< Street Fighter 6 | Manon
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== Character Vitals == | == Character Vitals == | ||
{{CharacterData-SF6 | {{CharacterData-SF6 | ||
| chara | | chara = Manon | ||
| name = Manon | | name = Manon | ||
| portrait = SF6 Manon Portrait.png | | portrait = SF6 Manon Portrait.png | ||
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===== 5LP ===== | ===== 5LP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_5lp | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_5lp | moveType = ground_normal | ||
| input | | input = 5LP | ||
| name | | name = Standing Light Punch | ||
| images = SF6_Manon_5lp.png | | images = SF6_Manon_5lp.png | ||
| hitboxes = SF6_Manon_5lp_hitbox.png | | hitboxes = SF6_Manon_5lp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5MP ===== | ===== 5MP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_5mp | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_5mp | moveType = ground_normal | ||
| input | | input = 5MP | ||
| name | | name = Standing Medium Punch | ||
| images = SF6_Manon_5mp.png | | images = SF6_Manon_5mp.png | ||
| hitboxes = SF6_Manon_5mp_hitbox.png | | hitboxes = SF6_Manon_5mp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5HP ===== | ===== 5HP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_5hp | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_5hp | moveType = ground_normal | ||
| input | | input = 5HP | ||
| name | | name = Standing Heavy Punch | ||
| images = SF6_Manon_5hp.png | | images = SF6_Manon_5hp.png | ||
| hitboxes = SF6_Manon_5hp_hitbox.png | | hitboxes = SF6_Manon_5hp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5LK ===== | ===== 5LK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_5lk | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_5lk | moveType = ground_normal | ||
| input | | input = 5LK | ||
| name | | name = Standing Light Kick | ||
| images = SF6_Manon_5lk.png | | images = SF6_Manon_5lk.png | ||
| hitboxes = SF6_Manon_5lk_hitbox.png | | hitboxes = SF6_Manon_5lk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5MK ===== | ===== 5MK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_5mk | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_5mk | moveType = ground_normal | ||
| input | | input = 5MK | ||
| name | | name = Standing Medium Kick | ||
| images = SF6_Manon_5mk.png | | images = SF6_Manon_5mk.png | ||
| hitboxes = SF6_Manon_5mk_hitbox.png | | hitboxes = SF6_Manon_5mk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 5HK ===== | ===== 5HK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_5hk | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_5hk | moveType = ground_normal | ||
| input | | input = 5HK | ||
| name | | name = Standing Heavy Kick | ||
| images = SF6_Manon_5hk.png | | images = SF6_Manon_5hk.png | ||
| hitboxes = SF6_Manon_5hk_hitbox.png | | hitboxes = SF6_Manon_5hk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2LP ===== | ===== 2LP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_2lp | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_2lp | moveType = ground_normal | ||
| input | | input = 2LP | ||
| name | | name = Crouching Light Punch | ||
| images = SF6_Manon_2lp.png | | images = SF6_Manon_2lp.png | ||
| hitboxes = SF6_Manon_2lp_hitbox.png | | hitboxes = SF6_Manon_2lp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2MP ===== | ===== 2MP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_2mp | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_2mp | moveType = ground_normal | ||
| input | | input = 2MP | ||
| name | | name = Crouching Medium Punch | ||
| images = SF6_Manon_2mp.png | | images = SF6_Manon_2mp.png | ||
| hitboxes = SF6_Manon_2mp_hitbox.png | | hitboxes = SF6_Manon_2mp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2HP ===== | ===== 2HP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_2hp | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_2hp | moveType = ground_normal | ||
| input | | input = 2HP | ||
| name | | name = Crouching Heavy Punch | ||
| images = SF6_Manon_2hp.png | | images = SF6_Manon_2hp.png | ||
| hitboxes = SF6_Manon_2hp_hitbox.png | | hitboxes = SF6_Manon_2hp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2LK ===== | ===== 2LK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_2lk | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_2lk | moveType = ground_normal | ||
| input | | input = 2LK | ||
| name | | name = Crouching Light Kick | ||
| images = SF6_Manon_2lk.png | | images = SF6_Manon_2lk.png | ||
| hitboxes = SF6_Manon_2lk_hitbox.png | | hitboxes = SF6_Manon_2lk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2MK ===== | ===== 2MK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_2mk | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_2mk | moveType = ground_normal | ||
| input | | input = 2MK | ||
| name | | name = Crouching Medium Kick | ||
| images = SF6_Manon_2mk.png | | images = SF6_Manon_2mk.png | ||
| hitboxes = SF6_Manon_2mk_hitbox.png | | hitboxes = SF6_Manon_2mk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== 2HK ===== | ===== 2HK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_2hk | moveType = ground_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_2hk | moveType = ground_normal | ||
| input | | input = 2HK | ||
| name | | name = Crouching Heavy Kick | ||
| images = SF6_Manon_2hk.png | | images = SF6_Manon_2hk.png | ||
| hitboxes = SF6_Manon_2hk_hitbox.png | | hitboxes = SF6_Manon_2hk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
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===== j.LP ===== | ===== j.LP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_jlp | moveType = air_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_jlp | moveType = air_normal | ||
| input | | input = j.LP | ||
| name | | name = Jumping Light Punch | ||
| images = SF6_Manon_jlp.png | | images = SF6_Manon_jlp.png | ||
| hitboxes = SF6_Manon_jlp_hitbox.png | | hitboxes = SF6_Manon_jlp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.MP ===== | ===== j.MP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_jmp | moveType = air_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_jmp | moveType = air_normal | ||
| input | | input = j.MP | ||
| name | | name = Jumping Medium Punch | ||
| images = SF6_Manon_jmp.png | | images = SF6_Manon_jmp.png | ||
| hitboxes = SF6_Manon_jmp_hitbox.png | | hitboxes = SF6_Manon_jmp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 552: | Line 552: | ||
===== j.HP ===== | ===== j.HP ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_jhp | moveType = air_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_jhp | moveType = air_normal | ||
| input | | input = j.HP | ||
| name | | name = Jumping Heavy Punch | ||
| images = SF6_Manon_jhp.png | | images = SF6_Manon_jhp.png | ||
| hitboxes = SF6_Manon_jhp_hitbox.png | | hitboxes = SF6_Manon_jhp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 582: | Line 582: | ||
===== j.LK ===== | ===== j.LK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_jlk | moveType = air_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_jlk | moveType = air_normal | ||
| input | | input = j.LK | ||
| name | | name = Jumping Light Kick | ||
| images = SF6_Manon_jlk.png | | images = SF6_Manon_jlk.png | ||
| hitboxes = SF6_Manon_jlk_hitbox.png | | hitboxes = SF6_Manon_jlk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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===== j.MK ===== | ===== j.MK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_jmk | moveType = air_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_jmk | moveType = air_normal | ||
| input | | input = j.MK | ||
| name | | name = Jumping Medium Kick | ||
| images = SF6_Manon_jmk.png | | images = SF6_Manon_jmk.png | ||
| hitboxes = SF6_Manon_jmk_hitbox.png | | hitboxes = SF6_Manon_jmk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 642: | Line 642: | ||
===== j.HK ===== | ===== j.HK ===== | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_jhk | moveType = air_normal | {{FrameData-SF6 | chara = Manon | moveId = manon_jhk | moveType = air_normal | ||
| input | | input = j.HK | ||
| name | | name = Jumping Heavy Kick | ||
| images = SF6_Manon_jhk.png | | images = SF6_Manon_jhk.png | ||
| hitboxes = SF6_Manon_jhk_hitbox.png | | hitboxes = SF6_Manon_jhk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = 3 land | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard | | guard = H | ||
| cancel = | | cancel = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 684: | Line 684: | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_lplk | moveType = throw | {{FrameData-SF6 | chara = Manon | moveId = manon_lplk | moveType = throw | ||
| input = LPLK | | input = LPLK | ||
| name = | | name = Ouchi Gari | ||
| images = SF6_Manon_lplk.png | | images = SF6_Manon_lplk.png | ||
| hitboxes = SF6_Manon_lplk_hitbox.png | | hitboxes = SF6_Manon_lplk_hitbox.png | ||
Line 706: | Line 706: | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_4lplk | moveType = throw | {{FrameData-SF6 | chara = Manon | moveId = manon_4lplk | moveType = throw | ||
| input = 4LPLK | | input = 4LPLK | ||
| name = | | name = Uchi Mata | ||
| images = SF6_Manon_4lplk.png | | images = SF6_Manon_4lplk.png | ||
| hitboxes = SF6_Manon_4lplk_hitbox.png | | hitboxes = SF6_Manon_4lplk_hitbox.png | ||
Line 730: | Line 730: | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_hphk | moveType = drive | {{FrameData-SF6 | chara = Manon | moveId = manon_hphk | moveType = drive | ||
| input = HPHK | | input = HPHK | ||
| name = | | name = Glissade | ||
| images = SF6_Manon_hphk.png | | images = SF6_Manon_hphk.png | ||
| hitboxes = SF6_Manon_hphk_hitbox.png | | hitboxes = SF6_Manon_hphk_hitbox.png | ||
Line 758: | Line 758: | ||
{{FrameData-SF6 | chara = Manon | moveId = manon_6hphk | moveType = drive | {{FrameData-SF6 | chara = Manon | moveId = manon_6hphk | moveType = drive | ||
| input = 6HPHK | | input = 6HPHK | ||
| name = | | name = Écarté | ||
| images = SF6_Manon_6hphk.png | | images = SF6_Manon_6hphk.png | ||
| hitboxes = SF6_Manon_6hphk_hitbox.png | | hitboxes = SF6_Manon_6hphk_hitbox.png |
Revision as of 02:05, 4 May 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
Target Combos
Universal Mechanics
Throws
LPLK
4LPLK
Drive Moves
HPHK
Manon
manon_hphk
|
|||||
---|---|---|---|---|---|
HPHK Glissade
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Manon
manon_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Écarté
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
recoverable | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Manon
manon_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Manon
manon_66
|
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---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | - | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Super Arts
236236K
214214K
236236P
236236P(CA)
Manon
manon_236236p(ca)
|
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---|---|---|---|---|---|
236236P Pas de Deux (CA)
|
|||||
![]() File:SF6 Manon 236236p(ca) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||