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{{ | {{Infobox Character SFV | ||
|name=Laura | |||
|hash=LAR | |||
|discord=0pgnkd5WoeGroSto | |||
|image=SFV-Laura_Portrait.jpg | |||
|hp=1025 | |||
|stun=1000 | |||
|vt1=3 Bars | |||
|vt2=2 Bars | |||
|movef=0.04 | |||
|moveb=0.032 | |||
|dashf=17 | |||
|dashb=21 | |||
|dashfd=1.277 | |||
|dashbd=1.08 | |||
|dashch=3-11 | |||
|jumpb=46 (4+38+4) | |||
|jumpn=46 (4+38+4) | |||
|jumpf=45 (3+38+4) | |||
|jumpbd=1.824 | |||
|jumpfd=2.128 | |||
|throwh=0.41 | |||
|throwr=0.85 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Laura's only 3F normal | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>11</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |||
:Slightly smaller head hurtbox on frames 1-16 | |||
:Laura steps forward before active frames begin (keep it in mind that when anti-airing with this) | |||
:Good frametrap and pressure tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>16</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|hcWinSpCa=<nowiki>18</nowiki> | |||
|hcWinVt=<nowiki>18</nowiki> | |||
|description= | |||
:+13 when canceled into forward V-Skill after Crush Counter | |||
:+7 when canceled into backwards V-Skill after Crush Counter | |||
:+4 when canceled into backwards->forward V-Skill after Crush Counter | |||
:Cancel window starts after active frames (which means meaty v-skill cancels are more advantageous) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Good frametrap and pressure tool | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|description= | |||
:-2 oB infinite blockstring pressure (sarcasm) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>16</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |||
:Decent range poke that moves Laura forward | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Chains into cr.LP / cr.LK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_2MP.png | |||
|name=Crouch MP | |||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
:Quite lenient cancel window (16F hit confirm window) | |||
:Similar in use to cr.HP but trades range for speed | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_2HP.png | |||
|name=Crouch HP | |||
|anchor=yes | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>22</nowiki> | |||
|hcWinVt=<nowiki>22</nowiki> | |||
|description= | |||
:Fantastic whiff punish tool | |||
:Strong hitbox priority against low attacks | |||
:Has a huge hit confirm window for special cancels (22F) | |||
:V-Skill cancel executes on the last active frame (which means meaty v-skill cancels are more advantageous) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Chains into cr.LP / cr.LK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Very lenient cancel window (17F hit confirm window) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_2HK.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20(22)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>74</nowiki> | |||
|kdr=<nowiki>25</nowiki> | |||
|kdrb=<nowiki>30</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:2 extra recovery frames (22) on block and whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|hit=<nowiki>8(9)</nowiki> | |||
|block=<nowiki>5(6)</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Top of Laura's jumping hurtbox shrinks down a bit for entire move duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Jump%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_8MP.png | |||
|name=Jump MP | |||
|anchor=yes | |||
|input=8MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|hit=<nowiki>12</nowiki> | |||
|block=<nowiki>9</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Hits above Laura (decent air-to-air) | |||
:Has no hurtbox extension whatsoever | |||
:Top of Laura's jumping hurtbox shrinks down a bit for entire move duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|hit=<nowiki>11(15)</nowiki> | |||
|block=<nowiki>8(12)</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Top of Laura's jumping hurtbox shrinks down a bit for entire move duration | |||
:Laura's bottom hurtboxes pull up a little bit on frame 7 and onward | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|hit=<nowiki>5(9)</nowiki> | |||
|block=<nowiki>2(6)</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Can cross up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|hit=<nowiki>8(12)</nowiki> | |||
|block=<nowiki>5(9)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Can cross up | |||
:Top of Laura's jumping hurtbox shrinks down a bit for entire move duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|hit=<nowiki>11(15)</nowiki> | |||
|block=<nowiki>8(12)</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Very fast startup for a heavy jump-in | |||
:Top of Laura's jumping hurtbox shrinks down a bit for entire move duration | |||
:Laura's bottom hurtboxes pull up a little bit on frame 5 and onward | |||
:Laura's been watching too much Keijo!!!!!!!! | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Jump%20HK}} | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">6HP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_6HP.png | |||
|name=Step Elbow | |||
|anchor=yes | |||
|input=6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinTc=<nowiki>22</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Step%20Elbow}} | |||
}} | |||
}} | |||
== Target Combos == | |||
=====<font style="visibility:hidden; float:right">6HP > 5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_6HP 5HP.png | |||
|image2=SFV_Laura_6HP 5HP 2.png | |||
|name=Twist Barrage | |||
|anchor=yes | |||
|input=6HP > 5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17+9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>54</nowiki> | |||
|stun=<nowiki>90</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>93</nowiki> | |||
|kdr=<nowiki>32</nowiki> | |||
|kdrb=<nowiki>37</nowiki> | |||
|hcWinSpCa=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>22</nowiki> | |||
|description= | |||
:Launches grounded opponents into a free juggle state | |||
:Cancelable into any special / v-skill on hit (except for the Sunset Wheel grabs) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Twist%20Barrage}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP > 5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5MP 5MK.png | |||
|image2=SFV_Laura_5MP 5MK 2.png | |||
|name=Dual Crash | |||
|anchor=yes | |||
