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{{ | {{Infobox Character SFV | ||
|name=R.Mika | |||
|hash=RMK | |||
|discord=npnyWeT | |||
|image=SFV-R.Mika_Portrait.jpg | |||
|hp=950 | |||
|stun=1000 | |||
|vt1=2 Bars | |||
|vt2=3 Bars | |||
|movef=0.042 | |||
|moveb=0.03 | |||
|dashf=18 | |||
|dashb=24 | |||
|dashfd=1.342 | |||
|dashbd=1.2 | |||
|dashch=3-10 | |||
|jumpb=46 (4+38+4) | |||
|jumpn=46 (4+38+4) | |||
|jumpf=45 (3+38+4) | |||
|jumpbd=1.824 | |||
|jumpfd=2.128 | |||
|throwh=0.25 | |||
|throwr=0.85 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su sp vt1 vt2</nowiki> | |||
|description=Cancels and combos into lp, ex peach and super. Key normal for Mika's pressure. On block, linking into itself can be a frame-trap that beats 3f normals, and can mixup with tick throws (note that command grabs not recommended due to their startup). on hit, you can convert for decent damage anyway. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>11</nowiki> | |||
|hit=<nowiki>8</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su sp vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>13</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description=Key normal for combos/punishes. Luckily its safe on block, so you don't get punished for using it after pressure. You can actually cancel it into mk wingless airplane oB to reset to neutral and potentially avoid punishes, although it may not always be a favorable position. oH you can link into st.hp. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su sp vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>19</nowiki> | |||
|hcWinVt=<nowiki>19</nowiki> | |||
|description= | |||
:Crouch sized hurtboxes on startup frames 2-6 (can dodge some high hitting attacks if timed properly) | |||
:Last active frame has decent anti-air hitboxes | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>10</nowiki> | |||
|hcWinVt=<nowiki>10</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>23</nowiki> | |||
|description= | |||
:Crushes lows and throw invincible on frames 8-17 | |||
:Not actually airborne | |||
:Can move forward on frames 4-17 | |||
One of your better pokes that, unfortunally, don't convert. moving your forward and evading lows makes it a key normal in neutral, especially since its only -2 oB. oG you are +2, so you get a mixup at best. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13(12)</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>105</nowiki> | |||
|kdr=<nowiki>46</nowiki> | |||
|kdrb=<nowiki>51</nowiki> | |||
|hcWinVt=<nowiki>30</nowiki> | |||
|description= | |||
:Airborne on frames 6-11 | |||
:Crushes lows on frames 3-17 | |||
:Can have 1F faster start-up (12F) if buffered into during the 5F buffer window of SFV (and having already released the HK button before the move starts) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5HK (hold).png | |||
|name=Stand HK (hold) | |||
|anchor=yes | |||
|input=5HK (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>35</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Spinning</nowiki> | |||
|ccadv=<nowiki>26</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|hcWinVt=<nowiki>32</nowiki> | |||
|description= | |||
:Airborne on frames 23-40 | |||
:Lower Body Projectile invincible on frames 26-40 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stand%20HK%20(hold)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su sp vt1 vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{| | {{MoveData | ||
| | |image=SFV_R.Mika_2MP.png | ||
{{ | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
:Cannot hit crouching opponents | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
| | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{ | {{MoveData | ||
|image=SFV_R.Mika_2HP.png | |||
| | |name=Crouch HP | ||
|anchor=yes | |||
| | |input=2HP | ||
{{ | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>-2(3)</nowiki> | |||
|block=<nowiki>-6(-1)</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>*20</nowiki> | |||
|hcWinVt=<nowiki>20</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Shifts hurtbox backward on frames 2-8 | |||
:+3 oH / -1 oB on last active frame | |||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits | |||
Your V-Trigger button. At any distance, you can cancel this by activating VT to either get a solid conversion oH or a great mixup oB. It has a great range, so you can basically threaten at midscreen once you have your VT full. Useful button. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | |||
|image=SFV_R.Mika_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|description=Your fastest low, and actually has a lot of range for a light attack, although doesn't convert at the furthest ranges. Maybe can be used as a safe gut check poke. | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
:Not a low attack like most cr.MK are | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | |||
