(Removed info to be put into separate pages in the header) |
(Added frame data to →Move List) |
||
Line 44: | Line 44: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=4 | |Damage=4 | ||
|Guard= | |Guard=HL | ||
|Startup=4 | |Startup=4 | ||
|Active=4 | |Active=4 | ||
Line 51: | Line 51: | ||
|Hit Adv=+6 | |Hit Adv=+6 | ||
|Block Adv=+6 | |Block Adv=+6 | ||
|Feint Cancel= | |Feint Cancel=Yes | ||
|Cancel on Hit= | |Cancel on Hit=Yes/chainable | ||
|Cancel on Block= | |Cancel on Block=Yes/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description=Standing jab. | |description=Standing jab. | ||
Line 69: | Line 69: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=7 | |Damage=7 | ||
|Guard= | |Guard=HL | ||
|Startup=5 | |Startup=5 | ||
|Active=4 | |Active=4 | ||
Line 76: | Line 76: | ||
|Hit Adv=+0 | |Hit Adv=+0 | ||
|Block Adv=+0 | |Block Adv=+0 | ||
|Feint Cancel= | |Feint Cancel=Yes | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
Line 94: | Line 94: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=HL | ||
|Startup=8 | |Startup=8 | ||
|Active=3 | |Active=3 | ||
Line 101: | Line 101: | ||
|Hit Adv=-6 | |Hit Adv=-6 | ||
|Block Adv=-6 | |Block Adv=-6 | ||
|Feint Cancel= | |Feint Cancel=Yes | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
Line 119: | Line 119: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=5 x 3 | |Damage=5 x 3 | ||
|Guard= | |Guard=HL | ||
|Startup=9 | |Startup=9 | ||
|Active=1, 1, 3 | |Active=1,1,3 | ||
|Recovery=30 | |Recovery=30 | ||
|Total=44 | |Total=44 | ||
|Hit Adv=-12 | |Hit Adv=-12 | ||
|Block Adv=-12 | |Block Adv=-12 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=3 | |Guard Crush Value=3,3,3 | ||
|description= | |description= | ||
}} | }} | ||
Line 145: | Line 145: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=5 | |Damage=5 | ||
|Guard= | |Guard=HL | ||
|Startup=4 | |Startup=4 | ||
|Active=4 | |Active=4 | ||
Line 152: | Line 152: | ||
|Hit Adv=+6 | |Hit Adv=+6 | ||
|Block Adv=+6 | |Block Adv=+6 | ||
|Feint Cancel= | |Feint Cancel=Yes | ||
|Cancel on Hit= | |Cancel on Hit=Yes/chainable | ||
|Cancel on Block= | |Cancel on Block=Yes/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
Line 170: | Line 170: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=7 | |Damage=7 | ||
|Guard= | |Guard=HL | ||
|Startup=5 | |Startup=5 | ||
|Active=4 | |Active=4 | ||
Line 177: | Line 177: | ||
|Hit Adv=+0 | |Hit Adv=+0 | ||
|Block Adv=+0 | |Block Adv=+0 | ||
|Feint Cancel= | |Feint Cancel=Yes | ||
|Cancel on Hit= | |Cancel on Hit=Yes | ||
|Cancel on Block= | |Cancel on Block=Yes | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
Line 195: | Line 195: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=8, 8 | |Damage=8,8 | ||
|Guard= | |Guard=HL | ||
|Startup=12 | |Startup=12 | ||
|Active=2, 1 | |Active=2,1 | ||
|Recovery=23 | |Recovery=23 | ||
|Total=38 | |Total=38 | ||
|Hit Adv=-3 | |Hit Adv=-3 | ||
|Block Adv=-3 | |Block Adv=-3 | ||
|Feint Cancel= | |Feint Cancel=Yes (1st hit) | ||
|Cancel on Hit= | |Cancel on Hit=Yes (1st hit) | ||
|Cancel on Block= | |Cancel on Block=Yes (1st hit) | ||
|Guard Crush Value=3, 3 | |Guard Crush Value=3,3 | ||
|description= | |description= | ||
}} | }} | ||
Line 223: | Line 223: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6 x 3 | |Damage=6 x 3 | ||
|Guard= | |Guard=HL | ||
|Startup=9 | |Startup=9 | ||
|Active=1, 1, 3 | |Active=1,1,3 | ||
|Recovery=30 | |Recovery=30 | ||
|Total=44 | |Total=44 | ||
|Hit Adv=-12 | |Hit Adv=-12 | ||
|Block Adv=-12 | |Block Adv=-12 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=3 | |Guard Crush Value=3,3,3 | ||
|description= | |description= | ||
}} | }} | ||
Line 248: | Line 248: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version=Cr. {{Icon-SNK|A}} | |||
|Damage=4 | |Damage=4 | ||
|Guard= | |Guard=HL | ||
|Startup=3 | |Startup=3 | ||
|Active=5 | |Active=5 | ||
Line 256: | Line 257: | ||
|Hit Adv=+4 | |Hit Adv=+4 | ||
|Block Adv=+4 | |Block Adv=+4 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No/chainable | ||
|Cancel on Block= | |Cancel on Block=No/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=4, 5 | |version=Cr. {{Icon-SNK|A}} > Cr. {{Icon-SNK|A}} | ||
|Guard= | |Damage=4,5 | ||
|Guard=HL,L | |||
|Startup=4 | |Startup=4 | ||
|Active=4 | |Active=4 | ||
Line 281: | Line 273: | ||
|Hit Adv=+4 | |Hit Adv=+4 | ||
|Block Adv=+4 | |Block Adv=+4 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=4, 4 | |Guard Crush Value=4,4 | ||
|description= | |description= Target combo from 2A. | ||
}} | |||
{{AttackData-Garou | |||
|version=Cr. {{Icon-SNK|A}} > Cr. {{Icon-SNK|C}} | |||
|Damage=4,8 | |||
|Guard=HL,HL | |||
|Startup=7 | |||
|Active=3 | |||
|Recovery=19 | |||
|Total=29 | |||
|Hit Adv=-1 | |||
|Block Adv=-1 | |||
|Feint Cancel=No | |||
|Cancel on Hit=No | |||
|Cancel on Block=No | |||
|Guard Crush Value=4,5 | |||
|description= Target combo from 2A. | |||
}} | }} | ||
}} | }} | ||
Line 298: | Line 306: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|version=Cr. {{Icon-SNK|B}} | |||
|Damage=6 | |Damage=6 | ||
|Guard= | |Guard=L | ||
|Startup=4 | |Startup=4 | ||
|Active=4 | |Active=4 | ||
Line 306: | Line 315: | ||
|Hit Adv=+4 | |Hit Adv=+4 | ||
|Block Adv=+4 | |Block Adv=+4 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No/chainable | ||
|Cancel on Block= | |Cancel on Block=No/chainable | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |version=Cr. {{Icon-SNK|B}} > Cr. {{Icon-SNK|C}} | ||
|Guard= | |Damage=6,8 | ||
|Guard=L,HL | |||
|Startup=7 | |Startup=7 | ||
|Active=3 | |Active=3 | ||
Line 331: | Line 331: | ||
|Hit Adv=-1 | |Hit Adv=-1 | ||
|Block Adv=-1 | |Block Adv=-1 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=4, 5 | |Guard Crush Value=4,5 | ||
|description= | |description= Target combo from 2B. | ||
}} | }} | ||
}} | }} | ||
Line 349: | Line 349: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=HL | ||
|Startup=7 | |Startup=7 | ||
|Active=3 | |Active=3 | ||
Line 356: | Line 356: | ||
|Hit Adv=-1 | |Hit Adv=-1 | ||
|Block Adv=-1 | |Block Adv=-1 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
Line 374: | Line 374: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=L | ||
|Startup=11 | |Startup=11 | ||
|Active=5 | |Active=5 | ||
Line 381: | Line 381: | ||
|Hit Adv=KD | |Hit Adv=KD | ||
|Block Adv=-5 | |Block Adv=-5 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
Line 400: | Line 400: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6 | |Damage=6 | ||
|Guard= | |Guard=H | ||
|Startup=5 | |Startup=5 | ||
|Active=6 | |Active=6 | ||
Line 408: | Line 408: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
Line 425: | Line 425: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6 | |Damage=6 | ||
|Guard= | |Guard=H | ||
|Startup=6 | |Startup=6 | ||
|Active=8 | |Active=8 | ||
Line 433: | Line 433: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=4 | |Guard Crush Value=4 | ||
|description= | |description= | ||
Line 450: | Line 450: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=H | ||
|Startup=9 | |Startup=9 | ||
|Active=6 | |Active=6 | ||
Line 458: | Line 458: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description= | ||
Line 475: | Line 475: | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=10 | |Damage=10 | ||
|Guard= | |Guard=H | ||
|Startup=8 | |Startup=8 | ||
|Active=6 | |Active=6 | ||
Line 483: | Line 483: | ||
|Block Adv= | |Block Adv= | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=5 | |Guard Crush Value=5 | ||
|description= | |description=Small jump D can beat out Upper-Body Evasive Attacks. | ||
}} | }} | ||
}} | }} | ||
Line 500: | Line 500: | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage=6, 6 | |Damage=6,6 | ||
|Guard= | |Guard=H | ||
|Startup=23 | |Startup=23 | ||
|Active=3, 8 | |Active=3,8 | ||
|Recovery=12 | |Recovery=12 | ||
|Total=46 | |Total=46 | ||
|Hit Adv=-1 | |Hit Adv=-1 | ||
|Block Adv=+5 | |Block Adv=+5 | ||
|Feint Cancel= | |Feint Cancel=No | ||
|Cancel on Hit= | |Cancel on Hit=No | ||
|Cancel on Block= | |Cancel on Block=No | ||
|Guard Crush Value=3, 3 | |Guard Crush Value=3,3 | ||
|description= | |description= Overhead. | ||
}} | }} | ||
}} | }} | ||
Line 522: | Line 522: | ||
|image2=Garou Kain 2AB-2.jpg | |image2=Garou Kain 2AB-2.jpg | ||
|image3=Garou Kain 2AB-3.jpg | |image3=Garou Kain 2AB-3.jpg | ||
|name=Cr. {{Icon-SNK|A}}{{Icon-SNK|B | |name=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}} | ||
|subtitle= | |subtitle= | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |version=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}} | ||
|Guard= | |Damage=10 | ||
|Startup=8 | |Guard=HL | ||
|Active=4 | |Startup=8 | ||
|Recovery=27 | |Active=4 | ||
|Total=39 | |Recovery=27 | ||
|Hit Adv=-12 | |Total=39 | ||
|Block Adv=-6, -16 | |Hit Adv=-12 | ||
|Feint Cancel= | |Block Adv=-6 | ||
|Cancel on Hit= | |Feint Cancel=Yes (on hit) | ||
|Cancel on Block= | |Cancel on Hit=Yes | ||
|Guard Crush Value=6, 3 | |Cancel on Block=No | ||
|description= | |Guard Crush Value=6 | ||
|description=1~6F upper-body invincibility | |||
}} | |||
{{AttackData-Garou | |||
|version=Cr. {{Icon-SNK|A}}{{Icon-SNK|B}} > St. {{Icon-SNK|C}} | |||
|Damage=10,10 | |||
|Guard=HL | |||
|Startup=6 | |||
|Active=1 | |||
|Recovery=36 | |||
|Total=37 | |||
|Hit Adv=KD | |||
|Block Adv=-16 | |||
|Feint Cancel=Yes | |||
|Cancel on Hit=Yes | |||
|Cancel on Block=Yes | |||
|Guard Crush Value=6,3 | |||
|description=Target combo from 2AB (on both hit and block). Make 2AB safe on | |||
block by feint canceling the C follow-up. (Kain is the only character that can | |||
do this.) | |||
}} | }} | ||
}} | }} | ||
Line 547: | Line 566: | ||
{{MoveData | {{MoveData | ||
|image=Garou Kain CD.jpg | |image=Garou Kain CD.jpg | ||
|name= | |name=Schwarz Schütze | ||
|subtitle={{Icon-SNK|C}}{{Icon-SNK|D}} | |subtitle={{Icon-SNK|C}}{{Icon-SNK|D}} | ||
|caption=T.O.P. Attack | |caption=T.O.P. Attack | ||
|data= | |data= | ||
{{AttackData-Garou | {{AttackData-Garou | ||
|Damage= | |Damage=19 | ||
|Guard= | |Guard=HL | ||
|Startup=18 | |Startup=18 | ||
|Active= | |Active= | ||
Line 560: | Line 579: | ||
|Hit Adv=KD | |Hit Adv=KD | ||
|Block Adv=-13 | |Block Adv=-13 | ||
|Feint Cancel= | |Feint Cancel= | ||
|Cancel on Hit= | |Cancel on Hit= | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value=25 | |Guard Crush Value=25 | ||
|description=Kain's top move travels forward, covering a fair amount of distance and is good for one hit that knocks down your opponent. Besides doing a super, this is one of the most damaging moves you can finish a combo with. | |description=Kain's top move travels forward, covering a fair amount of distance and is good for one hit that knocks down your opponent. Besides doing a super, this is one of the most damaging moves you can finish a combo with. | ||
Line 573: | Line 592: | ||
{{MoveData | {{MoveData | ||
|image=Garou Kain Grab.jpg | |image=Garou Kain Grab.jpg | ||
|name= | |name=Schwarz Mond | ||
|subtitle={{Motion|4}} / {{Motion|6}} + {{Icon-SNK|C}} | |subtitle={{Motion|4}} / {{Motion|6}} + {{Icon-SNK|C}} | ||
|caption= | |caption= | ||
Line 609: | Line 628: | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total=10 | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
Line 616: | Line 635: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description=Mimics the start of [4]6D OR [4]6D (BR). | ||
* Minimum feint frames = 10F | |||
}} | }} | ||
}} | }} | ||
Line 634: | Line 654: | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|Total= | |Total=10 | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
Line 641: | Line 661: | ||
|Cancel on Block= | |Cancel on Block= | ||
|Guard Crush Value= | |Guard Crush Value= | ||
|description= | |description=Mimics the start of 236(x2)A/C. | ||
* Minimum feint frames = 10F | |||
}} | }} | ||
}} | }} | ||
Line 648: | Line 669: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | {{MoveData | ||
| name = | | name = Schwarz Flamme | ||
| input = Charge {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|A}}/{{Icon-SNK|C}} | | input = Charge {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|A}}/{{Icon-SNK|C}} | ||
| subtitle = | | subtitle = | ||
Line 658: | Line 679: | ||
| version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|A}} | | version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|A}} | ||
| subtitle = | | subtitle = | ||
| Damage = 12 | | Damage =12 | ||
| Guard = | | Guard =HL | ||
| Startup = 12 | | Startup =12 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = -5 | | Hit Adv =-5 | ||
| Block Adv = -5 | | Block Adv =-5 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 8 | | Guard Crush Value =8 | ||
| description = | | description =Impossible to just defend at 0-pixel health bar. | ||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 676: | Line 697: | ||
| version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|C}} | | version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|C}} | ||
| subtitle = | | subtitle = | ||
| Damage = 15 | | Damage =15 | ||
| Guard = | | Guard =HL | ||
| Startup = 12 | | Startup =12 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = -14 | | Hit Adv =-14 | ||
| Block Adv = -14 | | Block Adv =-14 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 8, 5 | | Guard Crush Value =8,5 | ||
| description = | | description = Impossible to just defend at 0-pixel health bar. | ||
}} | }} | ||
}} | }} | ||
Line 694: | Line 715: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | {{MoveData | ||
| name = | | name = Schwarz Panzer | ||
| input = Charge {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | | input = Charge {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | ||
| subtitle = | | subtitle = | ||
Line 704: | Line 725: | ||
| version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|B}} | | version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|B}} | ||
| subtitle = | | subtitle = | ||
| Damage = 18 | | Damage =18 | ||
| Guard = | | Guard =HL | ||
| Startup = 13 | | Startup =13 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = -8 | | Block Adv =-8 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 7 | | Guard Crush Value =7 | ||
| description = * Cannot be broken with {{Icon-SNK|A}}{{Icon-SNK|B}} | | description = * Cannot be broken with {{Icon-SNK|A}}{{Icon-SNK|B}} | ||
Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 722: | Line 745: | ||
| version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|D}} | | version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|D}} | ||
| subtitle = | | subtitle = | ||
| Damage = 9 | | Damage =9,9,9 | ||
| Guard = | | Guard =HL | ||
| Startup = 22 | | Startup =22 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = -7 | | Block Adv =-7 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 2 x 3, 3 | | Guard Crush Value = 2 x 3, 3 | ||
| description = | | description = Impossible to just defend at 0-pixel health bar. | ||
}} | |||
}} | |||
{{AttackData-Garou | |||
| header = no | |||
| version = {{Motion|4}}~{{Motion|6}} + {{Icon-SNK|D}} Break | |||
| subtitle = | |||
| Damage =9,9 | |||
| Guard =HL | |||
| Startup =22 | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv =-2 | |||
| Block Adv =-2 | |||
| Feint Cancel = | |||
| Cancel on Hit = | |||
| Cancel on Block = | |||
| Guard Crush Value =2 x 3 | |||
| description = Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
}} | }} | ||
Line 740: | Line 782: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | {{MoveData | ||
| name = | | name = Schwarz Lanze | ||
| input = Charge {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | | input = Charge {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | ||
| subtitle = | | subtitle = | ||
Line 750: | Line 792: | ||
| version = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|B}} | | version = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|B}} | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage =7,6 | ||
| Guard = | | Guard =HL,HL | ||
| Startup = 6 | | Startup =6 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = -4 | | Block Adv =-4 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 7, 5, 7 | | Guard Crush Value =7, 5, 7 | ||
| description = | | description =1~6F full-body invincibility | ||
Impossible to just defend at 0-pixel health bar. | |||
}} | |||
{{AttackData-Garou | |||
| version = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|B}} Break | |||
| subtitle = | |||
| Damage =7 | |||
| Guard =HL | |||
| Startup =6 | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv =KD | |||
| Block Adv =+11 | |||
| Feint Cancel = | |||
| Cancel on Hit = | |||
| Cancel on Block = | |||
| Guard Crush Value =7 | |||
| description =1~6F full-body invincibility | |||
Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 769: | Line 831: | ||
| version = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|D}} | | version = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|D}} | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage =5,3,3,8,6 | ||
| Guard = | | Guard =HL,HL | ||
| Startup = 6 | | Startup =6 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = -8 | | Block Adv =-8 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 8, 5 x 2, 7 | | Guard Crush Value =8, 5 x 2, 7 | ||
| description = | | description = 1~5F full-body invincibility | ||
Correct Damage = 19 | |||
Impossible to just defend at 0-pixel health bar. | |||
}} | |||
}} | |||
{{AttackData-Garou | |||
| header = no | |||
| version = {{Motion|2}}~{{Motion|8}} + {{Icon-SNK|D}} Break | |||
| subtitle = | |||
| Damage =5 | |||
| Guard =HL | |||
| Startup =6 | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv =KD | |||
| Block Adv =+9 | |||
| Feint Cancel = | |||
| Cancel on Hit = | |||
| Cancel on Block = | |||
| Guard Crush Value = 8 | |||
| description = 1~5F full-body invincibility | |||
Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
}} | }} | ||
Line 789: | Line 875: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | {{MoveData | ||
| name = | | name = Himmlisch Seele | ||
| input = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | | input = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|B}}/{{Icon-SNK|D}} | ||
| subtitle = | | subtitle = | ||
Line 799: | Line 885: | ||
| version = S Power | | version = S Power | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage =5 x 7 | ||
| Guard = | | Guard =HL | ||
| Startup = 13 | | Startup =13 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = +34 | | Block Adv =+34 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 2 x 7 | | Guard Crush Value = 2 x 7 | ||
| description = | | description = 1~4F full-body invincibility, attack guaranteed to go through entire startup and come out. | ||
Correct Damage = 26 | |||
Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 817: | Line 907: | ||
| version = P Power | | version = P Power | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage =5 x 10 | ||
| Guard = | | Guard = | ||
| Startup = 9 | | Startup =9 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = +46 | | Block Adv =+46 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 2 x 10 | | Guard Crush Value = 2 x 10 | ||
| description = | | description = 1~4F full-body invincibility, attack guaranteed to go through entire startup and come out. | ||
Correct Damage = 35 | |||
Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
}} | }} | ||
Line 835: | Line 929: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | {{MoveData | ||
| name = | | name = Himmlisch Atem | ||
| input = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|A}}/{{Icon-SNK|C}} | | input = {{Motion|236}}{{Motion|236}} + {{Icon-SNK|A}}/{{Icon-SNK|C}} | ||
| subtitle = | | subtitle = | ||
Line 845: | Line 939: | ||
| version = S Power | | version = S Power | ||
| subtitle = | | subtitle = | ||
| Damage = 28 | | Damage =28 | ||
| Guard = | | Guard = | ||
| Startup = 1 | | Startup =1 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = +8 | | Block Adv =+8 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 15 | | Guard Crush Value =15 | ||
| description = | | description = 1~6F full-body invincibility, attack guaranteed to go through entire startup and come out. | ||
Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
{{AttackData-Garou | {{AttackData-Garou | ||
Line 863: | Line 959: | ||
| version = P Power | | version = P Power | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage =28,16,16 | ||
| Guard = | | Guard = | ||
| Startup = 2 | | Startup =2 | ||
| Active = | | Active = | ||
| Recovery = | | Recovery = | ||
| Total = | | Total = | ||
| Hit Adv = KD | | Hit Adv =KD | ||
| Block Adv = +34 | | Block Adv =+34 | ||
| Feint Cancel = | | Feint Cancel = | ||
| Cancel on Hit = | | Cancel on Hit = | ||
| Cancel on Block = | | Cancel on Block = | ||
| Guard Crush Value = 15, 8 x 2 | | Guard Crush Value = 15, 8 x 2 | ||
| description = | | description = 1~6F full-body invincibility, attack guaranteed to go through entire startup and come out. | ||
Correct Damage: 54 | |||
Impossible to just defend at 0-pixel health bar. | |||
}} | }} | ||
}} | }} |
Revision as of 22:36, 21 January 2023
Character Colors
Move List
Frame Data Source : https://w.atwiki.jp/garoumow/pages/32.html and https://w.atwiki.jp/garoumow/pages/70.html
Data Help | |
---|---|
Disclaimer: This is meant to teach basic terminology used when describing moves. | |
Hitbox: | A predefined area (usually a rectangle or rectangles) that tells the game how any given attack can come in contact with a character. Hitboxes are invisible to the player when normally playing. |
Hurtbox: | A predefined area (usually a group of rectangles) that tell the game how your character is allowed to get hit by any incoming attack. Specifically, you'll get hit by (or block) an attack if that attack's hitbox ever overlaps your hurtbox. |
Throw Box/Range: | Active throw frames and range. Your opponent will be thrown in this field if not in block or hit stun. |
Projectile Box: | Hitbox on a projectile attack. |
Guard/Counter Box: | The Guard Box or Counter Box. This appears when blocking or using a counter move. |
Push Box: | Has no bearing on hit/hurt boxes. Just prevents characters to not pass through each other. (Also known as "Collision Box".) |
Startup | The number of frames before an attack can hit the opponent. Does not include the first active frame. |
Guard | The way this move must be blocked.
High or H or Overhead (especially when from the ground) -- must be blocked standing. |
Damage | "Basic" damage -- Unmodified damage values
"Correct" damage -- Damage values accounting for damage scaling, TOP multiplier, and defense rate |
Guard Crush Value | Decreases the defender's guard durability gauge by this value. |
+X | Attacker has X number of advantage frames. |
-X | Attacker has X number of disadvantage frames. |
KD | Short for "knockdown", knocks down opponent on hit. |
◯ | Cancelable on both hit and block. |
∞ | Chain cancelable with the same button (renda cancel). |
※ | Cancelable on the first hit/part only. |
《X》OR «X» OR <<X>> OR (X) | X number of inactive frames between hits of multihit moves. |
△ | Only cancelable on block. |
▽ | Only cancelable on hit. |
× OR X | Not cancelable. |
Close Standing Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
4 | HL | 4 | 4 | 5 | 13 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+6 | +6 | Yes/chainable | Yes/chainable | 4 | |
Standing jab. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7 | HL | 5 | 4 | 11 | 20 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+0 | +0 | Yes | Yes | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | HL | 8 | 3 | 24 | 35 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-6 | -6 | Yes | Yes | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
5 x 3 | HL | 9 | 1,1,3 | 30 | 44 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-12 | -12 | No | No | 3,3,3 |
Far Standing Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
5 | HL | 4 | 4 | 5 | 13 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+6 | +6 | Yes/chainable | Yes/chainable | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7 | HL | 5 | 4 | 11 | 20 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+0 | +0 | Yes | Yes | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
8,8 | HL | 12 | 2,1 | 23 | 38 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-3 | -3 | Yes (1st hit) | Yes (1st hit) | 3,3 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 x 3 | HL | 9 | 1,1,3 | 30 | 44 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-12 | -12 | No | No | 3,3,3 |
Crouching Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | HL | 7 | 3 | 19 | 29 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-1 | -1 | No | No | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | L | 11 | 5 | 21 | 37 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -5 | No | No | 5 |
Jumping Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | H | 5 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6 | H | 6 | 8 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 4 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | H | 9 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 5 |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
10 | H | 8 | 6 | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | No | No | 5 | |
Small jump D can beat out Upper-Body Evasive Attacks. |
Command Normals
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
6,6 | H | 23 | 3,8 | 12 | 46 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
-1 | +5 | No | No | 3,3 | |
Overhead. |
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
19 | HL | 18 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
KD | -13 | - | - | 25 | |
Kain's top move travels forward, covering a fair amount of distance and is good for one hit that knocks down your opponent. Besides doing a super, this is one of the most damaging moves you can finish a combo with. |
Throws
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
7 x 3 | - | 1 | - | - | - |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
+78 | - | - | - | - | |
Kain's normal throw. |
Feint Cancels
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 10 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of [4]6D OR [4]6D (BR).
|
Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|
- | - | - | - | - | 10 |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | |
- | - | - | - | - | |
Mimics the start of 236(x2)A/C.
|
Special Moves
|- style="line-height:1em"
! style="min-width:70px;" rowspan=4 | ~
+
Break
! style="width:16.6%" | Damage
! style="width:16.6%" | Guard
! style="width:16.6%" | Startup
! style="width:16.6%" | Active
! style="width:16.6%" | Recovery
! style="width:16.6%" | Total
|-
| 9,9
| HL
| 22
| -
| -
| -
|- style="line-height:1em"
! style="width:16.6%" | Hit Adv
! style="width:16.6%" | Block Adv
! style="width:16.6%" | Cancel on Hit
! style="width:16.6%" | Cancel on Block
! style="width:16.6%" | Guard Crush Value
|-
| -2
| -2
| -
| -
| 2 x 3
|-
| style="width:100%; text-align:left" colspan=7 |
Impossible to just defend at 0-pixel health bar.
|- }}
}}
|- style="line-height:1em"
! style="min-width:70px;" rowspan=4 | ~
+
Break
! style="width:16.6%" | Damage
! style="width:16.6%" | Guard
! style="width:16.6%" | Startup
! style="width:16.6%" | Active
! style="width:16.6%" | Recovery
! style="width:16.6%" | Total
|-
| 5
| HL
| 6
| -
| -
| -
|- style="line-height:1em"
! style="width:16.6%" | Hit Adv
! style="width:16.6%" | Block Adv
! style="width:16.6%" | Cancel on Hit
! style="width:16.6%" | Cancel on Block
! style="width:16.6%" | Guard Crush Value
|-
| KD
| +9
| -
| -
| 8
|-
| style="width:100%; text-align:left" colspan=7 |
1~5F full-body invincibility
Impossible to just defend at 0-pixel health bar. |- }}
}}
Super Moves
S Power | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
5 x 7 | HL | 13 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +34 | - | - | 2 x 7 | ||
1~4F full-body invincibility, attack guaranteed to go through entire startup and come out. Correct Damage = 26 Impossible to just defend at 0-pixel health bar. | ||||||
P Power | Damage | Guard | Startup | Active | Recovery | Total |
5 x 10 | - | 9 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +46 | - | - | 2 x 10 | ||
1~4F full-body invincibility, attack guaranteed to go through entire startup and come out. Correct Damage = 35 Impossible to just defend at 0-pixel health bar. |
S Power | Damage | Guard | Startup | Active | Recovery | Total |
---|---|---|---|---|---|---|
28 | - | 1 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +8 | - | - | 15 | ||
1~6F full-body invincibility, attack guaranteed to go through entire startup and come out. Impossible to just defend at 0-pixel health bar. | ||||||
P Power | Damage | Guard | Startup | Active | Recovery | Total |
28,16,16 | - | 2 | - | - | - | |
Hit Adv | Block Adv | Cancel on Hit | Cancel on Block | Guard Crush Value | ||
KD | +34 | - | - | 15, 8 x 2 | ||
1~6F full-body invincibility, attack guaranteed to go through entire startup and come out. Correct Damage: 54 Impossible to just defend at 0-pixel health bar. |