m (→Command Moves) |
m (→Normal Moves) |
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+H.Sen Is one of the best supers in the game Due to how far it reaches making it a godlike whiff punisher and pretty easy to hit "unblockable" | +H.Sen Is one of the best supers in the game Due to how far it reaches making it a godlike whiff punisher and pretty easy to hit "unblockable" it is Also + on block allowing for a blockstring into legs afterwards. | ||
+Second Best Forward Walk speed in the game Tied with Guy and charlie | |||
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|Stun= 3 | |Stun= 3 | ||
|Startup= 1 | |Startup= 1 | ||
|Frame Adv= | |Frame Adv= +3 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Rpdfire.png]]<br>[[File:Specialcancel.png]][[File:Supercancel.png]] | |Properties=[[File:Rpdfire.png]]<br>[[File:Specialcancel.png]][[File:Supercancel.png]] | ||
Line 58: | Line 61: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 2 | |Startup= 2 | ||
|Frame Adv= | |Frame Adv= +1 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
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|Stun= 6 | |Stun= 6 | ||
|Startup= 2 | |Startup= 2 | ||
|Frame Adv= | |Frame Adv= +2 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
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|Stun= 8 | |Stun= 8 | ||
|Startup= 3 | |Startup= 3 | ||
|Frame Adv= | |Frame Adv= +5 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
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|Stun= 6 | |Stun= 6 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= +4 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= - | |Properties= - | ||
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|Stun= 8 | |Stun= 8 | ||
|Startup=6 | |Startup=6 | ||
|Frame Adv= | |Frame Adv= -2 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties= | |Properties= | ||
Line 245: | Line 248: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 3 | |Startup= 3 | ||
|Frame Adv= | |Frame Adv= -2 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 262: | Line 265: | ||
|Stun= 3 | |Stun= 3 | ||
|Startup= 3 | |Startup= 3 | ||
|Frame Adv= | |Frame Adv= +1 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
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|Stun= 6 | |Stun= 6 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= -2 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
Line 330: | Line 333: | ||
|Stun= 6 | |Stun= 6 | ||
|Startup= 4 | |Startup= 4 | ||
|Frame Adv= | |Frame Adv= +3 | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | |Properties=[[File:Specialcancel.png]]<br>[[File:Supercancel.png]] | ||
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|Stun= 8 | |Stun= 8 | ||
|Startup= 6 | |Startup= 6 | ||
|Frame Adv= | |Frame Adv= -2 | ||
|Block=[[File:Mid.png]] | |Block=[[File:Mid.png]] | ||
|Properties= | |Properties= | ||
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|Stun= 8 | |Stun= 8 | ||
|Startup=6 | |Startup=6 | ||
|Frame Adv= | |Frame Adv= -2(far block/far hit) -5(close block) | ||
|Block=[[File:Low.png]] | |Block=[[File:Low.png]] | ||
|Properties= | |Properties= | ||
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air b/f+[MP/HP]<br><br> | air b/f+[MP/HP]<br><br> | ||
==Command Moves== | ==Command Moves== | ||
{{MoveData | {{MoveData | ||
|image=A1 Chun Neck breaker.png | |image=A1 Chun Neck breaker.png | ||
|imageSize= | |imageSize=150px | ||
|caption | |caption | ||
|name= [[File:Df.png]] +[[File:Hk.png]] | |name= [[File:Df.png]] +[[File:Hk.png]] | ||
Line 470: | Line 474: | ||
{{MoveData | {{MoveData | ||
|image=A1 Chun Headstomp.png | |image=A1 Chun Headstomp.png | ||
|imageSize= | |imageSize=150px | ||
|caption | |caption | ||
|name= [[File:D.png]] +[[File:Mk.png]] In Air | |name= [[File:D.png]] +[[File:Mk.png]] In Air | ||
Line 500: | Line 504: | ||
|data= | |data= | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Lp.png]] | ||
|Damage= | |Damage= | ||
|Stun= | |Stun= | ||
Line 511: | Line 515: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Mp.png]] | ||
|Damage= | |Damage= | ||
|Stun= | |Stun= | ||
Line 522: | Line 526: | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
|header= no | |header= no | ||
|version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File: | |version=[[File:B.png]](2 seconds), [[File:F.png]] + [[File:Hp.png]] | ||
|Damage= | |Damage= | ||
|Stun= | |Stun= | ||
Line 530: | Line 534: | ||
|Properties=[[File:Proj.png]] | |Properties=[[File:Proj.png]] | ||
|description= | |description= | ||
}} | |||
}} | }} | ||
{{MoveData | |||
|image=A1 Chun Lightning Legs.png | |||
|imageSize=250px | |||
|image2=A1 Chun Lightning Legs 2.png | |||
|imageSize2=250px | |||
|image3=A1 Chun lightning legs 3.png | |||
|imageSize3=250px | |||
|image4=A1 Chun lightning legs 4.png | |||
|imageSize4=250px | |||
|caption=All versions of lightning legs cause force stand on hit to make the other hits connect easier | |||
|name=Hyakuretsu Kyaku | |||
|data= | |||
{{AttackData-Alpha2 | |||
|version= Mash [[File:Lk.png]] | |||
|Damage= | |||
|Stun= | |||
|Startup= 3 | |||
|Frame Adv= +9(point blank both hits) +2 to 4(single hit) | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
{{AttackData-Alpha2 | |||
|header= no | |||
|version= Mash [[File:Mk.png]] | |||
|Damage= | |||
|Stun= | |||
|Startup= 6 | |||
|Frame Adv= +6(all 3 hits) +3(2 hits) -1(single hit) | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
{{AttackData-Alpha2 | |||
|header= no | |||
|version= Mash [[File:Hk.png]] | |||
|Damage= | |||
|Stun= | |||
|Startup= 8 | |||
|Frame Adv= | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= | |||
}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
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|Stun= | |Stun= | ||
|Startup= 20 | |Startup= 20 | ||
|Frame Adv= | |Frame Adv= 0 | ||
|Block=[[File:High.png]] | |Block=[[File:High.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= Safe overhead with iframes but you can be jabbed out of it due to the slow startup,overall a useful move but you have to use it pretty sparingly. | ||
}} | }} | ||
{{AttackData-Alpha2 | {{AttackData-Alpha2 | ||
Line 558: | Line 605: | ||
|Stun= | |Stun= | ||
|Startup= 24 | |Startup= 24 | ||
|Frame Adv= | |Frame Adv= 0 | ||
|Block=[[File:High.png]] | |Block=[[File:High.png]] | ||
|Properties= | |Properties= | ||
Line 569: | Line 616: | ||
|Stun= | |Stun= | ||
|Startup= 24 | |Startup= 24 | ||
|Frame Adv= | |Frame Adv= 0 | ||
|Block=[[File:High.png]] | |Block=[[File:High.png]] | ||
|Properties= | |Properties= | ||
|description= | |description= | ||
}} | |||
}} | |||
}} | {{MoveData | ||
|image=a1 Chun Up kick.png | |||
|imageSize=250px | |||
|image2=A1 Chun up kick 2.png | |||
|imageSize2=250px | |||
|image3=a1 Chun up kick 3.png | |||
|imageSize3=250px | |||
|caption= | |||
|name=Tenshou Kyaku | |||
|data= | |||
{{AttackData-Alpha2 | |||
|version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File:Lk.png]] | |||
|Damage= | |||
|Stun= | |||
|Startup= 1 | |||
|Frame Adv= -31 | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description=First hit is completely invincible Second hit Is decent anti air,Also just like 99% of multi hit specials you can duck the hits after the first one on block to make it more - | |||
}} | |||
{{AttackData-Alpha2 | |||
|header= no | |||
|version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File:Mk.png]] | |||
|Damage= | |||
|Stun= | |||
|Startup= 1 | |||
|Frame Adv= -38 | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= Uses The last hitbox Twice,this version actually juggles | |||
}} | |||
{{AttackData-Alpha2 | |||
|header= no | |||
|version=[[File:D.png]](2 seconds), [[File:U.png]] + [[File:Hk.png]] | |||
|Damage= | |||
|Stun= | |||
|Startup= 1 | |||
|Frame Adv= -39 | |||
|Block=[[File:Mid.png]] | |||
|Properties= | |||
|description= Uses the last hitbox 3 times,This version juggles for 3 hits | |||
}} | |||
}} | }} | ||
== Super Moves == | == Super Moves == | ||
Kikou Shou <br> | Kikou Shou <br> | ||
qcf,qcf+P<br><br> | qcf,qcf+P<br><br> | ||
Very easy to Get hits to drop out and comboing into it is out of the question However A lvl 1 If you happen to land all 5 hits in the corner does massive damage Overall not worth using over h sen alot of the time | |||
Houyoku Sen <br> | Houyoku Sen <br> | ||
b charge f,b,f+K<br><br> | b charge f,b,f+K<br><br> | ||
A top 5 Super in the game H Sen Has Gigantic Reach a small ammount of iframes on startup Is + on block and to top it all off the damage for level 1 is pretty good comparatively. | |||
Hazan Tenshou Kyaku <br> | Hazan Tenshou Kyaku <br> | ||
Line 593: | Line 687: | ||
-j.HK,s.LP,s.LK,H.Kyaku<br> | -j.HK,s.LP,s.LK,H.Kyaku<br> | ||
-j.HK,c.LK,c.MP,H.Sen Lvl1,Kikoushu Lvl2<br> | -j.HK,c.LK,c.MP,H.Sen Lvl1,Kikoushu Lvl2<br> | ||
-C,lk,C.mk,Kikouken Fireball | -C,lk,C.mk,Kikouken Fireball Only combos extremely close,Does half A stun bar<br> | ||
s.LPx3,C.mk,H.sen lvl1 | s.LPx3,C.mk,H.sen lvl1 Only works on standing opponents But The damage is very Nice for 1 bar | ||
= The Basics = | = The Basics = |
Latest revision as of 21:08, 14 March 2021
Introduction
Chun is a low tier with alot of really good normals but is held back Heavily by her Throw and the rolling mechanic
+Normals are Godlike
+H.Sen Is one of the best supers in the game Due to how far it reaches making it a godlike whiff punisher and pretty easy to hit "unblockable" it is Also + on block allowing for a blockstring into legs afterwards.
+Second Best Forward Walk speed in the game Tied with Guy and charlie
+/- One frame up kicks are both a blessing and a curse due to the way rolling works in this game but they are still useful overall
-A Throw so bad you cant even use it
-Fireball Is charge therefore she cannot walk forward>crouch mk>kikouken
-Roll punish Is pretty Meh If your not charged with Something and all of her Best combos are rollable
Moves List
Normal Moves
Throws
Koshuu Tou b/f+[MP/HP] This is very sadly the worst regular throw in the game Since The other player can simply roll into you then Jab punish into a chain.
Air Throws
Ryuusei Raku
air b/f+[MP/HP]
Command Moves
Sankaku Tobi
air corner f
Alpha Counter
Crouch Medium Kick
block b,db,d+K
Special Moves
Super Moves
Kikou Shou
qcf,qcf+P
Very easy to Get hits to drop out and comboing into it is out of the question However A lvl 1 If you happen to land all 5 hits in the corner does massive damage Overall not worth using over h sen alot of the time
Houyoku Sen
b charge f,b,f+K
A top 5 Super in the game H Sen Has Gigantic Reach a small ammount of iframes on startup Is + on block and to top it all off the damage for level 1 is pretty good comparatively.
Hazan Tenshou Kyaku
db charge df,db,uf+K
Combos
-j.HK,c.LP,c.MP,c.HK
-j.HK,s.LP,s.LK,H.Kyaku
-j.HK,c.LK,c.MP,H.Sen Lvl1,Kikoushu Lvl2
-C,lk,C.mk,Kikouken Fireball Only combos extremely close,Does half A stun bar
s.LPx3,C.mk,H.sen lvl1 Only works on standing opponents But The damage is very Nice for 1 bar