(Added info about 2AB. Made "Evasive Attacks" sub-category. →Move List) |
(Cleaned up page. Conforms with other pages. Other small modifications done.) |
||
Line 1: | Line 1: | ||
{{MOTW Character Intro|char=Kevin |content= | {{MOTW Character Intro|char=Kevin |content= | ||
==Introduction== | ==Introduction== | ||
Line 43: | Line 41: | ||
===Close Standing Normals=== | ===Close Standing Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 53: | Line 52: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=4 | |Damage=4 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active=4 | |Active=4 | ||
Line 80: | Line 79: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6 | |Damage=6 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active=3 | |Active=3 | ||
Line 107: | Line 106: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=Mid | ||
|Startup=6 | |Startup=6 | ||
|Active=1 | |Active=1 | ||
Line 134: | Line 133: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=14 | |Damage=14 | ||
|Guard= | |Guard=Mid | ||
|Startup=11 | |Startup=11 | ||
|Active=3 | |Active=3 | ||
Line 152: | Line 151: | ||
===Far Standing Normals=== | ===Far Standing Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 162: | Line 162: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=5 | |Damage=5 | ||
|Guard= | |Guard=Mid | ||
|Startup=3 | |Startup=3 | ||
|Active=3 | |Active=3 | ||
Line 189: | Line 189: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=7 | |Damage=7 | ||
|Guard= | |Guard=Mid | ||
|Startup=9 | |Startup=9 | ||
|Active=4 | |Active=4 | ||
Line 216: | Line 216: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=11 | |Damage=11 | ||
|Guard= | |Guard=Mid | ||
|Startup=11 | |Startup=11 | ||
|Active=4 | |Active=4 | ||
Line 243: | Line 243: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=14 | |Damage=14 | ||
|Guard= | |Guard=Mid | ||
|Startup=11 | |Startup=11 | ||
|Active=3 | |Active=3 | ||
Line 261: | Line 261: | ||
===Crouching Normals=== | ===Crouching Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 271: | Line 272: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=4 | |Damage=4 | ||
|Guard= | |Guard=Mid | ||
|Startup=4 | |Startup=4 | ||
|Active=3 | |Active=3 | ||
Line 298: | Line 299: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6 | |Damage=6 | ||
|Guard= | |Guard=Low | ||
|Startup=5 | |Startup=5 | ||
|Active=3 | |Active=3 | ||
Line 325: | Line 326: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=9 | |Damage=9 | ||
|Guard= | |Guard=Mid | ||
|Startup=6 | |Startup=6 | ||
|Active=3 | |Active=3 | ||
Line 352: | Line 353: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=Low | ||
|Startup=7 | |Startup=7 | ||
|Active=2 | |Active=2 | ||
Line 380: | Line 381: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6 | |Damage=6 | ||
|Guard= | |Guard=High | ||
|Startup=4 | |Startup=4 | ||
|Active=9 | |Active=9 | ||
Line 407: | Line 408: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6 | |Damage=6 | ||
|Guard= | |Guard=High | ||
|Startup=6 | |Startup=6 | ||
|Active=8 | |Active=8 | ||
Line 434: | Line 435: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=High | ||
|Startup=9 | |Startup=9 | ||
|Active=6 | |Active=6 | ||
Line 461: | Line 462: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=High | ||
|Startup=12 | |Startup=12 | ||
|Active=6 | |Active=6 | ||
Line 479: | Line 480: | ||
===Command Normals=== | ===Command Normals=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 490: | Line 492: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6,6 | |Damage=6, 6 | ||
|Guard= | |Guard=Low, Mid | ||
|Startup=7 | |Startup=7 | ||
|Active=2,《14》, 7 | |Active=2, 《14》, 7 | ||
|Recovery=16 | |Recovery=16 | ||
|Total=46 | |Total=46 | ||
Line 501: | Line 503: | ||
|Cancel on Hit=No | |Cancel on Hit=No | ||
|Cancel on Block=No | |Cancel on Block=No | ||
|Guard Crush Value=4,4 | |Guard Crush Value=4, 4 | ||
|description= | |description= | ||
}} | }} | ||
Line 508: | Line 510: | ||
=== | ===Universal Moves=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 514: | Line 517: | ||
|image=Garou_Kevin_AB.jpg | |image=Garou_Kevin_AB.jpg | ||
|name=St. {{Icon-SNK|A}}{{Icon-SNK|B}} | |name=St. {{Icon-SNK|A}}{{Icon-SNK|B}} | ||
|subtitle= | |subtitle=Lower-body evasion attack | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=Overhead | ||
|Startup=22 | |Startup=22 | ||
|Active=6 | |Active=6 | ||
Line 543: | Line 546: | ||
|image3=Garou_Kevin_2AB-3.jpg | |image3=Garou_Kevin_2AB-3.jpg | ||
|name=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}} | |name=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}} | ||
|subtitle= | |subtitle=Upper-body evasion attack | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=Mid | ||
|Startup=8 | |Startup=8 | ||
|Active=3 | |Active=3 | ||
Line 568: | Line 571: | ||
In this situation the worst case scenario for Kevin is a trade, | In this situation the worst case scenario for Kevin is a trade, | ||
for everyone else it's a full combo. | for everyone else it's a full combo. | ||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=Garou_Kevin_CD-1.jpg | |||
|image2=Garou_Kevin_CD-2.jpg | |||
|image3=Garou_Kevin_CD-3.jpg | |||
|name=Blast Charge (T.O.P. Attack) | |||
|input={{Icon-SNK|C}}{{Icon-SNK|D}} | |||
|subtitle= | |||
|caption= | |||
|data= | |||
{{AttackData-Garou | |||
|Damage=7, 7, 7 | |||
|Guard=Mid | |||
|Startup=10 | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv=-5 | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value=9×3 | |||
|description= | |||
}} | }} | ||
}} | }} | ||
Line 574: | Line 607: | ||
===Throws=== | ===Throws=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image=Garou_Kevin_Grab.jpg | |image=Garou_Kevin_Grab.jpg | ||
|name=Close {{Motion|4}}/{{Motion|6}}+{{Icon-SNK|C}} | |name=Poli Throw | ||
|name='''Close''' {{Motion|4}}/{{Motion|6}}+{{Icon-SNK|C}} | |||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
Line 602: | Line 637: | ||
===Feints=== | ===Feints=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 607: | Line 643: | ||
|image=Garou_Kevin_ForwardTaunt.jpg | |image=Garou_Kevin_ForwardTaunt.jpg | ||
|name={{Motion|6}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | |name={{Motion|6}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | ||
|subtitle= | |subtitle=Forward Feint | ||
|caption= | |caption= | ||
|data= | |data= | ||
Line 623: | Line 659: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= Mimics the start of | |description= Mimics the start of Hell Rotor. | ||
}} | }} | ||
}} | }} | ||
Line 636: | Line 670: | ||
|image=Garou_Kevin_DownTaunt.jpg | |image=Garou_Kevin_DownTaunt.jpg | ||
|name={{Motion|2}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | |name={{Motion|2}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | ||
|subtitle= | |subtitle=Down Feint | ||
|caption= | |caption= | ||
|data= | |data= | ||
Line 652: | Line 686: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= Mimics the start of cl.5C | |description= Mimics the start of cl.5C or f.5C. | ||
}} | }} | ||
}} | }} | ||
Line 703: | Line 705: | ||
|caption= | |caption= | ||
|data= | |data= | ||
All versions are impossible to just defend at 0-pixel health bar. <br><br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version={{Motion|214}}+{{Icon-SNK|A}} Lv 1 | ||