|image=SFV_R.Mika_2HK.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>68</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|hcWinVt=<nowiki>22</nowiki> | |||
|description= | |||
:Low profile on frames 9-28 | |||
:-5 oB on last active frame | |||
:KDA varies depending on how meaty the slide lands | |||
:VT2 initial activation KDA: +89/40/45 (release) or +85/36/41 (hold) | |||
:VT2 2nd activation KDA: +80/31/36 (release) or +75/26/31 (hold) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|hit=<nowiki>6~9</nowiki> | |||
|block=<nowiki>3~6</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Jump%20LP}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
==== | {{MoveData | ||
< | |image=SFV_R.Mika_8MP.png | ||
==== | |name=Jump MP | ||
< | |anchor=yes | ||
==== | |input=8MP | ||
< | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|hit=<nowiki>12</nowiki> | |||
|block=<nowiki>9</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Puts airborne opponents into a free juggle state | |||
:Juggle Limit / Increase / Start: 0 / 1 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|hit=<nowiki>9~15</nowiki> | |||
|block=<nowiki>6~12</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|hit=<nowiki>5~9</nowiki> | |||
|block=<nowiki>2~6</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Can cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|hit=<nowiki>11~12</nowiki> | |||
|block=<nowiki>8~9</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|hit=<nowiki>12~15</nowiki> | |||
|block=<nowiki>9~12</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Jump%20HK}} | |||
}} | |||
}} | |||
== | == Command Normals == | ||
== | =====<font style="visibility:hidden; float:right">9 > 2MP</font>===== | ||
=== | {{MoveData | ||
=== | |image=SFV_R.Mika_9 2MP.png | ||
=== | |name=Divebomb | ||
=== | |anchor=yes | ||
|input=9 > 2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
| | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-9(-10)</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|kd=<nowiki>84</nowiki> | |||
|kdr=<nowiki>25</nowiki> | |||
|kdrb=<nowiki>30</nowiki> | |||
|description= | |||
:Can cross-up | |||
:Only possible during a forward jump | |||
:Considered standing during entire landing recovery | |||
:Can be -10 on Tall characters but usually -9 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Divebomb}} | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
[[Category: Street Fighter V]] | {{MoveData | ||
|image=SFV_R.Mika_6HP.png | |||
|name=Lady Mika | |||
|anchor=yes | |||
|input=6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>12</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su sp vs1 vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Flipping Juggle</nowiki> | |||
|ccadv=<nowiki>J</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>125</nowiki> | |||
|kdr=<nowiki>66</nowiki> | |||
|kdrb=<nowiki>71</nowiki> | |||
|hcWinSpCa=<nowiki>*17/**22</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinNotes=<nowiki>*V-Skill 1, **HP Peach only</nowiki> | |||
|description= | |||
:Launches opponent into a limited juggle state on hit (free juggle state on Crush Counter) | |||
:Cancelable into Specials / Super / V-Trigger / V-Skill | |||
:VT2 initial activation KDA: +122/63/68 (release) or +118/59/64 (hold) | |||
:VT2 2nd activation KDA: +113/54/59 (release) or +108/49/54 (hold) | |||
:+10 KDA on Crush Counter VT2 Activations | |||
:Juggle Limit / Increase / Start: 0 / 2 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Lady%20Mika}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4 or 6MP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_4 or 6MP.png | |||
|name=Passion Press | |||
|anchor=yes | |||
|input=4 or 6MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Clap! | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Passion%20Press}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4 or 6MP > MP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_4 or 6MP MP.png | |||
|name=Passion Rope Throw Forward | |||
|anchor=yes | |||
|input=4 or 6MP > MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>2</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>50</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-40</nowiki> | |||
|damage=<nowiki>50*27</nowiki> | |||
|stun=<nowiki>100*0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Ropes the opponent into a stumble behind R.Mika | |||
:Opponent bounces off the wall if it stumbles into a corner | |||
:Can bounce opponent off of an invisible wall midscreen if you backdash first | |||
:The wall bounce puts the opponent into an airborne free juggle state (even though it looks like they're grounded) | |||
:KDA varies wildly depending on how far / close to a corner the opponent is and whether or not they wall bounce | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Passion%20Rope%20Throw%20Forward}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4 or 6MP > 4MP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_4 or 6MP 4MP.png | |||
|name=Passion Rope Throw Backward | |||
|anchor=yes | |||
|input=4 or 6MP > 4MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>2</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>38</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-28</nowiki> | |||
|damage=<nowiki>50*27</nowiki> | |||
|stun=<nowiki>100*0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Ropes the opponent into a stumble behind R.Mika | |||
:Opponent bounces off the wall if it stumbles into a corner | |||
:Can bounce opponent off of an invisible wall midscreen if you backdash first | |||
:The wall bounce puts the opponent into an airborne free juggle state (even though it looks like they're grounded) | |||
:KDA varies wildly depending on how far / close to a corner the opponent is and whether or not they wall bounce | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Passion%20Rope%20Throw%20Backward}} | |||
}} | |||
}} | |||
== Target Combos == | |||
=====<font style="visibility:hidden; float:right">8MP > 8HP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_8MP 8HP_1.png | |||
|image2=SFV_R.Mika_8MP 8HP_2.png | |||
|name=Shooting Star Combo | |||
|anchor=yes | |||
|input=8MP > 8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7+8</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60*54</nowiki> | |||
|stun=<nowiki>100*90</nowiki> | |||
|attack=<nowiki>M*M</nowiki> | |||
|description= | |||
:KDA varies depending on height on opponent when TC is used, the higher up when knocked down, the better amount of KDA R.Mika has | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Shooting%20Star%20Combo}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LK > MP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_LK MP_1.png | |||
|image2=SFV_R.Mika_LK MP_2.png | |||
|name=Stomp Chomp | |||
|anchor=yes | |||
|input=LK > MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>30*45</nowiki> | |||
|stun=<nowiki>70*90</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>su sp vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>13</nowiki> | |||
|hcWinVt=<nowiki>13</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |||
:Combos into HP Shooting Peach (HP Shooting Peach is 4F faster startup if canceled into from his Target Combo) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Stomp%20Chomp}} | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_LPLK.png | |||
|name=Daydream Headlock | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>42</nowiki> | |||
|kdr=<nowiki>3</nowiki> | |||
|kdrb=<nowiki>3</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Daydream%20Headlock}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LPLK (crouching opponent)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_LPLK_crouch.png | |||
|name=Dream Driver | |||
|anchor=yes | |||
|input=LPLK (crouching opponent) | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>61</nowiki> | |||
|kdr=<nowiki>12</nowiki> | |||
|kdrb=<nowiki>12</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Dream%20Driver}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_4LPLK.png | |||
|name=Sell Down | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>71</nowiki> | |||
|kdr=<nowiki>12</nowiki> | |||
|kdrb=<nowiki>12</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Sell%20Down}} | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">236LP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236LP.png | |||
|name=LP Shooting Peach | |||
|anchor=yes | |||
|input=236LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>9+16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>72</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:Airborne on frames 8-24 | |||
:16 grounded recovery frames | |||
:Crouch state on frames 2-7 | |||
:Juggle Limit / Increase / Start: 1 / 1 /1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/LP%20Shooting%20Peach}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236LP.png | |||
|name=MP Shooting Peach | |||
|anchor=yes | |||
|input=236MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>4+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>82</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:Airborne on frames 10-26 | |||
:19 grounded recovery frames | |||
:Crouch state on frames 3-10 | |||
:Juggle Limit / Increase / Start: 1 / 1 / 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/MP%20Shooting%20Peach}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236LP.png | |||
|name=HP Shooting Peach | |||
|anchor=yes | |||
|input=236HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20(16)</nowiki> | |||
|active=<nowiki>13</nowiki> | |||
|recovery=<nowiki>2+15</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>82</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:Airborne on frames 15-34 | |||
:Lower body projectile invincible in-air on frames 19-30 | |||
:15 grounded recovery frames | |||
:Crouch state on frames 3-13 | |||