|input=5MP > 5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6+7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>60*54 (114)</nowiki> | |||
|stun=<nowiki>100*63 (163)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>96</nowiki> | |||
|kdr=<nowiki>37</nowiki> | |||
|kdrb=<nowiki>42</nowiki> | |||
|hcWinSpCa=<nowiki>14</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |||
:Launches grounded opponents into a limited juggle state | |||
:Cancelable into any special / v-skill on hit (except for the Sunset Wheel grabs) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Dual%20Crash}} | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_LPLK.png | |||
|name=Seoi Throw | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>64</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Seoi%20Throw}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_4LPLK.png | |||
|name=Pullback Hold | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>65</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Pullback%20Hold}} | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">236LP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_236LP.png | |||
|caption=Normal | |||
|image2=SFV_Laura_236LP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LP Bolt Charge | |||
|anchor=yes | |||
|input=236LP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Combos into from lights and leaves Laura up close on hit for a +2 mixup (great pressure tool) | |||
:Juggle Limit / Increase / Start: 7 / 2 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/LP%20Bolt%20Charge}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:+10 damage and +50 stun during V-Trigger 1 | |||
:Cancels into Super (Critical Art) on hit / block | |||
:Combos into from lights and leaves Laura up close on hit for a +2 mixup (great pressure tool) | |||
:Juggle Limit / Increase / Start: 7 / 2 / 2 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_236MP.png | |||
|caption=Normal | |||
|image2=SFV_Laura_236MP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MP Bolt Charge | |||
|anchor=yes | |||
|input=236MP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Can cancel into the Split River / Rodeo Break follow-ups on hit only | |||
:Juggle Limit / Increase / Start: 0 / 0 / 2 (Only +1 Juggle Start on airborne) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/MP%20Bolt%20Charge}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:+10 damage and +50 stun during V-Trigger 1 | |||
:Can cancel into the Split River / Rodeo Break follow-ups on hit only | |||
:Juggle Limit / Increase / Start: 0 / 0 / 2 (Only +1 Juggle Start on airborne) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_236HP.png | |||
|caption=Normal | |||
|image2=SFV_Laura_236HP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HP Bolt Charge | |||
|anchor=yes | |||
|input=236HP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>17+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60*90 (150)</nowiki> | |||
|stun=<nowiki>50*150 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>66</nowiki> | |||
|kdr=<nowiki>17</nowiki> | |||
|kdrb=<nowiki>17</nowiki> | |||
|description= | |||
:Upper body invincible on frames 1-11 | |||
:Airborne on frames 7-31 | |||
:Juggle Limit: 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/HP%20Bolt%20Charge}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|recovery=<nowiki>17+13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>70*110 (180)</nowiki> | |||
|stun=<nowiki>100*150 (250)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>66</nowiki> | |||
|kdr=<nowiki>17</nowiki> | |||
|kdrb=<nowiki>17</nowiki> | |||
|description= | |||
:+10 damage and +50 stun during V-Trigger 1 | |||
:Upper body invincible on frames 1-11 | |||
:Airborne on frames 7-31 | |||
:Juggle Limit: 5 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236PP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_236PP.png | |||
|caption=Normal | |||
|image2=SFV_Laura_236PP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=EX Bolt Charge | |||
|anchor=yes | |||
|input=236PP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|block=<nowiki>-17</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:One hit of armor on frames 3-14 | |||
:Can cancel into the Split River / Rodeo Break follow-ups on hit only | |||
:Juggle Limit / Increase / Start: 0 / 6 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/EX%20Bolt%20Charge}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|block=<nowiki>-17</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:+10 damage and +50 stun during V-Trigger 1 | |||
:One hit of armor on frames 3-14 | |||
:Can cancel into the Split River / Rodeo Break follow-ups on hit only | |||
:Juggle Limit / Increase / Start: 0 / 6 / 2 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP > P</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_236MP P.png | |||
|caption=Normal | |||
|image2=SFV_Laura_236MP P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Split River | |||
|anchor=yes | |||
|input=236MP > P | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60*63 (123)</nowiki> | |||
|stun=<nowiki>50*135 (185)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>67(68)</nowiki> | |||
|kdr=<nowiki>18(19)</nowiki> | |||
|kdrb=<nowiki>18(19)</nowiki> | |||
|description= | |||
:Switches side with the opponent | |||
:Denies back-roll (Throw) | |||
:+1 extra KDA (+68/19/19) when followed up from EX Bolt Charge resulting in +2 mixup after a forward dash | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Split%20River}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>70*81 (151)</nowiki> | |||
|stun=<nowiki>100*135 (235)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>67</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>18</nowiki> | |||
|description= | |||
:+18 damage during V-Trigger 1 | |||
:Switches side with the opponent | |||
:Denies back-roll (Throw) | |||
:+1 extra KDA (+68/19/19) when followed up from EX Bolt Charge resulting in +2 mixup after a forward dash | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP > K</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_236MP K.png | |||
|caption=Normal | |||
|image2=SFV_Laura_236MP K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Rodeo Break | |||
|anchor=yes | |||
|input=236MP > K | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60*63 (123)</nowiki> | |||
|stun=<nowiki>50*135 (185)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>67(68)</nowiki> | |||
|kdr=<nowiki>18(19)</nowiki> | |||
|kdrb=<nowiki>18(19)</nowiki> | |||
|description= | |||
:Stays on same side of the opponent | |||
:Denies back-roll (Throw) | |||
:+1 extra KDA (+68/19/19) when followed up from EX Bolt Charge resulting in +2 mixup after a forward dash | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Rodeo%20Break}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>70*81 (151)</nowiki> | |||
|stun=<nowiki>100*135 (235)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>67</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>18</nowiki> | |||
|description= | |||
:+18 damage during V-Trigger 1 | |||
:Stays on same side of the opponent | |||
:Denies back-roll (Throw) | |||
:+1 extra KDA (+68/19/19) when followed up from EX Bolt Charge resulting in +2 mixup after a forward dash | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214P</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_214LP 1.png | |||
|image2=SFV_Laura_214MP 1.png | |||
|image3=SFV_Laura_214HP 1.png | |||
|caption3=Normal | |||
|image4=SFV_Laura_214LP_vt1 1.png | |||
|image5=SFV_Laura_214MP_vt1 1.png | |||
|image6=SFV_Laura_214HP_vt1 1.png | |||
|caption6=V-Trigger 1 | |||
|name=Thunder Clap Lvl 1 | |||
|anchor=yes | |||
|input=214P | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>40</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>60</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:1-hit Projectile (Lvl 1 Thunder Claps) | |||
:Speed and reach of projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile Speed: 0.005 | |||
:MP Projectile Speed: 0.015 | |||
:HP Projectile Speed: 0.027 | |||
:Projectile persists for 45 frames (Lvl 1 Thunder Claps) | |||
:Can cancel into V-Skill 1 and 2 during V-Trigger 1 | |||
:Juggle Limit / Increase / Start: 0 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Thunder%20Clap%20Lvl%201}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>19</nowiki> | |||
|active=<nowiki>80</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>60</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:1-hit Projectile (Lvl 1 Thunder Claps) | |||
:Speed and reach of projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile Speed: 0.005 | |||
:MP Projectile Speed: 0.015 | |||
:HP Projectile Speed: 0.027 | |||
:Projectile persists for 80 frames (double the duration of non-V-Trigger Lvl 1 Thunder Claps) | |||
:Juggle Limit / Increase / Start: 0 / 1 /1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214P (brief-hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_214LP 2.png | |||
|image2=SFV_Laura_214MP 2.png | |||
|image3=SFV_Laura_214HP 2.png | |||
|caption3=Normal | |||
|image4=SFV_Laura_214LP_vt1 2.png | |||
|image5=SFV_Laura_214MP_vt1 2.png | |||
|image6=SFV_Laura_214HP_vt1 2.png | |||
|caption6=V-Trigger 1 | |||
|name=Thunder Clap Lvl 2 | |||
|anchor=yes | |||
|input=214P (brief-hold) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>36</nowiki> | |||
|active=<nowiki>80</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>11</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60*30 (90)</nowiki> | |||
|stun=<nowiki>60*30 (90)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:2-hit Projectile (Lvl 2 Thunder Claps) | |||
:Speed and reach of projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile Speed: 0.005 | |||
:MP Projectile Speed: 0.015 | |||
:HP Projectile Speed: 0.027 | |||
:Projectile persists for 80 frames (Lvl 2 Thunder Claps) | |||
:Can cancel into V-Skill 1 and 2 during V-Trigger 1 | |||
:V-Skill cancel shown in the parenthesis (+4 on hit) refers to when only the first hit of fireball connects before the dash cancel | |||
:Juggle Limit / Increase / Start: 0*0 / 0*1 / 0*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Thunder%20Clap%20Lvl%202}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>25</nowiki> | |||
|active=<nowiki>80</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>11</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60*30 (90)</nowiki> | |||
|stun=<nowiki>60*30 (90)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:2-hit Projectile (Lvl 2 Thunder Claps) | |||
:Speed and reach of projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile Speed: 0.005 | |||
:MP Projectile Speed: 0.015 | |||
:HP Projectile Speed: 0.027 | |||
:Projectile persists for 80 frames (Lvl 2 Thunder Claps) | |||
:Startup reduced from 41 -> 26 in this V-Trigger 1 version | |||
:V-Skill cancel data is less advantageous (+4 on hit) if only the first hit of the projectile hits when canceled (like when performed mid-screen) | |||
:Juggle Limit / Increase / Start: 0*0 / 0*1 / 0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214P (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_214LP 3.png | |||
|image2=SFV_Laura_214MP 3.png | |||
|image3=SFV_Laura_214HP 3.png | |||
|caption3=Normal | |||
|image4=SFV_Laura_214LP_vt1 3.png | |||
|image5=SFV_Laura_214MP_vt1 3.png | |||
|image6=SFV_Laura_214HP_vt1 3.png | |||
|caption6=V-Trigger 1 | |||
|name=Thunder Clap Lvl 3 | |||
|anchor=yes | |||
|input=214P (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>70</nowiki> | |||
|active=<nowiki>100</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>31</nowiki> | |||
|block=<nowiki>18</nowiki> | |||
|damage=<nowiki>60*30*30 (120)</nowiki> | |||
|stun=<nowiki>60*30*30 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:3-hit Projectile (Lvl 3 Thunder Claps) | |||
:Speed and reach of projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile Speed: 0.005 | |||
:MP Projectile Speed: 0.015 | |||
:HP Projectile Speed: 0.027 | |||
:Projectile persists for 100 frames (Lvl 3 Thunder Claps) | |||
:Can cancel into V-Skill 1 and 2 during V-Trigger 1 | |||
:V-Skill cancel shown in the parenthesis (+4 on hit) refers to when only the first hit of fireball connects before the dash cancel | |||
:Juggle Limit / Increase / Start: 0*0*0 / 0*0*1 / 0*0*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Thunder%20Clap%20Lvl%203}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>40</nowiki> | |||
|active=<nowiki>100</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>31</nowiki> | |||
|block=<nowiki>18</nowiki> | |||
|damage=<nowiki>60*30*30 (120)</nowiki> | |||
|stun=<nowiki>60*30*30 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:3-hit Projectile (Lvl 3 Thunder Claps) | |||
:Speed and reach of projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile Speed: 0.005 | |||
:MP Projectile Speed: 0.015 | |||
:HP Projectile Speed: 0.027 | |||
:Projectile persists for 100 frames (Lvl 3 Thunder Claps) | |||
:Startup reduced from 70 -> 40 in this V-Trigger 1 version | |||
:V-Skill cancel data is less advantageous (+4/+3) if only the first hit of the projectile connects when canceled (like when performed mid-screen) | |||
:Juggle Limit / Increase / Start: 0*0*0 / 0*0*1 / 0*0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214LPMP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_214LPMP.png | |||
|caption=Normal | |||
|image2=SFV_Laura_214LPMP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LPMP Thunder Clap | |||
|anchor=yes | |||
|input=214LPMP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>60</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60*30 (90)</nowiki> | |||
|stun=<nowiki>60*30 (90)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>105</nowiki> | |||
|kdr=<nowiki>46</nowiki> | |||
|kdrb=<nowiki>51</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:2-hit Projectile | |||
:Projectile Speed: 0.006 | |||
:Projectile persists for 60 frames | |||
:Speed and reach of projectile depends on which 2 button strengths are used (LPMP / LPHP / MPHP) | |||
:Launches opponent on hit into a limited juggle state (Juggle Start: +1) | |||
:On hit, do st.HP xx V-Skill (hold slightly) for cross under or st.hp xx V-Skill (tap) for same side | |||
:Can cancel into V-Skill 1 and 2 during V-Trigger 1 | |||
:Juggle Limit / Increase / Start: 0*0 / 0*2 / 0*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/LPMP%20Thunder%20Clap}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>80</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>7</nowiki> | |||
|damage=<nowiki>60*30*30 (120)</nowiki> | |||
|stun=<nowiki>60*30*30 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|kd=<nowiki>113</nowiki> | |||
|kdr=<nowiki>54</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:Projectile persists for 80 frames (double the normal LPMP Fireball duration in this V-Trigger 1 version) | |||
:2-hit Projectile | |||
:Projectile Speed: 0.016 | |||
:Speed and reach of projectile depends on which 2 button strengths are used (LPMP / LPHP / MPHP) | |||
:Launches opponent on hit into a limited juggle state (Juggle Start: +1) | |||
:On hit, do st.HP xx V-Skill (hold slightly) for cross under or st.hp xx V-Skill (tap) for same side | |||
:V-Skill cancel data is less advantageous (only +1 on block) if only the first hit of the projectile is blocked when canceled (like when performed mid-screen) | |||
:Juggle Limit / Increase / Start: 0*0 / 0*2 / 0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214LPHP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_214LPHP.png | |||
|caption=Normal | |||
|image2=SFV_Laura_214LPHP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LPHP Thunder Clap | |||
|anchor=yes | |||
|input=214LPHP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>170</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60*30 (90)</nowiki> | |||
|stun=<nowiki>60*30 (90)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>105</nowiki> | |||
|kdr=<nowiki>46</nowiki> | |||
|kdrb=<nowiki>51</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:2-hit Projectile | |||
:Projectile Speed: 0.016 | |||
:Projectile persists for 170 frames | |||
:Speed and reach of projectile depends on which 2 button strengths are used (LPMP / LPHP / MPHP) | |||
:Launches opponent on hit into a limited juggle state (Juggle Start: +1) | |||
:On hit, do st.HP xx V-Skill (hold slightly) for cross under or st.hp xx V-Skill (tap) for same side | |||
:Can cancel into V-Skill 1 and 2 during V-Trigger 1 | |||
:Juggle Limit / Increase / Start: 0*0 / 0*2 / 0*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/LPHP%20Thunder%20Clap}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>190</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>7</nowiki> | |||
|damage=<nowiki>60*30*30 (120)</nowiki> | |||
|stun=<nowiki>60*30*30 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|kd=<nowiki>113</nowiki> | |||
|kdr=<nowiki>54</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:Projectile persists for 190 frames (20 extra frames duration in this V-Trigger 1 version) | |||
:2-hit Projectile | |||
:Projectile Speed: 0.028 | |||
:Speed and reach of projectile depends on which 2 button strengths are used (LPMP / LPHP / MPHP) | |||
:Launches opponent on hit into a limited juggle state (Juggle Start: +1) | |||
:On hit, do st.HP xx V-Skill (hold slightly) for cross under or st.hp xx V-Skill (tap) for same side | |||
:V-Skill cancel data is less advantageous (only +1 on block) if only the first hit of the projectile is blocked when canceled (like when performed mid-screen) | |||
:Juggle Limit / Increase / Start: 0*0 / 0*2 / 0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214MPHP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_214MPHP.png | |||
|caption=Normal | |||
|image2=SFV_Laura_214MPHP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MPHP Thunder Clap | |||
|anchor=yes | |||
|input=214MPHP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>170</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60*30 (90)</nowiki> | |||
|stun=<nowiki>60*30 (90)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2 vt1 vt2</nowiki> | |||
|kd=<nowiki>105</nowiki> | |||
|kdr=<nowiki>46</nowiki> | |||
|kdrb=<nowiki>51</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:2-hit Projectile | |||
:Projectile Speed: 0.028 | |||
:Projectile persists for 170 frames | |||
:Speed and reach of projectile depends on which 2 button strengths are used (LPMP / LPHP / MPHP) | |||
:Launches opponent on hit into a limited juggle state (Juggle Start: +1) | |||
:On hit, do st.HP xx V-Skill (hold slightly) for cross under or st.hp xx V-Skill (tap) for same side | |||
:Juggle Limit / Increase / Start: 0*0 / 0*2 / 0*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/MPHP%20Thunder%20Clap}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>190</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>7</nowiki> | |||
|damage=<nowiki>60*30*30 (120)</nowiki> | |||
|stun=<nowiki>60*30*30 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|kd=<nowiki>113</nowiki> | |||
|kdr=<nowiki>54</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:Projectile persists for 190 frames (20 extra frames duration in this V-Trigger 1 version) | |||
:2-hit Projectile | |||
:Projectile Speed: 0.006 | |||
:Speed and reach of projectile depends on which 2 button strengths are used (LPMP / LPHP / MPHP) | |||
:Launches opponent on hit into a limited juggle state (Juggle Start: +1) | |||
:On hit, do st.HP xx V-Skill (hold slightly) for cross under or st.hp xx V-Skill (tap) for same side | |||
:V-Skill cancel data is less advantageous (only +1 on block) if only the first hit of the projectile is blocked when canceled (like when performed mid-screen) | |||
:Juggle Limit / Increase / Start: 0*0 / 0*2 / 0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214LK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_63214K.png | |||
|caption=Normal | |||
|image2=SFV_Laura_63214K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LK Sunset Wheel | |||
|anchor=yes | |||
|input=63214LK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>70*90 (160)</nowiki> | |||
|stun=<nowiki>100*100 (200)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>63</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
:Throw Distance: 1.23 | |||
:Denies back-roll (Throw) | |||
:Cannot cancel into this from normals or back+V-Skill | |||
:4F slower start-up than MK/HK version but has more range | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/LK%20Sunset%20Wheel}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>80*100 (180)</nowiki> | |||
|stun=<nowiki>100*130 (230)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>64</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Increased range of about 10% during V-Trigger 1 | |||
:+1 KDA during V-Trigger 1 | |||
:Throw Distance: 1.38 | |||
:Denies back-roll (Throw) | |||
:Cannot cancel into this from normals or back+V-Skill | |||
:4F slower start-up than MK/HK version but has more range | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214MK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_63214K.png | |||
|caption=Normal | |||
|image2=SFV_Laura_63214K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MK Sunset Wheel | |||
|anchor=yes | |||
|input=63214MK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>70*100 (170)</nowiki> | |||
|stun=<nowiki>100*100 (200)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>63</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
:Throw Distance: 1.11 | |||
:Denies back-roll (Throw) | |||
:Cannot cancel into this from normals or back+V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/MK%20Sunset%20Wheel}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>80*110 (190)</nowiki> | |||
|stun=<nowiki>100*130 (230)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>64</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Increased range of about 10% during V-Trigger 1 | |||
:+1 KDA during V-Trigger 1 | |||
:Throw Distance: 1.26 | |||
:Denies back-roll (Throw) | |||
:Cannot cancel into this from normals or back+V-Skill | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214HK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_63214K.png | |||
|caption=Normal | |||
|image2=SFV_Laura_63214K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HK Sunset Wheel | |||
|anchor=yes | |||
|input=63214HK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>70*120 (190)</nowiki> | |||
|stun=<nowiki>100*100 (200)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>63</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
:Throw Distance: 0.91 | |||
:Denies back-roll (Throw) | |||
:Cannot cancel into this from normals or back+V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/HK%20Sunset%20Wheel}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>80*130 (210)</nowiki> | |||
|stun=<nowiki>100*130 (230)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>64</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Increased range of about 10% during V-Trigger 1 | |||
:+1 KDA during V-Trigger 1 | |||
:Throw Distance: 1.06 | |||
:Denies back-roll (Throw) | |||
:Cannot cancel into this from normals or back+V-Skill | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">63214KK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_63214KK.png | |||
|caption=Normal | |||
|image2=SFV_Laura_63214KK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=EX Sunset Wheel | |||
|anchor=yes | |||
|input=63214KK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>80*100 (180)</nowiki> | |||
|stun=<nowiki>100*150 (250)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>64</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Moves forward before grabbing | |||
:Projectile Invincible on frames 1-20 | |||
:Can't cancel into from normal attacks or back V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/EX%20Sunset%20Wheel}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>18</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>80*130 (210)</nowiki> | |||
|stun=<nowiki>130*150 (280)</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>64</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>15</nowiki> | |||
|description= | |||
:Increased range during V-Trigger 1 | |||
:Moves forward before grabbing | |||
:Projectile Invincible on frames 1-20 | |||
:Can't cancel into from normal attacks or back V-Skill | |||
}} | |||
}} | |||
== Critical Art == | |||
=====<font style="visibility:hidden; float:right">236236K</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_236236K 1.png | |||
|image2=SFV_Laura_236236K 2.png | |||
|caption2=Normal | |||
|image3=SFV_Laura_236236K_vt1 1.png | |||
|image4=SFV_Laura_236236K_vt1 2.png | |||
|caption4=V-Trigger 1 | |||
|name=Inazuma Spin Hold | |||
|anchor=yes | |||
|input=236236K | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>52</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130*30x4*100 (350)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>50</nowiki> | |||
|kdr=<nowiki>1</nowiki> | |||
|kdrb=<nowiki>1</nowiki> | |||
|description= | |||
:Fully invincible on frame 1-5 | |||
:All brazillian characters must form a ball and spin while causing electricity | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Inazuma%20Spin%20Hold}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>52</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130*30x4*120 (370)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>50</nowiki> | |||
|kdr=<nowiki>1</nowiki> | |||
|kdrb=<nowiki>1</nowiki> | |||
|description= | |||
:Fully invincible on frame 1-5 | |||
:VT1 Enhanced Version has bonus 20 damage on final hit | |||
}} | |||
}} | |||
== Taunts == | |||
=====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5PPPKKK.png | |||
|caption="Wanna be a grappling bud? A grap-pling-bud?" | |||
|name=Taunt | |||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Taunt}} | |||
}} | |||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_MPMK (VS1).png | |||
|caption=Normal | |||
|image2=SFV_Laura_MPMK (VS1)_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Volty Line | |||
|anchor=yes | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>130</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>93</nowiki> | |||
|kdr=<nowiki>44</nowiki> | |||
|kdrb=<nowiki>49</nowiki> | |||
|description= | |||
:Overhead | |||
:First 2 active frames can only hit airborne targets and then hits grounded opponents on 22nd frame (+5/-4 on last active frame) | |||
:Airborne on frames 20-22 | |||
:First active frame can hit cross-up (behind Laura) | |||
:Builds 100/50 V-Gauge on hit/block | |||
:Spends 1000 V-Timer (50% V-Timer) when canceled into from Thunder Claps during V-Trigger 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Volty%20Line}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>160</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Overhead | |||
:+20 damage and +30 stun during V-Trigger 1 | |||
:First 2 active frames can only hit airborne targets and then hits grounded opponents on 22nd frame (+7/-3 on last active frame) | |||
:Airborne on frames 20-24 | |||
:First active frame can hit cross-up (behind Laura) | |||
:Spends 1500 V-Timer (50% V-Timer) when canceling into any versions of Laura's V-Skill from Thunder Claps during V-Trigger 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_6MPMK (VS1).png | |||
|name=Linear Movement Avante | |||
|anchor=yes | |||
|input=6MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>21(20)</nowiki> | |||
|description= | |||
:21 frames total when used standalone, but 18 frames when canceled from LM:E (backwards V-Skill) | |||
:Can be performed with 1F shorter duration (20F) if buffered into during the 5F buffer window of SFV (and having already released the MP+MK buttons before the move starts) | |||
:Increased distance during V-Trigger | |||
:Crouch sized hurtbox during this dash | |||
:Counter-hit state on frames 1-17 | |||
:Spends 1000 V-Timer (50% V-Timer) when canceled into from Thunder Claps during V-Trigger 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Linear%20Movement%20Avante}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_4MPMK (VS1).png | |||
|name=Linear Movement Esquiva | |||
|anchor=yes | |||
|input=4MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>26</nowiki> | |||
|description= | |||
:Frames 15-26 can be canceled into Specials / Super / V-Skill 1 follow-ups | |||
:Increased distance during V-Trigger | |||
:Counter-hit state on frames 1-25 | |||
:Spends 1000 V-Timer (50% V-Timer) when canceled into from Thunder Claps during V-Trigger 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Linear%20Movement%20Esquiva}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4MPMK (VS1) > MPMK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_6MPMK (VS1).png | |||
|name=Linear Movement Finta | |||
|anchor=yes | |||
|input=4MPMK (VS1) > MPMK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>29</nowiki> | |||
|description= | |||
:Dashes back -> forward | |||
:Cannot cancel into anything during this forward dash follow-up | |||
:Counter-Hit state for entire duration of the forward dash (frames 1-16) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Linear%20Movement%20Finta}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_MPMK (VS2).png | |||
|name=Volty Sprink | |||
|anchor=yes | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>25+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Initial Leap attack can only hit airborne opponents | |||
:Airborne on frames 9-37 | |||
:Variable KDA | |||
:KDA after Target Combos xx V-Skill 2 > P: +104/45/50 (1 less KDA if you use LP Fireball after MP>MK xx V-Skill 2) | |||
:Cancels into Thunder Spike (Air Projectile) or Heavy Heel (Air Kick) follow-ups on frames 19-24 | |||
:Initial Leap attack builds 50 V-Gauge on Hit | |||
:Juggle Limit / Increase / Start: 2 / 1 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Volty%20Sprink}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2) > P</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_MPMK (VS2) P.png | |||
|caption=Normal | |||
|image2=SFV_Laura_MPMK (VS2) P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Thunder Spike | |||
|anchor=yes | |||
|input=MPMK (VS2) > P | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>19+13</nowiki> | |||
|recovery=<nowiki>air+10</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>60</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Projectile immediately disappears if Laura is successfully hit | |||
:1-hit Projectile | |||
:Duration / Speed / Trajectory of the projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile persists for 50 frames (travels shortest distance and disappears before it touches the ground) | |||
:MP Projectile persists for 55 frames (travels medium distance) | |||
:HP Projectile persists for 80 frames (travels furthest distance) | |||
:Very variable frame advantage on grounded opponents | |||
:Builds 50/25 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 3 / 2 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Thunder%20Spike}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>19+14</nowiki> | |||
|recovery=<nowiki>air+10</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>60</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:This version is 1F slower start-up overall during V-Trigger 1 for some reason | |||
:1-hit Projectile | |||
:Duration / Speed / Trajectory of the projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile persists for 50 frames (travels shortest distance and disappears before it touches the ground) | |||
:MP Projectile persists for 55 frames (travels medium distance) | |||
:HP Projectile persists for 80 frames (travels furthest distance) | |||
:Very variable frame advantage on grounded opponents | |||
:Builds 50/25 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 10 / 1 / 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2) > K</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_MPMK (VS2) K.png | |||
|caption=Normal | |||
|image2=SFV_Laura_MPMK (VS2) K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Heavy Heel | |||
|anchor=yes | |||
|input=MPMK (VS2) > K | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>19+16</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>air+10</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Not actually an Overhead | |||
:Spiked knockdown on airborne opponents (variable KDA) | |||
:KDA after Target Combos xx V-Skill 2 > K: +77/18/23 | |||
:Builds 50/25 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase: 5 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Heavy%20Heel}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>19+16</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>air+10</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Increased frame advantage on hit / block (+3/-2 -> +4/+1) | |||
:Not actually an Overhead | |||
:Spiked knockdown on airborne opponents (variable KDA) | |||
:Juggle Limit / Increase: 5 / 1 | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_HPHK (VT1).png | |||
|name=Spark Show | |||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>4(9)</nowiki> | |||
|description= | |||
:3 bar V-Trigger | |||
:Duration of 3000 frames (~50 seconds) | |||
:Reduces charge time (start-up) for lvl 2-3 Thunder Claps as well as double the duration (active frames) of lvl 1 Thunder Clap | |||
:Enhances V-Skill 1/2 and Critical Art | |||
:Enhances damage and range on all versions of Sunset Wheel | |||
:Allows canceling from Thunder Claps into V-Skill 1/2 on hit / block / whiff (costs 50% of remaining V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Spark%20Show}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2) > P (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_MPMK (VS2) P_vt1.png | |||
|name=Thunder Spike Lvl 2 | |||
|anchor=yes | |||
|input=MPMK (VS2) > P (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>19+28</nowiki> | |||
|recovery=<nowiki>air+10</nowiki> | |||
|damage=<nowiki>60*30 (90)</nowiki> | |||
|stun=<nowiki>60*30 (90)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:2-hit Projectile | |||
:This (hold) version is only available during V-Trigger 1 | |||
:Duration / Speed / Trajectory of the projectile depends on strength of button used (LP/MP/HP) | |||
:LP Projectile persists for 50 frames (travels shortest distance and disappears before it touches the ground) | |||
:MP Projectile persists for 55 frames (travels medium distance) | |||
:HP Projectile persists for 80 frames (travels furthest distance) | |||
:Very variable frame advantage on grounded opponents | |||
:Builds 70/35 V-Gauge on Hit/Block | |||
:Juggle Limit / Increase / Start: 10*10 / 0*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtOne/Thunder%20Spike%20Lvl%202}} | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_HPHK (VT2).png | |||
|name=Shock Stance | |||
|anchor=yes | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>5(9)</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 2500 frames (~42 seconds) | |||
:Gives access to new moves (Matsuda Sway & Shock Choke) while active | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Shock%20Stance}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_HPHK.png | |||
|name=Matsuda Sway | |||
|anchor=yes | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4(13)</nowiki> | |||
|active=<nowiki>30</nowiki> | |||
|recovery=<nowiki>12</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 3-33 | |||
:Can be canceled into the Normals, Unique Attacks, Shock Choke, and V-Skill follow-ups on frames 13-33 | |||
:Normals and Unique attacks that are canceled into retain projectile invincibility until the end of their active frames | |||
:Startup framedata refers to the startup of the invincibility frames and the data in the parentheses refers to when the cancel frames start | |||
:The sway itself spends 200 V-Timer (8% of V-Timer) | |||
:Canceling into normals and unique spends 1000 V-Timer (40% of V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtTwo/Matsuda%20Sway}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK > HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_HPHK HPHK.png | |||
|name=Matsuda Sway > Shock Choke | |||
|anchor=yes | |||
|input=HPHK > HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13+7</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>51</nowiki> | |||
|hit=<nowiki>19</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|description= | |||
:A throw that leaves the opponent in an extended hitstun for follow-up combos | |||
:Invincible to airborne strikes and projectiles on frames 1-8 | |||
:Overall startup is 20 frames if you include the prior Sway | |||
:Strike and Projectile invincible on frames 3-21 if you include the prior Sway (as well as invincible to airborne strikes on frames 14-21) | |||
:This grab follow-up auto-corrects upon its startup (like if the opponent goes behind Laura during her prior Matsuda Sway animation) | |||
:This grab follow-up spends 1000 V-Timer (40% of V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtTwo/Matsuda%20Sway%20%3E%20Shock%20Choke}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_HPHK_HPHK.png | |||
|name=Shock Choke | |||
|anchor=yes | |||
|input=2HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>60</nowiki> | |||
|hit=<nowiki>19</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|description= | |||
:A throw that leaves the opponent in an extended hitstun for follow-up combos | |||
:Invincible to airborne strikes and projectiles on frames 1-8 | |||
:Spends 1000 V-Timer (40% of V-Timer) on whiff and uses all remaining V-Timer on successful grab | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtTwo/Shock%20Choke}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK > MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_HPHK MPMK (VS1).png | |||
|name=Matsuda Sway > V-Skill 1 Dash | |||
|anchor=yes | |||
|input=HPHK > MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|description= | |||
:Fully projectile invincible for the entire duration of the V-Skill dash | |||
:If you count the initial Sway startup frames as well then this move is Strike invincible on frames 3-13 and Projectile invincible on frames 3-34 | |||
:Cancels into Shock Choke on frames 18-19 of the V-Skill dash (overall frames 31-32 if you count the initial Sway startup frames as well) | |||
:Laura is in a counter-hit state on frames 1-17 on the dash (overall frames 1-30 if you count the initial Sway startup frames as well) | |||
:This dash follow-up auto-corrects upon its startup (like if the opponent goes behind Laura during her prior Matsuda Sway animation) | |||
:The V-Skill dash itself doesn't cost any V-Timer | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtTwo/Matsuda%20Sway%20%3E%20V-Skill%201%20Dash}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">HPHK > MPMK (VS1) > HPHK</font>===== | ||
{| | {{MoveData | ||
| | |image=SFV_Laura_HPHK_HPHK.png | ||
{{ | |name=Matsuda Sway > V-Skill 1 Dash > Shock Choke | ||
|anchor=yes | |||
|input=HPHK > MPMK (VS1) > HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13+18+7</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>51</nowiki> | |||
|hit=<nowiki>19</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|description= | |||
:A throw that leaves the opponent in an extended hitstun for follow-up combos | |||
:Invincible to airborne strikes and projectiles on frames 1-8 (frames 32-39 overall if you include the prior Sway > V-Skill dash) | |||
:Overall startup is 38 frames if you include the prior Sway > V-Skill dash | |||
:Strike invincible on frames 3-13 and Projectile invincible on frames 3-39 if you include the prior Sway > V-Skill dash | |||
:This grab follow-up spends 1000 V-Timer (40% of V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtTwo/Matsuda%20Sway%20%3E%20V-Skill%201%20Dash%20%3E%20Shock%20Choke}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">HPHK > MPMK (VS1) (hold)</font>===== | ||
{{MoveData | |||
| | |image=SFV_Laura_HPHK MPMK (VS1) (hold).png | ||
( | |name=Matsuda Sway > V-Skill 1 Dash > Volty Line | ||
|anchor=yes | |||
|input=HPHK > MPMK (VS1) (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13+19</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>130</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>93</nowiki> | |||
|kdr=<nowiki>44</nowiki> | |||
|kdrb=<nowiki>49</nowiki> | |||
|description= | |||
:First 2 active frames can only hit airborne targets and then hits grounded opponents (+5/-4 on last active frame) | |||
:Airborne on frames 19-21 (frames 43-45 if you include the prior Sway > V-Skill dash) | |||
:Strike and Projectile invincible on frames 3-13 and Projectile invincible on frames 3-29 if you include the prior Sway > V-Skill dash | |||
:This V-Skill overhead doesn't cost any V-Timer | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtTwo/Matsuda%20Sway%20%3E%20V-Skill%201%20Dash%20%3E%20Volty%20Line}} | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">HPHK > MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_HPHK MPMK (VS2).png | |||
|name=Matsuda Sway > V-Skill 2 Leap | |||
|anchor=yes | |||
|input=HPHK > MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13+11</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>25+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:This version of V-Skill 2 (and the follow-ups) behave exactly like normally outside of V-Trigger 2, except that the initial Leap is now Projectile Invincible on frames 1-15 (overall frames 3-29 if you count the initial Sway startup frames as well) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/vtTwo/Matsuda%20Sway%20%3E%20V-Skill%202%20Leap}} | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/V-Shift}} | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">5MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_5MKHP_break.png | |||
|name=Neutralize | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>74</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Neutralize}} | |||
}} | |||
}} | |||
== | === V-Reversal === | ||
== | |||
=====<font style="visibility:hidden; float:right">6PPP</font>===== | |||
{{MoveData | |||
|image=SFV_Laura_6PPP.png | |||
|name=Double Slap | |||
|anchor=yes | |||
|input=6PPP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>75</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 1-31 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Laura/normal/Double%20Slap}} | |||
}} | |||
}} | |||
[[Category: Street Fighter V]] | {{Navbox-SFV}} | ||
[[Category:Street Fighter V]] | |||
[[Category:Street Fighter games]] |
Latest revision as of 20:55, 7 July 2023
Introduction
About Laura
Hailing from Brazil and sister to Sean, Laura seeks to promote her fighting Matsuda Jiu-Jitsu style and grow her Matsuda dojo. She travels the world seeking strong fighters to train with and join her dojo.
With her command grabs, EX Thunder Clap, and dashes Laura is one of the scariest mix up characters in the game. Unique to most grapplers is her Thunder Clap, a short ranged projectile that can be charged for extra hits and travel a further distance; the EX version can travel nearly full screen and causes a juggle on hit. Against slower characters this can let her control space and walk the opponent down, though it's too slow to be used like a Hadoken or similar moves. Once she is in close, she can create incredibly scary high/low/command grab left/right mixups with her V-Skill 1 or 2 and EX Thunder Clap. This can quickly lead to stuns where she has some of the highest damage combos in the game, or death for the opponent. While her buttons are not the longest range, many such as stand LK and 2MP have great priority that can make counter poking effective and lead into Bolt Charge and lets her start her mixups. Her EX Bolt Charge is a far reaching armored move that can quickly power through projectiles and ranged attack, and having a 3f jab with good range and 4f stand LK with long range and great priority can help her get out of pressure. However her walk speed is a bit below average and buttons can be slow recovery, meaning footsie characters such as Chun-Li or Kolin can be difficult to get in on and start mixing, and to use her most effectively takes time to learn her various setups.
Final Patch
Players to Watch
- Haitani
- iDom
Laura | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.04 |
Backward Walk Speed | 0.032 |
Forward Dash Speed | 17 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.277 |
Backward Dash Distance | 1.08 |
Backdash CH Frames | 3-11 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.41 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
Target Combos
6HP > 5HP
5MP > 5MK
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
236MP > P
236MP > K
214P
214P (brief-hold)
214P (hold)
214LPMP
214LPHP
214MPHP
63214LK
63214MK
63214HK
63214KK
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
6MPMK (VS1)
4MPMK (VS1)
4MPMK (VS1) > MPMK
V-Skill 2
MPMK (VS2)
MPMK (VS2) > P
MPMK (VS2) > K
V-Trigger 1
HPHK (VT1)
MPMK (VS2) > P (hold)
V-Trigger 2
HPHK (VT2)
HPHK
HPHK > HPHK
2HPHK
HPHK > MPMK (VS1)
HPHK > MPMK (VS1) > HPHK
HPHK > MPMK (VS1) (hold)
HPHK > MPMK (VS2)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP