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{{ | {{Infobox Character SFV | ||
|name=Menat | |||
|hash=MNT | |||
|discord=JmjvFbw | |||
|image=SFV-Menat_Portrait.jpg | |||
|hp=950 | |||
|stun=950 | |||
|vt1=3 Bars | |||
|vt2=2 Bars | |||
|movef=0.04 | |||
|moveb=0.032 | |||
|dashf=20 | |||
|dashb=24 | |||
|dashfd=1.204 | |||
|dashbd=1.121 | |||
|dashch=3-11 | |||
|jumpb=49 (4+41+4) | |||
|jumpn=49 (4+41+4) | |||
|jumpf=48 (3+41+4) | |||
|jumpbd=1.845 | |||
|jumpfd=2.05 | |||
|throwh=0.25 | |||
|throwr=0.85 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Chains into cr.LK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5LP (Orb).png | |||
|name=Stand LP orb | |||
|anchor=yes | |||
|input=5LP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>5(8)</nowiki> | |||
|block=<nowiki>3(6)</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Extra range, damage and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20LP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13(16)</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
:3 frames less recovery on whiff (13f) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5MP (Orb).png | |||
|name=Stand MP orb | |||
|anchor=yes | |||
|input=5MP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>-2(3)</nowiki> | |||
|block=<nowiki>-8(-3)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Extra range, damage and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20MP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>19</nowiki> | |||
|hcWinVt=<nowiki>19</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5HP (Orb).png | |||
|name=Stand HP orb | |||
|anchor=yes | |||
|input=5HP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>-6(2)</nowiki> | |||
|block=<nowiki>-10(-2)</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+100</nowiki> | |||
|kd=<nowiki>82</nowiki> | |||
|kdr=<nowiki>33</nowiki> | |||
|kdrb=<nowiki>38</nowiki> | |||
|hcWinVt=<nowiki>19</nowiki> | |||
|description= | |||
:Extra range, damage and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
:Only builds 100 V-Gauge (1/3rd of a bar) on a Crush Counter instead of the regular 150 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20HP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>*14</nowiki> | |||
|hcWinNotes=<nowiki>*Orb Recall/Explode only</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>27</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinNotes=<nowiki>*Orb Recall/Explode only</nowiki> | |||
|description= | |||
:Hits crouching up close | |||
:Forces stand on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5HK (Orb).png | |||
|name=Stand HK orb | |||
|anchor=yes | |||
|input=5HK (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>-4</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Crumple</nowiki> | |||
|ccadv=<nowiki>C</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>91</nowiki> | |||
|kdr=<nowiki>59</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Causes a Crumple state on Crush Counter hit instead of the Stagger state without the orb | |||
:If only the orb hitbox Crush Counters, causes a spinning knockdown instead of Crumple | |||
:Extra range, damage and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
:The ball can hit Abigail standing resulting in +3/-7 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Stand%20HK%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2LP (Orb).png | |||
|name=Crouch LP orb | |||
|anchor=yes | |||
|input=2LP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>4(7)</nowiki> | |||
|block=<nowiki>2(5)</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Extra range, damage and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20LP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2MP.png | |||
|name=Crouch MP | |||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>14</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2MP (Orb).png | |||
|name=Crouch MP orb | |||
|anchor=yes | |||
|input=2MP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>2(7)</nowiki> | |||
|block=<nowiki>-3(2)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
:Extra range, damage and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20MP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2HP.png | |||
|name=Crouch HP | |||
|anchor=yes | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Flipping Juggle</nowiki> | |||
|ccadv=<nowiki>J</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>105</nowiki> | |||
|kdr=<nowiki>57</nowiki> | |||
|kdrb=<nowiki>62</nowiki> | |||
|hcWinSpCa=<nowiki>18</nowiki> | |||
|hcWinVt=<nowiki>18</nowiki> | |||
|description= | |||
:Forces stand on hit | |||
:Crouching hurtbox on frames 1-8 | |||
:Can only Crush Counter on the 1st active frame and does 10 less damage on subsequent frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2HP (Orb).png | |||
|name=Crouch HP orb | |||
|anchor=yes | |||
|input=2HP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>-1</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Flipping Juggle</nowiki> | |||
|ccadv=<nowiki>J</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>95</nowiki> | |||