:4F faster startup if canceled into from her LK>MP Target Combo | |||
:Gains increased juggle limit (0 -> 5) when canceled into from f+HP (Lady Mika) | |||
:Juggle Limit / Increase / Start: 1(5) / 1 / 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/HP%20Shooting%20Peach}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236PP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236PP.png | |||
|name=EX Shooting Peach | |||
|anchor=yes | |||
|input=236PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>5(13)5</nowiki> | |||
|recovery=<nowiki>18(23)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-15</nowiki> | |||
|damage=<nowiki>40*40*50</nowiki> | |||
|stun=<nowiki>20*20*160</nowiki> | |||
|attack=<nowiki>H*H*H</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:1 hit of armor on frames 3-9 | |||
:Great hit confirm tool with decent range | |||
:Has an extra 3rd hit follow-up that only comes out on hit | |||
:Framedata listed refers to the whiffed version (has 5 extra recovery frames on block) | |||
:Juggle Limit / Increase / Start: 7*8*9 / 1*1*3 / 1*1*0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/EX%20Shooting%20Peach}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236LK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236K.png | |||
|name=LK Wingless Airplane | |||
|anchor=yes | |||
|input=236LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>23+20</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Cannot grab grounded opponents or crossups | |||
:Airborne on frame 4 | |||
:20 landing recovery frames | |||
:Crouch state on frames 1-3 | |||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/LK%20Wingless%20Airplane}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236K.png | |||
|name=MK Wingless Airplane | |||
|anchor=yes | |||
|input=236MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>20+20</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Cannot grab grounded opponents or crossups | |||
:Airborne on frame 6 | |||
:20 landing recovery frames | |||
:Crouch state on frames 1-3 | |||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/MK%20Wingless%20Airplane}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236K.png | |||
|name=HK Wingless Airplane | |||
|anchor=yes | |||
|input=236HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>17+20</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Cannot grab grounded opponents or crossups | |||
:Airborne on frame 9 | |||
:20 landing recovery frames | |||
:Crouch state on frames 1-3 | |||
:Juggle Limit: 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/HK%20Wingless%20Airplane}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236KK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_236KK.png | |||
|name=EX Wingless Airplane | |||
|anchor=yes | |||
|input=236KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>17+20</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>160</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Invincible to airbone attacks frames 1-4 | |||
:Fully invincible on frames 5-15 | |||
:Cannot grab grounded opponents or crossups | |||
:Airborne on frame 4 | |||
:20 landing recovery frames | |||
:Crouch state on frames 1-3 | |||
:Juggle Limit: 7 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/EX%20Wingless%20Airplane}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214LP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214LP.png | |||
|name=LP Rainbow Typhoon | |||
|anchor=yes | |||
|input=63214LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>180(130)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>70</nowiki> | |||
|kdr=<nowiki>11</nowiki> | |||
|kdrb=<nowiki>11</nowiki> | |||
|description= | |||
:Switches sides with opponent on-screen | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 50 less damage (130) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/LP%20Rainbow%20Typhoon}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214MP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214LP.png | |||
|name=MP Rainbow Typhoon | |||
|anchor=yes | |||
|input=63214MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>190(140)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>70</nowiki> | |||
|kdr=<nowiki>11</nowiki> | |||
|kdrb=<nowiki>11</nowiki> | |||
|description= | |||
:Switches sides with opponent on-screen | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 50 less damage (140) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/MP%20Rainbow%20Typhoon}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214HP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214LP.png | |||
|name=HP Rainbow Typhoon | |||
|anchor=yes | |||
|input=63214HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>200(150)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>70</nowiki> | |||
|kdr=<nowiki>11</nowiki> | |||
|kdrb=<nowiki>11</nowiki> | |||
|description= | |||
