m (→4268HP) |
(→2LK) |
||
(15 intermediate revisions by 3 users not shown) | |||
Line 31: | Line 31: | ||
|image=SFV_Zangief_5LP.png | |image=SFV_Zangief_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 44: | Line 45: | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:First 2 active frames only hits airborne opponents (but not well due to S5 changes to light attacks VS jump-ins | :First 2 active frames only hits airborne opponents (but not well due to S5 changes to light attacks VS jump-ins) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zangief/normal/Stand%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zangief/normal/Stand%20LP}} | ||
}} | }} | ||
Line 53: | Line 54: | ||
|image=SFV_Zangief_5MP.png | |image=SFV_Zangief_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 78: | Line 80: | ||
|image=SFV_Zangief_5HP.png | |image=SFV_Zangief_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 116: | Line 119: | ||
|image=SFV_Zangief_5LK.png | |image=SFV_Zangief_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 138: | Line 142: | ||
|image=SFV_Zangief_5MK.png | |image=SFV_Zangief_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 163: | Line 168: | ||
|image=SFV_Zangief_5HK.png | |image=SFV_Zangief_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 193: | Line 199: | ||
|image=SFV_Zangief_2LP.png | |image=SFV_Zangief_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 214: | Line 221: | ||
|image=SFV_Zangief_2MP.png | |image=SFV_Zangief_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 237: | Line 245: | ||
|image=SFV_Zangief_2HP.png | |image=SFV_Zangief_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 266: | Line 275: | ||
|image=SFV_Zangief_2LK.png | |image=SFV_Zangief_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 280: | Line 290: | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zangief/normal/Crouch%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zangief/normal/Crouch%20LK}} | ||
Zangief's fastest low, can confirm into a combo at close range. Also makes for an excellent tick throw setup. | |||
}} | }} | ||
}} | }} | ||
Line 287: | Line 299: | ||
|image=SFV_Zangief_2MK.png | |image=SFV_Zangief_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 311: | Line 324: | ||
|image=SFV_Zangief_2HK.png | |image=SFV_Zangief_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 341: | Line 355: | ||
|image=SFV_Zangief_8LP.png | |image=SFV_Zangief_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 358: | Line 373: | ||
|image=SFV_Zangief_8MP.png | |image=SFV_Zangief_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 375: | Line 391: | ||
|image=SFV_Zangief_8HP.png | |image=SFV_Zangief_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 392: | Line 409: | ||
|image=SFV_Zangief_8LK.png | |image=SFV_Zangief_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 410: | Line 428: | ||
|image=SFV_Zangief_8MK.png | |image=SFV_Zangief_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 427: | Line 446: | ||
|image=SFV_Zangief_8HK.png | |image=SFV_Zangief_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 446: | Line 466: | ||
|image=SFV_Zangief_6MK.png | |image=SFV_Zangief_6MK.png | ||
|name=Knee Hammer | |name=Knee Hammer | ||
|anchor=yes | |||
|input=6MK | |input=6MK | ||
|data= | |data= | ||
Line 469: | Line 490: | ||
|image=SFV_Zangief_6HP.png | |image=SFV_Zangief_6HP.png | ||
|name=Head Butt | |name=Head Butt | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 500: | Line 522: | ||
|image=SFV_Zangief_9 2HP.png | |image=SFV_Zangief_9 2HP.png | ||
|name=Flying Body Press | |name=Flying Body Press | ||
|anchor=yes | |||
|input=9 > 2HP | |input=9 > 2HP | ||
|data= | |data= | ||
Line 520: | Line 543: | ||
|image=SFV_Zangief_8 8HP.png | |image=SFV_Zangief_8 8HP.png | ||
|name=Flying Headbutt | |name=Flying Headbutt | ||
|anchor=yes | |||
|input=8 > 8HP | |input=8 > 8HP | ||
|data= | |data= | ||
Line 545: | Line 569: | ||
|image=SFV_Zangief_LPLK.png | |image=SFV_Zangief_LPLK.png | ||
|name=Atomic Drop | |name=Atomic Drop | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 568: | Line 593: | ||
|image=SFV_Zangief_4LPLK.png | |image=SFV_Zangief_4LPLK.png | ||
|name=Captured | |name=Captured | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 593: | Line 619: | ||
|image=SFV_Zangief_PPP.png | |image=SFV_Zangief_PPP.png | ||
|name=Double Lariat | |name=Double Lariat | ||
|anchor=yes | |||
|input=PPP | |input=PPP | ||
|data= | |data= | ||
Line 630: | Line 657: | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=LP Screw Pile Driver | |name=LP Screw Pile Driver | ||
|anchor=yes | |||
|input=4268LP | |input=4268LP | ||
|data= | |data= | ||
Line 677: | Line 705: | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=MP Screw Pile Driver | |name=MP Screw Pile Driver | ||
|anchor=yes | |||
|input=4268MP | |input=4268MP | ||
|data= | |data= | ||
Line 724: | Line 753: | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=HP Screw Pile Driver | |name=HP Screw Pile Driver | ||
|anchor=yes | |||
|input=4268HP | |input=4268HP | ||
|data= | |data= | ||
Line 771: | Line 801: | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=EX Screw Pile Driver | |name=EX Screw Pile Driver | ||
|anchor=yes | |||
|input=4268PP | |input=4268PP | ||
|data= | |data= | ||
Line 815: | Line 846: | ||
=====<font style="visibility:hidden; float:right">624LK</font>===== | =====<font style="visibility:hidden; float:right">624LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Zangief_624K.png | ||
|name=LK Siberian Express | |name=LK Siberian Express | ||
|anchor=yes | |||
|input=624LK | |input=624LK | ||
|data= | |data= | ||
Line 842: | Line 874: | ||
=====<font style="visibility:hidden; float:right">624MK</font>===== | =====<font style="visibility:hidden; float:right">624MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Zangief_624K.png | ||
|name=MK Siberian Express | |name=MK Siberian Express | ||
|anchor=yes | |||
|input=624MK | |input=624MK | ||
|data= | |data= | ||
Line 869: | Line 902: | ||
=====<font style="visibility:hidden; float:right">624HK</font>===== | =====<font style="visibility:hidden; float:right">624HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Zangief_624K.png | ||
|name=HK Siberian Express | |name=HK Siberian Express | ||
|anchor=yes | |||
|input=624HK | |input=624HK | ||
|data= | |data= | ||
Line 898: | Line 932: | ||
|image=SFV_Zangief_624KK.png | |image=SFV_Zangief_624KK.png | ||
|name=EX Siberian Express | |name=EX Siberian Express | ||
|anchor=yes | |||
|input=624KK | |input=624KK | ||
|data= | |data= | ||
Line 924: | Line 959: | ||
=====<font style="visibility:hidden; float:right">4268LP (air)</font>===== | =====<font style="visibility:hidden; float:right">4268LP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Zangief_4268P (air).png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Zangief_4268P (air)_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=LP Borscht Dynamite | |name=LP Borscht Dynamite | ||
|anchor=yes | |||
|input=4268LP (air) | |input=4268LP (air) | ||
|data= | |data= | ||
Line 977: | Line 1,013: | ||
=====<font style="visibility:hidden; float:right">4268MP (air)</font>===== | =====<font style="visibility:hidden; float:right">4268MP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Zangief_4268P (air).png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Zangief_4268P (air)_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=MP Borscht Dynamite | |name=MP Borscht Dynamite | ||
|anchor=yes | |||
|input=4268MP (air) | |input=4268MP (air) | ||
|data= | |data= | ||
Line 1,030: | Line 1,067: | ||
=====<font style="visibility:hidden; float:right">4268HP (air)</font>===== | =====<font style="visibility:hidden; float:right">4268HP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Zangief_4268P (air).png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Zangief_4268P (air)_vt2.png | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=HP Borscht Dynamite | |name=HP Borscht Dynamite | ||
|anchor=yes | |||
|input=4268HP (air) | |input=4268HP (air) | ||
|data= | |data= | ||
Line 1,088: | Line 1,126: | ||
|caption2=V-Trigger 2 | |caption2=V-Trigger 2 | ||
|name=EX Borscht Dynamite | |name=EX Borscht Dynamite | ||
|anchor=yes | |||
|input=4268PP (air) | |input=4268PP (air) | ||
|data= | |data= | ||
Line 1,138: | Line 1,177: | ||
|image=SFV_Zangief_623PP.png | |image=SFV_Zangief_623PP.png | ||
|name=Tundra Storm | |name=Tundra Storm | ||
|anchor=yes | |||
|input=623PP | |input=623PP | ||
|data= | |data= | ||
Line 1,164: | Line 1,204: | ||
=====<font style="visibility:hidden; float:right">42684268P</font>===== | =====<font style="visibility:hidden; float:right">42684268P</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Zangief_42684268P_1.png | ||
|image2=SFV_Zangief_42684268P_2.png | |||
|name=Bolshoi Russian Suplex | |name=Bolshoi Russian Suplex | ||
|anchor=yes | |||
|input=42684268P | |input=42684268P | ||
|data= | |data= | ||
Line 1,191: | Line 1,233: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zangief_5PPPKKK.png | |image=SFV_Zangief_5PPPKKK.png | ||
|caption="You have to train body more!" | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,209: | Line 1,253: | ||
|image=SFV_Zangief_MPMK (VS1) (tap).png | |image=SFV_Zangief_MPMK (VS1) (tap).png | ||
|name=Iron Muscle (tap) | |name=Iron Muscle (tap) | ||
|anchor=yes | |||
|input=MPMK (VS1) (tap) | |input=MPMK (VS1) (tap) | ||
|data= | |data= | ||
Line 1,230: | Line 1,275: | ||
|image=SFV_Zangief_MPMK (VS1) (hold).png | |image=SFV_Zangief_MPMK (VS1) (hold).png | ||
|name=Iron Muscle (hold) | |name=Iron Muscle (hold) | ||
|anchor=yes | |||
|input=MPMK (VS1) (hold) | |input=MPMK (VS1) (hold) | ||
|data= | |data= | ||
Line 1,260: | Line 1,306: | ||
|image=SFV_Zangief_MPMK (VS1) (release).png | |image=SFV_Zangief_MPMK (VS1) (release).png | ||
|name=Iron Muscle (release) | |name=Iron Muscle (release) | ||
|anchor=yes | |||
|input=MPMK (VS1) (release) | |input=MPMK (VS1) (release) | ||
|data= | |data= | ||
Line 1,287: | Line 1,334: | ||
|image=SFV_Zangief_MPMK (VS1) (backdash).png | |image=SFV_Zangief_MPMK (VS1) (backdash).png | ||
|name=Iron Muscle (backdash) | |name=Iron Muscle (backdash) | ||
|anchor=yes | |||
|input=MPMK (VS1) (backdash) | |input=MPMK (VS1) (backdash) | ||
|data= | |data= | ||
Line 1,302: | Line 1,350: | ||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zangief_MPMK (VS2).png | |image=SFV_Zangief_MPMK (VS2)_1.png | ||
|image2=SFV_Zangief_MPMK (VS2)_2.png | |||
|name=Super Russian Kick | |name=Super Russian Kick | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,332: | Line 1,382: | ||
=====<font style="visibility:hidden; float:right">MPMK (VS2) (hold)</font>===== | =====<font style="visibility:hidden; float:right">MPMK (VS2) (hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zangief_MPMK (VS2) ( | |image=SFV_Zangief_MPMK (VS2)_1.png | ||
|image2=SFV_Zangief_MPMK (VS2)_2.png | |||
|name=Super Russian Kick (hold) | |name=Super Russian Kick (hold) | ||
|anchor=yes | |||
|input=MPMK (VS2) (hold) | |input=MPMK (VS2) (hold) | ||
|data= | |data= | ||
Line 1,369: | Line 1,421: | ||
=====<font style="visibility:hidden; float:right">HPHK (tap) (VT1)</font>===== | =====<font style="visibility:hidden; float:right">HPHK (tap) (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zangief_HPHK (tap) (VT1).png | |image=SFV_Zangief_HPHK (tap) (VT1)_1.png | ||
|image2=SFV_Zangief_HPHK (tap) (VT1)_2.png | |||
|name=Cyclone Lariat | |name=Cyclone Lariat | ||
|anchor=yes | |||
|input=HPHK (tap) (VT1) | |input=HPHK (tap) (VT1) | ||
|data= | |data= | ||
Line 1,395: | Line 1,449: | ||
|image=SFV_Zangief_HPHK (tap).png | |image=SFV_Zangief_HPHK (tap).png | ||
|name=Cyclone Lariat (lvl 1) | |name=Cyclone Lariat (lvl 1) | ||
|anchor=yes | |||
|input=HPHK (tap) | |input=HPHK (tap) | ||
|data= | |data= | ||
Line 1,416: | Line 1,471: | ||
|image=SFV_Zangief_HPHK (brief hold).png | |image=SFV_Zangief_HPHK (brief hold).png | ||
|name=Cyclone Lariat (lvl 2) | |name=Cyclone Lariat (lvl 2) | ||
|anchor=yes | |||
|input=HPHK (brief hold) | |input=HPHK (brief hold) | ||
|data= | |data= | ||
Line 1,441: | Line 1,497: | ||
|image=SFV_Zangief_HPHK (hold).png | |image=SFV_Zangief_HPHK (hold).png | ||
|name=Cyclone Lariat (lvl 3) | |name=Cyclone Lariat (lvl 3) | ||
|anchor=yes | |||
|input=HPHK (hold) | |input=HPHK (hold) | ||
|data= | |data= | ||
Line 1,472: | Line 1,529: | ||
|image=SFV_Zangief_HPHK (VT2).png | |image=SFV_Zangief_HPHK (VT2).png | ||
|name=Cossack Muscle | |name=Cossack Muscle | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,492: | Line 1,550: | ||
|image=SFV_Zangief_5MKHP.png | |image=SFV_Zangief_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,517: | Line 1,576: | ||
|image=SFV_Zangief_5MKHP_break.png | |image=SFV_Zangief_5MKHP_break.png | ||
|name=Colossal Boot | |name=Colossal Boot | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,543: | Line 1,603: | ||
|image=SFV_Zangief_6KKK.png | |image=SFV_Zangief_6KKK.png | ||
|name=Muscle Explosion | |name=Muscle Explosion | ||
|anchor=yes | |||
|input=6KKK | |input=6KKK | ||
|data= | |data= |
Latest revision as of 14:31, 24 July 2023
Introduction
About Zangief
A Russian Wrestler, The Red Cyclone travels the world to honor Mother Russia and prove he's the greatest wrestler in the world.
Zangief is a grappler in its purest sense. His goal is simple: get in, command grab, and win. His sluggish mobility and lack of tools to get around fireballs do make this somewhat of a difficulty, but nevertheless, when he gets in, you better start praying. His infamous SPD is what his whole kit is centered around. The fear that this single move can put into the opponent is exponential, and is the core of his entire game plan. To be played effectively, Zangief requires lots of smart conditioning, making your opponents escape one option so you can punish with another option (ie. delay tech gets beaten by SPD). He also requires a strong understanding and ability to pick up on opponent's habits, so you can make more correct reads and guesses to further deliver devastating damage to your opponent. If you think you've got what it takes to have the patience and ability to pick up on habits, then give Zangief a shot.
Final Patch
Players to Watch
- Itazan
- Stupendous
Zangief | |
---|---|
Vitals | |
Life Points | 1075 |
Stun Points | 1100 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0305 |
Backward Walk Speed | 0.0235 |
Forward Dash Speed | 25 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.355 |
Backward Dash Distance | 1.065 |
Backdash CH Frames | 3-16 |
Jumping | |
Back Jump Speed | 49 (5+39+5) |
Neutral Jump Speed | 49 (5+39+5) |
Forward Jump Speed | 49 (5+39+5) |
Forward Jump Distance | 1.56 |
Backward Jump Distance | 1.56 |
Throws | |
Throw Hurtbox | 0.4 |
Throw Range | 0.9 |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6MK
6HP
9 > 2HP
8 > 8HP
Throws
LPLK
4LPLK
Special Moves
PPP
4268LP
4268MP
4268HP
4268PP
624LK
624MK
624HK
624KK
4268LP (air)
4268MP (air)
4268HP (air)
4268PP (air)
623PP
Critical Art
42684268P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1) (tap)
MPMK (VS1) (hold)
MPMK (VS1) (release)
MPMK (VS1) (backdash)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (hold)
V-Trigger 1
HPHK (tap) (VT1)
HPHK (tap)
HPHK (brief hold)
HPHK (hold)
V-Trigger 2
HPHK (VT2)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6KKK