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===Slide Bug=== | ===Slide Bug=== | ||
<youtube>https://youtu.be/252IW-knOrY</youtube> | <youtube>https://youtu.be/252IW-knOrY</youtube> | ||
Happens when you block high and low too fast. | |||
===Alternate Guard=== | ===Alternate Guard=== |
Revision as of 01:32, 7 June 2024
Below are in-depth system mechanics, these include Health tables, Bugs/Glitches, CPS-1 Chains (Rapid Chains), Stun Tables, etc. This is an ever-growing page, so info may change.
Health
Health Total Characters 240 Johann (Boss) 200 Abubo 190 Radel, Jones, Oni, Kang 180 Billy, Lynn, Cassandra, Pepe, Sonia, Jimmy 170 Annie 160 Alice, Pupa
Recoverable Health
Recoverable health is determined by a red bar behind your remaining health.
- You can regenerate health by:
- Tagging in your partner regens your partner's health when "CHANGE OK" becomes full. Tagging them back in causes them to lose their red health. This loss also applies to duplex.
- Surrendering refills your partner's health depending on how much health your current character has. The more health your character has, the more you give to your partner on a surrender.
- Elias' Maximum Delierum or Hell or Heaven moves refill 5-10% of his total health on hit.
Counter Hits
Counter hits are when you interrupt your opponent during a special or super move. You deal 1.5x damage during a counter hit, so make it count.
Stun
Stun determines if you can continue a combo on knockdown or not. When stunned, your combo counter will continue. Some characters can stun you in one combo, most need resets to stun. You can shake out of stun by moving your movement controls back and forth. Stun recovers automatically as long as you don't get hit.
Stun Total Characters 999 Johann (Boss) 110 Abubo 100 Billy, Lynn, Radel, Annie, Cassandra, Oni, Pupa, Elias 90 Pepe, Sonia, Jimmy 80 Alice, Jones, Kang
Guard
It is rare for a guard break to occur and even rarer to actually capitalize off of a guard break. Guard breaks usually happen mid-pressure but never happen since guard cancels exist. Below, is the guard value of every character. It rebuilds when you are not blocking.
- Guard
Guard Total Characters 999 Johann (Boss) 130 Abubo 120 Kang 110 Jones, Radel 100 Elias, Jimmy, Cassandra, Pepe, Oni 90 Sonia, Billy, Lynn, Annie 80 Alice, Pupa
Guard Breaking Moves
Somes moves instantly break guard. Here are some examples.
- Jones' 236C.
- Oni's 236-236D fully held charge.
Bugs
Fake Combos
Fake combos are when the combo counter goes up, but the combo actually drops. This happens when you hit the opponent right as soon as they exit hitstun. Above is a short video on identifying fake combos and how to avoid them.
Kang Float Bug
Kang can float by canceling his 5D into CD or AB. This can be reset by jumping or getting knocked down. This also makes his 5A an infinite.
Continue Bug
I actually have no idea how to do this.
Slide Bug
Happens when you block high and low too fast.
Alternate Guard
Similar to KOF titles, going from crouch to stand causes a character to stay in guard longer. This can be used to avoid tick throws. Unlike KOF, this also causes a slight amount of forwards acceleration. It is likely related to the slide bug.