m (added video) |
(movelist + frame data + hitboxes + numpad) |
||
Line 19: | Line 19: | ||
|} | |} | ||
== | ==Move List== | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Standing/Taunting || align="center" | Crouching || align="center" | Jumping || align="center" | Taunting | |||
{| border="1em | |||
| | |||
| | |||
|- | |- | ||
| | | align="center"; valign="bottom" | [[File:FFS Andy Stand.png]] || align="center"; valign="bottom" | [[File:FFS Andy Crouch.png|bottom]] || align="center"; valign="bottom" | [[File:FFS Andy Jump.png]] [[File:FFS Andy Jump 1.png]] || align="center"; valign="bottom" | [[File:FFS Andy Taunt.png]] | ||
|- | |- | ||
| align="center" | || align="center" | || align="center" | Andy cycles between hurtboxes as he spins during diagonal jumps. || align="center" | | |||
|} | |} | ||
===Close Standing Normals=== | |||
===== <span class="invisible-header">c5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_c5A.png | |||
|subtitle= | |||
|caption= | |||
|name=c5A | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=8 | |||
|Stun=2 | |||
|Guard=Mid | |||
|Startup=8 | |||
|Active=4 | |||
|Recovery=3 | |||
|Total=14 | |||
|Hit Adv=+9 | |||
|Block Adv=+10 | |||
|Property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_c5B.png | |||
|subtitle= | |||
|caption= | |||
|name=c5B | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=10 | |||
|Stun=2 | |||
|Guard=Mid | |||
|Startup=4 | |||
|Active=6 | |||
|Recovery=5 | |||
|Total=14 | |||
|Hit Adv=+5 | |||
|Block Adv=+6 | |||
|Property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_c5C.png | |||
|subtitle= | |||
|caption= | |||
|name=c5C | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=18 | |||
|Stun=4 | |||
|Guard=Mid | |||
|Startup=10 | |||
|Active=15 | |||
|Recovery=6 | |||
|Total=30 | |||
|Hit Adv=+3 | |||
|Block Adv=+2 | |||
|Property=Cancel | |||
|description= | |||
<div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy c5C 1.png| | |||
</gallery> | |||
</div> | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_c5D.png | |||
|subtitle= | |||
|caption= | |||
|name=c5D | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=20 | |||
|Stun=4 | |||
|Guard=Mid | |||
|Startup=8 | |||
|Active=10 | |||
|Recovery=28 | |||
|Total=45 | |||
|Hit Adv=-14 | |||
|Block Adv=-15 | |||
|Property=/ | |||
|description= | |||
}} | |||
}} | |||
===Far Standing Normals=== | |||
===== <span class="invisible-header">f5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_f5A.png | |||
|subtitle= | |||
|caption= | |||
|name=f5A | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=6 | |||
|Stun=2 | |||
|Guard=Mid | |||
|Startup=5 | |||
|Active=4 | |||
|Recovery=4 | |||
|Total=10 | |||
|Hit Adv=+8 | |||
|Block Adv=+9 | |||
|Property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_f5B.png | |||
|subtitle= | |||
|caption= | |||
|name=f5B | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=8 | |||
|Stun=2 | |||
|Guard=Mid | |||
|Startup=8 | |||
|Active=9 | |||
|Recovery=12 | |||
|Total=28 | |||
|Hit Adv=-5 | |||
|Block Adv=-4 | |||
|Property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_f5C.png | |||
|subtitle= | |||
|caption= | |||
|name=f5C | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=16 | |||
|Stun=4 | |||
|Guard=Mid | |||
|Startup=8 | |||
|Active=12 | |||
|Recovery=16 | |||
|Total=35 | |||
|Hit Adv=-5 | |||
|Block Adv=-6 | |||
|Property=/ | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_f5D.png | |||
|subtitle= | |||
|caption= | |||
|name=f5D | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=18 | |||
|Stun=4 | |||
|Guard=Mid | |||
|Startup=8 | |||
|Active=11 | |||
|Recovery=18 | |||
|Total=36 | |||
|Hit Adv=-6 | |||
|Block Adv=-7 | |||
|Property=/ | |||
|description= | |||
}} | |||
}} | |||
===Crouching Normals=== | |||
===== <span class="invisible-header">2A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_2A.png | |||
|subtitle= | |||
|caption= | |||
|name=2A | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=6 | |||
|Stun=2 | |||
|Guard=Mid | |||
|Startup=3 | |||
|Active=4 | |||
|Recovery=5 | |||
|Total=10 | |||
|Hit Adv=+8 | |||
|Block Adv=+9 | |||
|Property=Whiff Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_2B.png | |||
|subtitle= | |||
|caption= | |||
|name=2B | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=8 | |||
|Stun=2 | |||
|Guard=Low | |||
|Startup=10 | |||
|Active=7 | |||
|Recovery=4 | |||
|Total=20 | |||
|Hit Adv=+5 | |||
|Block Adv=+6 | |||
|Property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS Andy 2C.png | |||
|subtitle= | |||
|caption= | |||
|name=2C | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=12 | |||
|Stun=4 | |||
|Guard=Mid | |||
|Startup=12 | |||
|Active=7 | |||
|Recovery=9 | |||
|Total=27 | |||
|Hit Adv=+8 | |||
|Block Adv=+7 | |||
|Property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_2D.png | |||
|subtitle= | |||
|caption= | |||
|name=2D | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=14 | |||
|Stun=4 | |||
|Guard=Low | |||
|Startup=11 | |||
|Active=10 | |||
|Recovery=18 | |||
|Total=38 | |||
|Hit Adv=KD | |||
|Block Adv=-5 | |||
|Property=/ | |||
|description= | |||
}} | |||
}} | |||
===Air Normals=== | |||
===== <span class="invisible-header">jA</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_jA.png | |||
|subtitle= | |||
|caption= | |||
|name=jA | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=8 | |||
|Stun=2 | |||
|Guard=Overhead | |||
|Startup=5 | |||
|Active=∞ | |||
|Recovery=/ | |||
|Total=/ | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jB</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_jB.png | |||
|image2=FFS_Andy_j8B.png | |||
|subtitle= | |||
|caption=Diagonal Jump | |||
|caption2=Neutral Jump | |||
|name=jB | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=10 | |||
|Stun=2 | |||
|Guard=Overhead | |||
|Startup=10 | |||
|Active=∞ | |||
|Recovery=/ | |||
|Total=/ | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= * Same frame data for neutral and diagonal jump. | |||
* Avoid using neutral jump B as it has the same hitbox and startup as neutral jump D while doing less damage. | |||
}} | |||
}} | |||
===== <span class="invisible-header">jC</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_jC.png | |||
|subtitle= | |||
|caption= | |||
|name=jC | |||
|data= | |||
{{AttackData-FFS | |||
|version=Diagonal Jump | |||
|Damage=18 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=6 | |||
|Active=15 | |||
|Recovery=/ | |||
|Total=/ | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=Neutral Jump | |||
|Damage=16 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=5 | |||
|Active=13 | |||
|Recovery=/ | |||
|Total=/ | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jD</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_jD.png | |||
|image2=FFS_Andy_j8B.png | |||
|subtitle= | |||
|caption=Diagonal Jump | |||
|caption2=Neutral Jump | |||
|name=jD | |||
|data= | |||
{{AttackData-FFS | |||
|version=Diagonal Jump | |||
|Damage=20 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=6 | |||
|Active=15 | |||
|Recovery=/ | |||
|Total=/ | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= * Crosses up. | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=Neutral Jump | |||
|Damage=20 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=5 | |||
|Active=13 | |||
|Recovery=/ | |||
|Total=/ | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property= | |||
|description= * Same hitbox and startup as neutral jump jB and does more damage. | |||
}} | |||
}} | |||
===System Normals=== | |||
===== <span class="invisible-header">Lane Blast</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_CD_Front.png | |||
|image2=FFS_Andy_CD_Back.png | |||
|subtitle= | |||
|caption=Front Lane | |||
|caption2=Back Lane | |||
|name=Lane Blast | |||
|input=C+D | |||
|data= | |||
{{AttackData-FFS | |||
|version=Front Lane | |||
|Damage=22 | |||
|Stun=5 | |||
|Guard=Mid | |||
|Startup=17 | |||
|Active=10 | |||
|Recovery=12 | |||
|Total=39 | |||
|Hit Adv=KD (+91) | |||
|Block Adv=-3 | |||
|Property=Cancel, Lane Shift | |||
|description= | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=Back Lane | |||
|Damage=22 | |||
|Stun=5 | |||
|Guard=Mid | |||
|Startup=14 | |||
|Active=9 | |||
|Recovery=10 | |||
|Total=32 | |||
|Hit Adv=KD (+83) | |||
|Block Adv=0 | |||
|Property=Cancel, Lane Shift | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Lane Attack</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_Lane_Punch_Front.png | |||
|image2=FFS Andy Lane Kick Front.png | |||
|image3=FFS Andy Lane Punch Back.png | |||
|image4=FFS Andy Lane Kick Back.png | |||
|subtitle= | |||
|caption=Front Lane Punch | |||
|caption2=Front Lane Kick | |||
|caption3=Back Lane Punch | |||
|caption4=Back Lane Kick | |||
|name=Lane Attack | |||
|input=A/B/C/D from opposite lane | |||
|data= | |||
{{AttackData-FFS | |||
|version=A | |||
|Damage=20 | |||
|Stun=2 | |||
|Guard=Overhead | |||
|Startup=13 | |||
|Active= | |||
|Recovery=4 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=/ | |||
|description= * Straight and fast cross-lane punch. Whiffs on crouchers. | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=B | |||
|Damage=20 | |||
|Stun=2 | |||
|Guard=Overhead | |||
|Startup=22 | |||
|Active= | |||
|Recovery=4 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=/ | |||
|description= * Straight cross-lane kick. The slower startup means it will usually lose to another lane attack. | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=C | |||
|Damage=20 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=13 | |||
|Active= | |||
|Recovery=4 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=/ | |||
|description= * Slower high angle punch. Whiffs on crouchers. | |||
}} | |||
{{AttackData-FFS | |||
|header=no | |||
|version=D | |||
|Damage=20 | |||
|Stun=4 | |||
|Guard=Overhead | |||
|Startup=22 | |||
|Active= | |||
|Recovery=4 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=/ | |||
|description= * Slower high angle kick. The slower startup means it will usually lose to another lane attack. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Dodge Attack</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=FFS_Andy_Dodge_Attack.png | |||
|subtitle= | |||
|caption= | |||
|name=Dodge Attack | |||
|input=6A during proximity guard | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=11 | |||
|Stun=5 | |||
|Guard=Mid | |||
|Startup=15 | |||
|Active=8 | |||
|Recovery=8 | |||
|Total=30 | |||
|Hit Adv=Air Reset (+24) | |||
|Block Adv=+3 | |||
|Property=Cancel, Upper-Body Invuln 1-22F | |||
|description= | |||
<div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy Dodge Attack 1.png|Startup | |||
FFS Andy Dodge Attack 2.png|Recovery | |||
</gallery> | |||
</div> | |||
}} | |||
}} | |||
===Throws=== | |||
<font style="visibility:hidden" size="0">Throw</font> | |||
{{MoveData | |||
|image=FFS_Andy_Throw.png | |||
|caption= | |||
|name=Holding Throw | |||
|input=close 4/6C | |||
|data= | |||
{{AttackData-FFS | |||
|Damage=26 | |||
|Stun=3 | |||
|Guard=Throw | |||
|Startup=1 | |||
|Active=1 | |||
|Recovery=/ | |||
|Hit Adv=KD (+72) | |||
|Block Adv=/ | |||
|Property=/ | |||
|description= * Swaps sides. | |||
<div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy Throw 1.png| | |||
</gallery> | |||
</div> | |||
}} | |||
}} | |||
===Special Moves=== | ===Special Moves=== | ||
{| | ===== <span class="invisible-header">Hishou Ken (214P)</span> ===== | ||
|- | {{MoveData | ||
| | | name = Hishou Ken | ||
| | | input = 214A/C | ||
| | | subtitle = | ||
|- | | image = FFS Andy 214P.png | ||
| | | image2 = FFS Andy 214P 1.png | ||
|- | | caption = | ||
| Zan | | data = | ||
|- | {{AttackData-FFS | ||
| Kuuha Dan || | | version = A | ||
|} | | subtitle = | ||
| Damage = 16 (4) | |||
| Stun = 3 | |||
| Guard = Mid | |||
| Startup = 22 | |||
| Active = | |||
| Recovery = 33 | |||
| Total = 54 | |||
| Hit Adv = 0 | |||
| Block Adv = +1 | |||
| Property = / | |||
| description = * Projectile travels slower. | |||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = C | |||
| subtitle = | |||
| Damage = 22 (5) | |||
| Stun = 6 | |||
| Guard = Mid | |||
| Startup = 26 | |||
| Active = | |||
| Recovery = 35 | |||
| Total = 60 | |||
| Hit Adv = +6 | |||
| Block Adv = -5 | |||
| Property = / | |||
| description = * Projectile travels faster. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Shoryu Dan (236P)</span> ===== | |||
{{MoveData | |||
| name = Shoryu Dan | |||
| input = 236A/C | |||
| subtitle = | |||
| image = FFS Andy 236P.png | |||
| caption = | |||
| data = <div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy 236P 1.png| | |||
FFS Andy 236P 2.png| | |||
FFS Andy 236P 3.png| | |||
</gallery> | |||
</div> | |||
{{AttackData-FFS | |||
| version = A | |||
| subtitle = | |||
| Damage = 14 (3) | |||
| Stun = 3 | |||
| Guard = Mid | |||
| Startup = 10 | |||
| Active = 3+4+5+6 | |||
| Recovery = 20 | |||
| Total = 47 | |||
| Hit Adv = KD | |||
| Block Adv = -10 | |||
| Property = Invincible 1~18F | |||
| description = | |||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = C | |||
| subtitle = | |||
| Damage = 20 (4) | |||
| Stun = 6 | |||
| Guard = Mid | |||
| Startup = 13 | |||
| Active = 4+5+6+8 | |||
| Recovery = 31 | |||
| Total = 66 | |||
| Hit Adv = KD | |||
| Block Adv = -30 | |||
| Property = Invincible 1~24F | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Zan Ei Ken ([1]6P)</span> ===== | |||
{{MoveData | |||
| name = Zan Ei Ken | |||
| input = [1]6A/C | |||
| subtitle = | |||
| image = FFS Andy 16P.png | |||
| caption = | |||
| data = | |||
{{AttackData-FFS | |||
| version = A | |||
| subtitle = | |||
| Damage = 16 (4) | |||
| Stun = 3 | |||
| Guard = Throw | |||
| Startup = 10 | |||
| Active = 16 | |||
| Recovery = 2 | |||
| Total = 27 | |||
| Hit Adv = Air Reset | |||
| Block Adv = -6 | |||
| Property = / | |||
| description = * Charge time: 7F. | |||
<div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy 16P 1.png| | |||
FFS Andy 16P 2.png| | |||
</gallery> | |||
</div> | |||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = C | |||
| subtitle = | |||
| Damage = 16 (5) | |||
| Stun = 6 | |||
| Guard = Throw | |||
| Startup = 13 | |||
| Active = 20 | |||
| Recovery = 2 | |||
| Total = 34 | |||
| Hit Adv = KD | |||
| Block Adv = -2 | |||
| Property = / | |||
| description = * Charge time: 13F. | |||
<div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy 16P 1.png| | |||
FFS Andy 16P 2.png| | |||
FFS Andy 16P 1.png| | |||
FFS Andy 16P.png| | |||
</gallery> | |||
</div> | |||
}} | |||
}} | |||
===== <span class="invisible-header">Kuuha Dan (19K)</span> ===== | |||
{{MoveData | |||
| name = Kuuha Dan | |||
| input = 19B/D | |||
| subtitle = | |||
| image = FFS Andy 19K.png | |||
| caption = | |||
| data = | |||
<div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy 19K 1.png| | |||
FFS Andy 19K 2.png| | |||
FFS Andy 19K 3.png| | |||
</gallery> | |||
</div> | |||
{{AttackData-FFS | |||
| version = B | |||
| Damage = 13x2 (3x2) | |||
| Stun = 3x2 | |||
| Guard = Mid | |||
| Startup = 16 | |||
| Active = 32 | |||
| Recovery = 9 | |||
| Total = 56 | |||
| Hit Adv = -11 | |||
| Block Adv = -14 | |||
| Property = Invincible 1~15F, Airborne 16~47F | |||
| description = | |||
}} | |||
{{AttackData-FFS | |||
| header = no | |||
| version = D | |||
| Damage = 18 (4x2) | |||
| Stun = 6 | |||
| Guard = Mid | |||
| Startup = 16 | |||
| Active = 50 | |||
| Recovery = 12 | |||
| Total = 77 | |||
| Hit Adv = KD | |||
| Block Adv = -28 | |||
| Property = Invincible 1~15F, Airborne 16~47F | |||
| description = | |||
}} | |||
}} | |||
=== | ===Desperation Move=== | ||
{| | ===== <span class="invisible-header">Chou Reppa Dan ([2]36BD)</span> ===== | ||
|- | {{MoveData | ||
| | | name = Chou Reppa Dan | ||
|- | | input = [2]36B+D | ||
| | | subtitle = When health is flashing | ||
| | | image = FFS Andy 236BD.png | ||
|} | | caption = | ||
| data = | |||
{{AttackData-FFS | |||
| Damage = 36 (9x2) | |||
| Stun = 4 | |||
| Guard = Mid | |||
| Startup = 21 | |||
| Active = 48 | |||
| Recovery = 24 | |||
| Total = 92 | |||
| Hit Adv = KD | |||
| Block Adv = -20 | |||
| Property = Airborne 21~68F | |||
| description = * Charge time: 60F. Must be charged with only 2. 1 and 3 are not valid charge directions. | |||
* Does a lot of chip damage but is easily sidestepped. Combined with the awkward charge input and slow startup, it's very situational. | |||
<div class="mw-collapsible"> | |||
<gallery> | |||
FFS Andy 236BD 1.png| | |||
FFS Andy 236BD 2.png| | |||
FFS Andy 236BD 3.png| | |||
</gallery> | |||
</div> | |||
}} | |||
}} | |||
==Combos== | ==Combos== | ||
* | * '''(2A 2A) 2A > [1]6A''' | ||
* | * '''2C > [1]6C''' | ||
* '''(c5A) c5A > c5D > [1]6C''' | |||
* | * '''214A (full screen) > [1]6C''' | ||
== Strategies == | == Strategies == |
Revision as of 01:01, 17 October 2024
Introduction
Pros | Cons |
---|---|
|
|
Move List
Standing/Taunting | Crouching | Jumping | Taunting |
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Andy cycles between hurtboxes as he spins during diagonal jumps. |
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Mid | 8 | 4 | 3 | 14 | +9 | +10 | Cancel |
c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
10 | 2 | Mid | 4 | 6 | 5 | 14 | +5 | +6 | Cancel |
c5C
c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
20 | 4 | Mid | 8 | 10 | 28 | 45 | -14 | -15 | / |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
6 | 2 | Mid | 5 | 4 | 4 | 10 | +8 | +9 | Cancel |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Mid | 8 | 9 | 12 | 28 | -5 | -4 | Cancel |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
16 | 4 | Mid | 8 | 12 | 16 | 35 | -5 | -6 | / |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
18 | 4 | Mid | 8 | 11 | 18 | 36 | -6 | -7 | / |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
6 | 2 | Mid | 3 | 4 | 5 | 10 | +8 | +9 | Whiff Cancel |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Low | 10 | 7 | 4 | 20 | +5 | +6 | Cancel |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
12 | 4 | Mid | 12 | 7 | 9 | 27 | +8 | +7 | Cancel |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
14 | 4 | Low | 11 | 10 | 18 | 38 | KD | -5 | / |
Air Normals
jA
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
8 | 2 | Overhead | 5 | ∞ | / | / | - | - | - |
jB
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
10 | 2 | Overhead | 10 | ∞ | / | / | - | - | - | |
|
jC
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 18 | 4 | Overhead | 6 | 15 | / | / | - | - | - |
Neutral Jump | 16 | 4 | Overhead | 5 | 13 | / | / | - | - | - |
jD
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 20 | 4 | Overhead | 6 | 15 | / | / | - | - | - | |
| |||||||||||
Neutral Jump | 20 | 4 | Overhead | 5 | 13 | / | / | - | - | - | |
|
System Normals
Lane Blast
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Front Lane | 22 | 5 | Mid | 17 | 10 | 12 | 39 | KD (+91) | -3 | Cancel, Lane Shift |
Back Lane | 22 | 5 | Mid | 14 | 9 | 10 | 32 | KD (+83) | 0 | Cancel, Lane Shift |
Lane Attack
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 20 | 2 | Overhead | 13 | - | 4 | - | - | - | / | |
| |||||||||||
B | 20 | 2 | Overhead | 22 | - | 4 | - | - | - | / | |
| |||||||||||
C | 20 | 4 | Overhead | 13 | - | 4 | - | - | - | / | |
| |||||||||||
D | 20 | 4 | Overhead | 22 | - | 4 | - | - | - | / | |
|
Dodge Attack
Throws
Throw
Special Moves
Hishou Ken (214P)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 16 (4) | 3 | Mid | 22 | - | 33 | 54 | 0 | +1 | / | |
| |||||||||||
C | 22 (5) | 6 | Mid | 26 | - | 35 | 60 | +6 | -5 | / | |
|
Shoryu Dan (236P)
Zan Ei Ken ([1]6P)
Kuuha Dan (19K)
Desperation Move
Chou Reppa Dan ([2]36BD)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
36 (9x2) | 4 | Mid | 21 | 48 | 24 | 92 | KD | -20 | Airborne 21~68F | |
Combos
- (2A 2A) 2A > [1]6A
- 2C > [1]6C
- (c5A) c5A > c5D > [1]6C
- 214A (full screen) > [1]6C