Garou: Mark of the Wolves: Difference between revisions

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== Introduction ==
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Released in 1999, Garou: Mark of the Wolves is the most recent game in SNK's Fatal Fury series. Considered by many to be SNK's answer to Capcom's Street Fighter 3 series, not entirely because of the game's sudden dramatic change in roster (Only Terry Bogard was carried through from previous titles). Ports of Garou are available for the Sega Dreamcast, Playstation 2, XBOX 360 as well as the Neo-geo AES home console and MVS arcade hardware.
 
The overall feel of Garou is far more in line with Capcom's fighters than any of SNK's other fighting games. The game is frequently recommended to Capcom fans looking for an SNK game to try.  If you've had difficulty adjusting to the King of Fighters series, Garou may be much more to your liking.
 
=== Game Versions ===
 
* '''[[Garou: Mark of the Wolves/Game Versions | Game Versions ]]'''
<br>
 
There exist several versions of the game:
 
* Arcade Neogeo MVS
* Neo-Geo AES Home Console
* Playstation 2
* Xbox 360 - Xbox Live Arcade
* Dreamcast (Titled Fatal Fury: MOTW in the US)
 
=== Version Differences ===
* Most Neo-Geo emulators support a Prototype version of Garou:MOTW that should be avoided at all costs. This version has many bugs and changes from the released versions that make unsuitable for real play.
* The Neo-Geo AES (home console) and Neo-Geo MVS (arcade) versions are considered the only pure versions, and they are identical. Support for Garou is available on all worthwhile Neo-Geo emulators.
* The Japanese Playstation 2 and Xbox 360 versions are the best home console versions. The controls are very tight and the game play is perfect. On the PS2 version during play the words 'Guard Cancel' do not flash on the screen like the other versions do. On the 360 version it fixes that problem. The training mode for PS2/360 are superior to all other versions, they allow for recording and playback of the training dummy's actions. So for practicing setups and other single player training, the PS2/360 versions are the best, even better than the pure Neo-Geo versions. Another thing to take notice is that both the PS2 and 360 versions run at a faster framerate than the original arcade MVS/AES versions. Only takes a bit to adjust to the speed difference and shouldn't cause any problems when running tournaments. The online play over Xbox Live is better than previous SNK releases, but is still bad nonetheless. GGPO/Supercade/Arclive are your better options for online play.  The PS2 version also contains the arranged soundtrack, while the 360 version does not (as it is based directly on the original Arcade version). 
* The Dreamcast version is the worst of all possible versions. It offers nothing over the Neo-Geo versions other than the unlockable image gallery and the arranged soundtrack mode. Inputs are delayed, Terry's stage lags the game and some versions show problems with sound effects delaying as much as 2 seconds from when they should play. Some of Terry's voice samples are also not the ones from the game, but from as early as Real Bout Fatal Fury Special. If possible, select the original soundtrack option instead of the arranged soundtrack, and play on the original GD-ROM to lessen these effects. Even with these adjustments, this is the worst option for play; even playing on an emulator will be more satisfying.
 
== Notation ==
 
* '''[[Garou: Mark of the Wolves/Notation | Notation ]]'''
<br>
 
=== Joystick Notation ===
 
*[[File:f.gif]] - Forward - Tilt stick forward/towards the opponent.
*[[File:b.gif]] - Backward/Back - Tilt stick backward/away from the opponent.
*[[File:up1.gif]] - Up - Tilt stick upwards.
*[[File:down.gif]] - Down - Tilt stick downwards.
*[[File:qcf.gif]] - Quarter circle forward/Hadouken/Fireball - Tilt stick d, df, f.
*[[File:qcb.gif]] - Quarter circle backward - Tilt stick d, db, b.
*[[File:hcf.gif]] - Half circle forward - Tilt stick b, db, d, df, f.
*[[File:hcb.gif]] - Half circle backward - Tilt stick f, df, d, db, b.
*[[File:dp.gif]] - Dragon punch - Tilt stick f, d, df.
*[[File:rdp.gif]] - Reverse Dragon Punch Motion - Tilt stick b, d, db.
*[[File:360a.png]] - 360 - Complete a 360 (1 full circle) rotation of the stick.
*[[File:360a.png]],[[File:360a.png]] -720 - Complete a 720 (2 full circles) rotation of the stick.
*SJ - Super Jump
*TK - Tiger Knee
*JD - Just Defend
*FC - Feint Cancel
*GC - Guard Cancel
 
=== Button Notation ===
*[[File:Snka.gif]] - LP - Light Punch
*[[File:Snkb.gif]] - LK - Light Kick
*[[File:Snkc.gif]] - HP - Hard Punch
*[[File:Snkd.gif]] - HK - Hard Kick
 
== Game Mechanics ==
Game Mechanics of Garou.
 
* '''[[Garou: Mark of the Wolves/Game Mechanics | Game Mechanics ]]'''
<br>
<br>
Released in 1999, '''''Garou: Mark of the Wolves''''' is the most recent game in SNK's Fatal Fury series. Considered by many to be SNK's answer to Capcom's Street Fighter 3 series, not entirely because of the game's sudden dramatic change in roster (Only Terry Bogard was carried through from previous titles). Ports of Garou are available for the Sega Dreamcast, Playstation 2, XBOX 360 as well as the Neo-geo AES home console and MVS arcade hardware. As of 2017, the game was ported to the PS4 with online support.


== Tiers ==
The overall feel of Garou is far more in line with Capcom's fighters than any of SNK's other fighting games. The game is frequently recommended to Capcom fans looking for an SNK game to try. If you've had difficulty adjusting to the King of Fighters series, Garou may be much more to your liking.
Tier List of Garou.
}}
 
{{Content Box|header=Story|content=
* '''[[Garou: Mark of the Wolves/Tier List | Tier List ]]'''
Set ten years after the death of the notorious crime lord Geese Howard, the city of Southtown has become more peaceful. Now, the stage is in the neighboring city of Second Southtown. A new fighting tournament called "King of Fighters: Maximum Mayhem" starts in the area, and several characters related with the fighters from the old era of King of Fighters tournaments participate within it.
<br>
}}
 
 
 
== Advandced Techniques ==
 
(This is still a WIP. Things will be explained a bit more clear with videos and so on. Majority of the credit goes to Yoshimizu)
 
'''0 (zero) frame unblockable supers'''<br>
 
Here is a list of all the characters that have 0F unblockable supers:
 
http://www14.ocn.ne.jp/~yosimizu/mowp0frame.htm (It's in Japanese but it shows the supers you need to use) <br>
 
This videos showcases setups, option selects and escape options:
 
http://www.youtube.com/watch?v=rsprZE755nc
 
I'll post the video details for each section of the video soon for those that can't make out what is happening.
 
'''Throw Reverse Guard Application''' <br>
 
http://www14.ocn.ne.jp/~yosimizu/mowmekuri.htm (It's all in Japanese)
 
I'll be naking a video showcasing how to set this up and ways to counter it soon. I'll also break it down in English incase you can't translate the Japanese page correctly.
 
== The Characters ==
 
Note: Names in () are for Japanese version''


* [[File:60%.gif‎ ]] [[Rock (Garou)|Rock Howard]]
{{Content Box|content=
* [[File:60%.gif‎ ]] [[Kim Dong Hwan (Garou)|Kim Dong Hwan]]
{{Navbox-MOTW}}
* [[File:20%.gif‎ ]] [[Hotaru Futaba (Garou)|Hotaru Futaba]]
}}
* [[File:20%.gif‎ ]] [[Khushnood Butt (Garou)|Khushnood Butt (Marco Rodriguez)]]
* [[File:20%.gif‎ ]] [[Hokutomaru (Garou)|Hokutomaru]]
* [[File:40%.gif‎ ]] [[Kevin Rian (Garou)|Kevin Rian]]
* [[File:20%.gif‎ ]] [[Freeman (Garou)|Freeman]]
* [[File:20%.gif‎ ]] [[Tizoc (Garou)|Tizoc (The Griffon or Griffon Mask)]]
* [[File:20%.gif‎ ]] [[B. Jenet (Garou)|B. Jenet]]
* [[File:20%.gif‎ ]] [[Gato (Garou)|Gato]]
* [[File:20%.gif‎ ]] [[Kim Jae Hoon (Garou)|Kim Jae Hoon]]
* [[File:20%.gif‎ ]] [[Terry Bogard (Garou)|Terry Bogard]]
* [[File:20%.gif‎ ]] [[Kain R. Heinlein (Garou)|Kain R. Heinlein]]
* [[File:20%.gif‎ ]] [[Grant (Garou)|Grant]]


== Miscellaneous ==
|content2=
{{Infobox Game
| gamename    = Garou: Mark of the Wolves
| abbreviation = MOTW
| image        = Garou Cover Art.jpg
| developer    = SNK
| system      = Neo Geo MVS<br>WW: 26 November 1999
| system2      = Neo Geo AES<br>WW: 25 February 2000
| system3      = Dreamcast<br>JP: 27 September 2001<br>NA: 23 November 2001
| system4      = [https://store.steampowered.com/app/366240/GAROU_MARK_OF_THE_WOLVES/ PC]<br>WW: 8 January 2016
| system5      = Nintendo Switch<br>WW: 11 May 2017
| system6      = PlayStation 4<br>JP: 16 August 2018<br>NA: 28 March 2019
| system7      = Xbox One<br>WW: 16 August 2018
| netcode      = Rollback (Fightcade, GGPOZ, GGPO Android, Code Mystics port)
| resources    = [https://w.atwiki.jp/garoumow/ Japanese Wiki]
| resources2  = [https://www.fightcade.com/game/garou Fightcade website]
| resources3  = [https://www.ggpoz.com GGPOZ website]
| resources4  = [https://play.google.com/store/apps/details?id=com.ggpoz.app GGPO Android]
| community    = [https://discord.gg/FnbFwVj6jc General Fatal Fury Community Discord server]
| community2  = [https://discord.gg/zcpbgDS Garou: MOTW Community Discord server]
}}
}}


{{Template:Garou: Mark of the Wolves}}


{{SuperCombo Wiki:Roadmap/Garou}}


[[Category:Garou: Mark of the Wolves]]
[[Category:Garou: Mark of the Wolves]]

Latest revision as of 01:57, 16 October 2024

MOTW Logo.png
Introduction


Released in 1999, Garou: Mark of the Wolves is the most recent game in SNK's Fatal Fury series. Considered by many to be SNK's answer to Capcom's Street Fighter 3 series, not entirely because of the game's sudden dramatic change in roster (Only Terry Bogard was carried through from previous titles). Ports of Garou are available for the Sega Dreamcast, Playstation 2, XBOX 360 as well as the Neo-geo AES home console and MVS arcade hardware. As of 2017, the game was ported to the PS4 with online support.

The overall feel of Garou is far more in line with Capcom's fighters than any of SNK's other fighting games. The game is frequently recommended to Capcom fans looking for an SNK game to try. If you've had difficulty adjusting to the King of Fighters series, Garou may be much more to your liking.

Story

Set ten years after the death of the notorious crime lord Geese Howard, the city of Southtown has become more peaceful. Now, the stage is in the neighboring city of Second Southtown. A new fighting tournament called "King of Fighters: Maximum Mayhem" starts in the area, and several characters related with the fighters from the old era of King of Fighters tournaments participate within it.

Garou: Mark of the Wolves
(MOTW)
Garou Cover Art.jpg
Developers

SNK

Systems

Neo Geo MVS
WW: 26 November 1999

Neo Geo AES
WW: 25 February 2000
Dreamcast
JP: 27 September 2001
NA: 23 November 2001
PC
WW: 8 January 2016
Nintendo Switch
WW: 11 May 2017
PlayStation 4
JP: 16 August 2018
NA: 28 March 2019
Xbox One
WW: 16 August 2018
Online Play

Rollback (Fightcade, GGPOZ, GGPO Android, Code Mystics port)

Player Resources

Japanese Wiki

Fightcade website
GGPOZ website
GGPO Android
Community Channels

General Fatal Fury Community Discord server

Garou: MOTW Community Discord server


Main

70% complete


In Progress / Completed To-Do / Wish List

Completed:

  • Landing page cleaned up
  • Navbox created
  • General wiki organization
    • All JPN wiki game system info added.
  • Basic System page organization and info decided.
  • All character pages organization reformatted following Tizoc page's example.
    • Added all remaining frame data from JPN wiki.
  • Tizoc's page, Gato's page (mostly complete)

In-Progress:

  • Adding more info or clarifying existing info.
  • Correcting mistakes and errors.
  • Other TBD

To-Do:

  • Redo hitbox images, perhaps all of them (currently they may not be as good as we want).
    • Moves might need more frame-by-frame images.
    • They might also be turned into gif animations for the moves that need the extra frames.
  • Update all character pages with more info in general.
    • Fill missing move descriptions and modify existing ones.
    • Fill combo, strategy, and matchup pages.

Wish List:

  • Create a Glossary page maybe.
  • Add more to the FAQ.
  • Add more to Garou Meta Strategy page.
  • HUD page might include Practice Mode HUD explanation.