|Damage=14 | |Damage=14 | ||
|Guard= | |Guard=Mid | ||
|Startup=14 | |Startup=14 | ||
|Active= | |Active= | ||
Line 717: | Line 721: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= No charge. (Charge can't be held past | |description= No charge. (Charge can't be held past 1~9F of startup.) | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version={{Motion|214}}+ Hold {{Icon-SNK|A}} Lv 2 | ||
|Damage=20 | |Damage=20 | ||
|Guard= | |Guard=Mid | ||
|Startup=15-34 | |Startup=15-34 | ||
|Active= | |Active= | ||
Line 735: | Line 737: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=8~10 | |Guard Crush Value=8~10 | ||
|description= Charge held past 9 frames of startup, between the window of | |description= Charge held past 9 frames of startup, between the window of 10~29F of startup (20 frame window). (How long you hold increases the startup by that amount.) | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version={{Motion|214}}+ Hold {{Icon-SNK|A}} Lv 3 | ||
|Damage=26 | |Damage=26 | ||
|Guard= | |Guard=Mid | ||
|Startup=35-66 | |Startup=35-66 | ||
|Active= | |Active= | ||
Line 753: | Line 753: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=8~10 | |Guard Crush Value=8~10 | ||
|description= Charge held past 29 frames of startup, between the window of | |description= Charge held past 29 frames of startup, between the window of 30~61F (max) of startup (32 frame window). (How long you hold increases the startup by that amount.) | ||
}} | }} | ||
}} | }} | ||
Line 772: | Line 770: | ||
|caption= | |caption= | ||
|data= | |data= | ||
All versions are impossible to just defend at 0-pixel health bar. <br><br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version={{Motion|214}}+{{Icon-SNK|C}} Lv 1 | ||
|Damage=15 | |Damage=15 | ||
|Guard= | |Guard=Overhead | ||
|Startup=20 | |Startup=20 | ||
|Active= | |Active= | ||
Line 786: | Line 786: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= No charge. (Charge can't be held past | |description= No charge. (Charge can't be held past 1~15F of startup.) | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version={{Motion|214}}+ Hold {{Icon-SNK|C}} Lv 2 | ||
|Damage=19 | |Damage=19 | ||
|Guard= | |Guard=Overhead | ||
|Startup=21-40 | |Startup=21-40 | ||
|Active= | |Active= | ||
Line 804: | Line 802: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=8 | |Guard Crush Value=8 | ||
|description= Charge held past 15 frames of startup, between the window of | |description= Charge held past 15 frames of startup, between the window of 16~35F of startup (20 frame window). (How long you hold increases the startup by that amount.) | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version={{Motion|214}}+ Hold {{Icon-SNK|C}} Lv 3 | ||
|Damage=23 | |Damage=23 | ||
|Guard= | |Guard=Overhead | ||
|Startup=41-72 | |Startup=41-72 | ||
|Active= | |Active= | ||
Line 822: | Line 818: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=10 | |Guard Crush Value=10 | ||
|description= Charge held past 35 frames of startup, between the window of | |description= Charge held past 35 frames of startup, between the window of 36~67F of startup (32 frame window). (How long you hold increases the startup by that amount.) | ||
}} | }} | ||
}} | }} | ||
Line 841: | Line 835: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version={{Motion|41236}}+{{Icon-SNK|A}} | |version={{Motion|41236}}+{{Icon-SNK|A}} | ||
|Damage=10,10 | |Damage=10, 10 | ||
|Guard= | |Guard= | ||
|Startup=8 | |Startup=8 | ||
Line 853: | Line 847: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version={{Motion|41236}}+{{Icon-SNK|C}} | |version={{Motion|41236}}+{{Icon-SNK|C}} | ||
|Damage=12,12 | |Damage=12, 12 | ||
|Guard= | |Guard= | ||
|Startup=9 | |Startup=9 | ||
Line 869: | Line 863: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
Line 885: | Line 879: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |header=no | ||
|version= {{Motion|214}}+{{Icon-SNK|B}} | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Feint Cancel= | |||
|Cancel on Hit= | |||
|Cancel on Block= | |||
|Guard Crush Value= | |||
|description=Advance forward with a low-profile crawl. | |||
}} | |||
{{AttackData-Garou | |||
|version= --- {{Icon-SNK|A}} | |||
|subtitle= (Follow-up) | |||
|Damage=20 | |Damage=20 | ||
|Guard= | |Guard=Low | ||
|Startup=9 | |Startup=9 | ||
|Active= | |Active= | ||
Line 901: | Line 913: | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version= --- {{Icon-SNK|B}} | ||
|subtitle= (Follow-up) | |||
|Damage=20 | |Damage=20 | ||
|Guard= | |Guard=Overhead | ||
|Startup=17 | |Startup=17 | ||
|Active= | |Active= | ||
Line 914: | Line 927: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description=Overhead follow up | |description=Overhead follow-up | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= | |version= --- {{Icon-SNK|C}} | ||
|subtitle= (Follow-up) | |||
|Damage=0 | |Damage=0 | ||
|Guard= | |Guard= | ||
Line 930: | Line 944: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description=Cancels Creeper. | ||
}} | }} | ||
}} | }} | ||
Line 959: | Line 973: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description= 1~11F full-body invincibility. 12~20F airborne hurtbox. | ||
}} | }} | ||
}} | }} | ||
Line 977: | Line 991: | ||
|version={{Motion|623}}+{{Icon-SNK|A}} | |version={{Motion|623}}+{{Icon-SNK|A}} | ||
|Damage=15 | |Damage=15 | ||
|Guard= | |Guard=Mid | ||
|Startup=15 | |Startup=15 | ||
|Active= | |Active= | ||
Line 988: | Line 1,002: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= | |description= 1~4F full-body invincibility. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version={{Motion|623}}+{{Icon-SNK|C}} | |version={{Motion|623}}+{{Icon-SNK|C}} | ||
|Damage=16 | |Damage=16 | ||
|Guard= | |Guard=Mid | ||
|Startup=18 | |Startup=18 | ||
|Active= | |Active= | ||
Line 1,004: | Line 1,018: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=8 | |Guard Crush Value=8 | ||
|description= | |description= 1~4F full-body invincibility. Whiffs against opponents on the ground. | ||
}} | }} | ||
}} | }} | ||
Line 1,019: | Line 1,033: | ||
|caption= | |caption= | ||
|data= | |data= | ||
Impossible to just defend at 0-pixel health bar. <br><br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|236}} + {{Icon-SNK|B}} | |version= {{Motion|236}} + {{Icon-SNK|B}} | ||
|Damage=9,12 | |Damage=9, 12 | ||
|Guard= | |Guard=Low, Mid | ||
|Startup=10 | |Startup=10 | ||
|Active= | |Active= | ||
Line 1,033: | Line 1,049: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= Follow-up | |description= Follow-up is a hitgrab that whiffs or is blocked after guarding the first hit. The follow-up can be air JDed. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|236}} + {{Icon-SNK|B}} Break | |version= {{Motion|236}} + {{Icon-SNK|B}} Break | ||
|Damage=9 | |Damage=9 | ||
|Guard= | |Guard=Low | ||
|Startup=10 | |Startup=10 | ||
|Active= | |Active= | ||
Line 1,054: | Line 1,066: | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
Line 1,069: | Line 1,080: | ||
|caption= | |caption= | ||
|data= | |data= | ||
Impossible to just defend at 0-pixel health bar. <br><br> | |||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|236}} + {{Icon-SNK|D}} | |version= {{Motion|236}} + {{Icon-SNK|D}} | ||
|Damage=9,12 | |Damage=9, 12 | ||
|Guard= | |Guard=Low, Mid | ||
|Startup=14 | |Startup=14 | ||
|Active= | |Active= | ||
Line 1,083: | Line 1,096: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=8 | |Guard Crush Value=8 | ||
|description= Follow-up | |description= Follow-up is a hitgrab that whiffs or is blocked after guarding the first hit. The follow-up can be air JDed. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version= {{Motion|236}} + {{Icon-SNK|D}} Break | |version= {{Motion|236}} + {{Icon-SNK|D}} Break | ||
|Damage=9 | |Damage=9 | ||
|Guard= | |Guard=Low | ||
|Startup=14 | |Startup=14 | ||
|Active= | |Active= | ||
Line 1,104: | Line 1,113: | ||
|Guard Crush Value=8 | |Guard Crush Value=8 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
Line 1,111: | Line 1,119: | ||
===Super Moves=== | ===Super Moves=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 1,121: | Line 1,130: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version = {{Motion|236}},{{Motion|236}} + {{Icon-SNK|A}} | |version = {{Motion|236}},{{Motion|236}} + {{Icon-SNK|A}} | ||
|Damage=3,3,11,11,11 | |Damage=3, 3, 11, 11, 11 | ||
|Guard= | |Guard=Mid | ||
|Startup=3 | |Startup=3 | ||
|Active= | |Active= | ||
Line 1,132: | Line 1,141: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=3×2,4,3×2 | |Guard Crush Value=3×2, 4, 3×2 | ||
|description= 1~6F full-body invincibility, 7~14F lower-body invincibility, 15~18F upper-body invincibility. | |description= 1~6F full-body invincibility, 7~14F lower-body invincibility, 15~18F upper-body invincibility. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
| header = | | header = | ||
|version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|C}} | |version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|C}} | ||
|Damage=2,2,10,10,10,32 | |Damage=2, 2, 10, 10, 10, 32 | ||
|Guard= | |Guard=Mid | ||
|Startup=3 | |Startup=3 | ||
|Active= | |Active= | ||
Line 1,151: | Line 1,158: | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=4×2,5×3,20 | |Guard Crush Value=4×2, 5×3, 20 | ||
|description= 1~7F full-body invincibility, 8~14F lower-body invincibility | |description= 1~7F full-body invincibility, 8~14F lower-body invincibility. | ||
}} | }} | ||
}} | }} | ||
Line 1,171: | Line 1,176: | ||
|version = {{Motion|236}},{{Motion|236}} + {{Icon-SNK|B}} | |version = {{Motion|236}},{{Motion|236}} + {{Icon-SNK|B}} | ||
|Damage=21 | |Damage=21 | ||
|Guard= | |Guard=Mid | ||
|Startup=11 | |Startup=11 | ||
|Active= | |Active= | ||
Line 1,182: | Line 1,187: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=7 | |Guard Crush Value=7 | ||
|description= 1~7F full-body invincibility, 10~11F full-body invincibility | |description= 1~7F full-body invincibility, 10~11F full-body invincibility. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
| header = | | header = | ||
|version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|D}} | |version ={{Motion|236}},{{Motion|236}} + {{Icon-SNK|D}} | ||
|Damage=7,8,9,10,11 | |Damage=7, 8, 9, 10, 11 | ||
|Guard= | |Guard=Mid | ||
|Startup=0 | |Startup=0 | ||
|Active= | |Active= | ||
Line 1,199: | Line 1,204: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=10 | |Guard Crush Value=10 | ||
|description= 1F full-body invincibility | |description= 1F full-body invincibility. | ||
}} | }} | ||
}} | }} |
Revision as of 17:59, 24 March 2023
Introduction
Kevin Rian
Originally, his designer gave him knife attacks to improve his reach but this was taken out due to balancing issues.
Gameplay
TBD
Strengths | Weaknesses |
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Character Colors
Move List
Frame Data Source: https://w.atwiki.jp/garoumow/pages/30.html and https://w.atwiki.jp/garoumow/pages/74.html
Data Help | |
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Disclaimer: This is meant to teach basic terminology used when describing moves. | |
Hitbox: | A predefined area (usually a rectangle or rectangles) that tells the game how any given attack can come in contact with a character. Hitboxes are invisible to the player when normally playing. |
Hurtbox: | A predefined area (usually a group of rectangles) that tell the game how your character is allowed to get hit by any incoming attack. Specifically, you'll get hit by (or block) an attack if that attack's hitbox ever overlaps your hurtbox. |
Throw Box/Range: | Active throw frames and range. Your opponent will be thrown in this field if not in block or hit stun. |
Projectile Box: | Hitbox on a projectile attack. |
Guard/Counter Box: | The Guard Box or Counter Box. This appears when blocking or using a counter move. |
Push Box: | Has no bearing on hit/hurt boxes. Just prevents characters to not pass through each other. (Also known as "Collision Box".) |
Startup | The number of frames before an attack can hit the opponent. Does not include the first active frame. |
Guard | The way this move must be blocked.
High or H or Overhead (especially when from the ground) -- must be blocked standing. |
Damage | "Basic" damage -- Unmodified damage values
"Correct" damage -- Damage values accounting for damage scaling, TOP multiplier, and defense rate |
Guard Crush Value | Decreases the defender's guard durability gauge by this value. |
+X | Attacker has X number of advantage frames. |
-X | Attacker has X number of disadvantage frames. |
KD | Short for "knockdown", knocks down opponent on hit. |
◯ | Cancelable on both hit and block. |
∞ | Chain cancelable with the same button (renda cancel). |
※ | Cancelable on the first hit/part only. |
《X》OR «X» OR <<X>> OR (X) | X number of inactive frames between hits of multihit moves. |
△ | Only cancelable on block. |
▽ | Only cancelable on hit. |
× OR X | Not cancelable. |
Close Standing Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Mid | 4 | 4 | 9 | 17 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | Yes/chainable | Yes/chainable | 4 | |
Standing jab. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Mid | 4 | 3 | 10 | 17 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | Yes/chainable | Yes/chainable | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 6 | 1 | 29 | 36 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-9 | -9 | Yes | Yes | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 11 | 3 | 27 | 41 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-9 | -9 | No | Yes | 5 |
Far Standing Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
5 | Mid | 3 | 3 | 10 | 16 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | Yes/chainable | Yes/chainable | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7 | Mid | 9 | 4 | 17 | 30 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-6 | -6 | No | No | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
11 | Mid | 11 | 4 | 28 | 43 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-11 | -11 | No | No | 10 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | Mid | 11 | 3 | 27 | 41 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-9 | -9 | No | Yes | 5 |
Crouching Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | Mid | 4 | 3 | 10 | 17 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | Yes/chainable | Yes/chainable | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | Low | 5 | 3 | 10 | 18 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+2 | +2 | No | No | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
9 | Mid | 6 | 3 | 25 | 34 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-7 | -7 | Yes | Yes | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Low | 7 | 2 | 31 | 40 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -12 | No | No | 5 |
Jumping Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | High | 4 | 9 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | High | 6 | 8 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | High | 9 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 5 | |
Small Jump C has 9 damage. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | High | 12 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 5 | |
Small Jump D has 9 damage. |
Command Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6, 6 | Low, Mid | 7 | 2, 《14》, 7 | 16 | 46 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-2 | -2 | No | No | 4, 4 |
Universal Moves
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Overhead | 22 | 6 | 13 | 41 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
0 | +6 | No | No | 6 | |
Overhead. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | Mid | 8 | 3 | 22 | 33 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-6 | 0 | Yes | No | 6 | |
1~8F upper-body invincibility Kevin has the only 2AB in the game that doesn't expose a hurtbox before being active, which makes it much more reliable. Every other characters has a hurtbox that appears before being active, so if an active hitbox was there (ex: jump ins, delayed normals), they get hit even if the move didn't hit the low part. In this situation the worst case scenario for Kevin is a trade, for everyone else it's a full combo. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7, 7, 7 | Mid | 10 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -5 | - | - | 9×3 |
Throws
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
14 | - | 1 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+48 | - | - | - | - | |
Normal throw. |
Feints
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 10 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of Hell Rotor. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 11 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of cl.5C or f.5C. |
Special Moves
Super Moves