|kdr=<nowiki>47</nowiki> | |||
|kdrb=<nowiki>52</nowiki> | |||
|hcWinSpCa=<nowiki>19</nowiki> | |||
|hcWinVt=<nowiki>19</nowiki> | |||
|description= | |||
:Forces stand on hit | |||
:Crouching hurtbox on frames 1-8 | |||
:Can only Crush Counter on the 1st active frame and does 10 less damage on subsequent frames (including the orb hitbox) | |||
:Extra range and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
:If just the hitbox on the orb itself connects instead of Menat's hand (like on a standing Abigail) it results in +3/-3 advantage | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20HP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>oc vt1 vt2</nowiki> | |||
|description= | |||
:Chains into st.LP or cr.LP (with or without orb) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>oc sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>14</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2HK.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-11</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>oc vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>65</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |||
:Only builds 100 V-Gauge (1/3rd of a bar) on a Crush Counter instead of the regular 150 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2HK (Orb).png | |||
|name=Crouch HK orb | |||
|anchor=yes | |||
|input=2HK (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-16(-14)</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>57</nowiki> | |||
|kdr=<nowiki>8</nowiki> | |||
|kdrb=<nowiki>13</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|description= | |||
:Extra range, damage and active frames on orb version | |||
:the (x) refers to best-case advantage with spacing | |||
:Only builds 100 V-Gauge (1/3rd of a bar) on a Crush Counter instead of the regular 150 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Crouch%20HK%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8LP (Orb).png | |||
|name=Jump LP orb | |||
|anchor=yes | |||
|input=8LP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Extra range and damage on orb version | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20LP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8MP.png | |||
|name=Jump MP | |||
|anchor=yes | |||
|input=8MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Puts opponent in limited juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8MP (Orb).png | |||
|name=Jump MP orb | |||
|anchor=yes | |||
|input=8MP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Extra range and damage on orb version | |||
:Puts opponent in limited juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20MP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8HP (Orb).png | |||
|name=Jump HP orb | |||
|anchor=yes | |||
|input=8HP (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:If used late enough into the jump, the orb will not manifest back in Menat's hand fast enough before the next normal is used (the following normal will be without the orb) | |||
:Extra range and damage on orb version | |||
:Hitbox to hurtbox ratio the best jump-in in all of SFV if timed properly with the Orb | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20HP%20orb}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Can Crossup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Can Crossup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK (Orb)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_8HK (Orb).png | |||
|name=Jump HK orb | |||
|anchor=yes | |||
|input=8HK (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:If used late enough into the jump, the orb will not manifest back in Menat's hand fast enough before the next normal is used (the following normal will be without the orb) | |||
:Extra range and damage on ball version | |||
:Insane horizontal hitbox range on orb compared to her hurtbox | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Jump%20HK%20orb}} | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">3MK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_3MK.png | |||
|name=Judgement of Anubis | |||
|anchor=yes | |||
|input=3MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>-6(4)</nowiki> | |||
|block=<nowiki>-10(0)</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|description= | |||
:Slight low profile and Projectile invincible on upper body on frames 11-35 | |||
:Not cancelable in any way | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Judgement%20of%20Anubis}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6MK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_6MK.png | |||
|name=Divine Retribution | |||
|anchor=yes | |||
|input=6MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>27</nowiki> | |||
|active=<nowiki>1(6)1</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>-8 * 1</nowiki> | |||
|block=<nowiki>-12 * -7</nowiki> | |||
|damage=<nowiki>30*30</nowiki> | |||
|stun=<nowiki>50*50</nowiki> | |||
|attack=<nowiki>M*M</nowiki> | |||
|cancel=<nowiki>oc</nowiki> | |||
|hcWinSpCa=<nowiki>*13</nowiki> | |||
|hcWinNotes=<nowiki>*Orb Recall/Explode only</nowiki> | |||
|description= | |||
:Both hits are Overhead | |||
