< Street Fighter 6 | Juri
(→5HK) |
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(44 intermediate revisions by one other user not shown) | |||
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| hp = 10000 | | hp = 10000 | ||
| throwRange = 0.8 | | throwRange = 0.8 | ||
| throwHurtbox = 0.33 | |||
| fwdWalkSpd = 0.047 | | fwdWalkSpd = 0.047 | ||
| bwdWalkSpd = 0.032 | | bwdWalkSpd = 0.032 | ||
Line 28: | Line 29: | ||
All possible move variables | All possible move variables | ||
Can delete row if not applicable, EXCEPT input / name / images / startup / active / recovery / cancel / damage / guard / hitAdv / blockAdv (that appears on main page) | Can delete row if not applicable, EXCEPT input / name / images / startup / active / recovery / cancel / damage / guard / hitAdv / blockAdv (that appears on main page) | ||
For hit/block/punish/perfParry advantage, use the sf6-adv template to change the color (NOT on knockdowns) | |||
sf6-adv|color code|number; color codes: VM (-4 or worse), M (-3 to -1), E (0), P (+1 to +3), VP (+4 or better) | |||
| input = (move input in Numpad notation) | | input = (move input in Numpad notation) | ||
| name = (Official move name) | | name = (Official move name) | ||
| images = (PNG filename of move image) | | images = (PNG filename of move image) | ||
| hitboxes = (PNG filename of hitbox image) | | hitboxes = (PNG filename of hitbox image) | ||
| damage = (Attack's damage value for each hit; separate by commas and use "xN" for multiple hits of the same damage) | | damage = (Attack's damage value for each hit; separate by commas and use "xN" for multiple hits of the same damage) | ||
| chip = (Attack's chip damage value vs. opponents in Burnout for each hit) | | chip = (Attack's chip damage value vs. opponents in Burnout for each hit) | ||
| dmgScaling = (Amount/Type of damage scaling applied to move; Starter = beginning of combo, Combo = mid-combo (applies to next move), Immediate = mid-combo (applies to this move) | |||
| startup = (Startup frames, including the first active frame) | | startup = (Startup frames, including the first active frame) | ||
| active = (Total number of active frames, separated per hit; also includes gaps in parentheses; e.g. 3,2,3 without gap or 2(5)2 with gap) | | active = (Total number of active frames, separated per hit; also includes gaps in parentheses; e.g. 3,2,3 without gap or 2(5)2 with gap) | ||
| recovery = (Recovery frames after active frames end; airborne moves should have recovery split into air+landing frames) | | recovery = (Recovery frames after active frames end; airborne moves should have recovery split into air+landing frames) | ||
| | | total = (Total frame count of the move) | ||
| guard = (Direction a move must be blocked; L = low, H = high/overhead, LH = block either direction, T = throw) | | guard = (Direction a move must be blocked; L = low, H = high/overhead, LH = block either direction, T = throw) | ||
| cancel = (Move's cancel ability; | | cancel = (Move's cancel ability; Chn = chain, TC = target combo, Jmp = Jump, Sp = special, SA = any super, SA(N) = Super Art N) | ||
| | | hitconfirm = (Hitconfirm reaction window when canceling into specials, supers, target combos, etc; from first hit frame until final cancel frame) | ||
| hitstun = (Number of frames | | hitAdv = (Frame advantage on Hit; no color template on Knockdown; can list a range of values if move can be spaced out) | ||
| blockstun = (Number of frames | | blockAdv = (Frame advantage on Block; can list a range of values if move can be spaced out; do not list a block KD Advantage on throws) | ||
| hitstop = (Number of frames | | punishAdv = (Frame advantage on Punish Counter + effects like Spin, Tumble, Crumple, etc.) | ||
| driveDmgBlk = (Amount of Drive Meter drained from opponent when | | perfParryAdv = (Frame advantage of a move that is Perfect Parried on the first active frame, or a range of values for moves that can be spaced out) | ||
| driveDmgHit = (Amount of Drive Meter drained from opponent when attack hits; put [Punish Counter] value in brackets) | | DRcancelHit = (Hit advantage of a NORMAL CANCELED INTO DRIVE RUSH on hit; calculated from the moment a follow-up attack is possible) | ||
| | | DRcancelBlk = (Block advantage of a NORMAL CANCELED INTO DRIVE RUSH on block; calculated from the moment a follow-up attack is possible) | ||
| | | afterDRHit = (Hit advantage of a normal/command normal when used AFTER Drive Rush; +4 from hitAdv, but may also affect juggle state) | ||
| | | afterDRBlk = (Block advantage of a normal/command normal when used AFTER Drive Rush; +4 from blockAdv) | ||
| | | hitstun = (Number of GROUNDED HITSTUN frames caused by attack; for multi-hit moves, separate by hit if possible or list as "N Total") | ||
| | | blockstun = (Number of BLOCKSTUN frames caused by attack; for multi-hit moves, separate each hit if possible or list as "N Total") | ||
| | | hitstop = (Number of HITSTOP/HITFREEZE frames caused by attack; if attacker/defender have different hitstop, list both) | ||
| driveDmgBlk = (Amount of Drive Meter drained from opponent when attack is blocked) | |||
| driveDmgHit = (Amount of Drive Meter drained from opponent when attack hits; put [Punish Counter] value in square brackets) | |||
| driveGain = (Amount of Drive Meter built or spent upon activation; if different between Hit/Block, list it as Hit(Block); 10000 = 1 bar) | |||
| superGainHit = (Amount of Super Meter built when attack hits, or spent upon activation; formatted as Attacker(Defender); 10000 = 1 bar) | |||
| superGainBlk = (Amount of Super Meter built when attack is blocked, or spent upon activation; formatted as Attacker(Defender); 10000 = 1 bar) | |||
| invuln = (Type/Amount of Invulnerability [Full, Air, Projectile, Throw, Upper Body etc.]; use most recent Hitbox Viewer, not in-game frame meter) | |||
| armor = (Any armor frames, number of armor hits, and location on body (e.g. Upper Body Armor); can also list Armor Break property) | |||
| airborne = (Any airborne frames of the attack; list FKD for Forced Knockdown state) | |||
| jugStart = (Opponent's juggle count after attack begins a juggle; often has different value vs. grounded and airborne opponent) | | jugStart = (Opponent's juggle count after attack begins a juggle; often has different value vs. grounded and airborne opponent) | ||
| jugIncrease = (Amount the opponent's juggle count is increased when connecting mid-juggle) | | jugIncrease = (Amount the opponent's juggle count is increased when connecting mid-juggle) | ||
| jugLimit = (Maximum juggle count that still allows the move to connect against juggled opponent; 0 only hits in free juggle state) | | jugLimit = (Maximum juggle count that still allows the move to connect against juggled opponent; 0 only hits in free juggle state) | ||
| projSpeed = (Movement speed of projectiles; if movement speed changes over time, list multiple values) | |||
| notes = (Additional details about the move that do not have their own dedicated field) | | notes = (Additional details about the move that do not have their own dedicated field) | ||
---> | ---> | ||
Line 74: | Line 80: | ||
| hitboxes = SF6_Juri_5lp_hitbox.png | | hitboxes = SF6_Juri_5lp_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| dmgScaling = 20% Starter | |||
| startup = 4 | | startup = 4 | ||
| active = 4 | | active = 4 | ||
| recovery = 7 | | recovery = 7 | ||
| total = 14 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 14 | |||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-9}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|M|-3}} | | DRcancelBlk = {{sf6-adv|M|-3}} | ||
| | | afterDRHit = {{sf6-adv|VP|+9}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chains into 5LP/2LP/2LK; high active frame count makes it a useful meaty (up to +8/+1); SA2 cancel: +8/+1; | | notes = Chains into 5LP/2LP/2LK; high active frame count makes it a useful meaty (up to +8/+1); SA2 cancel: +8/+1; DR cancel is delayed until after 3rd active frame | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5lp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5lp_fse | moveType = ground_normal | ||
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| hitboxes = SF6_Juri_5lp_hitbox.png | | hitboxes = SF6_Juri_5lp_hitbox.png | ||
| damage = 100 | | damage = 100 | ||
| dmgScaling = 20% Starter | |||
| startup = 4 | | startup = 4 | ||
| active = 4 | | active = 4 | ||
| recovery = 7 | | recovery = 7 | ||
| total = 14 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 14 Sp / 16 Chn | |||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-9}} | ||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|M|-3}} | | DRcancelBlk = {{sf6-adv|M|-3}} | ||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 125 | | driveDmgBlk = 125 | ||
| | | driveDmgHit = [500] | ||
| | | driveGain = 62 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; DR cancel is delayed until after 3rd active frame | ||
}} | }} | ||
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| active = 4 | | active = 4 | ||
| recovery = 12 | | recovery = 12 | ||
| total = 21 | |||
| guard = LH | |||
| cancel = Sp SA TC | |||
| hitconfirm = 16 | |||
| hitAdv = {{sf6-adv|VP|+7}} | | hitAdv = {{sf6-adv|VP|+7}} | ||
| blockAdv = {{sf6-adv|P|+2}} | | blockAdv = {{sf6-adv|P|+2}} | ||
| | | punishAdv = {{sf6-adv|VP|+11}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-14}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+12}} | | DRcancelHit = {{sf6-adv|VP|+12}} | ||
| DRcancelBlk = {{sf6-adv|VP|+7}} | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| | | afterDRHit = {{sf6-adv|VP|+11}} | ||
| afterDRBlk = {{sf6-adv|VP|+6}} | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 500 (350) | ||
| superGainBlk = 250 (125) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Strong combo/pressure starter and meaty tool, especially out of Drive Rush to minimize pushback; meaty timing can be up to +10/+5; SA2 cancel: +14/+9 | | notes = Strong combo/pressure starter and meaty tool, especially out of Drive Rush to minimize pushback; meaty timing can be up to +10/+5; SA2 cancel: +14/+9; special/DR cancel is delayed until after 2nd active frame | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5mp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5mp_fse | moveType = ground_normal | ||
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| active = 4 | | active = 4 | ||
| recovery = 12 | | recovery = 12 | ||
| total = 21 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 16 Sp / 18 Chn | |||
| hitAdv = {{sf6-adv|VP|+7}} | | hitAdv = {{sf6-adv|VP|+7}} | ||
| blockAdv = {{sf6-adv|P|+2}} | | blockAdv = {{sf6-adv|P|+2}} | ||
| | | punishAdv = {{sf6-adv|VP|+11}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-14}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+12}} | | DRcancelHit = {{sf6-adv|VP|+12}} | ||
| DRcancelBlk = {{sf6-adv|VP|+7}} | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 750 | | driveDmgBlk = 750 | ||
| | | driveDmgHit = [1000] | ||
| | | driveGain = 375 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; 2f shorter hitconfirm window when chained into; special/DR cancel is delayed until after 2nd active frame | ||
}} | }} | ||
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| active = 3 | | active = 3 | ||
| recovery = 24 | | recovery = 24 | ||
| total = 36 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 17 | |||
| hitAdv = {{sf6-adv|M|-1}} | | hitAdv = {{sf6-adv|M|-1}} | ||
| blockAdv = {{sf6-adv|VM|-5}} | | blockAdv = {{sf6-adv|VM|-5}} | ||
| | | punishAdv = {{sf6-adv|P|+3}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+16}} | | DRcancelHit = {{sf6-adv|VP|+16}} | ||
| DRcancelBlk = {{sf6-adv|VP|+12}} | | DRcancelBlk = {{sf6-adv|VP|+12}} | ||
| | | afterDRHit = {{sf6-adv|P|+3}} | ||
| afterDRBlk = {{sf6-adv|M|-1}} | |||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [8000] | | driveDmgHit = [8000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
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| active = 3 | | active = 3 | ||
| recovery = 24 | | recovery = 24 | ||
| total = 36 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 17 Sp / 19 Chn | |||
| hitAdv = KD +29 | | hitAdv = KD +29 | ||
| blockAdv = {{sf6-adv|VM|-5}} | | blockAdv = {{sf6-adv|VM|-5}} | ||
| | | punishAdv = KD +29 | ||
| | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| | |||
| | |||
| DRcancelHit = KD +46 | | DRcancelHit = KD +46 | ||
| DRcancelBlk = {{sf6-adv|VP|+12}} | | DRcancelBlk = {{sf6-adv|VP|+12}} | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 12 | ||
| driveDmgBlk = 1250 | | driveDmgBlk = 1250 | ||
| | | driveDmgHit = [2000] | ||
| | | driveGain = 500 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); forces stand on hit; maintains juggle state vs. airborne opponents; 1f shorter hitconfirm window when chained into | ||
}} | }} | ||
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| hitboxes = SF6_Juri_5lk_hitbox.png | | hitboxes = SF6_Juri_5lk_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 9 | | recovery = 9 | ||
| total = 16 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 13 | |||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+6}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|M|-1}} | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| | | afterDRHit = {{sf6-adv|VP|+6}} | ||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 7 | | blockstun = 7 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Good range for a light normal, but can't combo into 214MK; SA2 cancel: +5/0; | | notes = Good range for a light normal, but can't combo into 214MK; SA2 cancel: +5/0; special cancel is delayed until after 2nd active frame | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5lk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5lk_fse | moveType = ground_normal | ||
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| hitboxes = SF6_Juri_5lk_hitbox.png | | hitboxes = SF6_Juri_5lk_hitbox.png | ||
| damage = 100 | | damage = 100 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 9 | | recovery = 9 | ||
| total = 16 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 13 Sp / 15 Chn | |||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+6}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|M|-1}} | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 7 | | blockstun = 7 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 125 | | driveDmgBlk = 125 | ||
| | | driveDmgHit = [500] | ||
| | | driveGain = 62 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; special cancel is delayed until after 2nd active frame | ||
}} | }} | ||
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| active = 2(1)3 | | active = 2(1)3 | ||
| recovery = 17 | | recovery = 17 | ||
| total = 27 | |||
| guard = LH | |||
| cancel = Sp SA (1st) | |||
| hitconfirm = 14 | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} / {{sf6-adv|VM|-18}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+17}} | | DRcancelHit = {{sf6-adv|VP|+17}} | ||
| DRcancelBlk = {{sf6-adv|VP|+5}} | | DRcancelBlk = {{sf6-adv|VP|+5}} | ||
| | | afterDRHit = {{sf6-adv|VP|+7}} | ||
| afterDRBlk = {{sf6-adv|E|0}} | |||
| hitstun = 27,23 | | hitstun = 27,23 | ||
| blockstun = 15,16 | | blockstun = 15,16 | ||
| hitstop = | | hitstop = 11,11 | ||
| driveDmgBlk = 2000x2 | | driveDmgBlk = 2000x2 | ||
| driveDmgHit = [3000x2] | | driveDmgHit = [3000x2] | ||
| | | driveGain = 1000x2 | ||
| | | superGainHit = 350,700 (245,490) | ||
| superGainBlk = 175,350 (87,175) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
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| active = 2(1)3 | | active = 2(1)3 | ||
| recovery = 17 | | recovery = 17 | ||
| total = 27 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 29(15) Sp / 31(17) Chn | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} / {{sf6-adv|VM|-18}} | ||
| | | DRcancelHit = {{sf6-adv|VP|+13}} / {{sf6-adv|VP|+13}} | ||
| DRcancelHit = {{sf6-adv|VP|+ | |||
| DRcancelBlk = {{sf6-adv|VP|+5}} / {{sf6-adv|VP|+6}} | | DRcancelBlk = {{sf6-adv|VP|+5}} / {{sf6-adv|VP|+6}} | ||
| hitstun = 23,23 | |||
| hitstun = | |||
| blockstun = 15,16 | | blockstun = 15,16 | ||
| hitstop = | | hitstop = 9,9 | ||
| driveDmgBlk = 500x2 | | driveDmgBlk = 500x2 | ||
| | | driveDmgHit = [750x2] | ||
| | | driveGain = 250x2 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); 1st hit has 4f less hitstun (cannot combo into 214HK); when chained into, 4f shorter hitconfirm window (2f if 2nd hit only); maintains juggle state vs. airborne opponents | ||
}} | }} | ||
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| hitboxes = SF6_Juri_5hk_hitbox.png | | hitboxes = SF6_Juri_5hk_hitbox.png | ||
| damage = 900 | | damage = 900 | ||
| dmgScaling = 20% Starter | |||
| startup = 17 | | startup = 17 | ||
| active = 4 | | active = 4 | ||
| recovery = 19 | | recovery = 19 | ||
| | | total = 39 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = {{sf6-adv|P|+2}}{{sf6-adv|VP|(+5)}} | ||
| blockAdv = {{sf6-adv|M|-3}}{{sf6-adv|E|(0)}} | |||
| punishAdv = KD +42(+45) Launch | |||
| perfParryAdv = {{sf6-adv|VM|-21(-18)}} | | perfParryAdv = {{sf6-adv|VM|-21(-18)}} | ||
| afterDRHit = {{sf6-adv|VP|+6(+9)}} | |||
| afterDRBlk = {{sf6-adv|VP|+1}}{{sf6-adv|VP|(+4)}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 6000 | | driveDmgBlk = 6000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 3000 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Not airborne despite the animation; long range and safe on block with a | | notes = Not airborne despite the animation; long range and safe on block with a follow-up juggle on Punish Counter makes it great in neutral; better frame advantage when well spaced (very difficult to connect with the final active frame) | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5hk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5hk_fse | moveType = ground_normal | ||
Line 427: | Line 445: | ||
| hitboxes = SF6_Juri_5hk_hitbox.png | | hitboxes = SF6_Juri_5hk_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| dmgScaling = 20% Starter | |||
| startup = 17 | | startup = 17 | ||
| active = 4 | | active = 4 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 39 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 26 Sp/Chn (PC: 38) | |||
| hitAdv = KD +34 | | hitAdv = KD +34 | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = KD +34 | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| | | DRcancelHit = {{sf6-adv|VP|+7}} (KD +39) | ||
| | |||
| DRcancelHit = KD +39 | |||
| DRcancelBlk = {{sf6-adv|P|+2}} | | DRcancelBlk = {{sf6-adv|P|+2}} | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 1500 | | driveDmgBlk = 1500 | ||
| | | driveDmgHit = [2500] | ||
| | | driveGain = 750 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Becomes fully cancelable during FSE, even when not chained into; not airborne despite the animation; maintains juggle state vs. airborne opponents; 2f shorter hitconfirm window when chained into; | | notes = Becomes fully cancelable during FSE, even when not chained into; not airborne despite the animation; maintains juggle state vs. airborne opponents; 2f shorter hitconfirm window when chained into; special/DR cancel is delayed until after 5th recovery frame | ||
}} | }} | ||
Line 458: | Line 478: | ||
| hitboxes = SF6_Juri_2lp_hitbox.png | | hitboxes = SF6_Juri_2lp_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| dmgScaling = 20% Starter | |||
| startup = 4 | | startup = 4 | ||
| active = 3 | | active = 3 | ||
| recovery = 8 | | recovery = 8 | ||
| total = 14 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 13 | |||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-9}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|M|-1}} | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv|P|+3}} | |||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 10 | | blockstun = 10 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chains into 5LP/2LP/2LK; SA2 cancel: +7/+2; | | notes = Chains into 5LP/2LP/2LK; SA2 cancel: +7/+2; DR cancel is delayed until after 2nd active frame | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2lp_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2lp_fse | moveType = ground_normal | ||
Line 492: | Line 513: | ||
| hitboxes = SF6_Juri_2lp_hitbox.png | | hitboxes = SF6_Juri_2lp_hitbox.png | ||
| damage = 100 | | damage = 100 | ||
| dmgScaling = 20% Starter | |||
| startup = 4 | | startup = 4 | ||
| active = 3 | | active = 3 | ||
| recovery = 8 | | recovery = 8 | ||
| total = 14 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 13 Sp / 15 Chn | |||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-9}} | ||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|M|-1}} | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 10 | | blockstun = 10 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 125 | | driveDmgBlk = 125 | ||
| | | driveDmgHit = [500] | ||
| | | driveGain = 62 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; DR cancel is delayed until after 2nd active frame | ||
}} | }} | ||
Line 525: | Line 549: | ||
| active = 4 | | active = 4 | ||
| recovery = 14 | | recovery = 14 | ||
| total = 23 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 16 | |||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-16}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+13}} | | DRcancelHit = {{sf6-adv|VP|+13}} | ||
| DRcancelBlk = {{sf6-adv|VP|+6}} | | DRcancelBlk = {{sf6-adv|VP|+6}} | ||
| | | afterDRHit = {{sf6-adv|VP|+9}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 500 (350) | ||
| superGainBlk = 250 (125) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 559: | Line 583: | ||
| active = 4 | | active = 4 | ||
| recovery = 14 | | recovery = 14 | ||
| total = 23 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 16 Sp / 18 Chn | |||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-16}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+13}} | | DRcancelHit = {{sf6-adv|VP|+13}} | ||
| DRcancelBlk = {{sf6-adv|VP|+6}} | | DRcancelBlk = {{sf6-adv|VP|+6}} | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 750 | | driveDmgBlk = 750 | ||
| | | driveDmgHit = [1000] | ||
| | | driveGain = 375 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; 2f shorter hitconfirm window when chained into | ||
}} | }} | ||
Line 590: | Line 615: | ||
| active = 4 | | active = 4 | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = +3 | | total = 34 | ||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 18 | |||
| hitAdv = {{sf6-adv|P|+3}} | |||
| blockAdv = {{sf6-adv|VM|-11}} | | blockAdv = {{sf6-adv|VM|-11}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+20}} | | DRcancelHit = {{sf6-adv|VP|+20}} | ||
| DRcancelBlk = {{sf6-adv|VP|+6}} | | DRcancelBlk = {{sf6-adv|VP|+6}} | ||
| | | afterDRHit = {{sf6-adv|VP|+7}} | ||
| afterDRBlk = {{sf6-adv|VM|-7}} | |||
| hitstun = 30 | | hitstun = 30 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [8000] | | driveDmgHit = [8000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 624: | Line 649: | ||
| active = 4 | | active = 4 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 34 | |||
| guard = LH | |||
| cancel = Sp SA Jmp | |||
| hitconfirm = 16 Sp / 18 Jmp / 20 Chn | |||
| hitAdv = KD +34 | | hitAdv = KD +34 | ||
| blockAdv = {{sf6-adv|VM|-11}} | | blockAdv = {{sf6-adv|VM|-11}} | ||
| | | punishAdv = KD +34 | ||
| | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| | |||
| | |||
| DRcancelHit = KD +51 | | DRcancelHit = KD +51 | ||
| DRcancelBlk = {{sf6-adv|VP|+6}} | | DRcancelBlk = {{sf6-adv|VP|+6}} | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 1250 | | driveDmgBlk = 1250 | ||
| | | driveDmgHit = [2000] | ||
| | | driveGain = 750 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version of 2HP during | | notes = Chained version of 2HP during SA2 (FSE); jump cancelable on hit only; when jump canceled, FSE air normals cause juggle state; 2f shorter CHAIN react window when chained into | ||
}} | }} | ||
Line 651: | Line 677: | ||
| hitboxes = SF6_Juri_2lk_hitbox.png | | hitboxes = SF6_Juri_2lk_hitbox.png | ||
| damage = 200 | | damage = 200 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 8 | | recovery = 8 | ||
| total = 15 | |||
| guard = L | |||
| cancel = Chn | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = {{sf6-adv|VM|-9}} | | perfParryAdv = {{sf6-adv|VM|-9}} | ||
| afterDRHit = {{sf6-adv|VP|+7}} | |||
| afterDRBlk = {{sf6-adv|P|+3}} | |||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chains into 5LP/2LP/2LK; becomes fully cancelable during Feng Shui Engine | | notes = Chains into 5LP/2LP/2LK; becomes fully cancelable during Feng Shui Engine | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2lk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2lk_fse | moveType = ground_normal | ||
Line 682: | Line 709: | ||
| hitboxes = SF6_Juri_2lk_hitbox.png | | hitboxes = SF6_Juri_2lk_hitbox.png | ||
| damage = 100 | | damage = 100 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 8 | | recovery = 8 | ||
| total = 15 | |||
| guard = L | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 15 Sp/Chn | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-9}} | ||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|E|0}} | | DRcancelBlk = {{sf6-adv|E|0}} | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 125 | | driveDmgBlk = 125 | ||
| | | driveDmgHit = [500] | ||
| | | driveGain = 62 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); 2f shorter special hitconfirm window when chained into; maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 712: | Line 742: | ||
| hitboxes = SF6_Juri_2mk_hitbox.png | | hitboxes = SF6_Juri_2mk_hitbox.png | ||
| damage = 500 | | damage = 500 | ||
| dmgScaling = 20% Starter | |||
| startup = 8 | | startup = 8 | ||
| active = 3 | | active = 3 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 29 | |||
| guard = L | |||
| cancel = Sp SA | |||
| hitconfirm = 13 | |||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = {{sf6-adv|VP|+5}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+11}} | | DRcancelHit = {{sf6-adv|VP|+11}} | ||
| DRcancelBlk = {{sf6-adv|VP|+4}} | | DRcancelBlk = {{sf6-adv|VP|+4}} | ||
| | | afterDRHit = {{sf6-adv|VP|+5}} | ||
| afterDRBlk = {{sf6-adv|M|-2}} | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Excellent range for a cancelable low poke in neutral | | notes = Excellent range for a cancelable low poke in neutral; SA2 cancel: +15/+8; Range: 1.517 (1st frame: 1.446); DR cancel is delayed until after active frames; has an extended hurtbox on whiff until the end of recovery | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_2mk_fse | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_2mk_fse | moveType = ground_normal | ||
Line 746: | Line 777: | ||
| hitboxes = SF6_Juri_2mk_hitbox.png | | hitboxes = SF6_Juri_2mk_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| dmgScaling = 20% Starter | |||
| startup = 8 | | startup = 8 | ||
| active = 3 | | active = 3 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 29 | |||
| guard = L | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 13 Sp / 15 Chn | |||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = {{sf6-adv|VP|+5}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+11}} | | DRcancelHit = {{sf6-adv|VP|+11}} | ||
| DRcancelBlk = {{sf6-adv|VP|+4}} | | DRcancelBlk = {{sf6-adv|VP|+4}} | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 8 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| | | driveDmgHit = [1000] | ||
| | | driveGain = 250 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); 1f shorter hitconfirm window when chained into; maintains juggle state vs. airborne opponents; Range: 1.517 (1st frame: 1.446); DR cancel is delayed until after active frames; has an extended hurtbox on whiff until the end of recovery | ||
}} | }} | ||
Line 780: | Line 813: | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 35 | |||
| guard = L | |||
| cancel = - | |||
| hitAdv = HKD +32 | | hitAdv = HKD +32 | ||
| blockAdv = {{sf6-adv|VM|-11}} | | blockAdv = {{sf6-adv|VM|-11}} | ||
| | | punishAdv = HKD +47 | ||
| perfParryAdv = {{sf6-adv|VM|-24}} | | perfParryAdv = {{sf6-adv|VM|-24}} | ||
| afterDRHit = HKD +32 | |||
| afterDRBlk = {{sf6-adv|VM|-7}} | |||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 3000 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | |||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = 0 | | jugLimit = 0 | ||
Line 809: | Line 842: | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 35 | |||
| guard = L | |||
| cancel = Sp SA | |||
| hitconfirm = 17 Sp / 19 Chn | |||
| hitAdv = HKD +32 | | hitAdv = HKD +32 | ||
| blockAdv = {{sf6-adv|VM|-11}} | | blockAdv = {{sf6-adv|VM|-11}} | ||
| | | punishAdv = HKD +47 | ||
| | | perfParryAdv = {{sf6-adv|VM|-24}} | ||
| | |||
| | |||
| DRcancelHit = HKD +48 | | DRcancelHit = HKD +48 | ||
| DRcancelBlk = {{sf6-adv|VP|+5}} | | DRcancelBlk = {{sf6-adv|VP|+5}} | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 1000 | | driveDmgBlk = 1000 | ||
| | | driveDmgHit = [2500] | ||
| | | driveGain = 750 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version of 2HP during | | notes = Chained version of 2HP during SA2 (FSE); maintains juggle state vs. airborne opponents; 4f shorter hitconfirm window when chained into | ||
}} | }} | ||
Line 841: | Line 875: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| perfParryAdv = ≤ {{sf6-adv|M|-2}} | |||
| perfParryAdv = | |||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 1500 | | driveDmgBlk = 1500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 500 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 871: | Line 903: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Chn Sp | |||
| hitAdv = KD | | hitAdv = KD | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 375 | | driveDmgBlk = 375 | ||
| | | driveGain = 125 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 894: | Line 926: | ||
| images = SF6_Juri_jmp.png | | images = SF6_Juri_jmp.png | ||
| hitboxes = SF6_Juri_jmp_hitbox.png | | hitboxes = SF6_Juri_jmp_hitbox.png | ||
| damage = | | damage = 500 | ||
| startup = 7 | | startup = 7 | ||
| active = 5 | | active = 5 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Sp | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| perfParryAdv = ≤ {{sf6-adv|M|-2}} | |||
| perfParryAdv = | |||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 11 | | blockstun = 11 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 500 (350) | ||
| superGainBlk = 250 (125) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Puts airborne opponents into limited juggle state; cancelable into divekick; instant j.MP > j.214KK is a useful option against corner throw loops (much less punishable than a blocked reversal); | | notes = Puts airborne opponents into limited juggle state; cancelable into divekick; instant j.MP > j.214KK is a useful option against corner throw loops (much less punishable than a blocked reversal); can only be used as a fuzzy instant overhead if the opponent is in Burnout and blocks a deep j.HK | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jmp_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jmp_fse | moveType = air_normal | ||
Line 924: | Line 954: | ||
| images = SF6_Juri_jmp.png | | images = SF6_Juri_jmp.png | ||
| hitboxes = SF6_Juri_jmp_hitbox.png | | hitboxes = SF6_Juri_jmp_hitbox.png | ||
| damage = | | damage = 300 | ||
| startup = 7 | | startup = 7 | ||
| active = 5 | | active = 5 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Chn Sp | |||
| hitAdv = KD | | hitAdv = KD | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 11 | | blockstun = 11 | ||
| hitstop = | | hitstop = 11 | ||
| | | driveGain = 250 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 953: | Line 984: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = HKD +23(+34) | | hitAdv = HKD +23(+34) | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +23(+34) | ||
| perfParryAdv = ≤ {{sf6-adv|M|-2}} | |||
| perfParryAdv = | |||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 983: | Line 1,012: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Chn Sp | |||
| hitAdv = KD | | hitAdv = KD | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 13 | ||
| | | driveGain = 500 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE) | ||
}} | }} | ||
Line 1,007: | Line 1,037: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| perfParryAdv = ≤ {{sf6-adv|M|-2}} | |||
| perfParryAdv = | |||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = | | blockstun = 10 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 1500 | | driveDmgBlk = 1500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 500 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Cross-up; can be used as a fuzzy instant overhead; during FSE forward jump, can cancel into divekick | | notes = Cross-up; can be used as a fuzzy instant overhead (vs. Blanka, will not work after perfect safe jump j.HK timing); during FSE forward jump, can cancel into divekick | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jlk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jlk_fse | moveType = air_normal | ||
Line 1,037: | Line 1,065: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Chn Sp | |||
| hitAdv = KD | | hitAdv = KD | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| | | driveGain = 125 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 1,062: | Line 1,091: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| perfParryAdv = ≤ {{sf6-adv|M|-2}} | |||
| perfParryAdv = | |||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 500 (350) | ||
| superGainBlk = 250 (125) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 1,092: | Line 1,119: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Chn Sp | |||
| hitAdv = KD | | hitAdv = KD | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 625 | | driveDmgBlk = 625 | ||
| | | driveDmgHit = [1000] | ||
| | | driveGain = 250 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 1,119: | Line 1,147: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| perfParryAdv = ≤ {{sf6-adv|M|-2}} | |||
| perfParryAdv = | |||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = During FSE forward jump, can cancel into divekick | | notes = During FSE forward jump, can cancel into divekick; shifts Juri's hurtbox upward during startup | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_jhk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_jhk_fse | moveType = air_normal | ||
Line 1,149: | Line 1,175: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Chn Sp | |||
| hitAdv = KD | | hitAdv = KD | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 1000 | | driveDmgBlk = 1000 | ||
| | | driveGain = 500 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 1,176: | Line 1,202: | ||
| active = 4 | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| perfParryAdv = ≤ {{sf6-adv|M|-2}} | |||
| perfParryAdv = | |||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Hits on both sides (can cross-up if opponent tries to move underneath Juri); can be used as an air-to-air; when chained after FSE nj.MP, puts airborne opponents into juggle state | | notes = Hits on both sides (can cross-up if opponent tries to move underneath Juri); can be used as an air-to-air; when chained after FSE nj.MP, puts airborne opponents into juggle state; shifts Juri's hurtbox upward during startup | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_8jhk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_8jhk_fse | moveType = air_normal | ||
Line 1,206: | Line 1,230: | ||
| active = 4 | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = Chn Sp | |||
| hitAdv = KD | | hitAdv = KD | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD | ||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| | | driveGain = 500 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 1,232: | Line 1,257: | ||
| active = 3 | | active = 3 | ||
| recovery = 17 | | recovery = 17 | ||
| total = 27 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 15 | |||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-18}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+14}} | | DRcancelHit = {{sf6-adv|VP|+14}} | ||
| DRcancelBlk = {{sf6-adv|VP|+7}} | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 500 (350) | ||
| superGainBlk = 250 (125) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 1,266: | Line 1,291: | ||
| active = 3 | | active = 3 | ||
| recovery = 17 | | recovery = 17 | ||
| total = 27 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 15 Sp / 17 Chn | |||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-18}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+14}} | | DRcancelHit = {{sf6-adv|VP|+14}} | ||
| DRcancelBlk = {{sf6-adv|VP|+7}} | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 750 | | driveDmgBlk = 750 | ||
| | | driveDmgHit = [1000] | ||
| | | driveGain = 375 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); 2f shorter hitconfirm window when chained into; maintains juggle state vs. airborne opponents | ||
}} | }} | ||
Line 1,297: | Line 1,323: | ||
| active = 2 | | active = 2 | ||
| recovery = 21(23) | | recovery = 21(23) | ||
| total = 43(45) | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+6}} | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| afterDRHit = {{sf6-adv|VP|+6}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 700 (490) | ||
| superGainBlk = 350 (175) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 1,328: | Line 1,354: | ||
| active = 2 | | active = 2 | ||
| recovery = 21(23) | | recovery = 21(23) | ||
| hitAdv = KD + | | total = 43(45) | ||
| guard = H | |||
| cancel = Sp SA | |||
| hitconfirm = 14 Sp/Chn | |||
| hitAdv = KD +25 | |||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = KD +25 | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| | |||
| | |||
| DRcancelHit = KD +37 | | DRcancelHit = KD +37 | ||
| DRcancelBlk = {{sf6-adv|VP|+ | | DRcancelBlk = {{sf6-adv|VP|+9}} | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = 625 | ||
| | | driveDmgHit = [1250] | ||
| | | driveGain = 375 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained Feng Shui Engine version; not airborne despite the animation; the special/chain cancel window only applies when chaining into 6MK and the KD doesn't allow anything to juggle on hit; 2 extra recovery frames on whiff | | notes = Chained Feng Shui Engine version; not airborne despite the animation; the special/chain cancel window only applies when chaining into 6MK and the KD doesn't allow anything to juggle on hit; 2 extra recovery frames on whiff; special/DR cancel is delayed until after 2nd active frame | ||
}} | }} | ||
Line 1,358: | Line 1,385: | ||
| active = 3(5)3 | | active = 3(5)3 | ||
| recovery = 20 | | recovery = 20 | ||
| total = 45 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 27/14 | |||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = {{sf6-adv|VP|+6}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+16}} / {{sf6-adv|VP|+15}} | | DRcancelHit = {{sf6-adv|VP|+16}} / {{sf6-adv|VP|+15}} | ||
| DRcancelBlk = {{sf6-adv|VP|+6}} / {{sf6-adv|VP|+9}} | | DRcancelBlk = {{sf6-adv|VP|+6}} / {{sf6-adv|VP|+9}} | ||
| | | afterDRHit = {{sf6-adv|VP|+6}} | ||
| afterDRBlk = {{sf6-adv|E|0}} | |||
| hitstun = 26,25 | | hitstun = 26,25 | ||
| blockstun = 16,19 | | blockstun = 16,19 | ||
| hitstop = | | hitstop = 5,10 | ||
| driveDmgBlk = 2500x2 | | driveDmgBlk = 2500x2 | ||
| driveDmgHit = [5000x2] | | driveDmgHit = [5000x2] | ||
| | | driveGain = 1250x2 | ||
| | | superGainHit = 500x2 (350x2) | ||
| superGainBlk = 250x2 (125x2) | |||
| | |||
| jugStart = 1 | | jugStart = 1 | ||
| jugIncrease = 1,1 | | jugIncrease = 1,1 | ||
| jugLimit = 0,1 | | jugLimit = 0,1 | ||
| notes = Both hits are cancelable; 23f startup for 2nd hit only; 1st hit has more hitstun and blockstun for cancels; both hits put airborne opponent into limited juggle state; carries | | notes = Both hits are cancelable; 23f startup for 2nd hit only; 1st hit has more hitstun and blockstun for cancels; both hits put airborne opponent into limited juggle state; carries counter-hit/Punish Counter advantage through both hits; SA2 cancel: +18/+8 (1st hit), +17/+11 (2nd hit) | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_6hp_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_6hp_fse | moveType = air_normal | ||
Line 1,392: | Line 1,419: | ||
| active = 3(5)3 | | active = 3(5)3 | ||
| recovery = 20 | | recovery = 20 | ||
| total = 45 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 27(14) Sp / 29(16) Chn | |||
| hitAdv = KD +40 | | hitAdv = KD +40 | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = KD +40 | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| | |||
| | |||
| DRcancelHit = KD +48/+53 | | DRcancelHit = KD +48/+53 | ||
| DRcancelBlk = {{sf6-adv|VP|+6}} / {{sf6-adv|VP|+9}} | | DRcancelBlk = {{sf6-adv|VP|+6}} / {{sf6-adv|VP|+9}} | ||
| blockstun = 16,19 | | blockstun = 16,19 | ||
| hitstop = | | hitstop = 5,6 | ||
| driveDmgBlk = 625x2 | | driveDmgBlk = 625x2 | ||
| | | driveDmgHit = [1250x2] | ||
| | | driveGain = 313,312 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; 4f shorter hitconfirm window when chained into; canceling the 1st hit uses less juggle potential, allowing alternate juggle routes in exchange for some initial damage | ||
}} | }} | ||
Line 1,422: | Line 1,450: | ||
| active = 3(6)3 | | active = 3(6)3 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 40 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 39/17 | |||
| hitAdv = {{sf6-adv|M|-2}} | | hitAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = {{sf6-adv|P|+2}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+10}} | | DRcancelHit = {{sf6-adv|VP|+10}} | ||
| DRcancelBlk = {{sf6-adv|VP|+4}} / {{sf6-adv|VP|+6}} | | DRcancelBlk = {{sf6-adv|VP|+4}} / {{sf6-adv|VP|+6}} | ||
| | | afterDRHit = {{sf6-adv|P|+2}} | ||
| afterDRBlk = {{sf6-adv|M|-2}} | |||
| hitstun = 20,20 | | hitstun = 20,20 | ||
| blockstun = 14,16 | | blockstun = 14,16 | ||
| hitstop = | | hitstop = 13,13 | ||
| driveDmgBlk = 1500x2 | | driveDmgBlk = 1500x2 | ||
| driveDmgHit = [4000x2] | | driveDmgHit = [4000x2] | ||
| | | driveGain = 750x2 | ||
| | | superGainHit = 500x2 (350x2) | ||
| superGainBlk = 250x2 (125x2) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Both hits are cancelable; 1st hit forces stand and puts airborne opponents into limited juggle state; 2nd hit causes | | notes = Both hits are cancelable; 1st hit forces stand and puts airborne opponents into limited juggle state; 2nd hit causes OTG bounce vs. airborne opponents; 19f startup for 2nd hit only; carries counter-hit/Punish Counter advantage through both hits; SA2 cancel: +12/+6 (1st hit), +12/+8 (2nd hit) | ||
}} | }} | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_4hk_fse | moveType = air_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_4hk_fse | moveType = air_normal | ||
Line 1,456: | Line 1,484: | ||
| active = 3(6)3 | | active = 3(6)3 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 40 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 39(17) Sp / 41(19) Chn | |||
| hitAdv = KD +20 | | hitAdv = KD +20 | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = KD +20 | ||
| | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| | |||
| | |||
| DRcancelHit = KD +51/+32 | | DRcancelHit = KD +51/+32 | ||
| DRcancelBlk = {{sf6-adv|VP|+4}} / {{sf6-adv|VP|+6}} | | DRcancelBlk = {{sf6-adv|VP|+4}} / {{sf6-adv|VP|+6}} | ||
| blockstun = 14,16 | | blockstun = 14,16 | ||
| hitstop = | | hitstop = 9,9 | ||
| driveDmgBlk = 375x2 | | driveDmgBlk = 375x2 | ||
| | | driveDmgHit = [1000x2] | ||
| | | driveGain = 188,187 | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Chained version during | | notes = Chained version during SA2 (FSE); both hits knock down; 2nd hit causes OTG bounce vs. airborne opponents; 8f shorter hitconfirm window when chained into | ||
}} | }} | ||
Line 1,486: | Line 1,515: | ||
| startup = 12 | | startup = 12 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 20 | ||
| hitAdv = KD + | | total = 34 | ||
| guard = LH | |||
| cancel = TC | |||
| hitconfirm = 44(14) TC | |||
| hitAdv = KD +33 | |||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = KD +33 | ||
| blockstun = 20 | |||
| hitstop = 10 | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| | | driveDmgHit = [7000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 1000 (700) | ||
| | | superGainBlk = 500 (250) | ||
| jugStart = 1 | |||
| jugIncrease = 1 | |||
| jugStart = | | jugLimit = 2 | ||
| jugIncrease = | | notes = Safe Target Combo starter that leaves ample time to confirm the final hit; leaves a 2f blockstring gap after 5MP | ||
| jugLimit = | |||
| notes = Safe Target Combo starter that leaves ample time to confirm the final hit; | |||
}} | }} | ||
===== 5MP~4HP~HP ===== | ====== 5MP~4HP~HP ====== | ||
{{FrameData-SF6 | chara = Juri | moveId = Juri_5mp_4hp_hp | moveType = ground_normal | {{FrameData-SF6 | chara = Juri | moveId = Juri_5mp_4hp_hp | moveType = ground_normal | ||
| input = 5MP~4HP~HP | | input = 5MP~4HP~HP | ||
Line 1,518: | Line 1,546: | ||
| active = 3 | | active = 3 | ||
| recovery = 27 | | recovery = 27 | ||
| total = 46 | |||
| guard = LH | |||
| cancel = SA (hit) | |||
| hitconfirm = 80(50) SA (hit) | |||
| hitAdv = KD +32 | | hitAdv = KD +32 | ||
| blockAdv = {{sf6-adv|VM|-16}} | | blockAdv = {{sf6-adv|VM|-16}} | ||
| perfParryAdv = {{sf6-adv|VM|-28}} | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| blockstun = 14 | | blockstun = 14 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 1000 | | driveDmgBlk = 1000 | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| | | superGainBlk = 250 (125) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 3 | |||
| jugStart = | | notes = (refers to scaled damage); not airborne despite the animation; always a true blockstring from 4HP; puts opponent into limited juggle state; cannot cancel into Super on block | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = (refers to scaled damage); not airborne despite the animation; | |||
}} | }} | ||
Line 1,546: | Line 1,573: | ||
| hitboxes = SF6_Juri_lplk_hitbox.png | | hitboxes = SF6_Juri_lplk_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| dmgScaling = 20% Immediate | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 30 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = KD +25 | | hitAdv = KD +25 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +25 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 2000(1400) [4000(2800)] | ||
| notes = Has access to corner throw loops by dashing (+3) | |||
| notes = Has access to corner throw loops by dashing (+3 | |||
}} | }} | ||
Line 1,568: | Line 1,596: | ||
| hitboxes = SF6_Juri_lplk_hitbox.png | | hitboxes = SF6_Juri_lplk_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| dmgScaling = 20% Immediate | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 30 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = KD +18 | | hitAdv = KD +18 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +18 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 2000(1400) [4000(2800)] | ||
| notes = No throw oki after back throwing opponent into corner, but can use meaty strikes | |||
| notes = No throw oki after back throwing opponent into corner, but can use meaty strikes | |||
}} | }} | ||
Line 1,593: | Line 1,622: | ||
| active = 3 | | active = 3 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = KD +2(+4) | | hitAdv = KD +2(+4) | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +2(+4) | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 2000(1400) [4000(2800)] | ||
| notes = KD Adv. varies based on height (lower height = worse advantage); switches sides; no oki after throwing opponent back into the corner | |||
| notes = KD Adv. varies based on height (lower height = worse advantage); switches sides | |||
}} | }} | ||
Line 1,612: | Line 1,641: | ||
| images = SF6_Juri_hphk.png | | images = SF6_Juri_hphk.png | ||
| hitboxes = SF6_Juri_hphk_hitbox.png | | hitboxes = SF6_Juri_hphk_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| chip = 200 | | chip = 200 | ||
| dmgScaling = 20% Starter | |||
| startup = 26 | | startup = 26 | ||
| active = 2 | | active = 2 | ||
| recovery = 35 | | recovery = 35 | ||
| total = 62 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +35 / Wall Splat KD +65 | | hitAdv = KD +35 / Wall Splat KD +65 | ||
| blockAdv = {{sf6-adv|M|-3}} / Wall Splat HKD +72 | | blockAdv = {{sf6-adv|M|-3}} / Wall Splat HKD +72 | ||
| | | punishAdv = Crumple (Standing +21, Juggle +46, HKD +104) | ||
| perfParryAdv = {{sf6-adv|VM|-35}} | | perfParryAdv = {{sf6-adv|VM|-35}} | ||
| blockstun = 34 | | blockstun = 34 | ||
Line 1,628: | Line 1,658: | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = 10000 [15000] | | driveDmgHit = 10000 [15000] | ||
| | | driveGain = -10000 | ||
| | | superGainHit = [3000(2100)] | ||
| armor = 1-27 | |||
| | |||
| jugStart = 0 | | jugStart = 0 | ||
| jugIncrease = 1 | | jugIncrease = 1 | ||
Line 1,644: | Line 1,673: | ||
| images = SF6_Juri_6hphk.png | | images = SF6_Juri_6hphk.png | ||
| hitboxes = SF6_Juri_6hphk_hitbox.png | | hitboxes = SF6_Juri_6hphk_hitbox.png | ||
| damage = 500 recoverable | | damage = 500 recoverable | ||
| chip = 125 recoverable | | chip = 125 recoverable | ||
| startup = 20 | | startup = 20(18) | ||
| active = 3 | | active = 3 | ||
| recovery = 26 | | recovery = 26(31) | ||
| | | total = 48(53) | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|VM|-6}} | |||
| punishAdv = KD +23 | |||
| perfParryAdv = {{sf6-adv|VM|-27}} | | perfParryAdv = {{sf6-adv|VM|-27}} | ||
| blockstun = | | blockstun = 23 | ||
| hitstop = | | hitstop = 20 | ||
| | | driveGain = -20000 | ||
| | | invuln = 1-22(20) Full | ||
| jugStart = | | armor = Break | ||
| jugIncrease = | | jugStart = 200 | ||
| jugLimit = | | jugIncrease = 100 | ||
| notes = | | jugLimit = 1 | ||
| notes = 18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | |||
}} | }} | ||
Line 1,673: | Line 1,702: | ||
| images = SF6_Juri_mpmk.png | | images = SF6_Juri_mpmk.png | ||
| hitboxes = SF6_Juri_mpmk_hitbox.png | | hitboxes = SF6_Juri_mpmk_hitbox.png | ||
| damage = - | | damage = - | ||
| dmgScaling = 50% Multiplier (Perfect) | |||
| startup = 1 | | startup = 1 | ||
| active = | | active = 12 or until released | ||
| recovery = | | recovery = 33(1)(11) | ||
| | | total = 45(3) | ||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -5000,250~ | ||
| invuln = 6 Full (after Perfect Parry) | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. | |||
| | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. | |||
}} | }} | ||
Line 1,694: | Line 1,723: | ||
| images = SF6_Juri_66.png | | images = SF6_Juri_66.png | ||
| hitboxes = SF6_Juri_66_hitbox.png | | hitboxes = SF6_Juri_66_hitbox.png | ||
| damage = - | | damage = - | ||
| dmgScaling = 15% Multiplier (Mid-Combo) | |||
| startup = 9(11) | | startup = 9(11) | ||
| active = 45(46) | | active = 45(46) | ||
| recovery = 24(23) | | recovery = 24(23) | ||
| total = | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -10000(-30000) | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.641 (min/throw), 2.479 (min/block), 3.999 (max/final DR frame) | | notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.641 (min/throw), 2.479 (min/block), 3.999 (max/final DR frame) | ||
}} | }} | ||
Line 1,721: | Line 1,750: | ||
| active = 4 | | active = 4 | ||
| recovery = 19(21) | | recovery = 19(21) | ||
| total = 32(34) | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 19 | |||
| hitAdv = KD +37 | | hitAdv = KD +37 | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = KD +37 | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| blockstun = 21 | | blockstun = 21 | ||
| hitstop = | | hitstop = 9(11) | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Gains 1 Fuha stock on hit/block/whiff on frame 10; 1-hit projectile clash hitbox on frames 8-13; puts opponent into limited juggle state (only combos into SA3); does not move forward during startup; 2f extra recovery on whiff | | notes = Gains 1 Fuha stock on hit/block/whiff on frame 10; 1-hit projectile clash hitbox on frames 8-13; puts opponent into limited juggle state (only combos into SA3); does not move forward during startup; 2f extra recovery on whiff; 8f hitstop when clashing with projectile | ||
}} | }} | ||
Line 1,755: | Line 1,782: | ||
| active = 4 | | active = 4 | ||
| recovery = 21 | | recovery = 21 | ||
| total = 37 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 24 | |||
| hitAdv = KD +37 | | hitAdv = KD +37 | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = KD +37 | ||
| perfParryAdv = {{sf6-adv|VM|-23}} | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 9(11) | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Gains 1 Fuha stock on hit/block/whiff on frame 13; 1-hit projectile clash hitbox on frames 11-16; puts opponent into limited juggle state (only combos into SA3); takes small step forward, making it more consistent in combos (but does not combo naturally from 5LK) | | notes = Gains 1 Fuha stock on hit/block/whiff on frame 13; 1-hit projectile clash hitbox on frames 11-16; puts opponent into limited juggle state (only combos into SA3); takes small step forward, making it more consistent in combos (but does not combo naturally from 5LK); 8f hitstop when clashing with projectile | ||
}} | }} | ||
Line 1,789: | Line 1,814: | ||
| active = 4 | | active = 4 | ||
| recovery = 20(22) | | recovery = 20(22) | ||
| total = 48(50) | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 16 | |||
| hitAdv = KD +46 | | hitAdv = KD +46 | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| | | punishAdv = KD +46 | ||
| perfParryAdv = {{sf6-adv|VM|-24}} | | perfParryAdv = {{sf6-adv|VM|-24}} | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Gains 1 Fuha stock on hit/block/whiff on frame 25; 1-hit projectile clash hitbox on frames 23-28; launches opponent high into a limited juggle state; takes large step forward (but only combos naturally from 5HP, 2HP, and first hit of 5MK and 6HP); 2f extra recovery on block | | notes = Gains 1 Fuha stock on hit/block/whiff on frame 25; 1-hit projectile clash hitbox on frames 23-28; launches opponent high into a limited juggle state; takes large step forward (but only combos naturally from 5HP, 2HP, and first hit of 5MK and 6HP); 2f extra recovery on block; 8f hitstop when clashing with projectile | ||
}} | }} | ||
Line 1,818: | Line 1,841: | ||
| images = SF6_Juri_214kk.png | | images = SF6_Juri_214kk.png | ||
| hitboxes = SF6_Juri_214kk_hitbox.png | | hitboxes = SF6_Juri_214kk_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| chip = 150 | | chip = 150 | ||
| startup = | | startup = 12 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 21 | ||
| total = 38 | |||
| guard = LH | |||
| cancel = SA2 SA3 | |||
| hitconfirm = 30 | |||
| hitAdv = KD +45 | | hitAdv = KD +45 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = KD +45 | ||
| perfParryAdv = {{sf6-adv|VM|-25}} | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Gains 1 Fuha stock on hit/block/whiff on frame | | notes = Gains 1 Fuha stock on hit/block/whiff on frame 14; 2-hit OD projectile clash hitbox on frames 14-19; launches opponent high into a limited juggle state; takes small step forward (consistent like the MK version while comboing naturally from light normals); SA2 cancel: KD+49/-8; 8f hitstop when clashing with projectile | ||
}} | }} | ||
Line 1,859: | Line 1,879: | ||
| active = 10 | | active = 10 | ||
| recovery = 20 | | recovery = 20 | ||
| total = 45 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 3 | |||
| hitAdv = {{sf6-adv|M|-2}} | | hitAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| | | punishAdv = {{sf6-adv|P|+2}} | ||
| perfParryAdv = {{sf6-adv|VM|-19}} | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| hitstun = 31 | | hitstun = 31 | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 8 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [3000] | | driveDmgHit = [3000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = 1-hit projectile hitbox (can lose to projectile-invuln moves); very short range | | projSpeed = 0.028 | ||
| notes = 1-hit projectile hitbox (can lose to projectile-invuln moves); very short range | |||
}} | }} | ||
Line 1,891: | Line 1,910: | ||
| damage = 600 | | damage = 600 | ||
| chip = 150 | | chip = 150 | ||
| dmgScaling = 20% Starter; Combo (2 hits) | |||
| startup = 16 | | startup = 16 | ||
| active = [80] | | active = [80] | ||
| recovery = 29 | | recovery = 29 | ||
| total = 45 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 3 (SA/follow-up) | |||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = {{sf6-adv|VM|-19}} | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 27 | | blockstun = 27 | ||
| hitstop = | | hitstop = 8 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [3000] | | driveDmgHit = [3000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = 1-hit projectile; costs 1 Fuha stock; can press MK or HK to cancel into other 236K specials for 1 Fuha stock (within the first 3 active frames) | | projSpeed = 0.028 | ||
| notes = 1-hit projectile; costs 1 Fuha stock; can press MK or HK to cancel into other 236K specials for 1 Fuha stock (within the first 3 active frames) | |||
}} | }} | ||
Line 1,924: | Line 1,943: | ||
| images = SF6_Juri_236lkmk.png | | images = SF6_Juri_236lkmk.png | ||
| hitboxes = SF6_Juri_236lkmk_hitbox.png | | hitboxes = SF6_Juri_236lkmk_hitbox.png | ||
| damage = 400x2 | | damage = 400x2 | ||
| chip = 100x2 | | chip = 100x2 | ||
Line 1,930: | Line 1,948: | ||
| active = [120] | | active = [120] | ||
| recovery = 27 | | recovery = 27 | ||
| total = 38 | |||
| guard = LH | |||
| cancel = SA2 SA3 | |||
| hitconfirm = 7 SA / 4 follow-up | |||
| hitAdv = KD +39 | | hitAdv = KD +39 | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = KD +42 | ||
| perfParryAdv = {{sf6-adv|VM|-6}} | | perfParryAdv = {{sf6-adv|VM|-6}} | ||
| blockstun = 26 total | | blockstun = 26 total | ||
| hitstop = | | hitstop = 5,6 | ||
| driveDmgBlk = 1500x2 | | driveDmgBlk = 1500x2 | ||
| driveDmgHit = [2500x2] | | driveDmgHit = [2500x2] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 300x2 (210x2) | ||
| superGainBlk = 150x2 (75x2) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = 2-hit OD projectile; only the 2nd hit knocks down; can press MK or HK to cancel into other OD 236K specials for 1 Fuha stock and 1 Drive bar; SA2 cancel: KD+57/+17 | | projSpeed = 0.035 | ||
| notes = 2-hit OD projectile; only the 2nd hit knocks down; can press MK or HK to cancel into other OD 236K specials for 1 Fuha stock and 1 Drive bar; SA2 cancel: KD+57/+17 | |||
}} | }} | ||
Line 1,962: | Line 1,979: | ||
| damage = 600 | | damage = 600 | ||
| chip = 150 | | chip = 150 | ||
| dmgScaling = 20% Starter; Combo (2 hits) | |||
| startup = 24 | | startup = 24 | ||
| active = 4 | | active = 4 | ||
| recovery = 19 land | | recovery = 19 land | ||
| hitAdv = {{sf6-adv|P|+ | | total = 46 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 23 | |||
| hitAdv = {{sf6-adv|P|+5}} (KD +21~23) | |||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| hitstun = | | hitstun = 28 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 800 (560) | ||
| superGainBlk = 400 (200) | |||
| | | airborne = 8-27 (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = 8-27f | | notes = 8-27f low crush; KD vs. airborne opponents | ||
}} | }} | ||
Line 1,997: | Line 2,014: | ||
| damage = 600 | | damage = 600 | ||
| chip = 150 | | chip = 150 | ||
| dmgScaling = 20% Starter; Combo (2 hits) | |||
| startup = 24 | | startup = 24 | ||
| active = 4 | | active = 4 | ||
| recovery = 19 land | | recovery = 19 land | ||
| total = 46 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 23 (SA/follow-up) | |||
| hitAdv = {{sf6-adv|VP|+8}} (KD +21~23) | | hitAdv = {{sf6-adv|VP|+8}} (KD +21~23) | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| | | punishAdv = {{sf6-adv|VP|+12}} | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| hitstun = 31 | | hitstun = 31 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 800 (560) | ||
| superGainBlk = 400 (200) | |||
| | | airborne = 8-27 (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Costs 1 Fuha stock; 8-27f | | notes = Costs 1 Fuha stock; 8-27f low crush; KD vs. airborne opponents; can press LK or HK to cancel into other 236K specials for 1 Fuha stock | ||
}} | }} | ||
Line 2,030: | Line 2,047: | ||
| images = SF6_Juri_236lkhk.png | | images = SF6_Juri_236lkhk.png | ||
| hitboxes = SF6_Juri_236lkhk_hitbox.png | | hitboxes = SF6_Juri_236lkhk_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| chip = 200 | | chip = 200 | ||
| dmgScaling = 20% Starter; Combo (2 hits) | |||
| startup = 24 | | startup = 24 | ||
| active = 4 | | active = 4 | ||
| recovery = 19 land | | recovery = 19 land | ||
| total = 46 | |||
| guard = LH | |||
| cancel = SA2 SA3 | |||
| hitconfirm = 23 (SA/follow-up) | |||
| hitAdv = {{sf6-adv|VP|+9}} (KD +56~57) | | hitAdv = {{sf6-adv|VP|+9}} (KD +56~57) | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| | | punishAdv = {{sf6-adv|VP|+13}} | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| hitstun = 32 | | hitstun = 32 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 800 (560) | ||
| superGainBlk = 400 (200) | |||
| | | airborne = 8-27 (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = 8-27f | | notes = 8-27f low crush; OTG bounce vs. airborne opponents (limited juggle state); pressing LK or HK cancels to other OD 236K specials for 1 Fuha stock + 1 Drive bar; SA2 cancel: +16/-3 | ||
}} | }} | ||
Line 2,072: | Line 2,088: | ||
| active = 4 | | active = 4 | ||
| recovery = 27 | | recovery = 27 | ||
| total = 48 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 22 | |||
| hitAdv = KD +27 | | hitAdv = KD +27 | ||
| blockAdv = {{sf6-adv|VM|-11}} | | blockAdv = {{sf6-adv|VM|-11}} | ||
| | | punishAdv = KD +27 | ||
| perfParryAdv = {{sf6-adv|VM|-29}} | | perfParryAdv = {{sf6-adv|VM|-29}} | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 12(14) | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 700 (490) | ||
| superGainBlk = 350 (175) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Puts airborne opponents into limited juggle state (only high airborne connect launches high enough for | | notes = Puts airborne opponents into limited juggle state (only high airborne connect launches high enough for follow-up juggle besides SA3 cancel); good juggle ender for damage when canceling to SA3 | ||
}} | }} | ||
Line 2,099: | Line 2,113: | ||
| input = 236HK | | input = 236HK | ||
| name = Go Ohsatsu (1 Stock) | | name = Go Ohsatsu (1 Stock) | ||
| images = SF6_Juri_236hk_stock.png | | images = SF6_Juri_236hk_stock.png, SF6_Juri_236hk_stock_2.png | ||
| hitboxes = SF6_Juri_236hk_stock_hitbox.png | | hitboxes = SF6_Juri_236hk_stock_hitbox.png | ||
| damage = 700,500 (1200) | | damage = 700,500 (1200) | ||
Line 2,106: | Line 2,120: | ||
| active = 4(12)3 | | active = 4(12)3 | ||
| recovery = 27 | | recovery = 27 | ||
| total = 63 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 36 (SA/follow-up) | |||
| hitAdv = KD +37 | | hitAdv = KD +37 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = KD +37 | ||
| perfParryAdv = {{sf6-adv|VM|-28}} | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| blockstun = 34 total | | blockstun = 34 total | ||
| hitstop = | | hitstop = 4,12 (6,14) | ||
| driveDmgBlk = 2500x2 | | driveDmgBlk = 2500x2 | ||
| driveDmgHit = [2500x2] | | driveDmgHit = [2500x2] | ||
| | | driveGain = 1000x2 | ||
| | | superGainHit = 400,300 (280,210) | ||
| superGainBlk = 200,150 (100,75) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Costs 1 Fuha stock; both hits are Super cancelable; can press LK or MK to cancel into other 236K specials for 1 Fuha stock; puts opponent into limited juggle state (only airborne hit launches high enough for | | notes = Costs 1 Fuha stock; both hits are Super cancelable; can press LK or MK to cancel into other 236K specials for 1 Fuha stock; puts opponent into limited juggle state (only airborne hit launches high enough for follow-up juggle besides SA3 cancel); good for damage when comboing into SA3 | ||
}} | }} | ||
Line 2,135: | Line 2,147: | ||
| images = SF6_Juri_236mkhk.png | | images = SF6_Juri_236mkhk.png | ||
| hitboxes = SF6_Juri_236mkhk_hitbox.png | | hitboxes = SF6_Juri_236mkhk_hitbox.png | ||
| damage = 400x3 (1200) | | damage = 400x3 (1200) | ||
| chip = 100x3 (300) | | chip = 100x3 (300) | ||
| dmgScaling = 20% Starter | |||
| startup = 18 | | startup = 18 | ||
| active = 4(12)3(28)5 | | active = 4(12)3(28)5 | ||
| recovery = 28 | | recovery = 28 | ||
| total = 97 | |||
| guard = LH | |||
| cancel = SA2 SA3 | |||
| hitconfirm = 77(38) (SA/follow-up) | |||
| hitAdv = KD +32 | | hitAdv = KD +32 | ||
| blockAdv = {{sf6-adv|VM|-16}} | | blockAdv = {{sf6-adv|VM|-16}} | ||
| | | punishAdv = KD +32 | ||
| perfParryAdv = {{sf6-adv|VM|-31}} | | perfParryAdv = {{sf6-adv|VM|-31}} | ||
| blockstun = 64 total | | blockstun = 64 total | ||
| hitstop = | | hitstop = 4,5,12 (6,7,14) | ||
| driveDmgBlk = 2000x3 | | driveDmgBlk = 2000x3 | ||
| driveDmgHit = [1700x2,1600] | | driveDmgHit = [1700x2,1600] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 300x2,200 (210x2,140) | ||
| superGainBlk = 150x2,100 (75x2,50) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = All 3 hits are Super cancelable; first hit keeps opponent grounded, 2nd and 3rd hits put opponent into limited juggle state; can press LK or MK to cancel any hit into other OD 236K specials for 1 Fuha stock and 1 Drive bar; SA2 cancel: +17/+17 (1st hit), KD+54/+15 (2nd hit), KD+52/+4 (3rd hit); 3rd hit cannot juggle into held SA2 dash attack | | notes = All 3 hits are Super cancelable; first hit keeps opponent grounded, 2nd and 3rd hits put opponent into limited juggle state; can press LK or MK to cancel any hit into other OD 236K specials for 1 Fuha stock and 1 Drive bar; SA2 cancel: +17/+17 (1st hit), KD+54/+15 (2nd hit), KD+52/+4 (3rd hit); 3rd hit cannot juggle into held SA2 dash attack | ||
}} | }} | ||
Line 2,176: | Line 2,186: | ||
| active = 3(2)2 | | active = 3(2)2 | ||
| recovery = 22 | | recovery = 22 | ||
| total = 39 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 17 | |||
| hitAdv = KD +37 | | hitAdv = KD +37 | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| | | punishAdv = KD +37 | ||
| perfParryAdv = {{sf6-adv|VM|-27(-22)}} | | perfParryAdv = {{sf6-adv|VM|-27(-22)}} | ||
| blockstun = 21 total | | blockstun = 21 total | ||
| hitstop = | | hitstop = 3,6 | ||
| driveDmgBlk = 2000x2 | | driveDmgBlk = 2000x2 | ||
| driveDmgHit = [2500x2] | | driveDmgHit = [2500x2] | ||
| | | driveGain = 1000x2 | ||
| | | superGainHit = 500x2 (350x2) | ||
| superGainBlk = 250x2 (125x2) | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 2,210: | Line 2,218: | ||
| active = 8(5)2(3)2 | | active = 8(5)2(3)2 | ||
| recovery = 24+14 land | | recovery = 24+14 land | ||
| | | total = 62 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +31 | | hitAdv = KD +31 | ||
| blockAdv = {{sf6-adv|VM|-37}} | | blockAdv = {{sf6-adv|VM|-37}} | ||
| | | punishAdv = KD +31 | ||
| perfParryAdv = {{sf6-adv|VM|-49(-56)}} | | perfParryAdv = {{sf6-adv|VM|-49(-56)}} | ||
| blockstun = 21 total | | blockstun = 21 total | ||
| hitstop = | | hitstop = 4,3,3,13 | ||
| driveDmgBlk = 2000x2 | | driveDmgBlk = 2000x2 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 500x4 (500x2) | ||
| superGainHit = 300x2,200x2 (210x2,140x2) | |||
| | | superGainBlk = 150x2 (75x2) | ||
| | | invuln = 1-8 Air | ||
| | | airborne = 9-48 (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Strong anti-air but cannot hit cross-up; slightly less horizontal range than 623HP | ||
}} | }} | ||
Line 2,244: | Line 2,251: | ||
| active = 8(5)2(3)2 | | active = 8(5)2(3)2 | ||
| recovery = 24+14 land | | recovery = 24+14 land | ||
| | | total = 62 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +28 | | hitAdv = KD +28 | ||
| blockAdv = {{sf6-adv|VM|-37(-41)}} | | blockAdv = {{sf6-adv|VM|-37(-41)}} | ||
| | | punishAdv = KD +28 | ||
| perfParryAdv = {{sf6-adv|VM|-49(-56)}} | | perfParryAdv = {{sf6-adv|VM|-49(-56)}} | ||
| blockstun = 21 total (17 crouch) | | blockstun = 21 total (17 crouch) | ||
| hitstop = | | hitstop = 4,3,3,13 | ||
| driveDmgBlk = 2000x2 | | driveDmgBlk = 2000x2 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 500x4 (500x2) | ||
| superGainHit = 300x2,200x2 (210x2,140x2) | |||
| | | superGainBlk = 150x2 (75x2) | ||
| | | invuln = 1-8 Air | ||
| | | airborne = 7-48 (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Only 1 hit connects vs. crouch block (4f worse oB, less chip damage); strong combo ender and anti-air but cannot hit cross-up; slightly more horizontal range than 623MP | ||
}} | }} | ||
Line 2,273: | Line 2,279: | ||
| images = SF6_Juri_623PP.png | | images = SF6_Juri_623PP.png | ||
| hitboxes = SF6_Juri_623PP_hitbox.png | | hitboxes = SF6_Juri_623PP_hitbox.png | ||
| damage = 600,200x3,400 (1600) | | damage = 600,200x3,400 (1600) | ||
| chip = 150,50 (200) | | chip = 150,50 (200) | ||
Line 2,279: | Line 2,284: | ||
| active = 4(1)2(6)2(2)2 | | active = 4(1)2(6)2(2)2 | ||
| recovery = 32+19 land | | recovery = 32+19 land | ||
| | | total = 75 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +5 | | hitAdv = KD +5 | ||
| blockAdv = {{sf6-adv|VM|-48}} | | blockAdv = {{sf6-adv|VM|-48}} | ||
| | | punishAdv = KD +5 | ||
| perfParryAdv = {{sf6-adv|VM|-68}} | | perfParryAdv = {{sf6-adv|VM|-68}} | ||
| blockstun = 22 total | | blockstun = 22 total | ||
| hitstop = | | hitstop = 3x4,8 | ||
| driveDmgBlk = 2000x2 | | driveDmgBlk = 2000x2 | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 400,100x3,200 (280,70x3,140) | ||
| superGainBlk = 200,50 (100,25) | |||
| | | invuln = 1-9 Full | ||
| | | airborne = 10-56 (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Juri's primary reversal option; final attack comes out on hit only; cannot hit cross-up | ||
}} | }} | ||
Line 2,313: | Line 2,317: | ||
| active = until landing | | active = until landing | ||
| recovery = 18 land | | recovery = 18 land | ||
| total = - | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +34(+41) | | hitAdv = KD +34(+41) | ||
| blockAdv = {{sf6-adv|VM|-10{{sf6-adv|M|(-3)}}}} | | blockAdv = {{sf6-adv|VM|-10{{sf6-adv|M|(-3)}}}} | ||
| | | punishAdv = KD +34(+41) | ||
| perfParryAdv = {{sf6-adv|VM|-24(-17)}} | | perfParryAdv = {{sf6-adv|VM|-24(-17)}} | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 5 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | | airborne = Until Land (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = During forward jump only; can input | | notes = During forward jump only; can input follow-up on hit only; puts opponent into limited juggle state (lower connect allows better follow-up juggles); button strength does not affect trajectory | ||
}} | }} | ||
Line 2,345: | Line 2,348: | ||
| active = 4(4)4(17)4 | | active = 4(4)4(17)4 | ||
| recovery = 23(29)+12 land | | recovery = 23(29)+12 land | ||
| total = 77 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = KD +28(+33) | | hitAdv = KD +28(+33) | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD +28(+33) | ||
| hitstop = 2,3,10 | |||
| driveGain = 600x3 | |||
| | | superGainHit = 200x3 (140x3) | ||
| | | airborne = Until Land (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Comes out on hit only; can delay the input to get better KD Advantage | | notes = Comes out on hit only; can delay the input to get better KD Advantage; no follow-up after juggle state; Juri is in a crouching state during landing recovery; total recovery time before landing varies by juggle height | ||
}} | }} | ||
Line 2,365: | Line 2,370: | ||
| images = SF6_Juri_j214kk.png | | images = SF6_Juri_j214kk.png | ||
| hitboxes = SF6_Juri_j214kk_hitbox.png | | hitboxes = SF6_Juri_j214kk_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| chip = 75 | | chip = 75 | ||
Line 2,371: | Line 2,375: | ||
| active = until landing | | active = until landing | ||
| recovery = 18 land | | recovery = 18 land | ||
| total = - | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +37(+44) | | hitAdv = KD +37(+44) | ||
| blockAdv = {{sf6-adv|VM|-10{{sf6-adv|M|(-3)}}}} | | blockAdv = {{sf6-adv|VM|-10{{sf6-adv|M|(-3)}}}} | ||
| | | punishAdv = KD +37(+44) | ||
| perfParryAdv = {{sf6-adv|VM|-24(-17)}} | | perfParryAdv = {{sf6-adv|VM|-24(-17)}} | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 5 | ||
| driveDmgBlk = 3000 | | driveDmgBlk = 3000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | | airborne = Until Land (FKD) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = During forward jump only; can input | | notes = During forward jump only; can input follow-up on hit only; puts opponent into limited juggle state | ||
}} | }} | ||
Line 2,403: | Line 2,406: | ||
| active = 4(4)4(17)4 | | active = 4(4)4(17)4 | ||
| recovery = 27(34)+7 land | | recovery = 27(34)+7 land | ||
| total = 77 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = KD +50(+57) | | hitAdv = KD +50(+57) | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD +50(+57) | ||
| hitstop = 2,2,12 | |||
| superGainHit = 200x3 (140x3) | |||
| | | airborne = Until Land (FKD) | ||
| | |||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = | | jugLimit = | ||
| notes = Puts opponent into limited juggle state; comes out on hit only; can delay the input to get better juggle | | notes = Puts opponent into limited juggle state; comes out on hit only; can delay the input to get better juggle follow-ups and better KD Adv.; Juri is in a crouching state during landing recovery; total recovery time before landing varies by juggle height | ||
}} | }} | ||
Line 2,422: | Line 2,427: | ||
| images = SF6_Juri_236236k.png | | images = SF6_Juri_236236k.png | ||
| hitboxes = SF6_Juri_236236k_hitbox.png, SF6_Juri_236236k_hitbox2.png, SF6_Juri_236236k_hitbox3.png | | hitboxes = SF6_Juri_236236k_hitbox.png, SF6_Juri_236236k_hitbox2.png, SF6_Juri_236236k_hitbox3.png | ||
| damage = 1800 | | damage = 1800 | ||
| chip = 83x5,85 (500) | | chip = 83x5,85 (500) | ||
| dmgScaling = 30% Minimum | |||
| startup = 7 | | startup = 7 | ||
| active = - | | active = - | ||
| recovery = 201 total | | recovery = 201 total | ||
| | | total = 201 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +26(+49) | | hitAdv = KD +26(+49) | ||
| blockAdv = {{sf6-adv|VM|-32}} | | blockAdv = {{sf6-adv|VM|-32}} | ||
| | | punishAdv = KD +26(+49) | ||
| perfParryAdv = {{sf6-adv|VM|-51}} | | perfParryAdv = {{sf6-adv|VM|-51}} | ||
| blockstun = 54,46,30 | | blockstun = 54,46,30 | ||
| hitstop = | | hitstop = 3,6,6,8,6,10 | ||
| driveDmgBlk = 500,400x5 (2500) | | driveDmgBlk = 500,400x5 (2500) | ||
| driveDmgHit = 800x5,1000 (5000) | | driveDmgHit = 800x5,1000 (5000) | ||
| | | superGainHit = -10000 | ||
| | | superGainBlk = -10000 | ||
| invuln = 1-8 Strike/Throw | |||
| armor = Break | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | projSpeed = 0.12 / 0.22 final | ||
| notes = Projectile hitbox; active frames and KD Adv. are highly variable based on screen position; Full Dmg distribution: 200x4,300,700 | |||
}} | }} | ||
====== 236236[K] ====== | ====== 236236[K] ====== | ||
Line 2,452: | Line 2,460: | ||
| images = SF6_Juri_236236k.png | | images = SF6_Juri_236236k.png | ||
| hitboxes = SF6_Juri_236236k_hitbox.png | | hitboxes = SF6_Juri_236236k_hitbox.png | ||
| damage = 2100 | | damage = 2100 | ||
| chip = 83x5,85 (500) | | chip = 83x5,85 (500) | ||
| dmgScaling = 30% Minimum | |||
| startup = 7 | | startup = 7 | ||
| active = - | | active = - | ||
| recovery = | | recovery = 201 Total | ||
| | | total = 201 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = KD +26(+49) | ||
| perfParryAdv = {{sf6-adv|VM|- | | blockAdv = {{sf6-adv|VM|-32}} | ||
| punishAdv = KD +26(+49) | |||
| perfParryAdv = {{sf6-adv|VM|-51}} | |||
| blockstun = 54,46,30 | | blockstun = 54,46,30 | ||
| hitstop = | | hitstop = 3,6,6,8,6,10 | ||
| driveDmgBlk = 500,400x5 (2500) | | driveDmgBlk = 500,400x5 (2500) | ||
| driveDmgHit = 800x5,1000 (5000) | | driveDmgHit = 800x5,1000 (5000) | ||
| | | superGainHit = -10000 | ||
| | | superGainBlk = -10000 | ||
| invuln = 1-8 Strike/Throw | |||
| armor = Break | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | projSpeed = 0.12 / 0.22 final | ||
| notes = Projectile hitbox; requires one Fuha stock to use (consumes this stock); active frames and KD Adv. are highly variable based on screen position; Full Dmg distribution: 200x4,300,1000 | |||
}} | }} | ||
===== 214214P ===== | ===== 214214P ===== | ||
Line 2,484: | Line 2,494: | ||
| images = SF6_Juri_214214P.png | | images = SF6_Juri_214214P.png | ||
| hitboxes = SF6_Juri_214214P_hitbox.png | | hitboxes = SF6_Juri_214214P_hitbox.png | ||
| damage = - | | damage = - | ||
| startup = 1 | | startup = 1 | ||
| active = [600] | | active = [600] | ||
| recovery = 6 | | recovery = 6 | ||
| total = 7 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | superGainHit = -20000 | ||
| superGainBlk = -20000 | |||
| | |||
| notes = Lasts 600 frames (10 seconds); timer stops counting down during attack hit/block freeze; allows Juri to chain into normals of equal or ascending strength (cannot chain back into the same attack); chains change the properties of certain moves (6MK and Heavy normals become knockdowns); 5HK/2LK/2HK/6MK become cancelable | | notes = Lasts 600 frames (10 seconds); timer stops counting down during attack hit/block freeze; allows Juri to chain into normals of equal or ascending strength (cannot chain back into the same attack); chains change the properties of certain moves (6MK and Heavy normals become knockdowns); 5HK/2LK/2HK/6MK become cancelable | ||
}} | }} | ||
Line 2,504: | Line 2,514: | ||
| images = SF6_Juri_214214P_hold.png | | images = SF6_Juri_214214P_hold.png | ||
| hitboxes = SF6_Juri_214214P_hold_hitbox.png | | hitboxes = SF6_Juri_214214P_hold_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| chip = 75 | | chip = 75 | ||
| dmgScaling = 40% Minimum | |||
| startup = 9 | | startup = 9 | ||
| active = 11 | | active = 11 | ||
| recovery = 26 | | recovery = 26 | ||
| total = 45 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|VM|-4}}{{sf6-adv|VP|(+6)}} | | hitAdv = {{sf6-adv|VM|-4}}{{sf6-adv|VP|(+6)}} | ||
| blockAdv = {{sf6-adv|VM|-17(-7)}} | | blockAdv = {{sf6-adv|VM|-17(-7)}} | ||
| | | punishAdv = {{sf6-adv|E|0{{sf6-adv|VP|(+10)}}}} | ||
| perfParryAdv = {{sf6-adv|VM|-33(-25)}} | | perfParryAdv = {{sf6-adv|VM|-33(-25)}} | ||
| hitstun = 33 | | hitstun = 33 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 10 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = 10000 | | driveDmgHit = 10000 | ||
| | | superGainHit = -20000 | ||
| | | superGainBlk = -20000 | ||
| armor = Break | |||
| jugStart = 0 | | jugStart = 0 | ||
| jugIncrease = 0 | | jugIncrease = 0 | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Holding the button performs a dash attack; puts airborne opponents into free juggle state or maintains existing juggle state; can cancel on hit/block into any normal; afterwards, has same properties as regular Feng Shui Engine activation; dash attack cannot hit cross-up | ||
}} | }} | ||
Line 2,535: | Line 2,547: | ||
| images = SF6_Juri_214214k.png | | images = SF6_Juri_214214k.png | ||
| hitboxes = SF6_Juri_214214k_hitbox.png | | hitboxes = SF6_Juri_214214k_hitbox.png | ||
| damage = 4000 | | damage = 4000 | ||
| chip = 1000 | | chip = 1000 | ||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | |||
| startup = 10 | | startup = 10 | ||
| active = 4 | | active = 4 | ||
| recovery = 52 | | recovery = 52 | ||
| | | total = 65 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = HKD +22 | ||
| blockAdv = {{sf6-adv|VM|-36}} | |||
| punishAdv = HKD +22 | |||
| perfParryAdv = {{sf6-adv|VM|-54}} | | perfParryAdv = {{sf6-adv|VM|-54}} | ||
| blockstun = | | blockstun = 20 | ||
| hitstop = | | hitstop = 17 | ||
| driveDmgBlk = 7500 | | driveDmgBlk = 7500 | ||
| driveDmgHit = 15000 | | driveDmgHit = 15000 | ||
| | | superGainHit = -30000 | ||
| | | superGainBlk = -30000 | ||
| invuln = 1-13 Full | |||
| armor = Break | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cinematic time regenerates ~2 Drive bars for Juri | ||
}} | }} | ||
===== 214214K (CA) ===== | ====== 214214K (CA) ====== | ||
{{FrameData-SF6 | chara = Juri | moveId = | {{FrameData-SF6 | chara = Juri | moveId = Juri_214214k(ca) | moveType = Super | ||
| input = | | input = 214214K | ||
| name = Kaisen Dankai Raku (CA) | | name = Kaisen Dankai Raku (CA) | ||
| images = SF6_Juri_214214k_ca.png | | images = SF6_Juri_214214k_ca.png | ||
| hitboxes = SF6_Juri_214214k_ca_hitbox.png | | hitboxes = SF6_Juri_214214k_ca_hitbox.png | ||
| damage = 4500 | | damage = 4500 | ||
| chip = 1250 | | chip = 1250 | ||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | |||
| startup = 10 | | startup = 10 | ||
| active = 4 | | active = 4 | ||
| recovery = 52 | | recovery = 52 | ||
| | | total = 65 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = HKD +20 | ||
| blockAdv = {{sf6-adv|VM|-36}} | |||
| punishAdv = HKD +20 | |||
| perfParryAdv = {{sf6-adv|VM|-54}} | | perfParryAdv = {{sf6-adv|VM|-54}} | ||
| blockstun = | | blockstun = 20 | ||
| hitstop = | | hitstop = 17 | ||
| driveDmgBlk = 10000 | | driveDmgBlk = 10000 | ||
| driveDmgHit = 20000 | | driveDmgHit = 20000 | ||
| | | superGainHit = -30000 | ||
| | | superGainBlk = -30000 | ||
| invuln = 1-13 Full | |||
| armor = Break | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Available at 25% HP or below; cinematic time regenerates ~2.4 Drive bars for Juri | ||
}} | }} | ||
Line 2,602: | Line 2,618: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 294 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = "You gonna keep me waiting, babe?" | | notes = "You gonna keep me waiting, babe?" | ||
}} | }} | ||
Line 2,619: | Line 2,636: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 199 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = "Killer beam! Or whatever." | | notes = "Killer beam! Or whatever." | ||
}} | }} | ||
Line 2,636: | Line 2,654: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 185 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = "What are you waiting for?" | | notes = "What are you waiting for?" | ||
}} | }} |
Revision as of 20:39, 14 June 2024
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
8j.HK
Command Normals
6MP
6MK
6HP
4HK
Target Combos
5MP~4HP
5MP~4HP~HP
Throws
Forward Throw
Back Throw
Air Throw
Drive Moves
HPHK
Juri
Juri_hphk
|
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HPHK Sekkan Kick
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | 62 | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | 10000 [15000] | -10000 | [3000(2100)] | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
Crumple (Standing +21, Juggle +46, HKD +104) | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
Juri
Juri_6hphk
|
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---|---|---|---|---|---|
6HPHK Kaita Raid
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20(18) | 3 | 26(31) | 48(53) | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -20000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22(20) Full | Break | - | 200 | 100 | 1 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +23 | KD +23 | -6 | |||
Notes | |||||
18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal. |
MPMK
Juri
Juri_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 12 or until released | 33(1)(11) | 45(3) | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -5000,250~ | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
66
Juri
Juri_66
|
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---|---|---|---|---|---|
66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9(11) | 45(46) | 24(23) | - | - | |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -10000(-30000) | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.641 (min/throw), 2.479 (min/block), 3.999 (max/final DR frame) |
Special Moves
Fuhajin
214LK
214MK
Juri
Juri_214mk
|
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---|---|---|---|---|---|
214MK Fuhajin
|
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File:SF6 Juri 214mk.png File:SF6 Juri 214mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | - | LH | SA3 | 24 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 4 | 21 | 37 | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2500 | [5000] | 2000 | 600 (420) | 300 (150) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-23 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +37 | KD +37 | -6 | |||
Notes | |||||
Gains 1 Fuha stock on hit/block/whiff on frame 13; 1-hit projectile clash hitbox on frames 11-16; puts opponent into limited juggle state (only combos into SA3); takes small step forward, making it more consistent in combos (but does not combo naturally from 5LK); 8f hitstop when clashing with projectile |
214HK
Juri
Juri_214hk
|
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---|---|---|---|---|---|
214HK Fuhajin
|
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File:SF6 Juri 214hk.png File:SF6 Juri 214hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | 125 | - | LH | SA3 | 16 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 4 | 20(22) | 48(50) | - | 15 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2500 | [5000] | 2000 | 600 (420) | 300 (150) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +46 | KD +46 | -8 | |||
Notes | |||||
Gains 1 Fuha stock on hit/block/whiff on frame 25; 1-hit projectile clash hitbox on frames 23-28; launches opponent high into a limited juggle state; takes large step forward (but only combos naturally from 5HP, 2HP, and first hit of 5MK and 6HP); 2f extra recovery on block; 8f hitstop when clashing with projectile |
214KK
Saihasho
236LK
236LK_Stock
Juri
Juri_236lk_stock
|
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---|---|---|---|---|---|
236LK (1 Stock) Saihasho
|
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![]() File:SF6 Juri 236lk stock hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | 20% Starter; Combo (2 hits) | LH | SA3 | 3 (SA/follow-up) |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | [80] | 29 | 45 | 28 | 27 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2500 | [3000] | 1000 | 600 (420) | 300 (150) | 0.028 |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-19 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+5 | +1 | -3 | |||
Notes | |||||
1-hit projectile; costs 1 Fuha stock; can press MK or HK to cancel into other 236K specials for 1 Fuha stock (within the first 3 active frames) |
236LKMK
Ankensatsu
236MK
236MK_Stock
Juri
Juri_236mk_stock
|
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---|---|---|---|---|---|
236MK (1 Stock) Ankensatsu
|
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![]() File:SF6 Juri 236mk stock hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | 20% Starter; Combo (2 hits) | LH | SA3 | 23 (SA/follow-up) |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
24 | 4 | 19 land | 46 | 31 | 13 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
3000 | [5000] | 2000 | 800 (560) | 400 (200) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | 8-27 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-21 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+12 | +8 (KD +21~23) | -10 | |||
Notes | |||||
Costs 1 Fuha stock; 8-27f low crush; KD vs. airborne opponents; can press LK or HK to cancel into other 236K specials for 1 Fuha stock |
236LKHK
Juri
Juri_236lkhk
|
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---|---|---|---|---|---|
236LKHK Ankensatsu
|
|||||
![]() File:SF6 Juri 236lkhk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter; Combo (2 hits) | LH | SA2 SA3 | 23 (SA/follow-up) |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
24 | 4 | 19 land | 46 | 32 | 13 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
3000 | [5000] | -20000 | 800 (560) | 400 (200) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | 8-27 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-21 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+13 | +9 (KD +56~57) | -10 | |||
Notes | |||||
8-27f low crush; OTG bounce vs. airborne opponents (limited juggle state); pressing LK or HK cancels to other OD 236K specials for 1 Fuha stock + 1 Drive bar; SA2 cancel: +16/-3 |
Go Ohsatsu
236HK
236HK_Stock
236MKHK
Tensenrin
623LP
623MP
Juri
Juri_623MP
|
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---|---|---|---|---|---|
623MP Tensenrin
|
|||||
File:SF6 Juri 623MP.png File:SF6 Juri 623MP hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x4 (1200) | 75x2 (150) | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 8(5)2(3)2 | 24+14 land | 62 | - | 21 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2000x2 | [5000] | 500x4 (500x2) | 300x2,200x2 (210x2,140x2) | 150x2 (75x2) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 Air | - | 9-48 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-49(-56) | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +31 | KD +31 | -37 | |||
Notes | |||||
Strong anti-air but cannot hit cross-up; slightly less horizontal range than 623HP |
623HP
Juri
Juri_623HP
|
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---|---|---|---|---|---|
623HP Tensenrin
|
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File:SF6 Juri 623HP.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x4 (1200) | 75,(75) | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 8(5)2(3)2 | 24+14 land | 62 | - | 21 total (17 crouch) |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2000x2 | [5000] | 500x4 (500x2) | 300x2,200x2 (210x2,140x2) | 150x2 (75x2) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 Air | - | 7-48 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-49(-56) | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +28 | KD +28 | -37(-41) | |||
Notes | |||||
Only 1 hit connects vs. crouch block (4f worse oB, less chip damage); strong combo ender and anti-air but cannot hit cross-up; slightly more horizontal range than 623MP |
623PP
Juri
Juri_623PP
|
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---|---|---|---|---|---|
623PP Tensenrin
|
|||||
![]() File:SF6 Juri 623PP hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600,200x3,400 (1600) | 150,50 (200) | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 4(1)2(6)2(2)2 | 32+19 land | 75 | - | 22 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2000x2 | - | -20000 | 400,100x3,200 (280,70x3,140) | 200,50 (100,25) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-9 Full | - | 10-56 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-68 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +5 | KD +5 | -48 | |||
Notes | |||||
Juri's primary reversal option; final attack comes out on hit only; cannot hit cross-up |
Shiku-sen
j.214K
j.214K~K
j.214KK
Juri
Juri_j214kk
|
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---|---|---|---|---|---|
j.214KK OD Shiku-sen
|
|||||
![]() File:SF6 Juri j214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | until landing | 18 land | - | - | 16 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
3000 | [5000] | -20000 | 600 (420) | 300 (150) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | Until Land (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24(-17) | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +37(+44) | KD +37(+44) | -10(-3) | |||
Notes | |||||
During forward jump only; can input follow-up on hit only; puts opponent into limited juggle state |
j.214KK~K
Juri
Juri_j214KK~K
|
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---|---|---|---|---|---|
j.214KK~K OD Shiren-sen
|
|||||
![]() File:SF6 Juri j214KK~K hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x3 (900) | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 4(4)4(17)4 | 27(34)+7 land | 77 | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | 200x3 (140x3) | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | Until Land (FKD) | - | 1 | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +50(+57) | KD +50(+57) | - | |||
Notes | |||||
Puts opponent into limited juggle state; comes out on hit only; can delay the input to get better juggle follow-ups and better KD Adv.; Juri is in a crouching state during landing recovery; total recovery time before landing varies by juggle height |
Super Arts
236236K
236236[K]
214214P
Juri
Juri_214214p
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214214P Feng Shui Engine
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![]() File:SF6 Juri 214214P hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | [600] | 6 | 7 | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | -20000 | -20000 | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
Lasts 600 frames (10 seconds); timer stops counting down during attack hit/block freeze; allows Juri to chain into normals of equal or ascending strength (cannot chain back into the same attack); chains change the properties of certain moves (6MK and Heavy normals become knockdowns); 5HK/2LK/2HK/6MK become cancelable |
214214[P]
214214K
214214K (CA)
Juri
Juri_214214k(ca)
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214214K Kaisen Dankai Raku (CA)
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![]() File:SF6 Juri 214214k ca hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 | 1250 | 50% Minimum; 10% Immediate (Sp) | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 4 | 52 | 65 | - | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
10000 | 20000 | - | -30000 | -30000 | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-13 Full | Break | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-54 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD +20 | HKD +20 | -36 | |||
Notes | |||||
Available at 25% HP or below; cinematic time regenerates ~2.4 Drive bars for Juri |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK