|anchor=yes | |||
|input=MPMK > 46PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>46</nowiki> | |||
|active=<nowiki>27(1)1</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>21</nowiki> | |||
|damage=<nowiki>40*50*50 (140)</nowiki> | |||
|stun=<nowiki>50*25*75 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>117</nowiki> | |||
|kdr=<nowiki>58</nowiki> | |||
|kdrb=<nowiki>63</nowiki> | |||
|description= | |||
:3-hit projectile hitbox | |||
:Projectile Speed: 0.135 | |||
:Takes 45 frames to charge | |||
:Builds 100/50 V-Gauge on Hit/Block (does not build any V-Gauge if the prior V-Skill projectile hit) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/EX%20Sonic%20Cross}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_MPMK (VS2).png | |||
|name=Dive Sonic | |||
|anchor=yes | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>25(22)</nowiki> | |||
|recovery=<nowiki>19+15(19+13)</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:1-hit Projectile | |||
:Airborne from frames 10-41 | |||
:Can be performed from crouching | |||
:Unsafe if used up close but can be spaced to be up to +26 on block | |||
:Faster startup and recovery if canceled into from target combo | |||
:Builds 50/25 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 2 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Dive%20Sonic}} | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_HPHK (VT1).png | |||
|name=Solid Puncher | |||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|description= | |||
:3 bar V-Trigger | |||
:Duration of 2000 frames (~33 seconds) | |||
:Enables use of Sonic Break | |||
:Grants access to an improved Critical Art, Sonic Tempest | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Solid%20Puncher}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4 or 5 or 6HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_4 or 5 or 6HPHK.png | |||
|name=Sonic Break | |||
|anchor=yes | |||
|input=4 or 5 or 6HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>40</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Initial Sonic Break can be used without any charge | |||
:Can choose speed of the initial Sonic Break by holding either back / neutral / forward when pressing HP+HK (Projectile Speed 0.036 / 0.064 / 0.079) | |||
:Cancels into follow-up Sonic Breaks on frames 18-20 | |||
:Spends 350 V-Meter (17.5% V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">46P or HPHK > P</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46P or HPHK P.png | |||
|name=Sonic Break Follow-up | |||
|anchor=yes | |||
|input=46P or HPHK > P (up to 5 times) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>40</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Can choose speed of the Sonic Break follow-ups by inputting either LP/MP/HP strengths (Projectile Speed 0.036 / 0.064 / 0.079) | |||
:Cancels into follow-up Sonic Breaks on frames 17-21 | |||
:Can throw up to 5 Sonic Breaks follow-ups in a row | |||
:1-hit projectile | |||
:Cancelable from all VT Sonic Booms and Sonic Break | |||
:Spends 500 V-Meter (25% V-Timer) on first Sonic Break and 350 V-Meter (17.5% V-Timer) on follow-up Sonic Breaks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break%20Follow-up}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">46PP > P</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_46PP P.png | |||
|name=EX Sonic Break Follow-up | |||
|anchor=yes | |||
|input=46PP > P (up to 2 times) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>11</nowiki> | |||
|damage=<nowiki>30*40 (70)</nowiki> | |||
|stun=<nowiki>50*50 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>109</nowiki> | |||
|kdr=<nowiki>50</nowiki> | |||
|kdrb=<nowiki>55</nowiki> | |||
|description= | |||
:Can throw up to 2 EX Sonic Break follow-ups after the initial EX Sonic Boom | |||
:2-hit projectile | |||
:Projectile Speed 0.135 | |||
:Spends 450 V-Meter (22.5% of V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/EX%20Sonic%20Break%20Follow-up}} | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_HPHK (VT2).png | |||
|name=Knife Edge | |||
|anchor=yes | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 3000 frames (50 seconds) | |||
:Improves the properties of Flash Kicks and makes the non-EX Flash Kicks spawn projectiles as well | |||
:Can perform Flash Kick without charge when canceled from normal kick based attacks (st. LK, st. MK, st. HK, cr. LK, cr. MK) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Knife%20Edge}} | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/V-Shift}} | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_5MKHP_break.png | |||
|name=Ambush Kick | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>73</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>19</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Ambush%20Kick}} | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">6PPP</font>===== | |||
{{MoveData | |||
|image=SFV_Guile_6PPP.png | |||
|name=Reverse Back Knuckle | |||
|anchor=yes | |||
|input=6PPP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>75(78)</nowiki> | |||
|kdr=<nowiki>16(19)</nowiki> | |||
|kdrb=<nowiki>21(24)</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 1-30 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Reverse%20Back%20Knuckle}} | |||
}} | |||
}} | |||
{{Navbox-SFV}} | |||
[[Category:Street Fighter V]] | |||
[[Category:Street Fighter games]] |
Latest revision as of 20:24, 7 July 2023
Introduction
About Guile
Unique Mechanic
By holding 3, Guile can slowly walk forward while crouching. This can be useful for moving into position to flash kick, or mostly taunting the opponent.
Final Patch
Players to Watch
- Akainu
- Caba
- Daigo
- ImstilldaDaddy
- Nuckledu
- Higuchi
Guile | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 975 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.052 |
Backward Walk Speed | 0.033 |
Forward Dash Speed | 18 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.49 |
Backward Dash Distance | 1.105 |
Backdash CH Frames | 3-13 |
Jumping | |
Back Jump Speed | 48 (4+40+4) |
Neutral Jump Speed | 48 (4+40+4) |
Forward Jump Speed | 47 (3+40+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
3HK
4 or 6LK
4 or 6MK
6HP
6HK
4HP
6MP
Target Combos
2MK > 6MP
2LK > 5MP
2LK > 5MP > 6HP
5MP > 6HP
5LK > 5MK
Throws
LPLK
4LPLK
LPLK (air)
4LPLK (air)
Special Moves
3
46LP
46MP
46HP
46PP
28LK
28MK
28HK
28KK
Critical Art
4646P
4646P (VT1)
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK > 46LP
MPMK > 46MP
MPMK > 46HP
MPMK > 46PP
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
4 or 5 or 6HPHK
46P or HPHK > P
46PP > P
V-Trigger 2
HPHK (VT2)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP