Rage of The Dragons/In-Depth System: Difference between revisions

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Below are in-depth system mechanics, these include Health tables, Bugs/Glitches, CPS-1 Chains (Rapid Chains), Stun Tables, etc. This is an ever-growing page, so info may change.
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===Health===
 
::{| class="wikitable" border="1" style="margin-left: 0px;"
!style="font-size: 85%"|Health Total
!Characters
|-
|style="text-align:center"|240
|Johann (Boss)
|-
|style="text-align:center"|200
|Abubo
|-
|style="text-align:center"|190
|Radel, Jones, Oni, Kang
|-
|style="text-align:center"|180
|Billy, Lynn, Cassandra, Pepe, Sonia, Jimmy
|-
|style="text-align:center"|170
|Annie
|-
|style="text-align:center"|160
|Alice, Pupa
|-
|}
<br>
 
====Recoverable Health====
Recoverable health is determined by a red bar behind your remaining health.
:You can regenerate health by:
::*Tagging in your partner regens your partner's health when "CHANGE OK" becomes full. Tagging them back in causes them to lose their red health. This loss also applies to duplex.
::*Surrendering refills your partner's health depending on how much health your current character has. The more health your character has, the more you give to your partner on a surrender.
::*Elias' Maximum Delierum or Hell or Heaven moves refill 5-10% of his total health on hit.
<br>
 
 
===Counter Hits===
Counter hits are when you interrupt your opponent during a special or super move. You deal 1.5x damage during a counter hit, so make it count.
 
===Stun===
Stun determines if you can continue a combo on knockdown or not. When stunned, your combo counter will continue. Some characters can stun you in one combo, most need resets to stun. You can shake out of stun by moving your movement controls back and forth. Stun recovers automatically as long as you don't get hit.
 
::{| class="wikitable" border="1"
!style="font-size: 85%"|Stun Total
!Characters
|-
|style="text-align:center"|999
|Johann (Boss)
|-
|style="text-align:center"|110
|Abubo
|-
|style="text-align:center"|100
|Billy, Lynn, Radel, Annie, Cassandra, Oni, Pupa, Elias
|-
|style="text-align:center"|90
|Pepe, Sonia, Jimmy
|-
|style="text-align:center"|80
|Alice, Jones, Kang
|-
|}
<br>
 
===Guard===
It is rare for a guard break to occur and even rarer to actually capitalize off of a guard break. Guard breaks usually happen mid-pressure but never happen since guard cancels exist. Below, is the guard value of every character. It rebuilds when you are not blocking.
 
::'''Guard'''
::{| class="wikitable" border="1"
!style="font-size: 85%"|Guard Total
!Characters
|-
|style="text-align:center"|999
|Johann (Boss)
|-
|style="text-align:center"|130
|Abubo
|-
|style="text-align:center"|120
|Kang
|-
|style="text-align:center"|110
|Jones, Radel
|-
|style="text-align:center"|100
|Elias, Jimmy, Cassandra, Pepe, Oni
|-
|style="text-align:center"|90
|Sonia, Billy, Lynn, Annie
|-
|style="text-align:center"|80
|Alice, Pupa
|-
|}
<br>
====Guard Breaking Moves====
Somes moves instantly break guard. Here are some examples.
:*Jones' 236C.
:*Oni's 236-236D fully held charge.
 
 
==Bugs==
===Fake Combos===
<youtube>https://youtu.be/i_HK4BpruzA?si=42ZeZpok9o-2BQOM</youtube>
Fake combos are when the combo counter goes up, but the combo actually drops. This happens when you hit the opponent right as soon as they exit hitstun. Above is a short video on identifying fake combos and how to avoid them.
 
===Kang Float Bug===
<youtube>https://youtu.be/xhTM1UE3VCI</youtube>
Kang can float by canceling his 5D into CD or AB. This can be reset by jumping or getting knocked down. This also makes his 5A an infinite.
 
===Continue Bug===
<youtube>https://youtu.be/G-3HmpBO1b0</youtube>
I actually have no idea how to do this.
 
===Slide Bug===
<youtube>https://youtu.be/252IW-knOrY</youtube>
Happens when you block high and low too fast.
 
===Alternate Guard===
<youtube>https://youtu.be/khKMNKkT1WY</youtube>
Similar to KOF titles, going from crouch to stand causes a character to stay in guard longer. This can be used to avoid tick throws. Unlike KOF, this also causes a slight amount of forwards acceleration. It is likely related to the slide bug.
 
[[Category:Rage of the Dragons]]
[[Category:Rage of the Dragons]]
{{Rage Of The Dragons}}
{{Rage Of The Dragons}}

Latest revision as of 00:03, 14 October 2024