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|description= | |description= | ||
* Alternates between a large and small hitbox every four frames before eventually sticking to the smaller one. | * Alternates between a large and small hitbox every four frames before eventually sticking to the smaller one. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser j8C_1.png|Active Frames 5-8, 13-16, 21-24, 29-∞ | FFS Krauser j8C_1.png|Active Frames 5-8, 13-16, 21-24, 29-∞ | ||
</gallery> | |||
}} | }} | ||
{{AttackData-FFS | {{AttackData-FFS | ||
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* Crosses up. | * Crosses up. | ||
* Alternates between a large and small hitbox. | * Alternates between a large and small hitbox. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser j8C_1.png|Active Frames 5-7, 11-13 | FFS Krauser j8C_1.png|Active Frames 5-7, 11-13 | ||
</gallery> | |||
}} | }} | ||
}} | }} | ||
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* Crosses up. | * Crosses up. | ||
* Alternates between a large and small hitbox. | * Alternates between a large and small hitbox. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser j8C_1.png|Active Frames 5-7, 11-13 | FFS Krauser j8C_1.png|Active Frames 5-7, 11-13 | ||
</gallery> | |||
{{AttackData-FFS | {{AttackData-FFS | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
Line 603: | Line 597: | ||
|Property=Cancel, Upper-Body Invuln 1-18F | |Property=Cancel, Upper-Body Invuln 1-18F | ||
|description= | |description= | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser Dodge Attack 1.png|Startup | FFS Krauser Dodge Attack 1.png|Startup | ||
FFS Krauser Dodge Attack 2.png|Recovery | FFS Krauser Dodge Attack 2.png|Recovery | ||
</gallery> | |||
}} | }} | ||
}} | }} | ||
Line 635: | Line 627: | ||
|Property=/ | |Property=/ | ||
|description= * Swaps sides. | |description= * Swaps sides. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser C Throw 1.png| | FFS Krauser C Throw 1.png| | ||
</gallery> | |||
}} | }} | ||
}} | }} | ||
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|Property=/ | |Property=/ | ||
|description= * Swaps sides, unless Krauser is cornered. | |description= * Swaps sides, unless Krauser is cornered. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser 3C Throw 1.png| | FFS Krauser 3C Throw 1.png| | ||
</gallery> | |||
}} | }} | ||
}} | }} | ||
Line 689: | Line 677: | ||
|Property=/ | |Property=/ | ||
|description= * Hold throw. Opponent can mash to reduce hits. | |description= * Hold throw. Opponent can mash to reduce hits. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser D Throw 1.png| | FFS Krauser D Throw 1.png| | ||
</gallery> | |||
}} | }} | ||
}} | }} | ||
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| caption = | | caption = | ||
| data = | | data = | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser 23K 1.png| | FFS Krauser 23K 1.png| | ||
</gallery> | |||
{{AttackData-FFS | {{AttackData-FFS | ||
| version = B | | version = B | ||
Line 839: | Line 823: | ||
| caption = | | caption = | ||
| data =An instant catch counter that swaps sides when triggered. | | data =An instant catch counter that swaps sides when triggered. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser 41236P 1.png|Recovery | FFS Krauser 41236P 1.png|Recovery | ||
FFS Krauser 41236P 2.png|Activation | FFS Krauser 41236P 2.png|Activation | ||
</gallery> | |||
{{AttackData-FFS | {{AttackData-FFS | ||
| version = A | | version = A | ||
Line 900: | Line 882: | ||
| description = * Charge time: 60F. | | description = * Charge time: 60F. | ||
* To reduce accidental jumps, start pressing AC ''before'' inputting 9. | * To reduce accidental jumps, start pressing AC ''before'' inputting 9. | ||
< | <gallery class="mw-collapsible"> | ||
FFS Krauser 49AC.png|Active Frame 1 | FFS Krauser 49AC.png|Active Frame 1 | ||
FFS Krauser 49AC 1.png|Active Frame 5 | FFS Krauser 49AC 1.png|Active Frame 5 | ||
FFS Krauser 49AC 2.png|Active Frame 7 | FFS Krauser 49AC 2.png|Active Frame 7 | ||
</gallery> | |||
}} | }} | ||
}} | }} |
Revision as of 02:03, 30 October 2024
Introduction
Pros | Cons |
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|
|
Move List
Note: Attacks that hit Krauser's head hurtbox (when present) will do 25% more damage (rounded down)
Standing | Walking | Crouching | Jumping | Taunting |
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Rising and falling boxes. 51F duration. | Krauser is lower-body invincible when his right hand is raised. |
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Mid | 13 | 3 | 3 | 18 | +10 | +11 | Cancel |
c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
10 | 2 | Mid | 6 | 6 | 5 | 16 | +5 | +6 | Cancel |
c5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
12 | 4 | Mid | 6 | 13 | 9 | 27 | +2 | +1 | Cancel |
c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
20 | 4 | Mid | 12 | 14 | 25 | 50 | -15 | -16 | Cancel |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
6 | 2 | Mid | 8 | 5 | 17 | 29 | -6 | -5 | Cancel |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Mid | 4 | 6 | 4 | 13 | +6 | +7 | Cancel |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
16 | 4 | Mid | 11 | 10 | 22 | 42 | -9 | -10 | / |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
18 | 4 | Mid | 8 | 10 | 12 | 29 | +1 | 0 | / |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
6 | 2 | Mid | 6 | 11 | 0 | 16 | +5 | +6 | Cancel |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Low | 6 | 7 | 6 | 18 | +3 | +4 | Cancel |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
16 | 4 | Mid | 9 | 6 | 9 | 23 | +9 | +8 | Cancel |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
16 | 4 | Low | 11 | 9 | 18 | 37 | KD | -4 | / |
Air Normals
jA
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 8 | 2 | Overhead | 19 | ∞ | - | - | - | - | - | |
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Neutral Jump | 8 | 2 | Overhead | 6 | ∞ | - | - | - | - | - | |
|
jB
- Crosses up.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 10 | 2 | Overhead | 6 | ∞ | - | - | - | - | - | |
Neutral Jump | 10 | 2 | Overhead | 6 | ∞ | - | - | - | - | - | |
|
jC
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 18 | 4 | Overhead | 19 | 19 | - | - | - | - | - | |
| |||||||||||
Neutral Jump | 18 | 4 | Overhead | 6 | 16 | - | - | - | - | - | |
jD
System Normals
Lane Blast
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Front Lane | 22 | 5 | Mid | 13 | 9 | 8 | 29 | KD | +2 | Cancel, Lane Shift |
Back Lane | 22 | 5 | Mid | 13 | 8 | 11 | 31 | KD | 0 | Cancel, Lane Shift |
Lane Attack
Krauser has the same lane attack for punch and kick buttons.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A/B | 20 | 2 | Overhead | 5 | - | 4 | - | - | - | / | |
| |||||||||||
C/D | 20 | 4 | Overhead | 5 | - | 4 | - | - | - | / | |
|
Dodge Attack
Throws
- All of Krauser's throws have the same range.
C Throw
3C Throw
D Throw
Special Moves
High Blitz Ball (214P)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 15 (3) | 3 | Mid | 16 | - | 28 | 43 | KD | +2 | / | |
| |||||||||||
C | 22 (5) | 6 | Mid | 19 | - | 37 | 55 | KD | -3 | / | |
|
Low Blitz Ball (214K)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
B | 15 (3) | 3 | Mid | 16 | - | 28 | 43 | KD | +6 | / | |
| |||||||||||
D | 22 (5) | 6 | Mid | 19 | - | 37 | 55 | KD | -7 | / | |
|
Leg Tomahawk (23K)
Atemi Nage (41236P)
Desperation Move
Kaiser Wave ([4]9A+C)
Combos
- 2C/c5C/c5D 214B
- 2C > 23B
- c5A > c5C > 23B
- (1P only glitch, has to be frame perfect) Meaty 2A x 5 > f5C or CD