:Cancelable into Soul Sphere: Ankh (orb recall) on 1st hit only | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Divine%20Retribution}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2 or 1 or 3LK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2 or 1 or 3LK (air).png | |||
|name=LK Khamun Kick | |||
|anchor=yes | |||
|input=2 or 1 or 3LK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>-2(9)</nowiki> | |||
|block=<nowiki>-6(5)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Can be performed from any jump direction | |||
:LK Divekick is projectile invincible on legs during entire startup and active frames | |||
:Frame advantage varies depending on height / angle | |||
:Frame advantage results here are when doing instant air divekicks (if divekick connects higher up, Menat is going to be more - on hit / block) | |||
:The (x) refers to best-case advantage with spacing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/LK%20Khamun%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2 or 1 or 3MK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2 or 1 or 3MK (air).png | |||
|name=MK Khamun Kick | |||
|anchor=yes | |||
|input=2 or 1 or 3MK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>1(9)</nowiki> | |||
|block=<nowiki>-2(6)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Can be performed from any jump direction | |||
:Not projectile invincible on front of legs like the LK version | |||
:Frame advantage varies depending on height / angle | |||
:Frame advantage results here are when doing instant air divekicks (if divekick connects higher up, Menat is going to be more - on hit / block) | |||
:The (x) refers to best-case advantage with spacing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/MK%20Khamun%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2 or 1 or 3HK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_2 or 1 or 3HK (air).png | |||
|name=HK Khamun Kick | |||
|anchor=yes | |||
|input=2 or 1 or 3HK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>1(9)</nowiki> | |||
|block=<nowiki>-2(6)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Can be performed from any jump direction | |||
:Not projectile invincible on front of legs like the LK version | |||
:Frame advantage varies depending on height / angle | |||
:Frame advantage results here are when doing instant air divekicks (if divekick connects higher up, Menat is going to be more - on hit / block) | |||
:The (x) refers to best-case advantage with spacing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/HK%20Khamun%20Kick}} | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_LPLK.png | |||
|name=Overflowing Nile | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>170</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>18</nowiki> | |||
|description= | |||
:Can walk forward throw loop in the corner if they wake-up with a normal that pushes their grab-box forward (such as Akuma's 3-frame st.LP) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Overflowing%20Nile}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_4LPLK.png | |||
|name=Pyramid Hopscotch | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>63</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Pyramid%20Hopscotch}} | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">623LK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_623K.png | |||
|name=LK Guardian of the Sun | |||
|anchor=yes | |||
|input=623LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>15</nowiki> | |||
|recovery=<nowiki>21+30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>65</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |||
:Cannot be performed without the orb in hand | |||
:Only hits airborne | |||
:Cannot hit crossup | |||
:Strike hitbox | |||
:Denies backroll on wake-up | |||
:Crouching hurtbox during startup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/LK%20Guardian%20of%20the%20Sun}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623MK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_623K.png | |||
|name=MK Guardian of the Sun | |||
|anchor=yes | |||
|input=623MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>15</nowiki> | |||
|recovery=<nowiki>21+30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>65</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |||
:Cannot be performed without the orb in hand | |||
:Only hits airborne | |||
:Cannot hit crossup | |||
:Strike hitbox | |||
:Denies backroll on wake-up | |||
:Crouching hurtbox during startup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/MK%20Guardian%20of%20the%20Sun}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623HK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_623K.png | |||
|name=HK Guardian of the Sun | |||
|anchor=yes | |||
|input=623HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>15</nowiki> | |||
|recovery=<nowiki>21+30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>65</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |||
:Cannot be performed without the orb in hand | |||
:Only hits airborne | |||
:Cannot hit crossup | |||
:Strike hitbox | |||
:Denies backroll on wake-up | |||
:Crouching hurtbox during startup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/HK%20Guardian%20of%20the%20Sun}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623KK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_623KK.png | |||
|name=EX Guardian of the Sun | |||
|anchor=yes | |||
|input=623KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>15</nowiki> | |||
|recovery=<nowiki>21+30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>65</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |||
:Fully invincible on frames 5-20 | |||
:Cannot be performed without the orb in hand | |||
:Only hits airborne | |||
:Cannot hit crossup | |||
:Strike hitbox | |||
:Denies backroll on wake-up | |||
:Crouching hurtbox during startup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/EX%20Guardian%20of%20the%20Sun}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236K</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236K.png | |||
|name=Soul Spark | |||
|anchor=yes | |||
|input=236K | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>122</nowiki> | |||
|kdr=<nowiki>63</nowiki> | |||
|kdrb=<nowiki>68</nowiki> | |||
|description= | |||
:Cannot be performed with the orb in hand (only available when the orb is placed somewhere else on screen) | |||
:Projectile hitbox (detonation can nullify 1 hit of projectiles) | |||
:A rather sizeable spark triggers around Menat's orb wherever it is placed on the screen | |||
:The orb returns to Menat's hand after the explosion | |||
:Launches opponent into the air towards Menat in a limited juggle state | |||
:The same moves that cancel into the Orb Recall can also be canceled into this Soul Spark move | |||
:Cancelable into V-Trigger 2 orb firing and reload | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Spark}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236KK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236KK.png | |||
|name=EX Soul Spark | |||
|anchor=yes | |||
|input=236KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>28</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>122</nowiki> | |||
|kdr=<nowiki>63</nowiki> | |||
|kdrb=<nowiki>68</nowiki> | |||
|description= | |||
:Cannot be performed with the orb in hand (only available when the orb is placed somewhere else on screen) | |||
:Projectile hitbox (detonation can nullify 1 hit of projectiles) | |||
:A rather sizeable spark triggers around Menat's orb wherever it is placed on the screen | |||
:The orb does NOT return to Menat's hand after the explosion (unlike the non-EX version) | |||
:Launches opponent into the air towards Menat in a limited juggle state | |||
:The same moves that cancel into the Orb Recall can also be canceled into this Soul Spark move | |||
:Cancelable into V-Trigger 2 orb firing and reload | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/EX%20Soul%20Spark}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236LP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236LP.png | |||
|name=LP Soul Sphere | |||
|anchor=yes | |||
|input=236LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>29</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit Projectile hitbox | |||
:Cannot hit airborne opponents | |||
:Places the ball down on the floor at 50% screen range | |||
:Ball dissipates and goes back into Menat's hands if it collides with another projectile during its active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/LP%20Soul%20Sphere}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236MP.png | |||
|name=MP Soul Sphere | |||
|anchor=yes | |||
|input=236MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>36</nowiki> | |||
|recovery=<nowiki>29</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-11</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit Projectile hitbox | |||
:Cannot hit airborne opponents | |||
:Places the ball above floor at 75% screen range | |||
:Ball dissipates and goes back into Menat's hands if it collides with another projectile during its active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/MP%20Soul%20Sphere}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236HP.png | |||
|name=HP Soul Sphere | |||
|anchor=yes | |||
|input=236HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>36</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit Projectile hitbox | |||
:Cannot hit crouching | |||
:Only version of Soul Sphere that can hit airborne opponents | |||
:Places the ball above the opponent at full-screen range | |||
:Ball dissipates and goes back into Menat's hands if it collides with another projectile during its active frames | |||
:Cannot hit crouching | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/HP%20Soul%20Sphere}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236LPMP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236LPMP 1.png | |||
|image2=SFV_Menat_236LPMP 2.png | |||
|name=LPMP Soul Sphere | |||
|anchor=yes | |||
|input=236LPMP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>23</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>30*30 (60)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:1-hit Projectile hitbox | |||
:Cannot hit airborne opponents | |||
:On Hit: Pulls in opponent for a combo extender and puts the ball back in the hands of Menat | |||
:On Whiff: Places the ball down on the floor at 50% screen range | |||
:Ball does NOT dissipate back into Menat's hands if it collides with other fireballs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/LPMP%20Soul%20Sphere}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236LPHP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236LPHP 1.png | |||
|image2=SFV_Menat_236LPHP 2.png | |||
|name=LPHP Soul Sphere | |||
|anchor=yes | |||
|input=236LPHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>23</nowiki> | |||
|recovery=<nowiki>41</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>20*130 (150)</nowiki> | |||
|stun=<nowiki>0*200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>87</nowiki> | |||
|kdr=<nowiki>28</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:1-hit Projectile hitbox | |||
:Cannot hit airborne opponents | |||
:On Hit: Knocks down opponent and denies backroll wake-up | |||
:On Whiff: Places the ball above floor at 50% screen range | |||
:Ball does NOT dissipate back into Menat's hands if it collides with other fireballs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/LPHP%20Soul%20Sphere}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MPHP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236MPHP 1.png | |||
|image2=SFV_Menat_236MPHP 2.png | |||
|name=MPHP Soul Sphere | |||
|anchor=yes | |||
|input=236MPHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>23</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>0(KD)</nowiki> | |||
|block=<nowiki>-9</nowiki> | |||
|damage=<nowiki>40(150)</nowiki> | |||
|stun=<nowiki>70(200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs2</nowiki> | |||
|kd=<nowiki>33</nowiki> | |||
|kdr=<nowiki>33</nowiki> | |||
|kdrb=<nowiki>33</nowiki> | |||
|description= | |||
:2-hit Projectile hitbox | |||
:Data shown in parentheses (X) refers to when the orb hits an airborne opponent | |||
:Causes a Hard Knockdown (see KDA numbers) when the orb hits an airborne opponent | |||
:Only has the canned in follow-up attack animation against airborne opponents (not worth using on grounded opponents) | |||
:Places the ball above the opponent at 60% screen range | |||
:Ball does NOT dissipate back into Menat's hands if it collides with other fireballs | |||
:First hit cancelable into V-Trigger 2 orb firing and reload on hit and block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/MPHP%20Soul%20Sphere}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236P (recall)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_236P (recall).png | |||
|name=Soul Sphere Ankh | |||
|anchor=yes | |||
|input=236P (recall) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>14+</nowiki> | |||
|block=<nowiki>3+</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:1-hit Projectile hitbox | |||
:Can collide with another projectile while flying back to Menat | |||
:Active frames stop prematurely if Menat is hit by anything before the orb collides with anything on the way back | |||
:Pulls the orb back from different angles depending on where it's currently placed on screen | |||
:Cannot pull the orb back until the prior fireball has finished its active frames | |||
:Vacuums in the opponent on hit/block | |||
:Puts airborne opponents into a juggle state (free juggle if this hit is the start of the juggle) | |||
:Frame advantage varies greatly (but is always plus on hit / block) | |||
:Frame advantage shown is the least amount of advantage possible (if Orb is used while inside their hurtbox) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Sphere%20Ankh}} | |||
}} | |||
}} | |||
== Critical Art == | |||
== | =====<font style="visibility:hidden; float:right">236236P</font>===== | ||
{| | {{MoveData | ||
|{{ | |image=SFV_Menat_236236P 1.png | ||
{{ | |image2=SFV_Menat_236236P 2.png | ||
|name=The Nefertem | |||
|anchor=yes | |||
|input=236236P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1+3</nowiki> | |||
|active=<nowiki>16</nowiki> | |||
|recovery=<nowiki>65</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-46</nowiki> | |||
|damage=<nowiki>10*20x13*60 (330)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>8</nowiki> | |||
|kdr=<nowiki>8</nowiki> | |||
|kdrb=<nowiki>8</nowiki> | |||
|description= | |||
:Completely invincible on frames 1-19 | |||
:Strike hitbox (not a projectile) | |||
:Hard Knockdown | |||
:Immediately recalls orb to Menat's hand when Super is initiated | |||
:Does not disable use of VT1 orbs during recovery, even on block | |||
:Has different voice lines depending on what punch button is used to initiate Super | |||
:If Super is done with MP, Menat will wink at the end | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/The%20Nefertem}} | |||
}} | |||
}} | |||
== Taunts == | |||
=====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5PPPKKK.png | |||
|caption="I sense nervous energy." | |||
|name=Taunt | |||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
:Upper-body Projectile invincible and Throw invincible on frames 44-216 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Taunt}} | |||
}} | |||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_MPMK (VS1).png | |||
|name=Soul Reflect: Kamal | |||
|anchor=yes | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3(8)</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|cancel=<nowiki>oc su vt1 vt2</nowiki> | |||
|kd=<nowiki>88</nowiki> | |||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>34</nowiki> | |||
|hcWinSpCa=<nowiki>*18/**21</nowiki> | |||
|hcWinVt=<nowiki>21</nowiki> | |||
|hcWinNotes=<nowiki>*Orb Recall/Explode only, **CA only</nowiki> | |||
|description= | |||
:Absorbs 1 hit of projectiles | |||
:Can only absorb 1 projectile at a time | |||
:3 active frames of strike hitbox | |||
:8 active frames reflect | |||
:Builds 80 V-Gauge (1/4th bar) when absorbing a projectile | |||
:Builds 80/40 V-gauge on hit / block | |||
:Much smaller hitboxes than the Orb version of this V-Skill | |||
:Safer on block than the Orb version of this V-Skill | |||
:Faster recovery and better KDA than the Orb version of this V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Reflect:%20Kamal}} | |||
}} | |||
}} | |||
| | =====<font style="visibility:hidden; float:right">2MPMK (VS1)</font>===== | ||
{{ | {{MoveData | ||
|image=SFV_Menat_2MPMK (VS1).png | |||
| | |name=Soul Reflect: Stella | ||
|anchor=yes | |||
| | |input=2MPMK (VS1) | ||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>3(15)</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|cancel=<nowiki>oc su vt1 vt2</nowiki> | |||
|kd=<nowiki>106</nowiki> | |||
|kdr=<nowiki>47</nowiki> | |||
|kdrb=<nowiki>52</nowiki> | |||
|hcWinSpCa=<nowiki>*18/**45</nowiki> | |||
|hcWinVt=<nowiki>29</nowiki> | |||
|hcWinNotes=<nowiki>*Orb Recall/Explode only, **CA only</nowiki> | |||
|description= | |||
:Absorbs 1 hit of projectile | |||
:Strike hitbox on frames 14-16 | |||
:Projectile absorption hitbox on frames 14-21 and again on frames 22-28 | |||
:Although there are 2 cases of projectile absorption hitboxes, each one only absorb 1 projectile at a time (in theory this can absorb 2 hits of projectiles because of the 2 seperate projectile absorption hitboxes) | |||
:Builds 80 V-Gauge (1/4th bar) for each projectile absorbed | |||
:Builds 80/40 V-gauge on hit / block | |||
:Much smaller hitboxes than the Orb version of this V-Skill | |||
:Safer on block than the Orb version of this V-Skill | |||
:Faster recovery and better KDA than the Orb version of this V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Reflect:%20Stella}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">MPMK (VS1) (Orb)</font>===== | ||
{{MoveData | |||
|image=SFV_Menat_MPMK (VS1) (Orb).png | |||
|name=Soul Reflect: Kamal (Orb) | |||
|anchor=yes | |||
|input=MPMK (VS1) (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
| | |active=<nowiki>3(8)</nowiki> | ||
|recovery=<nowiki>37</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-18</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
* | |cancel=<nowiki>oc su vt1 vt2</nowiki> | ||
* | |kd=<nowiki>76</nowiki> | ||
|kdr=<nowiki>17</nowiki> | |||
|kdrb=<nowiki>22</nowiki> | |||
|hcWinSpCa=<nowiki>*20</nowiki> | |||
|hcWinVt=<nowiki>20</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Reflects any non-EX projectiles (even multi-hit ones like Akuma's HP Red Fireball) | |||
:Can only reflect 1 projectile at a time | |||
:3 active frames of strike hitbox | |||
:8 active frames reflect | |||
:Does not build any V-gauge when reflecting projectiles | |||
:Builds 100/50 V-gauge (hit/block) | |||
:Much bigger hitboxes when using the Orb version | |||
:Much more negative on block when using the Orb version of the V-Skills | |||
:More recovery and worse KDA when using the Orb version of this V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Reflect:%20Kamal%20(Orb)}} | |||
}} | |||
}} | }} | ||
{{ | =====<font style="visibility:hidden; float:right">2MPMK (VS1) (Orb)</font>===== | ||
{{MoveData | |||
|image=SFV_Menat_2MPMK (VS1) (Orb).png | |||
|name=Soul Reflect: Stella (Orb) | |||
|anchor=yes | |||
|input=2MPMK (VS1) (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>3(15)</nowiki> | |||
|recovery=<nowiki>35</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-16</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|cancel=<nowiki>oc su vt1 vt2</nowiki> | |||
|kd=<nowiki>89</nowiki> | |||
|kdr=<nowiki>30</nowiki> | |||
|kdrb=<nowiki>35</nowiki> | |||
|hcWinSpCa=<nowiki>*45</nowiki> | |||
|hcWinVt=<nowiki>29</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Reflects any non-EX projectiles (even multi-hit ones like Akuma's HP Red Fireball) | |||
:Strike hitbox on frames 14-16 | |||
:Projectile reflect hitbox on frames 14-21 and again on frames 22-28 | |||
:Although there are 2 cases of projectile reflecting hitboxes, each one only reflects 1 projectile at a time (in theory this can reflect 2 seperate projectiles because of the 2 seperate projectile reflect hitboxes) | |||
:Builds 100/50 V-gauge on hit / block | |||
:Much bigger hitboxes when using the Orb version | |||
:Much more negative on block when using the Orb version of the V-Skills | |||
:More recovery and worse KDA when using the Orb version of this V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Reflect:%20Stella%20(Orb)}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
== | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
== | {{MoveData | ||
< | |image=SFV_Menat_MPMK (VS2).png | ||
=== | |name=Soul Spiral | ||
< | |anchor=yes | ||
< | |input=MPMK (VS2) | ||
< | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-20</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|cancel=<nowiki>oc sp su vt1 vt2</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>23</nowiki> | |||
|hcWinSpCa=<nowiki>*22</nowiki> | |||
|hcWinVt=<nowiki>22</nowiki> | |||
|hcWinNotes=<nowiki>*Orb Recall/Explode and CA only</nowiki> | |||
|description= | |||
:Builds 60/30 V-gauge (hit/block) | |||
:Can only special cancel into Soul Sphere Ankh (recall) and Soul Spark | |||
:Juggle Limit / Increase / Start: 1 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Spiral}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">MPMK (VS2) (Orb)</font>===== | ||
=== | {{MoveData | ||
|image=SFV_Menat_MPMK (VS2) (Orb).png | |||
|name=Soul Spiral (Orb) | |||
|anchor=yes | |||
|input=MPMK (VS2) (Orb) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|kd=<nowiki>83</nowiki> | |||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|hcWinSpCa=<nowiki>*24</nowiki> | |||
|hcWinVt=<nowiki>24</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Absorbs 1 hit of projectile | |||
:Builds 60/30 V-gauge (hit/block) | |||
:Juggle Limit / Increase / Start: 1 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Soul%20Spiral%20(Orb)}} | |||
}} | |||
}} | |||
== | === V-Trigger 1 === | ||
== | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
=== | {{MoveData | ||
=== | |image=SFV_Menat_HPHK (VT1).png | ||
=== | |name=Wisdom of Thoth | ||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|damage=<nowiki>20x6 (120)</nowiki> | |||
|stun=<nowiki>20x6 (120)</nowiki> | |||
|description= | |||
:3 bar V-Trigger | |||
:Duration of 2000 frames (~33 seconds) | |||
:Projectile-type attack | |||
:Each orb is assigned to its own button that are released via pressing and releasing said button | |||
:The orbs manifest in 9 frames after a button is released | |||
:Orbs do not shoot out unless a button is held & released or pressed at least 9 frames into the duration / animation of a NORMAL (does not apply to when inputting special moves, then the corresponding orb will shoot out immediately unless the button is held down) | |||
:LP & LK (Highest 2 orbs) can only hit airborne opponents if used from standing position (but crouching and air versions of LP & LK can hit standing) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Wisdom%20of%20Thoth}} | |||
}} | |||
}} | |||
== | === V-Trigger 2 === | ||
{{ | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
| | {{MoveData | ||
| | |image=SFV_Menat_HPHK (VT2).png | ||
| | |name=Prophecy of Thoth | ||
| | |anchor=yes | ||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 2000 frames (~33 seconds) | |||
:Gives access to a new move, Judgement of Thoth (QCB+P), where Menat sends out the orbs all at once in different arcs depending on strength of punch button | |||
:Reload orbs after sending with HP+HK | |||
:V-Trigger 2 orbs have a projectile hitbox | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Prophecy%20of%20Thoth}} | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | =====<font style="visibility:hidden; float:right">214LP</font>===== | ||
[[Category: Street Fighter V]] | {{MoveData | ||
|image=SFV_Menat_214LP.png | |||
|name=LP Judgement of Thoth | |||
|anchor=yes | |||
|input=214LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|damage=<nowiki>20x6 (120)</nowiki> | |||
|stun=<nowiki>20x6 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Sends off 6 projectiles all at the same time | |||
:Trajectory of the projectiles depends on strength of button used (LP/MP/HP) | |||
:Each projectile does 20 damage / stun | |||
:Puts airborne opponents into a limited juggle state | |||
:Spends 1000 V-Timer (50% V-Timer) when launching the first set of orbs (but does not cost anything to reload or fire the second set of orbs) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/vtTwo/LP%20Judgement%20of%20Thoth}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214MP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_214MP.png | |||
|name=MP Judgement of Thoth | |||
|anchor=yes | |||
|input=214MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|damage=<nowiki>20x6 (120)</nowiki> | |||
|stun=<nowiki>20x6 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Sends off 6 projectiles all at the same time | |||
:Trajectory of the projectiles depends on strength of button used (LP/MP/HP) | |||
:Each projectile does 20 damage / stun | |||
:This MP version puts airborne opponents into a free juggle state (LP and HP versions put them into a limited juggle state) | |||
:Spends 1000 V-Timer (50% V-Timer) when launching the first set of orbs (but does not cost anything to reload or fire the second set of orbs) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/vtTwo/MP%20Judgement%20of%20Thoth}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214HP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_214HP 1.png | |||
|image2=SFV_Menat_214HP 2.png | |||
|name=HP Judgement of Thoth | |||
|anchor=yes | |||
|input=214HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|damage=<nowiki>20x6 (120)</nowiki> | |||
|stun=<nowiki>20x6 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Sends off 6 projectiles all at the same time | |||
:Trajectory of the projectiles depends on strength of button used (LP/MP/HP) | |||
:Each projectile does 20 damage / stun | |||
:Puts airborne opponents into a limited juggle state | |||
:Spends 1000 V-Timer (50% V-Timer) when launching the first set of orbs (but does not cost anything to reload or fire the second set of orbs) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/vtTwo/HP%20Judgement%20of%20Thoth}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (reload)</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_HPHK (reload).png | |||
|name=Prophecy of Thoth | |||
|anchor=yes | |||
|input=HPHK (reload) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>42</nowiki> | |||
|description= | |||
:Restocks Menat with 6 orbs again (does not cost any extra V-Timer) | |||
:Can only be done after firing off the initial 6 orbs she gains on V-Trigger 2 activation | |||
:Takes a total of 42 frames of animation | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/vtTwo/Prophecy%20of%20Thoth%20}} | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 1.12 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/V-Shift}} | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_5MKHP_break.png | |||
|name=Sistrum of Fortune | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>23</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Sistrum%20of%20Fortune}} | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">6PPP</font>===== | |||
{{MoveData | |||
|image=SFV_Menat_6PPP.png | |||
|name=Left Eye of the Lion | |||
|anchor=yes | |||
|input=6PPP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24</nowiki> | |||
|active=<nowiki>17</nowiki> | |||
|recovery=<nowiki>4</nowiki> | |||
|description= | |||
:Strike and Projectile invincible during teleport on frames 1-40 | |||
:Menat can be grabbed during the first 23 frames of startup before she teleports behind the opponent, after that she fully invincible on frames 24 to 40 | |||
:Vulnerable on the last 4 frames of recovery (frames 41-44) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Menat/normal/Left%20Eye%20of%20the%20Lion}} | |||
}} | |||
}} | |||
{{Navbox-SFV}} | |||
[[Category:Street Fighter V]] | |||
[[Category:Street Fighter games]] |
Latest revision as of 20:58, 7 July 2023
Introduction
About Menat
Unique Mechanics
By using her Soul Sphere special, Menat throws her orb forward leaving it somewhere on the screen. LP throws it low, MP mid, HP higher up. After Menat places the orb on screen, all of her punch normals and HK normals will be changed with "orbless" versions, usually resulting in less range but better frame advantage for better combo opportunities. Certain normals with the orb will cause the next attack to be done as the orbless version as well if done immediately after; after a jump HK the orb will float slightly and a follow-up HK will be the no-orb version, letting her get a more damaging jump in combo than she normally would. She can recall the orb at any time, where it can hit opponents on the way back. If Menat is hit while the orb is returning, it loses its hitbox. The orb needs to physically move from its current position back to Menat, meaning it takes longer to get back if Menat is on the other side of the stage from the orb than it does if it's one a forward dash away. For the orb recall, she can also cancel into it from many normals such as 2HK and 6MK which are normally not special cancelable, allowing longer combos.
Final Patch
Players to Watch
- FluxWaveZ
- Justin Wong
- Sako
Menat | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.04 |
Backward Walk Speed | 0.032 |
Forward Dash Speed | 20 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.204 |
Backward Dash Distance | 1.121 |
Backdash CH Frames | 3-11 |
Jumping | |
Back Jump Speed | 49 (4+41+4) |
Neutral Jump Speed | 49 (4+41+4) |
Forward Jump Speed | 48 (3+41+4) |
Forward Jump Distance | 2.05 |
Backward Jump Distance | 1.845 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5LP (Orb)
5MP
5MP (Orb)
5HP
5HP (Orb)
5LK
5MK
5HK
5HK (Orb)
2LP
2LP (Orb)
2MP
2MP (Orb)
2HP
2HP (Orb)
2LK
2MK
2HK
2HK (Orb)
8LP
8LP (Orb)
8MP
8MP (Orb)
8HP
8HP (Orb)
8LK
8MK
8HK
8HK (Orb)
Command Normals
3MK
6MK
2 or 1 or 3LK (air)
2 or 1 or 3MK (air)
2 or 1 or 3HK (air)
Throws
LPLK
4LPLK
Special Moves
623LK
623MK
623HK
623KK
236K
236KK
236LP
236MP
236HP
236LPMP
236LPHP
236MPHP
236P (recall)
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
2MPMK (VS1)
MPMK (VS1) (Orb)
2MPMK (VS1) (Orb)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (Orb)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
214LP
214MP
214HP
HPHK (reload)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP