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| |name = Edge | | |name = Edge |
| }} | | }} |
| | | {{ComboNotation-RTCE}} |
| <div class="srkbox" style="text-align:left;width: 80%;margin: auto; padding: 12px;">
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| <div class="header" style="font-size: 1.0em; text-align:center">Combo Notation Guide</div>
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| <hr style="background-color:#404040;margin: 0px 0px 0px;"><br>
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| {{div col|colwidth=30em}} | |
| <b>,</b> = link into the following move<br>
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| <b>xx</b> = cancel into the following move<br>
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| <b>→</b> = chain/target combo<br>
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| <b>cl.</b> = close<br>
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| <b>st./far.</b> = far<br>
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| <b>cr.</b> = crouching<br>
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| <b>nj.</b> = neutral jumping<br>
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| <b>j.</b> = directional jump<br>
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| <b>sX.Y</b> = special X where Y is the variant<br>
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| <b>OD</b> = Overdrive/Super<br>
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| <b>[x]</b> = hold input<br>
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| <b>(xyz)*N</b> = sequence xyz is repeatable<br>
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| <b>(x)</b> = x move is optional<br>
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| <b>KA"X"</b> = kinetic Advance cancel in X direction<br>
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| <b>KD</b> = kinetic Deflect<br>
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| <b>fly.</b> = move done out of flying<br>
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| {{clear}}
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| </div></div>
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| ===BnBs=== | | ===BnBs=== |
| ====0 bar==== | | ====0 bar==== |
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| | Title = Close TC | | | Title = Close TC |
| | Oneliner = Learn this | | | Oneliner = Learn this |
| | Difficulty = Very Easy | | | Difficulty = Easy |
| | Damage = 209 | | | Damage = 209 |
| | Meter = | | | Meter = |
| | Anchor = | | | Anchor = |
| | Youtube = | | | Youtube = https://youtu.be/qOItZzNmaro |
| | Recipe = {{clr|2|cr.L}}, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay {{clr|5|cl.M}} xx {{clr|4|cl.H}} xx {{clr|3|s2.1}} | | | Recipe = {{clr|2|cr.L}}, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay {{clr|5|cl.M}} xx {{clr|4|cl.H}} xx {{clr|3|s2.1}} |
| | content = This is Edge's staple combo route, and his reward for playing low/throw. The dash being required depends on how close to the corner you are, sometimes you can get in range for {{clr|5|cl.M}} from just walking.<br> Also frequently started with raw {{clr|5|cl.M}} or <code> (any jump normal), {{clr|5|cl.M}}...</code> in which case, its as easy as omitting the crouch light from the beginning. | | | content = This is Edge's staple combo route, and his reward for playing low/throw. The dash being required depends on how close to the corner you are, sometimes you can get in range for {{clr|5|cl.M}} from just walking.<br> Also frequently started with raw {{clr|5|cl.M}} or <code> (any jump normal), {{clr|5|cl.M}}...</code> in which case, its as easy as omitting the crouch light from the beginning. |
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| | Meter = | | | Meter = |
| | Anchor = | | | Anchor = |
| | Youtube = | | | Youtube = https://youtu.be/4FvzCX6d7_s |
| | Recipe = {{clr|2|cl.L}}, {{clr|2|cr.L}}, {{clr|5|st.M}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|2|L}} | | | Recipe = {{clr|2|cl.L}}, {{clr|2|cr.L}}, {{clr|5|st.M}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|2|L}} |
| | content = When you have to start with stand jab, or if you are too far away to get close medium, this is the route. You can also choose to end with {{clr|6|s1.1}} or {{clr|6|s1.2}}, giving up a knockdown for sword charge. | | | content = When you have to start with stand jab, or if you are too far away to get close medium, this is the route. You can also choose to end with {{clr|6|s1.1}} or {{clr|6|s1.2}}, giving up a knockdown for sword charge. |
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| | Meter = | | | Meter = |
| | Anchor = | | | Anchor = |
| | Youtube = | | | Youtube = https://youtu.be/V2haXpCRHIk |
| | Recipe = {{clr|2|cr.L}}, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay st.H xx {{clr|6|s1.1}} | | | Recipe = {{clr|2|cr.L}}, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay st.H xx {{clr|6|s1.1}} |
| | content = Pretty much the same as the regular route through close TC, except ending with {{clr|6|s1.1}}. You trade some damage for a sword charge, and a potential route to OD in the corner | | | content = Pretty much the same as the regular route through close TC, except ending with {{clr|6|s1.1}}. You trade some damage for a sword charge, and a potential route to OD in the corner |
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| | Meter = | | | Meter = |
| | Anchor = | | | Anchor = |
| | Youtube = | | | Youtube = https://youtu.be/oOIuWQsEU5I |
| | Recipe = ...{{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|6|s1.2}} xx KA6 {{clr|2|cr.L}}, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay {{clr|5|cl.M}} xx {{clr|4|cl.H}} xx {{clr|3|s2.1}} | | | Recipe = ...{{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|6|s1.2}} xx KA6 {{clr|2|cr.L}}, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay {{clr|5|cl.M}} xx {{clr|4|cl.H}} xx {{clr|3|s2.1}} |
| | content = By spending a bar after <code>{{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|6|s1.2}}</code> we can loop back into our BnB route. | | | content = By spending a bar after <code>{{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|6|s1.2}}</code> we can loop back into our BnB route. |
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| | Meter = | | | Meter = |
| | Anchor = | | | Anchor = |
| | Youtube = | | | Youtube = https://youtu.be/b43kUGV1nU4 |
| | Recipe = ... {{clr|5|st.M}}→{{clr|4|H}} xx {{clr|6|s1.2}} xx KA6, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay {{clr|5|cl.M}} xx {{clr|4|cl.H}} xx {{clr|3|s2.1}} | | | Recipe = ... {{clr|5|st.M}}→{{clr|4|H}} xx {{clr|6|s1.2}} xx KA6, {{clr|5|cl.M}} xx {{clr|4|cl.H}}→{{clr|4|H}} xx {{clr|8|s3.1}}+{{clr|4|H}}, (dash), delay {{clr|5|cl.M}} xx {{clr|4|cl.H}} xx {{clr|3|s2.1}} |
| | content = This route lets us convert any route through {{clr|5|st.M}}→{{clr|4|H}} to big damage, if you are spending bar on combos, this is 90% of the time the route we go through. | | | content = This route lets us convert any route through {{clr|5|st.M}}→{{clr|4|H}} to big damage, if you are spending bar on combos, this is 90% of the time the route we go through. |