:Switches sides with opponent on-screen | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 50 less damage (150) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/HP%20Rainbow%20Typhoon}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214PP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214PP.png | |||
|name=EX Rainbow Typhoon | |||
|anchor=yes | |||
|input=63214PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>240(190)</nowiki> | |||
|stun=<nowiki>250</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>15</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Hard Knockdown | |||
:Switches sides with opponent on-screen | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 50 less damage (190) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/EX%20Rainbow%20Typhoon}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214LK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214LP.png | |||
|name=LK Brimstone | |||
|anchor=yes | |||
|input=63214LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120(90)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 30 less damage (90) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/LK%20Brimstone}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214MK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214LP.png | |||
|name=MK Brimstone | |||
|anchor=yes | |||
|input=63214MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130(100)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 50 less damage (100) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/MK%20Brimstone}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214HK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214LP.png | |||
|name=HK Brimstone | |||
|anchor=yes | |||
|input=63214HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140(110)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>69</nowiki> | |||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 50 less damage (110) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/HK%20Brimstone}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214KK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_63214PP.png | |||
|name=EX Brimstone | |||
|anchor=yes | |||
|input=63214KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>180(140)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>21</nowiki> | |||
|kdr=<nowiki>21</nowiki> | |||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |||
:Hard Knockdown | |||
:Can be canceled into from normals if empowered by V-Skill 1 Mic or V-Skill 2 Parry Attack | |||
:Deals 50 less damage (140) if combod into from a normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/EX%20Brimstone}} | |||
}} | |||
}} | |||
== Critical Art == | |||
=====<font style="visibility:hidden; float:right">214214P</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_214214P_1.png | |||
|image2=SFV_R.Mika_214214P_2.png | |||
|name=Peach Assault | |||
|anchor=yes | |||
|input=214214P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>51</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>80*100*180 (360)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>75</nowiki> | |||
|kdr=<nowiki>26</nowiki> | |||
|kdrb=<nowiki>26</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-4 | |||
:Has more range if used while Mika is in the corner due to her not being able to move as far back during the start of the super cutscene | |||
:Total damage increases significantly with V-Skill 1 boosts (From 360 to 432/540/720/1080) | |||
:Kreygasm | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Peach%20Assault}} | |||
}} | |||
}} | |||
== Taunts == | |||
=====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_5PPPKKK.png | |||
|caption="I'm not even gettin' closed to warmed up." | |||
|name=Taunt | |||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Taunt}} | |||
}} | |||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_MPMK (VS1).png | |||
|caption= | |||
|image2=SFV_R.Mika_MPMK (VS1)_toss.png | |||
|caption2=MPMK (VS1) (release) | |||
|image3=SFV_R.Mika_MPMK (VS1)_far_toss.png | |||
|caption3=MPMK (VS1) (release) > 6 | |||
|name=Heated Mic Performance lvl 1 | |||
|anchor=yes | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>60</nowiki> | |||
|active=<nowiki>25(29)</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>11</nowiki> | |||
|block=<nowiki>4</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:1 hit of armor active from frame 5 | |||
:1-hit projectile hitbox on the mic she throws | |||
:Powers up damage of the next command grab, airplane, throw or super by 20% | |||
:After using VS1, you can cancel the next normal on hit or block into Brimstone or Rainbow Typhoon | |||
:Hold the mic longer to increase the bonus damage even more (up to a maximum 800% damage boost depending on the attack) | |||
:Can hold forward during the mic throw to throw the mic further forward (the mic also bounces a bit higher up and gets 4 extra active frames) | |||
:Active frames shown refers to active frames of the mic throw | |||
