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{{ | {{Infobox Character SFV | ||
|name=Dhalsim | |||
|hash=DSM | |||
|discord=0pw1HkuKuIcoL8th | |||
|image=SFV-Dhalsim_Portrait.jpg | |||
|hp=950 | |||
|stun=950 | |||
|vt1=2 Bars | |||
|vt2=2 Bars | |||
|movef=0.022 | |||
|moveb=0.02 | |||
|dashf=21 | |||
|dashb=25 | |||
|dashfd=1.196 | |||
|dashbd=0.825 | |||
|dashch=3-10 | |||
|jumpb=72(4+64+4) | |||
|jumpn=72(4+64+4) | |||
|jumpf=71(3+64+4) | |||
|jumpbd=1.92 | |||
|jumpfd=2.24 | |||
|throwh=0.25 | |||
|throwr=0.85 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3(4)</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|description= | |||
:First active frame only hits airborne targets (so technically a 4-frame startup vs grounded opponents) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>17(15)</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>*14</nowiki> | |||
|hcWinVt=<nowiki>13</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:2F less (15F) recovery frames on hit | |||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>-3</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+100</nowiki> | |||
|kd=<nowiki>92</nowiki> | |||
|kdr=<nowiki>33</nowiki> | |||
|kdrb=<nowiki>38</nowiki> | |||
|hcWinSpCa=<nowiki>*20</nowiki> | |||
|hcWinVt=<nowiki>19</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Low profiles slightly on frames 14-38 | |||
:Considered crouching on frames 12-38 | |||
:Upper part projectile invincible on frames 15-35 | |||
:Does not hit air opponents | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>*14</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Juggle Limit: 1 | |||
:Lingering hurtbox, can be whiff punished | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>22</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|hcWinSpCa=<nowiki>*16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Can reliably trade with projectiles due to lack of projectile-vulnerable hurtbox extension before active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_2MP.png | |||
|name=Crouch MP | |||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>-1</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>15</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|description= | |||
:Cannot hit crouching | |||
:Can hit cross-up (behind Dhalsim) | |||
:Cancelable into V-Skill 1/2 on Hit/Block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_2HP.png | |||
|name=Crouch HP | |||
|anchor=yes | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>20</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>-3(2)</nowiki> | |||
|block=<nowiki>-6(-1)</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>13</nowiki> | |||
|description= | |||
:Low profile and top of hurtbox projectile invincible on frames 5-16 | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>12</nowiki> | |||
|hit=<nowiki>-2(8)</nowiki> | |||
|block=<nowiki>-7(3)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>22</nowiki> | |||
|description= | |||
:Low profile and top of hurtbox projectile invincible on frames 4-20 | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_2HK.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>16</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-20(-5)</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>58(73)</nowiki> | |||
|kdr=<nowiki>9(24)</nowiki> | |||
|kdrb=<nowiki>14(29)</nowiki> | |||
|hcWinVt=<nowiki>26</nowiki> | |||
|description= | |||
:Low profile and goes under projectiles on frames 5-33 | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot cancel during last 4 active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vt2</nowiki> | |||
|description= | |||
:Can instantly overhead crouching opponents (AKA Yoga Sniper) | |||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_8MP.png | |||
|name=Jump MP | |||
|anchor=yes | |||
|input=8MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt2</nowiki> | |||
|description= | |||
:Cannot hit grounded opponents | |||
:Cancelable into V-Skill on hit / block | |||
:Dhalsim has no hurtbox on his legs during this move | |||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vt2</nowiki> | |||
|description= | |||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vt2</nowiki> | |||
|description= | |||
:Can Cross-up | |||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20HK}} | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">1 or 2 or 3LK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_1 or 2 or 3LK (air).png | |||
|name=LK Drill Kick | |||
|anchor=yes | |||
|input=1 or 2 or 3LK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>9</nowiki> | |||
|block=<nowiki>-4(6)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LK%20Drill%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2 or 2 or 3LK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_1 or 2 or 3MK (air).png | |||
|name=MK Drill Kick | |||
|anchor=yes | |||
|input=1 or 2 or 3MK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>10</nowiki> | |||
|block=<nowiki>0(7)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MK%20Drill%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">1 or 2 or 3LK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_1 or 2 or 3HK (air).png | |||
|name=HK Drill Kick | |||
|anchor=yes | |||
|input=1 or 2 or 3HK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>11</nowiki> | |||
|block=<nowiki>0(8)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HK%20Drill%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4HP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_4HP.png | |||
|name=Yoga Anvil | |||
|anchor=yes | |||
|input=4HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>-3</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Flipping Juggle</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>95</nowiki> | |||
|kdr=<nowiki>36</nowiki> | |||
|kdrb=<nowiki>41</nowiki> | |||
|hcWinSpCa=<nowiki>20</nowiki> | |||
|hcWinVt=<nowiki>20</nowiki> | |||
|description= | |||
:Strong long-range anti-air on first active frame | |||
:Can hit cross-up (behind Dhalsim) | |||
:Cancelable into V-Skill 1/2 on Hit/Block | |||
:Juggle Limit / Increase / Start: 0 / 1 / 0 (Free Juggle on Crush Counter) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Anvil}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4MP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_4MP.png | |||
|name=Yoga Upper | |||
|anchor=yes | |||
|input=4MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>18</nowiki> | |||
|hcWinVt=<nowiki>20</nowiki> | |||
|description= | |||
:Forces standing state on hit | |||
:Can hit cross-up (behind Dhalsim) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Upper}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4MK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_4MK.png | |||
|name=Divine Kick | |||
|anchor=yes | |||
|input=4MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>17</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Divine%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">1MK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_1MK.png | |||
|name=Thrust Kick | |||
|anchor=yes | |||
|input=1MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>15</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Thrust%20Kick}} | |||
}} | |||
}} | |||
== Throws == | |||
== | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{| | {{MoveData | ||
| | |image=SFV_Dhalsim_LPLK.png | ||
|name=Yoga Rocket | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>70</nowiki> | |||
|kdr=<nowiki>21</nowiki> | |||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Rocket}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{ | {{MoveData | ||
|image=SFV_Dhalsim_4LPLK.png | |||
| | |name=Yoga Hoop | ||
|anchor=yes | |||
| | |input=4LPLK | ||
{{ | |subtitle=Back Throw | ||
| | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>18</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Hoop}} | |||
}} | |||
| | |||
}} | }} | ||
{{ | == Special Moves == | ||
=====<font style="visibility:hidden; float:right">236LP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236LP.png | |||
|name=LP Yoga Fire | |||
|anchor=yes | |||
|input=236LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>-3</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile that travels in an arc in the air | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LP%20Yoga%20Fire}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236MP.png | |||
|name=MP Yoga Fire | |||
|anchor=yes | |||
|input=236MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>-3</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile that travels in an arc in the air | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MP%20Yoga%20Fire}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | |||
|image=SFV_Dhalsim_236HP.png | |||
|name=HP Yoga Fire | |||
|anchor=yes | |||
|input=236HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>-3</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile that travels in an arc in the air | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HP%20Yoga%20Fire}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
== | {{MoveData | ||
< | |image=SFV_Dhalsim_236PP.png | ||
= | |name=EX Yoga Fire | ||
< | |anchor=yes | ||
= | |input=236PP | ||
< | |data= | ||
< | {{AttackData-SFV | ||
== | |startup=<nowiki>14</nowiki> | ||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>40*60 (100)</nowiki> | |||
|stun=<nowiki>40*60 (100)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|description= | |||
:3-hit projectile that travels on ground | |||
:Projectile speed varies based on button combination (LP+MP: 0.03 / LP+HP: 0.038 / MP+HP: 0.046) | |||
:Juggle Limit / Increase / Start: 2*3 / 1*1 / 3*3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Fire}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">63214LP</font>===== | ||
{{MoveData | |||
|image=SFV_Dhalsim_63214P.png | |||
|name=LP Yoga Flame | |||
{{ | |anchor=yes | ||
|input=63214LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>23</nowiki> | |||
{{ | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>99</nowiki> | |||
|kdr=<nowiki>40</nowiki> | |||
|kdrb=<nowiki>45</nowiki> | |||
|description= | |||
:Projectile Hitbox | |||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into VT2 on hit or block | |||
:Juggle Limit / Increase / Start: 0 / 3 / 4 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LP%20Yoga%20Flame}} | |||
}} | |||
}} | |||
{{ | |||
=====<font style="visibility:hidden; float:right">63214MP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_63214P.png | |||
|name=MP Yoga Flame | |||
|anchor=yes | |||
|input=63214MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>27</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>102</nowiki> | |||
|kdr=<nowiki>43</nowiki> | |||
|kdrb=<nowiki>48</nowiki> | |||
|description= | |||
:Projectile Hitbox | |||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into VT2 on hit or block | |||
:Juggle Limit / Increase / Start: 0 / 7 / 7 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MP%20Yoga%20Flame}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">63214HP</font>===== | ||
=== | {{MoveData | ||
=== | |image=SFV_Dhalsim_63214P.png | ||
=== | |name=HP Yoga Flame | ||
=== | |anchor=yes | ||
= | |input=63214HP | ||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>25</nowiki> | |||
|active=<nowiki>32</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
| | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>106</nowiki> | |||
|kdr=<nowiki>47</nowiki> | |||
|kdrb=<nowiki>52</nowiki> | |||
|description= | |||
:Launches grounded opponents into a free juggle state | |||
:Projectile Hitbox | |||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into VT2 on hit or block | |||
:Juggle Limit / Increase / Start: 0 / 1 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HP%20Yoga%20Flame}} | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | =====<font style="visibility:hidden; float:right">63214PP</font>===== | ||
[[Category: Street Fighter V]] | {{MoveData | ||
|image=SFV_Dhalsim_63214PP.png | |||
|name=EX Yoga Flame | |||
|anchor=yes | |||
|input=63214PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>10*7*6*9</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>40*20x2*40 (120)</nowiki> | |||
|stun=<nowiki>30x2*40*50 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt2</nowiki> | |||
|kd=<nowiki>116</nowiki> | |||
|kdr=<nowiki>57</nowiki> | |||
|kdrb=<nowiki>62</nowiki> | |||
|description= | |||
:4-hit Projectile Hitboxes | |||
:Launches opponent into a limited juggle state | |||
:Spawns secondary hitboxes that activate / alter the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into V-Trigger 2 on hit or block | |||
:Can be canceled into V-Skill on hit | |||
:Juggle Limit / Increase / Start: 6 / 8 / 1 (3rd hit starts juggle: +1 and then 4th hit adds +8 Juggle Increase) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Flame}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214LP (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_63214P (air).png | |||
|name=LP Yoga Gale | |||
|anchor=yes | |||
|input=63214LP (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+13</nowiki> | |||
|active=<nowiki>14</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>100</nowiki> | |||
|kdr=<nowiki>41</nowiki> | |||
|kdrb=<nowiki>46</nowiki> | |||
|description= | |||
:Projectile Hitbox | |||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | |||
:4 frames of landing recovery | |||
:Juggle Limit / Increase / Start: 5 / 5 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LP%20Yoga%20Gale}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214MP (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_63214P (air).png | |||
|name=MP Yoga Gale | |||
|anchor=yes | |||
|input=63214MP (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+15</nowiki> | |||
|active=<nowiki>16</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>96</nowiki> | |||
|kdr=<nowiki>37</nowiki> | |||
|kdrb=<nowiki>42</nowiki> | |||
|description= | |||
:Projectile Hitbox | |||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | |||
:4 frames of landing recovery | |||
:Juggle Limit / Increase / Start: 5 / 5 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MP%20Yoga%20Gale}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214HP (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_63214P (air).png | |||
|name=HP Yoga Gale | |||
|anchor=yes | |||
|input=63214HP (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+17</nowiki> | |||
|active=<nowiki>18</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>94</nowiki> | |||
|kdr=<nowiki>35</nowiki> | |||
|kdrb=<nowiki>40</nowiki> | |||
|description= | |||
:Projectile Hitbox | |||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | |||
:4 frames of landing recovery | |||
:Juggle Limit / Increase / Start: 5 / 5 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HP%20Yoga%20Gale}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214PP (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_63214PP (air).png | |||
|name=EX Yoga Gale | |||
|anchor=yes | |||
|input=63214PP (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10+10</nowiki> | |||
|active=<nowiki>18</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|damage=<nowiki>50*50*50 (150)</nowiki> | |||
|stun=<nowiki>70*70*60 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt2</nowiki> | |||
|kd=<nowiki>80</nowiki> | |||
|kdr=<nowiki>21</nowiki> | |||
|kdrb=<nowiki>26</nowiki> | |||
|description= | |||
:Spawns 3 separate 1-hit projectile hitboxes that overlap with each other | |||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | |||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | |||
:4 frames of landing recovery | |||
:Cancelable into V-Skill 1/2 on Hit/Block/Whiff | |||
:Juggle Limit / Increase / Start: 10*10*10 / 0*0*10 / 1*1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Gale}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623PPP or KKK, or 421PPP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_623PPP or KKK or 421PPP.png | |||
|name=Yoga Teleport | |||
|anchor=yes | |||
|input=623PPP or KKK, or 421PPP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>38</nowiki> | |||
|description= | |||
:Strike & Projectile invincible on frames 1-28 | |||
:Throw invincible on frames 5-28 | |||
:Graphic appears on frame 9 but does not teleport until frame 16 | |||
:Dhalsim's hurtboxes re-appear on frame 29 | |||
:After re-appearing there are 25 recovery frames, the last 14 of them being grounded | |||
:Back + Kicks teleport adds 5 extra recovery frames for unknown reasons | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Teleport}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623 or 421+PPP or KKK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_623 or 421+PPP or KKK (air).png | |||
|name=Yoga Teleport (Air) | |||
|anchor=yes | |||
|input=623 or 421+PPP or KKK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|description= | |||
:No form of invincibility during teleport startup | |||
:Dhalsim initiates the teleport on frame 9 like grounded versions | |||
:Dhalsim's hurtboxes re-appear on frame 23 | |||
:Can follow-up with moves on frame 29 | |||
:4 frames of landing recovery | |||
:Dhalsim is susceptible to special counter-hits during the startup and reappear of teleport by any medium / heavy / command normal, this special counter-hit state puts Dhalsim into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Teleport%20(Air)}} | |||
}} | |||
}} | |||
== Critical Art == | |||
=====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236236P.png | |||
|image2=SFV_Dhalsim_236236P (can hold) 1.png | |||
|name=Yoga Sunburst lvl 1 | |||
|anchor=yes | |||
|input=236236P (can hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>117</nowiki> | |||
|recovery=<nowiki>41</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>9</nowiki> | |||
|damage=<nowiki>50x4*100 (300)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>108</nowiki> | |||
|kdr=<nowiki>49</nowiki> | |||
|kdrb=<nowiki>54</nowiki> | |||
|description= | |||
:Throw invincible on frames 1-4 | |||
:Strike and Projectile invincible on frames 1-9 | |||
:Button strength determines arc | |||
:Hold the button for a more powerful version | |||
:Projectile onscreen for 117 frames | |||
:Puts the opponent into a free juggle state | |||
:Cannot hit crouching up close | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Sunburst%20lvl%201}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236236P (can hold) 2.png | |||
|name=Yoga Sunburst lvl 2 | |||
|anchor=yes | |||
|input=236236P (can hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>40</nowiki> | |||
|active=<nowiki>117</nowiki> | |||
|recovery=<nowiki>43</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>21</nowiki> | |||
|damage=<nowiki>40x6*120 (360)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>108</nowiki> | |||
|kdr=<nowiki>49</nowiki> | |||
|kdrb=<nowiki>54</nowiki> | |||
|description= | |||
:Throw invincible on frames 1-4 | |||
:Strike and Projectile invincible on frames 1-9 | |||
:Button strength determines arc | |||
:Hold button at least 40 frames to produce lvl 2 Yoga Sunburst | |||
:Sunburst starts as active projectile building power above Dhalsim and is thrown when button is released | |||
:Projectile travels onscreen 117 frames after release | |||
:Puts the opponent into a free juggle state | |||
:Cannot hit crouching up close | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Sunburst%20lvl%202}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236236P (can hold) 3.png | |||
|name=Yoga Sunburst lvl 3 | |||
|anchor=yes | |||
|input=236236P (can hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>69</nowiki> | |||
|active=<nowiki>131</nowiki> | |||
|recovery=<nowiki>42</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>39</nowiki> | |||
|damage=<nowiki>30x9*130 (400)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>108</nowiki> | |||
|kdr=<nowiki>49</nowiki> | |||
|kdrb=<nowiki>54</nowiki> | |||
|description= | |||
:Throw invincible on frames 1-4 | |||
:Strike and Projectile invincible on frames 1-9 | |||
:Button strength determines arc | |||
:Hold button at least 69 frames to produce lvl 3 Yoga Sunburst | |||
:Sunburst starts as active projectile building power above Dhalsim and is thrown when button is released | |||
:Projectile travels onscreen 131 frames after release | |||
:Puts the opponent into a free juggle state | |||
:Cannot hit crouching up close | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Sunburst%20lvl%203}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236236P (can hold) (air) 1.png | |||
|name=Air Yoga Sunburst lvl 1 | |||
|anchor=yes | |||
|input=236236P (can hold) (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>170</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>50x4*100 (300)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Throw invincible on frames 1-4 | |||
:Strike and Projectile invincible on frames 1-9 | |||
:Button strength determines arc | |||
:Hold the button for a more powerful version | |||
:Projectile onscreen for ~170 frames | |||
:Puts the opponent into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Air%20Yoga%20Sunburst%20lvl%201}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236236P (can hold) (air) 2.png | |||
|name=Air Yoga Sunburst lvl 2 | |||
|anchor=yes | |||
|input=236236P (can hold) (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>40</nowiki> | |||
|active=<nowiki>170</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>40x6*120 (360)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Throw invincible on frames 1-4 | |||
:Strike and Projectile invincible on frames 1-9 | |||
:Button strength determines arc | |||
:Hold the button for a more powerful version | |||
:Projectile onscreen for ~170 frames | |||
:Puts the opponent into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Air%20Yoga%20Sunburst%20lvl%202}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236236P (can hold) (air) 3.png | |||
|name=Air Yoga Sunburst lvl 3 | |||
|anchor=yes | |||
|input=236236P (can hold) (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>70</nowiki> | |||
|active=<nowiki>170</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>30x9*130 (400)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Throw invincible on frames 1-4 | |||
:Strike and Projectile invincible on frames 1-9 | |||
:Button strength determines arc | |||
:Hold the button for a more powerful version | |||
:Projectile onscreen for ~170 frames | |||
:Puts the opponent into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Air%20Yoga%20Sunburst%20lvl%203}} | |||
}} | |||
}} | |||
== Taunts == | |||
=====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5PPPKKK.png | |||
|caption="You look impatient." | |||
|name=Taunt | |||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Taunt}} | |||
}} | |||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) or 6MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_MPMK (VS1).png | |||
|name=Yoga Float | |||
|anchor=yes | |||
|input=MPMK (VS1) or 6MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:Dhalsim is in a counter-hit state from frame 1 and until landing | |||
:Dhalsim is susceptible to special counter-hits beyond frame 6 of this float (also any follow-ups done from the float) by any medium / heavy / command normal, this special counter-hit state puts Dhalsim into a free juggle state | |||
:Airborne starting on frame 6 | |||
:28 frames until floating state, starts falling after 75 frames of float | |||
:All air normals from Float build 80 (~1/4th) V-Gauge on Hit and 40 (1/8th) on guard | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Float}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_MPMK (VS1).png | |||
|name=Yoga Float (airborne) | |||
|anchor=yes | |||
|input=MPMK (VS1) (air) | |||
|data= | |||
{{AttackData-SFV | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:Dhalsim is susceptible to special counter-hits for the entire duration of this air float (also any follow-ups done from the air float) by any medium / heavy / command normal, this special counter-hit state puts Dhalsim into a free juggle state | |||
:Cannot be performed until 11 frames into a jump | |||
:16 frames until floating state, starts falling at 75 frames | |||
:All air normals from Float build 80 (~1/4th) V-Gauge on Hit and 40 (1/8th) on guard | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Float%20(airborne)}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_MPMK (VS2).png | |||
|name=Yoga Deep Breath | |||
|anchor=yes | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>50</nowiki> | |||
|description= | |||
:Next Yoga Fire gets increased properties (1 extra hit / improved damage and stun / better frame advantage) | |||
:LP and MP Yoga Fire bounce one time | |||
:HP Yoga Fire bounces backwards | |||
:Dhalsim is NOT in a counter-hit state during this power-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Deep%20Breath}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2) (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_MPMK (VS2) (air).png | |||
|name=Yoga Deep Breath (airborne) | |||
|anchor=yes | |||
|input=MPMK (VS2) (air) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>76</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|description= | |||
:Cannot be performed until 9 frames into a jump | |||
:Cancelable into air normals / specials on frame 56 until landing | |||
:4 landing recovery frames | |||
:Next Yoga Fire gets increased properties (1 extra hit / improved damage and stun / better frame advantage) | |||
:LP and MP Yoga Fire bounce one time | |||
:HP Yoga Fire bounces backwards | |||
:Dhalsim is NOT in a counter-hit state during this power-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Deep%20Breath%20(airborne)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236LP (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236LP (VS2).png | |||
|name=LP Yoga Fire (V-Skill 2) | |||
|anchor=yes | |||
|input=236LP (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>35*35 (70)</nowiki> | |||
|stun=<nowiki>60*60 (120)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:2-hit projectile that travels in an arc in the air | |||
:Trajectory can be altered by hitting the Yoga Fire with Yoga Flame or Yoga Gale | |||
:Bounces one time if it hits the ground | |||
:Builds 60/30 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 1*1 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LP%20Yoga%20Fire%20(V-Skill%202)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236MP (VS2).png | |||
|name=MP Yoga Fire (V-Skill 2) | |||
|anchor=yes | |||
|input=236MP (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>35*35 (70)</nowiki> | |||
|stun=<nowiki>60*60 (120)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:2-hit projectile that travels in an arc in the air | |||
:Trajectory can be altered by hitting the Yoga Fire with Yoga Flame or Yoga Gale | |||
:Bounces one time if it hits the ground | |||
:Builds 60/30 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 1*1 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MP%20Yoga%20Fire%20(V-Skill%202)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HP (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236HP (VS2).png | |||
|name=HP Yoga Fire (V-Skill 2) | |||
|anchor=yes | |||
|input=236HP (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>35*35 (70)</nowiki> | |||
|stun=<nowiki>60*60 (120)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:2-hit projectile that travels in an arc in the air | |||
:Trajectory can be altered by hitting the Yoga Fire with Yoga Flame or Yoga Gale | |||
:Bounces backwards if it hits the ground (even if offscreen) | |||
:Builds 60/30 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 1*1 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HP%20Yoga%20Fire%20(V-Skill%202)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236PP (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_236PP (VS2).png | |||
|name=EX Yoga Fire (V-Skill 2) | |||
|anchor=yes | |||
|input=236PP (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>15</nowiki> | |||
|block=<nowiki>16</nowiki> | |||
|damage=<nowiki>30*30*60 (120)</nowiki> | |||
|stun=<nowiki>30*30*60 (120)</nowiki> | |||
|attack=<nowiki>H*H*H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|description= | |||
:Cancelable into V-Skill 2 on Hit/Block | |||
:3-hit projectile that travels on ground | |||
:Projectile speed varies based on button combination (LP+MP: 0.03 / LP+HP: 0.038 / MP+HP: 0.046) | |||
:Trajectory can be altered by hitting the Yoga Fire with Yoga Flame or Yoga Gale | |||
:Builds 60/30 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 2*2*3 / 0*0*1 / 3*3*3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Fire%20(V-Skill%202)}} | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_HPHK (VT1).png | |||
|name=Yoga Burner | |||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>4</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|kd=<nowiki>102</nowiki> | |||
|kdr=<nowiki>43</nowiki> | |||
|kdrb=<nowiki>48</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Fire carpet appears on frame 14, lasts 360 frames (6 seconds) and deals up to 200 white damage | |||
:Frames 14-16 is an active quarter-screen-length projectile hitbox knockdown that puts opponent into a limited juggle state (JC: 1) | |||
:Hitting opponent with this V-Trigger attack / Yoga Flame / Yoga Gale increases the juggle counter too much for the downed opponent to be burned | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Burner}} | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_HPHK (VT2).png | |||
|image2=SFV_Dhalsim_HPHK (VT2) transformed.png | |||
|name=Yoga Sansara | |||
|anchor=yes | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5(30)</nowiki> | |||
|recovery=<nowiki>36(37)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>50(100)</nowiki> | |||
|stun=<nowiki>100(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp vs1 vs2</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:The V-Trigger 2 timer itself has a duration of 3000 frames (50 seconds) | |||
:Secondary activation spends all the remaining V-Timer | |||
:Spawns a 5-hit projectile (can absorb up to 5 hits of projectiles) that floats in place for 200 frames (3.33 seconds) | |||
:Cannot be reflected | |||
:The initial stationary flame can be transformed into a stronger mobile version if it is touched by either a Yoga Flame or Yoga Gale | |||
:Once transformed, the fireball gains more damage and stun, improved juggle properties on hit (free juggle state), grows in size and starts moving forward (trajectories of its movement depend on which move it was modified by) | |||
:The transformed fireball also regains its 5-hit projectile status (and can absorb up to 5 hits of projectiles again) and gains infinite active frames until it either gets destroyed or floats off screen | |||
:Framedata in the parentheses refers to the secondary post-activation version | |||
:KDA and frame advantage varies greatly depending on if it's the initial V-Trigger hit or a modified fireball hit (as well as their height and angle at time of collision) | |||
:Cancelable on frames 18-40 (44-66 on secondary version) into grounded specials or V-Skill on hit/block/whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Sansara}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2) (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_HPHK (VT2) (air).png | |||
|image2=SFV_Dhalsim_HPHK (VT2) (air) transformed.png | |||
|name=Yoga Sansara (air) | |||
|anchor=yes | |||
|input=HPHK (VT2) (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5(30)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>50(100)</nowiki> | |||
|stun=<nowiki>100(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp vs1 vs2</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:The V-Trigger 2 timer itself has a duration of 3000 frames (50 seconds) | |||
:Secondary activation spends all the remaining V-Timer | |||
:Spawns a 5-hit projectile (can absorb up to 5 hits of projectiles) that floats in place for 200 frames (3.33 seconds) | |||
:Cannot be reflected | |||
:The initial stationary flame can be transformed into a stronger mobile version if it is touched by either a Yoga Flame or Yoga Gale | |||
:Once transformed, the fireball gains more damage and stun, improved juggle properties on hit (free juggle state), grows in size and starts moving forward (trajectories of its movement depend on which move it was modified by) | |||
:The transformed fireball also regains its 5-hit projectile status (and can absorb up to 5 hits of projectiles again) and gains infinite active frames until it either gets destroyed or floats off screen | |||
:Framedata in the parentheses refers to the secondary post-activation version | |||
:KDA and frame advantage varies greatly depending on if it's the initial V-Trigger hit or a modified fireball hit (as well as their height and angle at time of collision) | |||
:Cancelable on frames 18-40 (44-66 on secondary version) into airborne specials or V-Skill on hit/block/whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Sansara%20(air)}} | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 0.82 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/V-Shift}} | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_5MKHP_break.png | |||
|name=Yoga Bazooka | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Bazooka}} | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">6PPP</font>===== | |||
{{MoveData | |||
|image=SFV_Dhalsim_6PPP.png | |||
|name=Yoga Mala | |||
|anchor=yes | |||
|input=6PPP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>80</nowiki> | |||
|kdr=<nowiki>21</nowiki> | |||
|kdrb=<nowiki>26</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 1-30 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Mala}} | |||
}} | |||
}} | |||
{{Navbox-SFV}} | |||
[[Category:Street Fighter V]] | |||
[[Category:Street Fighter games]] |
Latest revision as of 20:25, 7 July 2023
Introduction
About Dhalsim
A yoga master seeking to help those understand the power of yoga, he fights only when it is required.
Final Patch
Players to Watch
- Commander Jesse
- FChamp
- Mister Crimson
- Sabin
- YHC-Mochi
Dhalsim | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.022 |
Backward Walk Speed | 0.02 |
Forward Dash Speed | 21 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.196 |
Backward Dash Distance | 0.825 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 72(4+64+4) |
Neutral Jump Speed | 72(4+64+4) |
Forward Jump Speed | 71(3+64+4) |
Forward Jump Distance | 2.24 |
Backward Jump Distance | 1.92 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
1 or 2 or 3LK (air)
2 or 2 or 3LK (air)
1 or 2 or 3LK (air)
4HP
4MP
4MK
1MK
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
63214LP
63214MP
63214HP
63214PP
63214LP (air)
63214MP (air)
63214HP (air)
63214PP (air)
623PPP or KKK, or 421PPP
623 or 421+PPP or KKK (air)
Critical Art
236236P (can hold)
236236P (can hold)
236236P (can hold)
236236P (can hold) (air)
236236P (can hold) (air)
236236P (can hold) (air)
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1) or 6MPMK (VS1)
MPMK (VS1) (air)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (air)
236LP (VS2)
236MP (VS2)
236HP (VS2)
236PP (VS2)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2) (air)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP