m (→236MK) |
m (→5PPPKKK) |
||
(12 intermediate revisions by 2 users not shown) | |||
Line 34: | Line 34: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 85: | Line 86: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 143: | Line 145: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 219: | Line 222: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 271: | Line 275: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 335: | Line 340: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 402: | Line 408: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 456: | Line 463: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 514: | Line 522: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 596: | Line 605: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 648: | Line 658: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 706: | Line 717: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 777: | Line 789: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 822: | Line 835: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 864: | Line 878: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 906: | Line 921: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 951: | Line 967: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 993: | Line 1,010: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 1,037: | Line 1,055: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Opening Dagger | |name=Opening Dagger | ||
|anchor=yes | |||
|input=3HP | |input=3HP | ||
|data= | |data= | ||
Line 1,106: | Line 1,125: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Road of the Sun (air) | |name=Road of the Sun (air) | ||
|anchor=yes | |||
|input=9 > 2HK | |input=9 > 2HK | ||
|data= | |data= | ||
Line 1,158: | Line 1,178: | ||
|caption4=V-Trigger | |caption4=V-Trigger | ||
|name=Sacrificial Altar | |name=Sacrificial Altar | ||
|anchor=yes | |||
|input=5MK > 5HK | |input=5MK > 5HK | ||
|data= | |data= | ||
Line 1,221: | Line 1,242: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Sacrificial Altar Follow-Up | |name=Sacrificial Altar Follow-Up | ||
|anchor=yes | |||
|input=5MK > 5HK > MPMK (VS1) | |input=5MK > 5HK > MPMK (VS1) | ||
|data= | |data= | ||
Line 1,299: | Line 1,321: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Messenger of Chaos | |name=Messenger of Chaos | ||
|anchor=yes | |||
|input=5MK > 5HK > MPMK (VS2) | |input=5MK > 5HK > MPMK (VS2) | ||
|data= | |data= | ||
Line 1,370: | Line 1,393: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Soul Sealer | |name=Soul Sealer | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 1,431: | Line 1,455: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=Soul Discriminator | |name=Soul Discriminator | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 1,496: | Line 1,521: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=LP The Disc's Guidance | |name=LP The Disc's Guidance | ||
|anchor=yes | |||
|input=46LP | |input=46LP | ||
|data= | |data= | ||
Line 1,568: | Line 1,594: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=MP The Disc's Guidance | |name=MP The Disc's Guidance | ||
|anchor=yes | |||
|input=46MP | |input=46MP | ||
|data= | |data= | ||
Line 1,640: | Line 1,667: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=HP The Disc's Guidance | |name=HP The Disc's Guidance | ||
|anchor=yes | |||
|input=46HP | |input=46HP | ||
|data= | |data= | ||
Line 1,712: | Line 1,740: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=EX The Disc's Guidance | |name=EX The Disc's Guidance | ||
|anchor=yes | |||
|input=46PP | |input=46PP | ||
|data= | |data= | ||
Line 1,781: | Line 1,810: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=LP Raging Light | |name=LP Raging Light | ||
|anchor=yes | |||
|input=623LP | |input=623LP | ||
|data= | |data= | ||
Line 1,860: | Line 1,890: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=MP Raging Light | |name=MP Raging Light | ||
|anchor=yes | |||
|input=623MP | |input=623MP | ||
|data= | |data= | ||
Line 1,939: | Line 1,970: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=HP Raging Light | |name=HP Raging Light | ||
|anchor=yes | |||
|input=623HP | |input=623HP | ||
|data= | |data= | ||
Line 2,021: | Line 2,053: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=EX Raging Light | |name=EX Raging Light | ||
|anchor=yes | |||
|input=623PP | |input=623PP | ||
|data= | |data= | ||
Line 2,099: | Line 2,132: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=LK Mask of Tlalli | |name=LK Mask of Tlalli | ||
|anchor=yes | |||
|input=63214LK | |input=63214LK | ||
|data= | |data= | ||
Line 2,165: | Line 2,199: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=MK Mask of Tlalli | |name=MK Mask of Tlalli | ||
|anchor=yes | |||
|input=63214MK | |input=63214MK | ||
|data= | |data= | ||
Line 2,231: | Line 2,266: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=HK Mask of Tlalli | |name=HK Mask of Tlalli | ||
|anchor=yes | |||
|input=63214HK | |input=63214HK | ||
|data= | |data= | ||
Line 2,297: | Line 2,333: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=EX Mask of Tlalli | |name=EX Mask of Tlalli | ||
|anchor=yes | |||
|input=63214KK | |input=63214KK | ||
|data= | |data= | ||
Line 2,367: | Line 2,404: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=LK Valiant Rebellion | |name=LK Valiant Rebellion | ||
|anchor=yes | |||
|input=236LK | |input=236LK | ||
|data= | |data= | ||
Line 2,434: | Line 2,472: | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=MK Valiant Rebellion | |name=MK Valiant Rebellion | ||
|anchor=yes | |||
|input=236MK | |input=236MK | ||
|data= | |data= | ||
Line 2,496: | Line 2,535: | ||
=====<font style="visibility:hidden; float:right">236HK</font>===== | =====<font style="visibility:hidden; float:right">236HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Necalli_236K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Necalli_236K_vt.png | ||
|caption2=V-Trigger | |caption2=V-Trigger | ||
|name=HK Valiant Rebellion | |name=HK Valiant Rebellion | ||
|anchor=yes | |||
|input=236HK | |input=236HK | ||
|data= | |data= | ||
Line 2,571: | Line 2,611: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Necalli_236KK.png | |image=SFV_Necalli_236KK.png | ||
| | |image2=SFV_Necalli_236KK 2.png | ||
| | |caption2=Normal | ||
| | |image3=SFV_Necalli_236KK_vt.png | ||
|image4=SFV_Necalli_236KK_vt 2.png | |||
|caption4=V-Trigger | |||
|name=EX Valiant Rebellion | |name=EX Valiant Rebellion | ||
|anchor=yes | |||
|input=236KK | |input=236KK | ||
|data= | |data= | ||
Line 2,635: | Line 2,678: | ||
|image2=SFV_Necalli_236236P 2.png | |image2=SFV_Necalli_236236P 2.png | ||
|name=Ceremony of Honor | |name=Ceremony of Honor | ||
|anchor=yes | |||
|input=236236P | |input=236236P | ||
|data= | |data= | ||
Line 2,663: | Line 2,707: | ||
|image2=SFV_Necalli_236236P_vt 2.png | |image2=SFV_Necalli_236236P_vt 2.png | ||
|name=Soul Offering | |name=Soul Offering | ||
|anchor=yes | |||
|input=236236P (V-Trigger) | |input=236236P (V-Trigger) | ||
|data= | |data= | ||
Line 2,692: | Line 2,737: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Necalli_5PPPKKK.png | |image=SFV_Necalli_5PPPKKK.png | ||
|caption="Bite you up into pieces..." | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 2,708: | Line 2,755: | ||
=====<font style="visibility:hidden; float:right">4 or 5 or 6+MPMK (VS1)</font>===== | =====<font style="visibility:hidden; float:right">4 or 5 or 6+MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Necalli_4MPMK (VS1).png | ||
| | |image2=SFV_Necalli_5MPMK (VS1).png | ||
| | |image3=SFV_Necalli_6MPMK (VS1).png | ||
| | |caption3=Normal | ||
|image4=SFV_Necalli_4MPMK (VS1)_vt.png | |||
|image5=SFV_Necalli_5MPMK (VS1)_vt.png | |||
|image6=SFV_Necalli_6MPMK (VS1)_vt.png | |||
|caption6=V-Trigger | |||
|name=Culminated Power | |name=Culminated Power | ||
|anchor=yes | |||
|input=4 or 5 or 6+MPMK (VS1) | |input=4 or 5 or 6+MPMK (VS1) | ||
|data= | |data= | ||
Line 2,783: | Line 2,835: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Necalli_MPMK (VS2).png | |image=SFV_Necalli_MPMK (VS2).png | ||
| | |image2=SFV_Necalli_MPMK (VS2) puke.png | ||
| | |caption2=Normal | ||
| | |image3=SFV_Necalli_MPMK (VS2)_vt.png | ||
|image4=SFV_Necalli_MPMK (VS2)_vt puke.png | |||
|caption4=V-Trigger | |||
|name=Crawling Beast | |name=Crawling Beast | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 2,808: | Line 2,863: | ||
:Causes crumple on hit (denies back-roll) | :Causes crumple on hit (denies back-roll) | ||
:Necalli has +11 frame advantage (+26 if canceled into V-Trigger activation) on hit before opponent goes airborne during their crumple animation | :Necalli has +11 frame advantage (+26 if canceled into V-Trigger activation) on hit before opponent goes airborne during their crumple animation | ||
:Projectile lasts for 180 frames | :Projectile lasts for 180 frames and moves forward at a slow pace | ||
:The projectile reacts to the proximity of hurtboxes and then bursts into a bigger hitbox (1F startup / 3F active) on the next frame (it is possible to trigger the burst but still avoid the hit in specific cases) | :The projectile reacts to the proximity of hurtboxes and then bursts into a bigger hitbox (1F startup / 3F active) on the next frame (it is possible to trigger the burst but still avoid the hit in specific cases) | ||
:Builds 150/75 V-Gauge on Hit/Block | :Builds 150/75 V-Gauge on Hit/Block | ||
Line 2,829: | Line 2,884: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Causes crumple on hit (denies back-roll) | :Causes crumple on hit (denies back-roll) | ||
:Necalli has +11 frame advantage | :Necalli has +11 frame advantage on hit before opponent goes airborne during their crumple animation | ||
:Projectile lasts for | :Projectile lasts for 190 frames and moves forward at a slow pace | ||
:The projectile reacts to the proximity of hurtboxes and then bursts into a bigger hitbox (1F startup / 3F active) on the next frame (it is possible to trigger the burst but still avoid the hit in specific cases) | :The projectile reacts to the proximity of hurtboxes and then bursts into a bigger hitbox (1F startup / 3F active) on the next frame (it is possible to trigger the burst but still avoid the hit in specific cases) | ||
}} | }} | ||
Line 2,849: | Line 2,904: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Causes crumple on hit (denies back-roll) | :Causes crumple on hit (denies back-roll) | ||
:Necalli has +11 frame advantage | :Necalli has +11 frame advantage on hit before opponent goes airborne during their crumple animation | ||
:Projectile lasts for | :Projectile lasts for 190 frames and moves forward at a slow pace | ||
:The projectile reacts to the proximity of hurtboxes and then bursts into a bigger hitbox (1F startup / 3F active) on the next frame (it is possible to trigger the burst but still avoid the hit in specific cases) | :The projectile reacts to the proximity of hurtboxes and then bursts into a bigger hitbox (1F startup / 3F active) on the next frame (it is possible to trigger the burst but still avoid the hit in specific cases) | ||
}} | }} | ||
Line 2,861: | Line 2,916: | ||
|image=SFV_Necalli_HPHK (VT1).png | |image=SFV_Necalli_HPHK (VT1).png | ||
|name=Torrent of Power | |name=Torrent of Power | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 2,881: | Line 2,937: | ||
=====<font style="visibility:hidden; float:right">3HP (hold)</font>===== | =====<font style="visibility:hidden; float:right">3HP (hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Necalli_3HP_vt.png | ||
|name=Opening Dagger (Charged) | |name=Opening Dagger (Charged) | ||
|anchor=yes | |||
|input=3HP (hold) | |input=3HP (hold) | ||
|data= | |data= | ||
Line 2,907: | Line 2,964: | ||
=====<font style="visibility:hidden; float:right">HPHK </font>===== | =====<font style="visibility:hidden; float:right">HPHK </font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Necalli_HPHK_Clouded_Mirror.png | ||
|name=Clouded Mirror | |name=Clouded Mirror | ||
|anchor=yes | |||
|input=HPHK | |input=HPHK | ||
|data= | |data= | ||
Line 2,936: | Line 2,994: | ||
=====<font style="visibility:hidden; float:right">HPHK (hold)</font>===== | =====<font style="visibility:hidden; float:right">HPHK (hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Necalli_HPHK_Clouded_Mirror.png | ||
|name=Clouded Mirror (hold) | |name=Clouded Mirror (hold) | ||
|anchor=yes | |||
|input=HPHK (hold) | |input=HPHK (hold) | ||
|data= | |data= | ||
Line 2,969: | Line 3,028: | ||
|image=SFV_Necalli_HPHK (VT2).png | |image=SFV_Necalli_HPHK (VT2).png | ||
|name=Eruption of Power | |name=Eruption of Power | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 2,989: | Line 3,049: | ||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | =====<font style="visibility:hidden; float:right">HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Necalli_HPHK_Heart_of_Gold.png | ||
|name=Heart of Gold | |name=Heart of Gold | ||
|anchor=yes | |||
|input=HPHK | |input=HPHK | ||
|data= | |data= | ||
Line 3,016: | Line 3,077: | ||
|image=SFV_Necalli_5MKHP.png | |image=SFV_Necalli_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 3,041: | Line 3,103: | ||
|image=SFV_Necalli_5MKHP_break.png | |image=SFV_Necalli_5MKHP_break.png | ||
|name=Midnight Howl | |name=Midnight Howl | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 3,067: | Line 3,130: | ||
|image=SFV_Necalli_6PPP.png | |image=SFV_Necalli_6PPP.png | ||
|name=The Calling | |name=The Calling | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Latest revision as of 20:55, 7 July 2023
Introduction
About Necalli
Final Patch
Players to Watch
- Haitani
- Machabo
- Phenom
Necalli | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.047 |
Backward Walk Speed | 0.032 |
Forward Dash Speed | 17 |
Backward Dash Speed | 22 |
Forward Dash Distance | 1.458 |
Backward Dash Distance | 1.105 |
Backdash CH Frames | 3-11 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 2.145 |
Backward Jump Distance | 1.872 |
Throws | |
Throw Hurtbox | 0.324 |
Throw Range | 0.814 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
3HP
9 > 2HK
Target Combos
5MK > 5HK
5MK > 5HK > MPMK (VS1)
5MK > 5HK > MPMK (VS2)
Throws
LPLK
4LPLK
Special Moves
46LP
46MP
46HP
46PP
623LP
623MP
623HP
623PP
63214LK
63214MK
63214HK
63214KK
236LK
236MK
236HK
236KK
Critical Art
236236P
236236P (V-Trigger)
Taunts
5PPPKKK
V-System
V-Skill 1
4 or 5 or 6+MPMK (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
3HP (hold)
HPHK
HPHK (hold)
V-Trigger 2
HPHK (VT2)
HPHK
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP