Tekken 3/Hwoarang/Data: Difference between revisions

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Line 7: Line 7:
| name = Pick Pocket
| name = Pick Pocket
| input = 1+3
| input = 1+3
| icons =
| icons = {{Icon-TK|1+3}}
| stance =
| stance =
| damage = 20,10
| damage = 20,10
Line 26: Line 26:
| name = Human Cannonball
| name = Human Cannonball
| input = 2+4
| input = 2+4
| icons =
| icons = {{Icon-TK|2+4}}
| stance =
| stance =
| damage = 12,18
| damage = 12,18
Line 45: Line 45:
| name = Roll & Choke
| name = Roll & Choke
| input = f,f+2
| input = f,f+2
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|2}}
| stance =
| stance =
| damage = 30
| damage = 30
Line 64: Line 64:
| name = Door Mat
| name = Door Mat
| input = qcb+3
| input = qcb+3
| icons =
| icons = {{Icon-TK|d}}{{Icon-TK|db}}{{Icon-TK|b}}+{{Icon-TK|3}}
| stance =
| stance =
| damage = 40
| damage = 40
Line 83: Line 83:
| name = Leg Hook
| name = Leg Hook
| input = d,d/b+1+3
| input = d,d/b+1+3
| icons =
| icons = {{Icon-TK|d}}{{Icon-TK|db}}+{{Icon-TK|1+3}}
| stance =
| stance =
| damage = 30
| damage = 30
Line 102: Line 102:
| name = Dead End
| name = Dead End
| input = (1+3_2+4)
| input = (1+3_2+4)
| icons =
| icons = ({{Icon-TK|1+3}}OR{{Icon-TK|2+4}})
| stance =
| stance =
| damage = 5,7,10,6,10,7
| damage = 5,7,10,6,10,7
Line 121: Line 121:
| name = Neck Snapper
| name = Neck Snapper
| input = (1+3_2+4)
| input = (1+3_2+4)
| icons =
| icons = ({{Icon-TK|1+3}}OR{{Icon-TK|2+4}})
| stance =
| stance =
| damage = 22,22
| damage = 22,22
Line 140: Line 140:
| name = Slaughter House
| name = Slaughter House
| input = (1+3_2+4)
| input = (1+3_2+4)
| icons =
| icons = ({{Icon-TK|1+3}}OR{{Icon-TK|2+4}})
| stance =
| stance =
| damage = 55
| damage = 55
Line 161: Line 161:
| name = Disrespect
| name = Disrespect
| input = 1+2
| input = 1+2
| icons =
| icons = {{Icon-TK|1+2}}
| stance =
| stance =
| damage =
| damage =
Line 178: Line 178:
| name = Stance Change
| name = Stance Change
| input = 3+4
| input = 3+4
| icons =
| icons = {{Icon-TK|3+4}}
| stance =
| stance =
| damage =
| damage =
Line 195: Line 195:
| name = Body Blow
| name = Body Blow
| input = d/f+1+2
| input = d/f+1+2
| icons =
| icons = {{Icon-TK|df}}+{{Icon-TK|1+2}}
| stance =
| stance =
| damage = 10
| damage = 10
Line 212: Line 212:
| name = Lifting Uppercut
| name = Lifting Uppercut
| input = f,N,d,d/f+2
| input = f,N,d,d/f+2
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|n}}{{Icon-TK|d}}{{Icon-TK|df}}+{{Icon-TK|2}}
| stance =
| stance =
| damage = 15
| damage = 15
Line 229: Line 229:
| name = Uppercut
| name = Uppercut
| input = d/f+2
| input = d/f+2
| icons =
| icons = {{Icon-TK|df}}+{{Icon-TK|2}}
| stance =
| stance =
| damage = 15
| damage = 15
Line 246: Line 246:
| name = Ecoli
| name = Ecoli
| input = f,N,d,d/f+3~3
| input = f,N,d,d/f+3~3
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|n}}{{Icon-TK|d}}{{Icon-TK|bracketL}}{{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|bracketR}}
| stance =
| stance =
| damage = 22
| damage = 22
Line 263: Line 263:
| name = Flamingo Kick
| name = Flamingo Kick
| input = u+3
| input = u+3
| icons =
| icons = {{Icon-TK|u}}+{{Icon-TK|3}}
| stance = LFS
| stance = LFS
| damage = 20
| damage = 20
Line 280: Line 280:
| name = Windmill Kick
| name = Windmill Kick
| input = WS+3
| input = WS+3
| icons =
| icons = WhileStanding+{{Icon-TK|3}}
| stance =
| stance =
| damage = 28
| damage = 28
Line 297: Line 297:
| name = Public Enemy
| name = Public Enemy
| input = d/f+3,4
| input = d/f+3,4
| icons =
| icons = {{Icon-TK|df}}+{{Icon-TK|3}}{{Icon-TK|4}}
| stance =
| stance =
| damage = 17,21
| damage = 17,21
Line 314: Line 314:
| name = Hunting Hawk
| name = Hunting Hawk
| input = u/f+3,4,3
| input = u/f+3,4,3
| icons =
| icons = {{Icon-TK|uf}}+{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 15,14,25
| damage = 15,14,25
Line 331: Line 331:
| name = Sky Rocket
| name = Sky Rocket
| input = f,N,d,d/f+4
| input = f,N,d,d/f+4
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|n}}{{Icon-TK|d}}{{Icon-TK|df}}+{{Icon-TK|4}}
| stance =
| stance =
| damage = 23
| damage = 23
Line 348: Line 348:
| name = Fire Cracker
| name = Fire Cracker
| input = d+4,4
| input = d+4,4
| icons =
| icons = {{Icon-TK|d}}+{{Icon-TK|4}}{{Icon-TK|4}}
| stance =
| stance =
| damage = 7,22
| damage = 7,22
Line 365: Line 365:
| name = Crippler
| name = Crippler
| input = d/b+4
| input = d/b+4
| icons =
| icons = {{Icon-TK|db}}+{{Icon-TK|4}}
| stance =
| stance =
| damage = 10
| damage = 10
Line 382: Line 382:
| name = Repeater
| name = Repeater
| input = d/b+4~4
| input = d/b+4~4
| icons =
| icons = {{Icon-TK|bracketL}}{{Icon-TK|db}}+{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|bracketR}}
| stance =
| stance =
| damage = 30
| damage = 30
Line 399: Line 399:
| name = Rejection
| name = Rejection
| input = u/f+4
| input = u/f+4
| icons =
| icons = {{Icon-TK|uf}}+{{Icon-TK|4}}
| stance =
| stance =
| damage = 25
| damage = 25
Line 416: Line 416:
| name = Tsunami Kick
| name = Tsunami Kick
| input = WS+4,4
| input = WS+4,4
| icons =
| icons = WhileStanding+{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 13,15
| damage = 13,15
Line 433: Line 433:
| name = Low Parry
| name = Low Parry
| input = (d_d/b)+(1+3_2+4)
| input = (d_d/b)+(1+3_2+4)
| icons =
| icons = ({{Icon-TK|d}}OR{{Icon-TK|db}})+({{Icon-TK|1+3}}OR{{Icon-TK|2+4}})
| stance =
| stance =
| damage =
| damage =
Line 450: Line 450:
| name = Dynamite Heel
| name = Dynamite Heel
| input = d/b+3+4
| input = d/b+3+4
| icons =
| icons = {{Icon-TK|db}}+{{Icon-TK|3+4}}
| stance =
| stance =
| damage = 40
| damage = 40
Line 467: Line 467:
| name = Dynamite Heel Cancel
| name = Dynamite Heel Cancel
| input = d/b+3+4,b,b
| input = d/b+3+4,b,b
| icons =
| icons = {{Icon-TK|db}}+{{Icon-TK|3+4}}{{Icon-TK|b}}{{Icon-TK|b}}
| stance = LFS
| stance = LFS
| damage =
| damage =
Line 484: Line 484:
| name = Power Blast
| name = Power Blast
| input = LFS 1+4
| input = LFS 1+4
| icons =
| icons = LFS{{Icon-TK|1+4}}
| stance =
| stance =
| damage = 80
| damage = 80
Line 501: Line 501:
| name = Power Blast Cancel
| name = Power Blast Cancel
| input = LFS 1+4,b,b
| input = LFS 1+4,b,b
| icons =
| icons = LFS{{Icon-TK|1+4}}{{Icon-TK|b}}{{Icon-TK|b}}
| stance =
| stance =
| damage =
| damage =
Line 520: Line 520:
| name = Double Punch
| name = Double Punch
| input = 1,2
| input = 1,2
| icons =
| icons = {{Icon-TK|1}}{{Icon-TK|2}}
| stance =
| stance =
| damage = 5,10
| damage = 5,10
Line 537: Line 537:
| name = Double Punch to Rejected
| name = Double Punch to Rejected
| input = 1,2,3
| input = 1,2,3
| icons =
| icons = {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 16
| damage = 16
Line 554: Line 554:
| name = Double Punch to Rejection
| name = Double Punch to Rejection
| input = 1,2,4
| input = 1,2,4
| icons =
| icons = {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|4}}
| stance =
| stance =
| damage = 25
| damage = 25
Line 571: Line 571:
| name = Right Jab
| name = Right Jab
| input = 2
| input = 2
| icons =
| icons = {{Icon-TK|2}}
| stance =
| stance =
| damage = 10
| damage = 10
Line 588: Line 588:
| name = Right Jab to Rejected
| name = Right Jab to Rejected
| input = 2,3
| input = 2,3
| icons =
| icons = {{Icon-TK|2}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 16
| damage = 16
Line 605: Line 605:
| name = Right Jab to Rejection
| name = Right Jab to Rejection
| input = 2,4
| input = 2,4
| icons =
| icons = {{Icon-TK|2}}{{Icon-TK|4}}
| stance =
| stance =
| damage = 25
| damage = 25
Line 622: Line 622:
| name = Home Surgery
| name = Home Surgery
| input = 1,1,3,3
| input = 1,1,3,3
| icons =
| icons = {{Icon-TK|1}}{{Icon-TK|1}}{{Icon-TK|3}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 5,8,10,18
| damage = 5,8,10,18
Line 639: Line 639:
| name = Reverse Shot
| name = Reverse Shot
| input = b+2
| input = b+2
| icons =
| icons = {{Icon-TK|b}}+{{Icon-TK|2}}
| stance =
| stance =
| damage = 12
| damage = 12
Line 656: Line 656:
| name = Rusty Knife - Righty
| name = Rusty Knife - Righty
| input = f+2
| input = f+2
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|2}}
| stance = RFF
| stance = RFF
| damage = 15
| damage = 15
Line 673: Line 673:
| name = Rusty Knife - Lefty
| name = Rusty Knife - Lefty
| input = F+2
| input = F+2
| icons =
| icons = {{Icon-TK|fp}}+{{Icon-TK|2}}
| stance =
| stance =
| damage = 15
| damage = 15
Line 690: Line 690:
| name = Left Flamingo Stance
| name = Left Flamingo Stance
| input = f+3
| input = f+3
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|3}}
| stance = LFS
| stance = LFS
| damage =
| damage =
Line 707: Line 707:
| name = Ecoli
| name = Ecoli
| input = f+3~3
| input = f+3~3
| icons =
| icons = {{Icon-TK|bracketL}}{{Icon-TK|f}}+{{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|bracketR}}
| stance =
| stance =
| damage = 22
| damage = 22
Line 724: Line 724:
| name = Spiral Trap
| name = Spiral Trap
| input = f,f+3
| input = f,f+3
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|3}}
| stance = RFF
| stance = RFF
| damage = 30
| damage = 30
Line 741: Line 741:
| name = Leaping Slash Kick
| name = Leaping Slash Kick
| input = f,f,f+3
| input = f,f,f+3
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|3}}
| stance =
| stance =
| damage = 30
| damage = 30
Line 758: Line 758:
| name = Flying Eagle
| name = Flying Eagle
| input = 3~4
| input = 3~4
| icons =
| icons = {{Icon-TK|bracketL}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|bracketR}}
| stance =
| stance =
| damage = 15,28
| damage = 15,28
Line 775: Line 775:
| name = Menace
| name = Menace
| input = 3,3,d+3
| input = 3,3,d+3
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|d}}+{{Icon-TK|3}}
| stance =
| stance =
| damage = 15,12,7
| damage = 15,12,7
Line 792: Line 792:
| name = Menace to Society [LFF]
| name = Menace to Society [LFF]
| input = 3,3,d+3,4 [F]
| input = 3,3,d+3,4 [F]
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|d}}+{{Icon-TK|3}}{{Icon-TK|4}}[ {{Icon-TK|fp}} ]
| stance = RFS
| stance = RFS
| damage = 15,12,7,20
| damage = 15,12,7,20
Line 809: Line 809:
| name = Double Menace to Society
| name = Double Menace to Society
| input = 3,3,d+3,4,4
| input = 3,3,d+3,4,4
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|d}}+{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 15,12,7,20,15
| damage = 15,12,7,20,15
Line 826: Line 826:
| name = Disorderly Conduct [LFF]
| name = Disorderly Conduct [LFF]
| input = 3,3,4 [F]
| input = 3,3,4 [F]
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|4}}[ {{Icon-TK|fp}} ]
| stance = RFS
| stance = RFS
| damage = 15,12,20
| damage = 15,12,20
Line 843: Line 843:
| name = Bad Menace
| name = Bad Menace
| input = 3,3,4,4
| input = 3,3,4,4
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 15,12,20,15
| damage = 15,12,20,15
Line 860: Line 860:
| name = Party Hearthy [LFF]
| name = Party Hearthy [LFF]
| input = 3,3,3,4 [F]
| input = 3,3,3,4 [F]
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|4}}[ {{Icon-TK|fp}} ]
| stance = RFS
| stance = RFS
| damage = 15,12,10,20
| damage = 15,12,10,20
Line 877: Line 877:
| name = Total Outrage
| name = Total Outrage
| input = 3,3,3,4,4
| input = 3,3,3,4,4
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 15,12,10,20,15
| damage = 15,12,10,20,15
Line 894: Line 894:
| name = Machine Gun Kicks
| name = Machine Gun Kicks
| input = 3,3,3,3
| input = 3,3,3,3
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 15,12,10,25
| damage = 15,12,10,25
Line 911: Line 911:
| name = Doggie Lift
| name = Doggie Lift
| input = f+4
| input = f+4
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|4}}
| stance = RFS
| stance = RFS
| damage = 20
| damage = 20
Line 928: Line 928:
| name = Nose Bleeder
| name = Nose Bleeder
| input = b+4
| input = b+4
| icons =
| icons = {{Icon-TK|b}}+{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 28
| damage = 28
Line 945: Line 945:
| name = Short Outrage
| name = Short Outrage
| input = f+4,4
| input = f+4,4
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 20,15
| damage = 20,15
Line 962: Line 962:
| name = Torpedo Kick
| name = Torpedo Kick
| input = f,f+4
| input = f,f+4
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|4}}
| stance =
| stance =
| damage = 30
| damage = 30
Line 979: Line 979:
| name = Axe Murderer - Righty
| name = Axe Murderer - Righty
| input = 4,3
| input = 4,3
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|3}}
| stance = RFF
| stance = RFF
| damage = 14,20
| damage = 14,20
Line 996: Line 996:
| name = Axe Murderer - Lefty
| name = Axe Murderer - Lefty
| input = 4,f+3
| input = 4,f+3
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|f}}+{{Icon-TK|3}}
| stance =
| stance =
| damage = 14,17
| damage = 14,17
Line 1,013: Line 1,013:
| name = Rude Boy - Lefty
| name = Rude Boy - Lefty
| input = 4,4
| input = 4,4
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|4}}
| stance =
| stance =
| damage = 14,10
| damage = 14,10
Line 1,030: Line 1,030:
| name = Rude Boy - Righty
| name = Rude Boy - Righty
| input = 4,f+4
| input = 4,f+4
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|f}}+{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 20
| damage = 20
Line 1,047: Line 1,047:
| name = Toe Jam - Flamingo
| name = Toe Jam - Flamingo
| input = 4,4,4
| input = 4,4,4
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFS
| stance = RFS
| damage = 14,10,10
| damage = 14,10,10
Line 1,064: Line 1,064:
| name = Toe Jam - Righty
| name = Toe Jam - Righty
| input = 4,4,f+4
| input = 4,4,f+4
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|f}}+{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 14,10,25
| damage = 14,10,25
Line 1,081: Line 1,081:
| name = Blizzard Kicks
| name = Blizzard Kicks
| input = 4,4,4,3
| input = 4,4,4,3
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 14,10,10,10
| damage = 14,10,10,10
Line 1,098: Line 1,098:
| name = Hot Feet
| name = Hot Feet
| input = 4,4,4,4
| input = 4,4,4,4
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 14,10,10,20
| damage = 14,10,10,20
Line 1,117: Line 1,117:
| name = Lefty
| name = Lefty
| input = (F_B)
| input = (F_B)
| icons =
| icons = ({{Icon-TK|fp}}OR{{Icon-TK|bp}})
| stance =
| stance =
| damage =
| damage =
Line 1,134: Line 1,134:
| name = Migrane
| name = Migrane
| input = 1,1
| input = 1,1
| icons =
| icons = {{Icon-TK|1}}{{Icon-TK|1}}
| stance =
| stance =
| damage = 10,12
| damage = 10,12
Line 1,151: Line 1,151:
| name = Big Fists
| name = Big Fists
| input = 2,1,1
| input = 2,1,1
| icons =
| icons = {{Icon-TK|2}}{{Icon-TK|1}}{{Icon-TK|1}}
| stance =
| stance =
| damage = 6,10,12
| damage = 6,10,12
Line 1,168: Line 1,168:
| name = Teaser Trip
| name = Teaser Trip
| input = 3
| input = 3
| icons =
| icons = {{Icon-TK|3}}
| stance = RFF
| stance = RFF
| damage = 15
| damage = 15
Line 1,185: Line 1,185:
| name = Teaser Trip - Wild Roundhouse
| name = Teaser Trip - Wild Roundhouse
| input = 3,3
| input = 3,3
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 15,40
| damage = 15,40
Line 1,202: Line 1,202:
| name = Backlash
| name = Backlash
| input = 3~4
| input = 3~4
| icons =
| icons = {{Icon-TK|bracketL}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|bracketR}}
| stance =
| stance =
| damage = 36
| damage = 36
Line 1,219: Line 1,219:
| name = Cheap Shot
| name = Cheap Shot
| input = f+3
| input = f+3
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|3}}
| stance = LFS
| stance = LFS
| damage = 25
| damage = 25
Line 1,236: Line 1,236:
| name = Cheap Shot to Retreat
| name = Cheap Shot to Retreat
| input = f+3~b
| input = f+3~b
| icons =
| icons = {{Icon-TK|bracketL}}{{Icon-TK|f}}+{{Icon-TK|3}}{{Icon-TK|b}}{{Icon-TK|bracketR}}
| stance =
| stance =
| damage =
| damage =
Line 1,253: Line 1,253:
| name = Cheap Shot to Teaser Trip
| name = Cheap Shot to Teaser Trip
| input = f+3,4
| input = f+3,4
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|3}}{{Icon-TK|4}}
| stance =
| stance =
| damage = 20
| damage = 20
Line 1,270: Line 1,270:
| name = Ripoff
| name = Ripoff
| input = f,f+3
| input = f,f+3
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|3}}
| stance = RFF
| stance = RFF
| damage = 25
| damage = 25
Line 1,287: Line 1,287:
| name = Misdemeanor
| name = Misdemeanor
| input = b+3
| input = b+3
| icons =
| icons = {{Icon-TK|b}}+{{Icon-TK|3}}
| stance =
| stance =
| damage = 28
| damage = 28
Line 1,304: Line 1,304:
| name = Snap Spin Kick
| name = Snap Spin Kick
| input = b+4
| input = b+4
| icons =
| icons = {{Icon-TK|b}}+{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 32
| damage = 32
Line 1,321: Line 1,321:
| name = Chainsaw Kick
| name = Chainsaw Kick
| input = 4,3
| input = 4,3
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|3}}
| stance = RFF
| stance = RFF
| damage = 15,20
| damage = 15,20
Line 1,338: Line 1,338:
| name = Chainsaw Flamingo
| name = Chainsaw Flamingo
| input = 4~f
| input = 4~f
| icons =
| icons = {{Icon-TK|bracketL}}{{Icon-TK|4}}{{Icon-TK|f}}{{Icon-TK|bracketR}}
| stance = RFS
| stance = RFS
| damage = 15
| damage = 15
Line 1,355: Line 1,355:
| name = Double Hook
| name = Double Hook
| input = 4,4
| input = 4,4
| icons =
| icons = {{Icon-TK|4}}{{Icon-TK|4}}
| stance =
| stance =
| damage = 15,27
| damage = 15,27
Line 1,372: Line 1,372:
| name = Right Flamingo Stance
| name = Right Flamingo Stance
| input = f+4
| input = f+4
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|4}}
| stance = RFS
| stance = RFS
| damage =
| damage =
Line 1,389: Line 1,389:
| name = Grand Theft
| name = Grand Theft
| input = f+4~4
| input = f+4~4
| icons =
| icons = {{Icon-TK|bracketL}}{{Icon-TK|f}}+{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|bracketR}}
| stance = RFF
| stance = RFF
| damage = 20
| damage = 20
Line 1,406: Line 1,406:
| name = Pirouette Kick
| name = Pirouette Kick
| input = f,f+4
| input = f,f+4
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|4}}
| stance =
| stance =
| damage = 20
| damage = 20
Line 1,423: Line 1,423:
| name = Screw Pirouette Kick
| name = Screw Pirouette Kick
| input = f,f+4,3
| input = f,f+4,3
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}+{{Icon-TK|4}}{{Icon-TK|3}}
| stance = RFF
| stance = RFF
| damage = 20,20
| damage = 20,20
Line 1,440: Line 1,440:
| name = Right Foot Forward Cancel
| name = Right Foot Forward Cancel
| input = (d/f,N_d/b,N)
| input = (d/f,N_d/b,N)
| icons =
| icons = ({{Icon-TK|df}}{{Icon-TK|n}}OR{{Icon-TK|db}}{{Icon-TK|n}})
| stance = LFF
| stance = LFF
| damage =
| damage =
Line 1,457: Line 1,457:
| name = Right Foot Forward Cancel
| name = Right Foot Forward Cancel
| input = u/b,N
| input = u/b,N
| icons =
| icons = {{Icon-TK|ub}}{{Icon-TK|n}}
| stance = LFF
| stance = LFF
| damage =
| damage =
Line 1,476: Line 1,476:
| name = Lefty
| name = Lefty
| input = N
| input = N
| icons =
| icons = {{Icon-TK|n}}
| stance =
| stance =
| damage =
| damage =
Line 1,493: Line 1,493:
| name = Side Step
| name = Side Step
| input = (u_d)
| input = (u_d)
| icons =
| icons = ({{Icon-TK|u}}OR{{Icon-TK|d}})
| stance = LFS
| stance = LFS
| damage =
| damage =
Line 1,510: Line 1,510:
| name = Flamingo Steppin'
| name = Flamingo Steppin'
| input = f,f
| input = f,f
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}
| stance = LFS
| stance = LFS
| damage =
| damage =
Line 1,527: Line 1,527:
| name = Flamingo Back Dash
| name = Flamingo Back Dash
| input = b,b
| input = b,b
| icons =
| icons = {{Icon-TK|b}}{{Icon-TK|b}}
| stance = LFS
| stance = LFS
| damage =
| damage =
Line 1,544: Line 1,544:
| name = Left Jab
| name = Left Jab
| input = 1
| input = 1
| icons =
| icons = {{Icon-TK|1}}
| stance =
| stance =
| damage = 12
| damage = 12
Line 1,561: Line 1,561:
| name = Right Back Hand
| name = Right Back Hand
| input = 2
| input = 2
| icons =
| icons = {{Icon-TK|2}}
| stance = RFF
| stance = RFF
| damage = 12
| damage = 12
Line 1,578: Line 1,578:
| name = Left Snap Kick
| name = Left Snap Kick
| input = f+3
| input = f+3
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|3}}
| stance = RFF
| stance = RFF
| damage = 18
| damage = 18
Line 1,595: Line 1,595:
| name = Snap Spin Kick
| name = Snap Spin Kick
| input = b+3
| input = b+3
| icons =
| icons = {{Icon-TK|b}}+{{Icon-TK|3}}
| stance =
| stance =
| damage = 32
| damage = 32
Line 1,612: Line 1,612:
| name = Left Cutter
| name = Left Cutter
| input = (d_d/b)+3
| input = (d_d/b)+3
| icons =
| icons = ({{Icon-TK|d}}OR{{Icon-TK|db}})+{{Icon-TK|3}}
| stance =
| stance =
| damage = 12
| damage = 12
Line 1,629: Line 1,629:
| name = Machine Gun Kicks
| name = Machine Gun Kicks
| input = 3,3,3
| input = 3,3,3
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 12,10,25
| damage = 12,10,25
Line 1,646: Line 1,646:
| name = Menace to Society
| name = Menace to Society
| input = 3,3,4
| input = 3,3,4
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|4}}
| stance = RFS
| stance = RFS
| damage = 12,10,20
| damage = 12,10,20
Line 1,663: Line 1,663:
| name = Bad Menace
| name = Bad Menace
| input = 3,3,4,4
| input = 3,3,4,4
| icons =
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 12,10,20,15
| damage = 12,10,20,15
Line 1,680: Line 1,680:
| name = Famingo Hop Kick
| name = Famingo Hop Kick
| input = 4
| input = 4
| icons =
| icons = {{Icon-TK|4}}
| stance = RFS
| stance = RFS
| damage = 28
| damage = 28
Line 1,697: Line 1,697:
| name = Teaser Trip
| name = Teaser Trip
| input = (d_d/b)+4
| input = (d_d/b)+4
| icons =
| icons = ({{Icon-TK|d}}OR{{Icon-TK|db}})+{{Icon-TK|4}}
| stance =
| stance =
| damage = 15
| damage = 15
Line 1,716: Line 1,716:
| name = Righty
| name = Righty
| input = N
| input = N
| icons =
| icons = {{Icon-TK|n}}
| stance = RFF
| stance = RFF
| damage =
| damage =
Line 1,733: Line 1,733:
| name = Side Step
| name = Side Step
| input = (u_d)
| input = (u_d)
| icons =
| icons = ({{Icon-TK|u}}OR{{Icon-TK|d}})
| stance = RFS
| stance = RFS
| damage =
| damage =
Line 1,750: Line 1,750:
| name = Flamingo Steppin'
| name = Flamingo Steppin'
| input = f,f
| input = f,f
| icons =
| icons = {{Icon-TK|f}}{{Icon-TK|f}}
| stance = RFS
| stance = RFS
| damage =
| damage =
Line 1,767: Line 1,767:
| name = Flamingo Back Dash
| name = Flamingo Back Dash
| input = b,b
| input = b,b
| icons =
| icons = {{Icon-TK|b}}{{Icon-TK|b}}
| stance = RFS
| stance = RFS
| damage =
| damage =
Line 1,784: Line 1,784:
| name = Spin Back Fist
| name = Spin Back Fist
| input = 1
| input = 1
| icons =
| icons = {{Icon-TK|1}}
| stance =
| stance =
| damage = 12
| damage = 12
Line 1,801: Line 1,801:
| name = Right Jab
| name = Right Jab
| input = 2
| input = 2
| icons =
| icons = {{Icon-TK|2}}
| stance = RFF
| stance = RFF
| damage = 12
| damage = 12
Line 1,818: Line 1,818:
| name = Flamingo Hop Kick
| name = Flamingo Hop Kick
| input = 3
| input = 3
| icons =
| icons = {{Icon-TK|3}}
| stance = LFS
| stance = LFS
| damage = 25
| damage = 25
Line 1,835: Line 1,835:
| name = Teaser Trip
| name = Teaser Trip
| input = (d_d/b)+3
| input = (d_d/b)+3
| icons =
| icons = ({{Icon-TK|d}}OR{{Icon-TK|db}})+{{Icon-TK|3}}
| stance =
| stance =
| damage = 12
| damage = 12
Line 1,852: Line 1,852:
| name = Super Right
| name = Super Right
| input = 4
| input = 4
| icons =
| icons = {{Icon-TK|4}}
| stance = RFF
| stance = RFF
| damage = 20
| damage = 20
Line 1,869: Line 1,869:
| name = Right Snap Kick
| name = Right Snap Kick
| input = f+4
| input = f+4
| icons =
| icons = {{Icon-TK|f}}+{{Icon-TK|4}}
| stance =
| stance =
| damage = 18
| damage = 18
Line 1,886: Line 1,886:
| name = Snap Spin Kick
| name = Snap Spin Kick
| input = b+4
| input = b+4
| icons =
| icons = {{Icon-TK|b}}+{{Icon-TK|4}}
| stance =
| stance =
| damage = 32
| damage = 32
Line 1,903: Line 1,903:
| name = Right Cutter
| name = Right Cutter
| input = (d_d/b)+4
| input = (d_d/b)+4
| icons =
| icons = ({{Icon-TK|d}}OR{{Icon-TK|db}})+{{Icon-TK|4}}
| stance =
| stance =
| damage = 13
| damage = 13
Line 1,922: Line 1,922:
| name =
| name =
| input = LFS 2,2,3,4,3,4,4,4,4,3
| input = LFS 2,2,3,4,3,4,4,4,4,3
| icons =
| icons = LFS{{Icon-TK|2}}{{Icon-TK|2}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 12,7,10,7,7,8,7,10,21,42
| damage = 12,7,10,7,7,8,7,10,21,42
Line 1,940: Line 1,940:
| name =
| name =
| input = RFS 1,2,3,4,3,4,4,4,4,3
| input = RFS 1,2,3,4,3,4,4,4,4,3
| icons =
| icons = RFS{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|3}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|4}}{{Icon-TK|3}}
| stance =
| stance =
| damage = 12,7,10,7,7,8,7,10,21,42
| damage = 12,7,10,7,7,8,7,10,21,42
Line 1,954: Line 1,954:


[[Category:Tekken 3]]
[[Category:Tekken 3]]
[[Category:Hwoarang]]
{{Navbox-T3}}
{{Navbox-T3}}

Latest revision as of 20:53, 19 March 2023

Throws

1+3
Pick Pocket
Tk 1+3.png / 1+3 - 20,10 DMG
Throws
Throw Type: Front - 1 Escape
Impact Recovery Total Hit Counter Block
-
2+4
Human Cannonball
Tk 2+4.png / 2+4 - 12,18 DMG
Throws
Throw Type: Front - 2 Escape
Impact Recovery Total Hit Counter Block
-
When done from RFF the throw will be the Pick Pocket.
f,f+2
Roll & Choke
Tk f.pngTk f.png+Tk 2.png / f,f+2 - 30 DMG
Throws
Throw Type: Front - 2 Escape
Impact Recovery Total Hit Counter Block
-
qcb+3
Door Mat
Tk d.pngTk db.pngTk b.png+Tk 3.png / qcb+3 - 40 DMG
Throws
Throw Type: Front - 2 Escape
Impact Recovery Total Hit Counter Block
-
d,d/b+1+3
Leg Hook
Tk d.pngTk db.png+Tk 1+3.png / d,d/b+1+3 - 30 DMG
Throws
Throw Type: Front - 1+2 Escape
Impact Recovery Total Hit Counter Block
-
(1+3_2+4)
Dead End
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 5,7,10,6,10,7 DMG
Throws
Throw Type: Left - 1 Escape
Impact Recovery Total Hit Counter Block
-
(1+3_2+4)
Neck Snapper
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 22,22 DMG
Throws
Throw Type: Right - 2 Escape
Impact Recovery Total Hit Counter Block
-
(1+3_2+4)
Slaughter House
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 55 DMG
Throws
Throw Type: Back - None Escape
Impact Recovery Total Hit Counter Block
-

Normal

1+2
Disrespect
Tk 1+2.png / 1+2
Normal
Impact Recovery Total Hit Counter Block
-
BT
3+4
Stance Change
Tk 3+4.png / 3+4
Normal
Impact Recovery Total Hit Counter Block
-
Switch between LFF and RFF.
d/f+1+2
Body Blow
Tk df.png+Tk 1+2.png / d/f+1+2 - Hit Level: m - 10 DMG
Normal
Impact Recovery Total Hit Counter Block
-
f,N,d,d/f+2
Lifting Uppercut
Tk f.pngTk n.pngTk d.pngTk df.png+Tk 2.png / f,N,d,d/f+2 - Hit Level: h - 15 DMG
Normal
Impact Recovery Total Hit Counter Block
-
JG
d/f+2
Uppercut
Tk df.png+Tk 2.png / d/f+2 - Hit Level: m - 15 DMG
Normal
Impact Recovery Total Hit Counter Block
-
JG
f,N,d,d/f+3~3
Ecoli
Tk f.pngTk n.pngTk d.pngTk bracketL.pngTk df.png+Tk 3.pngTk 3.pngTk bracketR.png / f,N,d,d/f+3~3 - Hit Level: m - 22 DMG
Normal
Impact Recovery Total Hit Counter Block
-
SH KNDc
u+3
Flamingo Kick
Tk u.png+Tk 3.png / u+3 (LFS) - Hit Level: m - 20 DMG
Normal
Impact Recovery Total Hit Counter Block
-
WS+3
Windmill Kick
WhileStanding+Tk 3.png / WS+3 - Hit Level: m - 28 DMG
Normal
Impact Recovery Total Hit Counter Block
-
d/f+3,4
Public Enemy
Tk df.png+Tk 3.pngTk 4.png / d/f+3,4 - Hit Level: m - 17,21 DMG
Normal
Impact Recovery Total Hit Counter Block
-
u/f+3,4,3
Hunting Hawk
Tk uf.png+Tk 3.pngTk 4.pngTk 3.png / u/f+3,4,3 - Hit Level: mmh - 15,14,25 DMG
Normal
Impact Recovery Total Hit Counter Block
-
GB. When the 2nd hit is blocked, the 3rd hit will be cancelled.
f,N,d,d/f+4
Sky Rocket
Tk f.pngTk n.pngTk d.pngTk df.png+Tk 4.png / f,N,d,d/f+4 - Hit Level: m - 23 DMG
Normal
Impact Recovery Total Hit Counter Block
-
JG
d+4,4
Fire Cracker
Tk d.png+Tk 4.pngTk 4.png / d+4,4 - Hit Level: lh - 7,22 DMG
Normal
Impact Recovery Total Hit Counter Block
-
JG GB
d/b+4
Crippler
Tk db.png+Tk 4.png / d/b+4 - Hit Level: L - 10 DMG
Normal
Impact Recovery Total Hit Counter Block
-
OSc
d/b+4~4
Repeater
Tk bracketL.pngTk db.png+Tk 4.pngTk 4.pngTk bracketR.png / d/b+4~4 - Hit Level: m - 30 DMG
Normal
Impact Recovery Total Hit Counter Block
-
GB
u/f+4
Rejection
Tk uf.png+Tk 4.png / u/f+4 - Hit Level: h - 25 DMG
Normal
Impact Recovery Total Hit Counter Block
-
GB
WS+4,4
Tsunami Kick
WhileStanding+Tk 4.pngTk 4.png / WS+4,4 (RFF) - Hit Level: mM - 13,15 DMG
Normal
Impact Recovery Total Hit Counter Block
-
(d_d/b)+(1+3_2+4)
Low Parry
(Tk d.pngORTk db.png)+(Tk 1+3.pngORTk 2+4.png) / (d_d/b)+(1+3_2+4)
Normal
Impact Recovery Total Hit Counter Block
-
d/b+3+4
Dynamite Heel
Tk db.png+Tk 3+4.png / d/b+3+4 - Hit Level: [!] - 40 DMG
Normal
Impact Recovery Total Hit Counter Block
-
d/b+3+4,b,b
Dynamite Heel Cancel
Tk db.png+Tk 3+4.pngTk b.pngTk b.png / d/b+3+4,b,b (LFS)
Normal
Impact Recovery Total Hit Counter Block
-
LFS 1+4
Power Blast
LFSTk 1+4.png / LFS 1+4 - Hit Level: ! - 80 DMG
Normal
Impact Recovery Total Hit Counter Block
-
LFS 1+4,b,b
Power Blast Cancel
LFSTk 1+4.pngTk b.pngTk b.png / LFS 1+4,b,b
Normal
Impact Recovery Total Hit Counter Block
-

LFF

1,2
Double Punch
Tk 1.pngTk 2.png / 1,2 - Hit Level: hh - 5,10 DMG
LFF
Impact Recovery Total Hit Counter Block
-
1,2,3
Double Punch to Rejected
Tk 1.pngTk 2.pngTk 3.png / 1,2,3 - Hit Level: m - 16 DMG
LFF
Impact Recovery Total Hit Counter Block
-
1,2,4
Double Punch to Rejection
Tk 1.pngTk 2.pngTk 4.png / 1,2,4 - Hit Level: h - 25 DMG
LFF
Impact Recovery Total Hit Counter Block
-
2
Right Jab
Tk 2.png / 2 - Hit Level: h - 10 DMG
LFF
Impact Recovery Total Hit Counter Block
-
2,3
Right Jab to Rejected
Tk 2.pngTk 3.png / 2,3 - Hit Level: m - 16 DMG
LFF
Impact Recovery Total Hit Counter Block
-
2,4
Right Jab to Rejection
Tk 2.pngTk 4.png / 2,4 - Hit Level: h - 25 DMG
LFF
Impact Recovery Total Hit Counter Block
-
1,1,3,3
Home Surgery
Tk 1.pngTk 1.pngTk 3.pngTk 3.png / 1,1,3,3 - Hit Level: hhlh - 5,8,10,18 DMG
LFF
Impact Recovery Total Hit Counter Block
-
b+2
Reverse Shot
Tk b.png+Tk 2.png / b+2 - Hit Level: h - 12 DMG
LFF
Impact Recovery Total Hit Counter Block
-
f+2
Rusty Knife - Righty
Tk f.png+Tk 2.png / f+2 (RFF) - Hit Level: m - 15 DMG
LFF
Impact Recovery Total Hit Counter Block
-
F+2
Rusty Knife - Lefty
Tk fp.png+Tk 2.png / F+2 - Hit Level: m - 15 DMG
LFF
Impact Recovery Total Hit Counter Block
-
f+3
Left Flamingo Stance
Tk f.png+Tk 3.png / f+3 (LFS)
LFF
Impact Recovery Total Hit Counter Block
-
f+3~3
Ecoli
Tk bracketL.pngTk f.png+Tk 3.pngTk 3.pngTk bracketR.png / f+3~3 - Hit Level: m - 22 DMG
LFF
Impact Recovery Total Hit Counter Block
-
KNDc
f,f+3
Spiral Trap
Tk f.pngTk f.png+Tk 3.png / f,f+3 (RFF) - Hit Level: m - 30 DMG
LFF
Impact Recovery Total Hit Counter Block
-
f,f,f+3
Leaping Slash Kick
Tk f.pngTk f.pngTk f.png+Tk 3.png / f,f,f+3 - Hit Level: m - 30 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3~4
Flying Eagle
Tk bracketL.pngTk 3.pngTk 4.pngTk bracketR.png / 3~4 - Hit Level: mh - 15,28 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,d+3
Menace
Tk 3.pngTk 3.pngTk d.png+Tk 3.png / 3,3,d+3 - Hit Level: hml - 15,12,7 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,d+3,4 [F]
Menace to Society [LFF]
Tk 3.pngTk 3.pngTk d.png+Tk 3.pngTk 4.png[ Tk fp.png ] / 3,3,d+3,4 [F] (RFS) - Hit Level: hmlh - 15,12,7,20 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,d+3,4,4
Double Menace to Society
Tk 3.pngTk 3.pngTk d.png+Tk 3.pngTk 4.pngTk 4.png / 3,3,d+3,4,4 (RFF) - Hit Level: hmlhm - 15,12,7,20,15 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,4 [F]
Disorderly Conduct [LFF]
Tk 3.pngTk 3.pngTk 4.png[ Tk fp.png ] / 3,3,4 [F] (RFS) - Hit Level: hmh - 15,12,20 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,4,4
Bad Menace
Tk 3.pngTk 3.pngTk 4.pngTk 4.png / 3,3,4,4 (RFF) - Hit Level: hmhm - 15,12,20,15 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,3,4 [F]
Party Hearthy [LFF]
Tk 3.pngTk 3.pngTk 3.pngTk 4.png[ Tk fp.png ] / 3,3,3,4 [F] (RFS) - Hit Level: hmmh - 15,12,10,20 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,3,4,4
Total Outrage
Tk 3.pngTk 3.pngTk 3.pngTk 4.pngTk 4.png / 3,3,3,4,4 (RFF) - Hit Level: hmmhm - 15,12,10,20,15 DMG
LFF
Impact Recovery Total Hit Counter Block
-
3,3,3,3
Machine Gun Kicks
Tk 3.pngTk 3.pngTk 3.pngTk 3.png / 3,3,3,3 - Hit Level: hmmh - 15,12,10,25 DMG
LFF
Impact Recovery Total Hit Counter Block
-
JG
f+4
Doggie Lift
Tk f.png+Tk 4.png / f+4 (RFS) - Hit Level: h - 20 DMG
LFF
Impact Recovery Total Hit Counter Block
-
b+4
Nose Bleeder
Tk b.png+Tk 4.png / b+4 (RFF) - Hit Level: h - 28 DMG
LFF
Impact Recovery Total Hit Counter Block
-
OSc
f+4,4
Short Outrage
Tk f.png+Tk 4.pngTk 4.png / f+4,4 (RFF) - Hit Level: hm - 20,15 DMG
LFF
Impact Recovery Total Hit Counter Block
-
f,f+4
Torpedo Kick
Tk f.pngTk f.png+Tk 4.png / f,f+4 - Hit Level: h - 30 DMG
LFF
Impact Recovery Total Hit Counter Block
-
BT, OB. Hwoarang is Back Turned when the move is blocked. On a hit the opponent will be Back Turned.
4,3
Axe Murderer - Righty
Tk 4.pngTk 3.png / 4,3 (RFF) - Hit Level: hm - 14,20 DMG
LFF
Impact Recovery Total Hit Counter Block
-
4,f+3
Axe Murderer - Lefty
Tk 4.pngTk f.png+Tk 3.png / 4,f+3 - Hit Level: hm - 14,17 DMG
LFF
Impact Recovery Total Hit Counter Block
-
4,4
Rude Boy - Lefty
Tk 4.pngTk 4.png / 4,4 - Hit Level: hh - 14,10 DMG
LFF
Impact Recovery Total Hit Counter Block
-
4,f+4
Rude Boy - Righty
Tk 4.pngTk f.png+Tk 4.png / 4,f+4 (RFF) - Hit Level: hh - 20 DMG
LFF
Impact Recovery Total Hit Counter Block
-
4,4,4
Toe Jam - Flamingo
Tk 4.pngTk 4.pngTk 4.png / 4,4,4 (RFS) - Hit Level: hhh - 14,10,10 DMG
LFF
Impact Recovery Total Hit Counter Block
-
4,4,f+4
Toe Jam - Righty
Tk 4.pngTk 4.pngTk f.png+Tk 4.png / 4,4,f+4 (RFF) - Hit Level: hhh - 14,10,25 DMG
LFF
Impact Recovery Total Hit Counter Block
-
4,4,4,3
Blizzard Kicks
Tk 4.pngTk 4.pngTk 4.pngTk 3.png / 4,4,4,3 - Hit Level: hhhl - 14,10,10,10 DMG
LFF
Impact Recovery Total Hit Counter Block
-
4,4,4,4
Hot Feet
Tk 4.pngTk 4.pngTk 4.pngTk 4.png / 4,4,4,4 (RFF) - Hit Level: hhhm - 14,10,10,20 DMG
LFF
Impact Recovery Total Hit Counter Block
-

RFF

(F_B)
Lefty
(Tk fp.pngORTk bp.png) / (F_B)
RFF
Impact Recovery Total Hit Counter Block
-
1,1
Migrane
Tk 1.pngTk 1.png / 1,1 - Hit Level: hm - 10,12 DMG
RFF
Impact Recovery Total Hit Counter Block
-
2,1,1
Big Fists
Tk 2.pngTk 1.pngTk 1.png / 2,1,1 - Hit Level: hhm - 6,10,12 DMG
RFF
Impact Recovery Total Hit Counter Block
-
3
Teaser Trip
Tk 3.png / 3 (RFF) - Hit Level: l - 15 DMG
RFF
Impact Recovery Total Hit Counter Block
-
3,3
Teaser Trip - Wild Roundhouse
Tk 3.pngTk 3.png / 3,3 - Hit Level: lh - 15,40 DMG
RFF
Impact Recovery Total Hit Counter Block
-
OSb
3~4
Backlash
Tk bracketL.pngTk 3.pngTk 4.pngTk bracketR.png / 3~4 - Hit Level: h - 36 DMG
RFF
Impact Recovery Total Hit Counter Block
-
OSb
f+3
Cheap Shot
Tk f.png+Tk 3.png / f+3 (LFS) - Hit Level: h - 25 DMG
RFF
Impact Recovery Total Hit Counter Block
-
f+3~b
Cheap Shot to Retreat
Tk bracketL.pngTk f.png+Tk 3.pngTk b.pngTk bracketR.png / f+3~b
RFF
Impact Recovery Total Hit Counter Block
-
BT
f+3,4
Cheap Shot to Teaser Trip
Tk f.png+Tk 3.pngTk 4.png / f+3,4 - Hit Level: L - 20 DMG
RFF
Impact Recovery Total Hit Counter Block
-
f,f+3
Ripoff
Tk f.pngTk f.png+Tk 3.png / f,f+3 (RFF) - Hit Level: h - 25 DMG
RFF
Impact Recovery Total Hit Counter Block
-
OSb
b+3
Misdemeanor
Tk b.png+Tk 3.png / b+3 - Hit Level: h - 28 DMG
RFF
Impact Recovery Total Hit Counter Block
-
OSc
b+4
Snap Spin Kick
Tk b.png+Tk 4.png / b+4 (RFF) - Hit Level: h - 32 DMG
RFF
Impact Recovery Total Hit Counter Block
-
OSb
4,3
Chainsaw Kick
Tk 4.pngTk 3.png / 4,3 (RFF) - Hit Level: hM - 15,20 DMG
RFF
Impact Recovery Total Hit Counter Block
-
4~f
Chainsaw Flamingo
Tk bracketL.pngTk 4.pngTk f.pngTk bracketR.png / 4~f (RFS) - Hit Level: h - 15 DMG
RFF
Impact Recovery Total Hit Counter Block
-
JG
4,4
Double Hook
Tk 4.pngTk 4.png / 4,4 - Hit Level: hh - 15,27 DMG
RFF
Impact Recovery Total Hit Counter Block
-
f+4
Right Flamingo Stance
Tk f.png+Tk 4.png / f+4 (RFS)
RFF
Impact Recovery Total Hit Counter Block
-
f+4~4
Grand Theft
Tk bracketL.pngTk f.png+Tk 4.pngTk 4.pngTk bracketR.png / f+4~4 (RFF) - Hit Level: m - 20 DMG
RFF
Impact Recovery Total Hit Counter Block
-
JG
f,f+4
Pirouette Kick
Tk f.pngTk f.png+Tk 4.png / f,f+4 - Hit Level: m - 20 DMG
RFF
Impact Recovery Total Hit Counter Block
-
f,f+4,3
Screw Pirouette Kick
Tk f.pngTk f.png+Tk 4.pngTk 3.png / f,f+4,3 (RFF) - Hit Level: mh - 20,20 DMG
RFF
Impact Recovery Total Hit Counter Block
-
GB
(d/f,N_d/b,N)
Right Foot Forward Cancel
(Tk df.pngTk n.pngORTk db.pngTk n.png) / (d/f,N_d/b,N) (LFF)
RFF
Impact Recovery Total Hit Counter Block
-
RC. Recovers Crouching initially and you can go directly in WS moves after the cancel.
u/b,N
Right Foot Forward Cancel
Tk ub.pngTk n.png / u/b,N (LFF)
RFF
Impact Recovery Total Hit Counter Block
-

LFS

N
Lefty
Tk n.png / N
LFS
Impact Recovery Total Hit Counter Block
-
(u_d)
Side Step
(Tk u.pngORTk d.png) / (u_d) (LFS)
LFS
Impact Recovery Total Hit Counter Block
-
f,f
Flamingo Steppin'
Tk f.pngTk f.png / f,f (LFS)
LFS
Impact Recovery Total Hit Counter Block
-
b,b
Flamingo Back Dash
Tk b.pngTk b.png / b,b (LFS)
LFS
Impact Recovery Total Hit Counter Block
-
1
Left Jab
Tk 1.png / 1 - Hit Level: h - 12 DMG
LFS
Impact Recovery Total Hit Counter Block
-
2
Right Back Hand
Tk 2.png / 2 (RFF) - Hit Level: m - 12 DMG
LFS
Impact Recovery Total Hit Counter Block
-
f+3
Left Snap Kick
Tk f.png+Tk 3.png / f+3 (RFF) - Hit Level: m - 18 DMG
LFS
Impact Recovery Total Hit Counter Block
-
b+3
Snap Spin Kick
Tk b.png+Tk 3.png / b+3 - Hit Level: h - 32 DMG
LFS
Impact Recovery Total Hit Counter Block
-
OSb
(d_d/b)+3
Left Cutter
(Tk d.pngORTk db.png)+Tk 3.png / (d_d/b)+3 - Hit Level: L - 12 DMG
LFS
Impact Recovery Total Hit Counter Block
-
3,3,3
Machine Gun Kicks
Tk 3.pngTk 3.pngTk 3.png / 3,3,3 - Hit Level: mmh - 12,10,25 DMG
LFS
Impact Recovery Total Hit Counter Block
-
JG
3,3,4
Menace to Society
Tk 3.pngTk 3.pngTk 4.png / 3,3,4 (RFS) - Hit Level: mmh - 12,10,20 DMG
LFS
Impact Recovery Total Hit Counter Block
-
3,3,4,4
Bad Menace
Tk 3.pngTk 3.pngTk 4.pngTk 4.png / 3,3,4,4 (RFF) - Hit Level: mmhm - 12,10,20,15 DMG
LFS
Impact Recovery Total Hit Counter Block
-
4
Famingo Hop Kick
Tk 4.png / 4 (RFS) - Hit Level: h - 28 DMG
LFS
Impact Recovery Total Hit Counter Block
-
(d_d/b)+4
Teaser Trip
(Tk d.pngORTk db.png)+Tk 4.png / (d_d/b)+4 - Hit Level: L - 15 DMG
LFS
Impact Recovery Total Hit Counter Block
-
RC

RFS

N
Righty
Tk n.png / N (RFF)
RFS
Impact Recovery Total Hit Counter Block
-
(u_d)
Side Step
(Tk u.pngORTk d.png) / (u_d) (RFS)
RFS
Impact Recovery Total Hit Counter Block
-
f,f
Flamingo Steppin'
Tk f.pngTk f.png / f,f (RFS)
RFS
Impact Recovery Total Hit Counter Block
-
b,b
Flamingo Back Dash
Tk b.pngTk b.png / b,b (RFS)
RFS
Impact Recovery Total Hit Counter Block
-
1
Spin Back Fist
Tk 1.png / 1 - Hit Level: m - 12 DMG
RFS
Impact Recovery Total Hit Counter Block
-
2
Right Jab
Tk 2.png / 2 (RFF) - Hit Level: h - 12 DMG
RFS
Impact Recovery Total Hit Counter Block
-
3
Flamingo Hop Kick
Tk 3.png / 3 (LFS) - Hit Level: h - 25 DMG
RFS
Impact Recovery Total Hit Counter Block
-
(d_d/b)+3
Teaser Trip
(Tk d.pngORTk db.png)+Tk 3.png / (d_d/b)+3 - Hit Level: L - 12 DMG
RFS
Impact Recovery Total Hit Counter Block
-
RC
4
Super Right
Tk 4.png / 4 (RFF) - Hit Level: m - 20 DMG
RFS
Impact Recovery Total Hit Counter Block
-
FSc
f+4
Right Snap Kick
Tk f.png+Tk 4.png / f+4 - Hit Level: m - 18 DMG
RFS
Impact Recovery Total Hit Counter Block
-
b+4
Snap Spin Kick
Tk b.png+Tk 4.png / b+4 - Hit Level: h - 32 DMG
RFS
Impact Recovery Total Hit Counter Block
-
OSb
(d_d/b)+4
Right Cutter
(Tk d.pngORTk db.png)+Tk 4.png / (d_d/b)+4 - Hit Level: L - 13 DMG
RFS
Impact Recovery Total Hit Counter Block
-

Strings

LFS 2,2,3,4,3,4,4,4,4,3
LFSTk 2.pngTk 2.pngTk 3.pngTk 4.pngTk 3.pngTk 4.pngTk 4.pngTk 4.pngTk 4.pngTk 3.png / LFS 2,2,3,4,3,4,4,4,4,3 - Hit Level: mhh"Lm"ml"hmh (10 Hit) - 12,7,10,7,7,8,7,10,21,42 DMG
Strings
Impact Recovery Total Hit Counter Block
-
RFS 1,2,3,4,3,4,4,4,4,3
RFSTk 1.pngTk 2.pngTk 3.pngTk 4.pngTk 3.pngTk 4.pngTk 4.pngTk 4.pngTk 4.pngTk 3.png / RFS 1,2,3,4,3,4,4,4,4,3 - Hit Level: mhh"Lm"ml"hmh (10 Hit) - 12,7,10,7,7,8,7,10,21,42 DMG
Strings
Impact Recovery Total Hit Counter Block
-

T3 Navigation

General
FAQ
Controls
Glossary & Notation
System
Characters
Anna Williams
Bryan Fury
Dr. Bosconovitch
Eddy Gordo
Forest Law
Gon
Gun Jack
Heihachi Mishima
Hwoarang
Jin Kazama
Julia Chang
King
Kuma
Lei Wulong
Ling Xiaoyu
Nina Williams
Ogre
Paul Phoenix
True Ogre
Yoshimitsu
Mokujin