:Mika loses the V-Skill buff when any of the moves it affects are performed, whether they whiff or not | |||
:Builds 50 V-Gauge at the start of the mic performance and then builds more and more V-Gauge over time (up to the entire v-gauge if held for max mic performance) | |||
:Counter-Hit state until the mic is thrown and active | |||
:Juggle Limit / Increase / Start: 6 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Heated%20Mic%20Performance%20lvl%201}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_MPMK (VS1) (hold).png | |||
|name=Heated Mic Performance max | |||
|anchor=yes | |||
|input=MPMK (VS1) (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1095</nowiki> | |||
|recovery=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:1 hit of armor active from frame 5 | |||
:Builds 100% V-Gauge if she does the entire mic performance | |||
:RKO mode activated | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Heated%20Mic%20Performance%20max}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_MPMK (VS2).png | |||
|name=Pumped Up! | |||
|anchor=yes | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>39</nowiki> | |||
|description= | |||
:Parry window on frames 3-12 | |||
:Cannot parry Low hits / Projectiles / EX Specials / Supers / V-Reversals / V-Trigger Specials (Nadeshiko, Cody Pipe Swing, etc) | |||
:DOES work against V-Trigger enhanced moves such as Cammy Cannon Strike and Ryu V-Trigger 1 Enhanced Normals | |||
:Counter-Hit state for the entire duration | |||
:On successful parry, causes 40 grey health damage to R.Mika, builds 20 V-Gauge, and builds another 80 V-Gauge on the follow-up counter (100 V-Gauge total) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Pumped%20Up!}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2) (counter)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_MPMK (VS2) (counter).png | |||
|name=Pumped Up! (attack) | |||
|anchor=yes | |||
|input=MPMK (VS2) (counter) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>17(52)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt2</nowiki> | |||
|kd=<nowiki>62</nowiki> | |||
|kdr=<nowiki>3</nowiki> | |||
|kdrb=<nowiki>8</nowiki> | |||
|description= | |||
:Powers up damage of the next command grab, airplane, throw or super by 20% | |||
:Usually 53 recovery frames (on hit) but if the follow-up whiffs or is blocked (somehow) it has only 17 recovery frames | |||
:VT2 initial activation KDA: +108/49/54 (release) or +104/45/50 (hold) | |||
:VT2 2nd activation KDA: +99/40/45 (release) or +94/35/40 (hold) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Pumped%20Up!%20(attack)}} | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
[[Image: SFV_R.Mika_VT_(hold).png|thumb|x300px|R. Mika's animation indicating a delayed V-Trigger.]] | |||
* R. Mika can hold HP and HK when using either V-Trigger to delay Nadeshiko's arrival. This is shown with R. Mika doing an additional animation after the V-Trigger activation. | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_HPHK (VT1).png | |||
|name=Nadeshiko (Above) | |||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>26</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>7(11)</nowiki> | |||
|hit=<nowiki>33</nowiki> | |||
|block=<nowiki>32</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:R.Mika has 7 recovery frames after calling for Nadeshiko (11F if canceled into) | |||
:Nadeshiko's belly flop has 8 active frames during her descent | |||
:Frame advantage shown is Nadeshiko's hitstun / blockstun when she connects with the opponent | |||
:Nadeshiko's belly flop can OTG grounded opponents | |||
:Juggle Limit / Increase / Start: 10 / 1 / 1 | |||
:Free Juggle state (0 Juggle Start) if this is the first hit that starts the knockdown state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Nadeshiko%20(Above)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1 hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_HPHK (VT1).png | |||
|name=Nadeshiko (Above) (hold) | |||
|anchor=yes | |||
|input=HPHK (VT1 hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>121</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>33</nowiki> | |||
|block=<nowiki>32</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:R.Mika has 10 recovery frames after calling for Nadeshiko | |||
:Nadeshiko's belly flop has 8 active frames during her descent | |||
:Frame advantage shown is Nadeshiko's hitstun / blockstun when she connects with the opponent | |||
:Nadeshiko's belly flop can OTG grounded opponents | |||
:Juggle Limit / Increase / Start: 10 / 1 / 1 | |||
:Free Juggle state (0 Juggle Start) if this is the first hit that starts the knockdown state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Nadeshiko%20(Above)%20(hold)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_4HPHK (VT1).png | |||
|name=Nadeshiko (Front) | |||
|anchor=yes | |||
|input=4HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>36</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>32</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>72</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:R.Mika has 7 recovery frames after calling for Nadeshiko (11F if canceled into) | |||
:Nadeshiko's drop kick has 4 active frames and hits at a fixed distance depending on opponents position when V-trigger was activated | |||
:Frame advantage shown is Nadeshiko's hitstun / blockstun when she connects with the opponent | |||
:Juggle Limit / Increase / Start: 10 / 1 / 0 | |||
:Free Juggle state (0 Juggle Start) if this is the first hit that starts the knockdown state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Nadeshiko%20(Front)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4HPHK (VT1 hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_4HPHK (VT1).png | |||
|name=Nadeshiko (Front) (hold) | |||
|anchor=yes | |||
|input=4HPHK (VT1 hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>117</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>32</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>72</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:R.Mika has 10 recovery frames after calling for Nadeshiko | |||
:Nadeshiko's drop kick has 4 active frames and hits at a fixed distance depending on opponents position when V-trigger was activated | |||
:Frame advantage shown is Nadeshiko's hitstun / blockstun when she connects with the opponent | |||
:Juggle Limit / Increase / Start: 10 / 1 / 0 | |||
:Free Juggle state (0 Juggle Start) if this is the first hit that starts the knockdown state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Nadeshiko%20(Front)%20(hold)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6HPHK (can hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_6HPHK.png | |||
|name=Nadeshiko (Behind) | |||
|anchor=yes | |||
|input=6HPHK (can hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>36</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>32</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>72</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:R.Mika has 7 recovery frames after calling for Nadeshiko (11F if canceled into) | |||
:Nadeshiko's drop kick has 4 active frames and hits at a fixed distance depending on opponents position when V-trigger was activated | |||
:Frame advantage shown is Nadeshiko's hitstun / blockstun when she connects with the opponent | |||
:Juggle Limit / Increase / Start: 10 / 1 / 0 | |||
:Free Juggle state (0 Juggle Start) if this is the first hit that starts the knockdown state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Nadeshiko%20(Behind)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6HPHK (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_6HPHK.png | |||
|name=Nadeshiko (Behind) (hold) | |||
|anchor=yes | |||
|input=6HPHK (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>117</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>32</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>72</nowiki> | |||
|kdr=<nowiki>23</nowiki> | |||
|kdrb=<nowiki>28</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:R.Mika has 10 recovery frames after calling for Nadeshiko | |||
:Nadeshiko's drop kick has 4 active frames and hits at a fixed distance depending on opponents position when V-trigger was activated | |||
:Frame advantage shown is Nadeshiko's hitstun / blockstun when she connects with the opponent | |||
:Juggle Limit / Increase / Start: 10 / 1 / 0 | |||
:Free Juggle state (0 Juggle Start) if this is the first hit that starts the knockdown state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Nadeshiko%20(Behind)%20(hold)}} | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_HPHK (VT2) activate.png | |||
|image2=SFV_R.Mika_HPHK (VT2).png | |||
|name=Steel Chair | |||
|anchor=yes | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>64</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|damage=<nowiki>30x3 (90)</nowiki> | |||
|stun=<nowiki>50x3 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:3 bar V-Trigger | |||
:Duration of 3000 frames (50 seconds) | |||
:This version is faster and has Nadeshko run in to throw her chair across the screen (the chair throw can nullify 1 hit of projectiles) | |||
:Calls Nadeshiko in for help (can be held down for a different version of Nadeshiko's attack) | |||
:Can call for Nadeshiko one more time before V-Timer ends (doing so depletes the rest of the V-Timer) | |||
:VTC frame advangate on cancelable moves is listed as Quick/Hold (2nd Quick/2nd Hold) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Steel%20Chair}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2 hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_HPHK (VT2) activate.png | |||
|image2=SFV_R.Mika_HPHK (VT2 hold).png | |||
|name=Fightin' Dirty | |||
|anchor=yes | |||
|input=HPHK (VT2 hold) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>11</nowiki> | |||
|damage=<nowiki>100*60 (160)</nowiki> | |||
|stun=<nowiki>100*100 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:3 bar V-Trigger | |||
:Duration of 3000 frames (50 seconds) | |||
:This version is slower and has Nadeshiko run in about 80% screen length and start swinging her chair twice to attack | |||
:This version is less advantageous when V-Trigger canceled into (-4 less) | |||
:Calls Nadeshiko in for help | |||
:Can call for Nadeshiko one more time before V-Timer ends (doing so depletes the rest of the V-Timer) | |||
:VTC frame advantage on cancelable moves is listed as Quick/Hold (2nd Quick/2nd Hold) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Fightin'%20Dirty}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_HPHK_(VT2).png | |||
|name=Steel Chair (secondary) | |||
|anchor=yes | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>104</nowiki> | |||
|recovery=<nowiki>46</nowiki> | |||
|damage=<nowiki>20x3 (60)</nowiki> | |||
|stun=<nowiki>50x3 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Does not increase combo scaling when canceled into | |||
:This version is faster and has Nadeshko run in to throw her chair across the screen (the chair throw can nullify 1 hit of projectiles) | |||
:Calls Nadeshiko in for help (can be held down for a different version of Nadeshiko's attack) | |||
:This second activation spends the rest of the V-Timer | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/vtTwo/Steel%20Chair%20(secondary)}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_HPHK (VT2 hold).png | |||
|name=Fightin' Dirty (secondary) | |||
|anchor=yes | |||
|input=HPHK (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>58</nowiki> | |||
|damage=<nowiki>100*60 (160)</nowiki> | |||
|stun=<nowiki>100*100 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Does not increase combo scaling when canceled into | |||
:This version is slower and has Nadeshiko run in about 80% screen length and start swinging her chair twice to attack | |||
:Calls Nadeshiko in for help | |||
:This second activation spends the rest of the V-Timer | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/vtTwo/Fightin'%20Dirty%20(secondary)}} | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/V-Shift}} | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_MKHP_break.png | |||
|name=Gutsy Lariat | |||
|anchor=yes | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>75</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Gutsy%20Lariat}} | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">6KKK</font>===== | |||
{{MoveData | |||
|image=SFV_R.Mika_6KKK.png | |||
|name=Peach Gator | |||
|anchor=yes | |||
|input=6KKK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>66</nowiki> | |||
|kdr=<nowiki>17</nowiki> | |||
|kdrb=<nowiki>17</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 1-30 | |||
:Denies opponent their back-roll option on wake-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/R.Mika/normal/Peach%20Gator}} | |||
}} | |||
}} | |||
{{Navbox-SFV}} | |||
[[Category:Street Fighter V]] | |||
[[Category:Street Fighter games]] |
Latest revision as of 20:48, 7 July 2023
Introduction
About R. Mika
Hailing from Japan, Rainbow Mika is a trained professional women's wrestler, already on her path to stardom.
To put it simply. Mika is annoying. She loves harassing the opponent with her great normals, a command grab that loops into itself, and great mobility. Mika has a vast variety of tools to keep the opponent on their toes and make sure they aren't falling asleep. Although her damage output isn't remarkable, this is more than made up for by the fact that her moveset is designed to annoy your opponent with fast and long ranged normals. If you like frustrating your opponent, testing their patience, and overcoming their mentality, then Mika might be just for you.
Final Patch
Players to Watch
- Fuudo
- Luffy
- Nuckledu
R.Mika | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.042 |
Backward Walk Speed | 0.03 |
Forward Dash Speed | 18 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.342 |
Backward Dash Distance | 1.2 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
5HK (hold)
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
9 > 2MP
6HP
4 or 6MP
4 or 6MP > MP
4 or 6MP > 4MP
Target Combos
8MP > 8HP
LK > MP
Throws
LPLK
LPLK (crouching opponent)
4LPLK
Special Moves
236LP
236MP
236HP
236PP
236LK
236MK
236HK
236KK
63214LP
63214MP
63214HP
63214PP
63214LK
63214MK
63214HK
63214KK
Critical Art
214214P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK (VS1) (hold)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (counter)
V-Trigger 1
- R. Mika can hold HP and HK when using either V-Trigger to delay Nadeshiko's arrival. This is shown with R. Mika doing an additional animation after the V-Trigger activation.
HPHK (VT1)
HPHK (VT1 hold)
4HPHK (VT1)
4HPHK (VT1 hold)
6HPHK (can hold)
6HPHK (hold)
V-Trigger 2
HPHK (VT2)
HPHK (VT2 hold)
HPHK
HPHK (hold)
V-Shift
MKHP
V-Shift Break
MKHP
V-Reversal
6KKK