Darkstalkers 3/B.B. Hood/Attack Data: Difference between revisions

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  |block=5
  |block=5
  |guage=0/3/6
  |guage=0/3/6
  |damage=7/2
  |damage=<span style="color:#ff0000">7</span>/2
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
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  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 189: Line 189:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 212: Line 212:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 235: Line 235:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 258: Line 258:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 281: Line 281:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 306: Line 306:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
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  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 352: Line 352:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 375: Line 375:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 398: Line 398:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 421: Line 421:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 446: Line 446:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 469: Line 469:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
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  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
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  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 538: Line 538:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 561: Line 561:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 586: Line 586:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 609: Line 609:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 632: Line 632:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 655: Line 655:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 678: Line 678:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 701: Line 701:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 715: Line 715:
{{MoveData
{{MoveData
|image=
|image=
|caption=mp
|caption=lp
|name=Strong
|name=Jab
|input=mp
|input=lp
|data=
|data=
  {{AttackData-VSav
  {{AttackData-VSav
  |startup=6
  |startup=
  |active=?
  |active=
  |recovery=?
  |recovery=
  |hit=-2 [+3]
  |hit=
  |block=-3 [+2]
  |block=
  |guage=3/9/15
  |guage=0/0/0
  |damage=?
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=No
  |cancel=Yes
  |properties=2 Hit
  |properties= -
  |description=  
  |description=  
*A Bullet Point
*A Bullet Point
Line 751: Line 751:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 774: Line 774:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 797: Line 797:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 820: Line 820:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 843: Line 843:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 866: Line 866:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 891: Line 891:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 914: Line 914:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 937: Line 937:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 960: Line 960:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 983: Line 983:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 1,006: Line 1,006:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 1,031: Line 1,031:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 1,054: Line 1,054:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 1,077: Line 1,077:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 1,100: Line 1,100:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 1,123: Line 1,123:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes
Line 1,146: Line 1,146:
  |block=
  |block=
  |guage=0/0/0
  |guage=0/0/0
  |damage=0/0
  |damage=<span style="color:#ff0000">0</span>/0
  |attack=Mid
  |attack=Mid
  |cancel=Yes
  |cancel=Yes

Revision as of 00:06, 27 May 2021


Close Standing Normals


Jab
lp
Startup Active Recovery On Hit On Block
4 4 10 6 5
Guage Damage Attack Cancels Properties
0/3/6 7/2 Mid Yes -
  • Consecutive links H: +9 G: +8


Strong
mp
Startup Active Recovery On Hit On Block
9 4 17 6 5
Guage Damage Attack Cancels Properties
3/9/15 17/6 Mid Yes -


Fierce
hp
Startup Active Recovery On Hit On Block
9 3/3*6+3 27 -16 -17
Guage Damage Attack Cancels Properties
6/7+1*6/9+3*6 7*7/3*7 Mid No Multi-hit
  • This move has 9 frames of start up. It then begins alternating between active/inactive frames (3 active, 3 inactive). This repeats 6 times. There is then a final (7th) active frame set of 3 before the 27 frame recovery. As soon as I can find a more elegant way of saying that this will be updated.
  • To get all 7 hits you must dash. Without momentum you will get 5 hits
  • ヒットストップ無し
    • 硬直差の範囲(1段目) H:-40~-38 G:-41~-39
    • 硬直差の範囲(2段目) H:-34~-32 G:-35~-33
    • 硬直差の範囲(3段目) H:-28~-26 G:-29~-27
    • 硬直差の範囲(4段目) H:-22~-20 G:-23~-21
    • 硬直差の範囲(5段目) H:-16~-14 G:-17~-15
    • 硬直差の範囲(6段目) H:-10~-8 G:-11~-9
    • 硬直差の範囲(7段目) H:-4~-2 G:-5~-3


Short
lk
Startup Active Recovery On Hit On Block
5 5 9 2 1
Guage Damage Attack Cancels Properties
0/3/6 7/3 Mid Yes -
  • 連打C時 H:+5 G:+4
  • 硬直差の範囲 H:+2~+6 G:+1~+5
  • 連打C時も持続の当て方により硬直差は変化


Forward
mk
Startup Active Recovery On Hit On Block
8 6 11 4 3
Guage Damage Attack Cancels Properties
3/9/15 17/7 Mid Yes -
  • 硬直差の範囲 H:+4~+9 G:+3~+8


Roundhouse
hk
Startup Active Recovery On Hit On Block
17 - 31 Knockdown -5
Guage Damage Attack Cancels Properties
6/15/24 21/8 Low No Projectile
  • 地雷の持続:50F
  • ヒットストップ無し


Far Standing Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Crouching Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Jumping Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Command Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Pursuit


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Throws


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Specials


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


EX Moves


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Dark Force

Coming Soon



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Anakaris
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